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Weapons are pistols, submachine guns (SMGs) and shotguns, as well as grenades. Melee combat "weapons" (empty hands, Hand Razors, Spurs) are also covered for the sake of comparison.
Each entry has a few bars at the top of it. The top bar features the name of the weapon (which includes the type of weapon it is), whether it's legal or Not, and the number of rounds it will hold per clip you load. Note that the Rounds/Clip figure is Not applicable for grenades (which do Not take clips and are always sold in sets of six), Nor is it applicable for the melee "weapons" discussed above (do I really need to explain that one?).
The second bar across the top of each entry has the ratings for Damage and Power. For a refresher on these two stats, check the Notes at the end of the combat section. The Damage rating is shown as it is represented in the pause screen: a bar graph on a scale of 0 to 10. I don't consider myself an ASCII artist by any stretch of the imagination, but the little graphs I provide should be clear eNough. After the bars is the verbal Damage rating seen when buying and selling weapons. After the Damage rating comes the weapon's Power rating, which is verbal only.
The last part of each entry has the sell/buy price schemes for each weapon, which stores you can buy them at, the in-game description, and my personal Notes.
AK-97 SMG |
Legal: No |
Rounds/Clip: 30 |
Damage: [XXX-------] Medium |
Power: Light |
Also available from: |
Description |
Notes |
- Sometimes dropped by slain Lone Star officers
- Max sells these, each with a Gas Vent III, Sound Suppressor, and Smartgun system for 2,000¥ apiece.
|
A common Soviet SMG carbine. It is illegal.
|
Don't waste your money.
|
|
Negotiation rating |
0-2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
Sells for |
500 | 515 | 530 | 545 | 560 | 575 | 590 | 605 | 620 | 635 | 650
|
Buy at: Crime Mall
|
2,000 | 1,938 | 1,876 | 1,814 | 1,752 | 1,690 | 1,628 | 1,566 | 1,504 | 1,442 | 1,380 |
Allegiance Shotgun |
Legal: No |
Rounds/Clip: 5 |
Damage: [XXXXXX----] High |
Power: Brutal |
Also available from: |
Description |
Notes |
- Winston Marrs comes equipped with one of these.
|
This autoloading shotgun is illegal.
|
Between this and the other shotgun in the game -- the Roomsweeper -- this is more powerful. I'd still take the Roomsweeper, though, because it holds 60% more ammo per clip while giving up only a little bit of power (You probably won't be able to tell the difference between High and Brutal anyway). Despite the dreadful ammo capacity and the fact that shotguns can't be modified, some people like the Allegiance simply because it's flat-out the most destructive weapon in the game.
|
|
Negotiation rating |
0-2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
Sells for |
700 | 721 | 742 | 763 | 784 | 805 | 826 | 847 | 868 | 889 | 910
|
Buy at: Crime Mall
|
2,800 | 2,713 | 2,626 | 2,539 | 2,452 | 2,365 | 2,278 | 2,191 | 2,104 | 2,017 | 1,930 |
American L36 Light Pistol |
Legal: Yes |
Rounds/Clip: 11 |
Damage: [X---------] Light |
Power: Light |
Also available from: |
Description |
Notes |
- Petr Uvehr comes equipped with one of these.
- Joshua (Decker) comes equipped with one of these.
|
This light design is popular among the style-conscious.
|
Don't waste your money.
|
|
Negotiation rating |
0-2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
Sells for |
150 | 154 | 158 | 162 | 166 | 170 | 174 | 178 | 182 | 186 | 190
|
Buy at: Ares Weapon Emporium
|
300 | 291 | 282 | 273 | 264 | 255 | 246 | 237 | 228 | 219 | 210 |
Concussion Grenade |
Legal: Yes |
Rounds/Clip: N/A |
Damage: [XXX-------] Medium |
Power: Brutal |
Also available from: |
Description |
Notes |
- Random numbers of these can be found inside safes in Corp buildings.
|
This grenade causes stun damage in a large area.
|
Grenades suck. For more information, read the Notes at the end of Section II, Part 2.
