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Eradicator is a first/third-person shooter game published by Accolade Inc. in 1996. The game's premise involves an ancient alien presence that has recently been revived and overtaken a planet which is the only source of a vital substance. The player character explores, battles through and completes tasks in several themed regions, with the final goal being a battle with the alien enemy.
Eradicator features multiple player classes, a wide variety of weapons and powerups, and the ability to remotely control various apparatus and projectiles. Areas are themed as defense and miscellaneous bases, factories and refineries, and biological research laboratories. Enemies are ground- and air-based cybernetic mechanisms and alien creatures. Visually and mechanically, the game is sector-based 3-D, comparable to the Doom series and Duke Nukem 3D. (There have been unconfirmed reports that it uses a variant of the Build engine, which was used for Duke Nukem 3D and was a competitor to id Software's DOOM engine at the time.) Multiplayer gameplay over modem and LAN is supported; the game includes several deathmatch levels.
Despite receiving generally favorable reviews, Eradicator's release was coincident with id Software's Quake, and was overshadowed by that game and its fully-3D format, and received comparatively little attention.