|
|
Negotiation rating |
0-2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
Sells for |
90 | 92 | 94 | 96 | 98 | 100 | 102 | 104 | 106 | 108 | 110
|
Buy at: Ares Weapon Emporium & Weapons World
|
180 | 175 | 170 | 165 | 160 | 155 | 150 | 145 | 140 | 135 | 130 |
Empty Hand |
Legal: Yes |
Rounds/Clip: N/A |
Damage: [XXX-------] Medium (Stun) |
Power: See Section VI, Part 2 |
Also available from: |
Description |
Notes |
N/A
|
N/A
|
Barring any cyberware, this is what you'll be attacking with if you don't have a weapon equipped. Even if your levels are pretty high, you can't expect to last long by swinging your fists. Get and equip a weapon as soon as possible.
|
|
Negotiation rating |
0-2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
Sells for |
- | - | - | - | - | - | - | - | - | - | -
|
Frag Grenade |
Legal: No |
Rounds/Clip: N/A |
Damage: [XXXXXX----] High |
Power: Medium High |
Also available from: |
Description |
Notes |
- Random numbers of these can be found inside safes in corp buildings.
- Random numbers of these are sometimes dropped by slain corp security guards and gang members.
- Capt. Quinton Jaymes sells these for 400¥ per set of six.
- During random encounters, thugs will sell sets of six Frag Grenades for 180¥ per set. Sometimes, however, the dealer is really an undercover Lone Star officer and you'll get busted.
- Stark comes equipped with 12 of these.
|
This illegal grenade causes phys damage in a large area.
|
Grenades suck. For more information, read the Notes at the end of Section II, Part 2.
|
|
Negotiation rating |
0-2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
Sells for |
150 | 154 | 158 | 162 | 166 | 170 | 174 | 178 | 182 | 186 | 190
|
Buy at: Crime Mall
|
600 | 582 | 564 | 546 | 528 | 510 | 492 | 474 | 456 | 438 | 420 |
Hand Razors |
Legal: Yes |
Rounds/Clip: N/A |
Damage: [X---------] Light |
Power: See Section VI, Part 2 |
Also available from: |
Description |
Notes |
N/A
|
See Part 5
|
These are nice, but Spurs are better. There's more I could say here, but Hand Razors really belong in Part 5 anyway, so check their entry there.
|
|
Negotiation rating |
0-2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
Sells for |
- | - | - | - | - | - | - | - | - | - | -
|
HK227-S SMG |
Legal: No |
Rounds/Clip: 28 |
Damage: [XXX-------] Medium |
Power: Medium |
Also available from: |
Description |
Notes |
- Sometimes dropped by slain Renraku Strike Team members.
- Capt. Quinton Jaymes sells these for 1,000¥ apiece.
- Max sells these, each with a Laser Sight, Gas Vent II, and Sound Suppressor for 1,500¥ apiece.
- Stark comes equipped with one of these, modded with a Sound Suppressor, a Smartgun System, and a Gas Vent III.
|
This SMG is most favored with Corp security. It is illegal.
|
The best SMG in the game, although SMGs in general aren't that great. Still, the HK227-S has a nice balance of Damage, Power, and ammo, so it's definitely what you'll want to get (and modify) if SMGs are your thing.
|
|
Negotiation rating |
0-2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
Sells for |
750 | 773 | 796 | 819 | 842 | 865 | 888 | 911 | 934 | 957 | 980
|
Buy at: Crime Mall
|
4,500 | 4,360 | 4,220 | 4,080 | 3,940 | 3,800 | 3,660 | 3,520 | 3,380 | 3,240 | 3,100 |
Mach 22 SMG |
Legal: No |
Rounds/Clip: 24 |
Damage: [XXX-------] Medium |
Power: Light |
Also available from: |
Description |
Notes |
- Boris Errascoe sells these for 1,200¥ apiece.
- Rianna Heartbane comes equipped with one of these, modded with a Smartgun System and a Gas Vent II.
|
A common SMG for street gangs. It is illegal.
|
Don't waste your money.
|
|
Negotiation rating |
0-2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
Sells for |
400 | 412 | 424 | 436 | 448 | 460 | 472 | 484 | 496 | 508 | 520
|
Buy at: Crime Mall
|
1,600 | 1,550 | 1,500 | 1,450 | 1,400 | 1,350 | 1,300 | 1,250 | 1,200 | 1,150 | 1,100 |
Max-Power Heavy Pistol |
Legal: Yes |
Rounds/Clip: 10 |
Damage: [XXX-------] Medium |
Power: High |
Also available from: |
Description |
Notes |
None
|
A sturdy weapon that trades firepower for ammo.
|
It trades firepower for ammo? Actually, it just gives away ammo with No gain in firepower. If you're interested in a pistol, get the Predator -- the same Damage/Power rating, about the same price, the only difference is that the Predator can hold 50% more ammo per clip than can the Max-Power.
|
|
Negotiation rating |
0-2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
Sells for |
225 | 232 | 239 | 246 | 253 | 260 | 267 | 274 | 281 | 288 | 295
|
Buy at: Ares Weapon Emporium
|
585 | 567 | 549 | 531 | 513 | 495 | 477 | 459 | 441 | 423 | 405
|
Buy at: Weapons World
|
630 | 611 | 592 | 573 | 554 | 535 | 516 | 497 | 478 | 459 | 440 |
Model 101T Light Pistol |
Legal: Yes |
Rounds/Clip: 12 |
Damage: [X---------] Light |
Power: Light |
Also available from: |
Description |
Notes |
- Sometimes dropped by slain gang members.
- Joshua (Shaman) comes equipped with one of these.
- Joshua (Samurai) comes equipped with one of these.
|
A slim-line personal weapon favored by street thugs.
|
Don't waste your money.
|
|
Negotiation rating |
0-2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
Sells for |
175 | 180 | 185 | 190 | 195 | 200 | 205 | 210 | 215 | 220 | 225
|
Buy at: Ares Weapon Emporium
|
350 | 340 | 330 | 320 | 310 | 300 | 290 | 280 | 270 | 260 | 250 |
Predator Heavy Pistol |
Legal: Yes |
Rounds/Clip: 15 |
Damage: [XXX-------] Medium |
Power: High |
Also available from: |
Description |
Notes |
- Sometimes dropped by slain corp security guards.
- Freya Goldenhair comes equipped with one of these, modded with a Silencer and a Laser Sight.
|
This menacing gun is popular among mercenaries.
|
This is the best all-around weapon in the game. Think about it: good Damage, great Power, and you can fire it 15 times before you have to reload. Besides the extremely weak Security 500, that's the most out of any weapon available. And don't start babbling about 30-round SMGs, because we all kNow that they fire three times for each squeeze of the trigger (and almost never hit all three times), thereby cutting the TRUE capacity down by two-thirds. So, anyway, the Predator is a truly worthwhile gun to have, especially when you consider that with a decent Negotiation skill, you can get one for under 500 nuyen. And, of course, pistols can be silenced and otherwise modified, something that even the most expensive shotgun can't claim.
|
|
Negotiation rating |
0-2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
Sells for |
225 | 232 | 239 | 246 | 253 | 260 | 267 | 274 | 281 | 288 | 295
|
Buy at: Ares Weapon Emporium
|
675 | 654 | 633 | 612 | 591 | 570 | 549 | 528 | 507 | 486 | 465
|
Buy at: Weapons World
|
540 | 524 | 508 | 492 | 476 | 460 | 444 | 428 | 412 | 396 | 380 |
Roomsweeper Shotgun |
Legal: No |
Rounds/Clip: 8 |
Damage: [XXXXXX----] High |
Power: High |
Also available from: |
Description |
Notes |
None
|
This pistol-like shotgun is illegal.
|
As I explained in Section II, Part 2, shotguns seem alluring but really aren't worth buying. With that said, though, the Roomsweeper is the better of the two shotguns in Shadowrun (the other being the Allegiance). It has great destructive power and can hold a lot more ammo than the Allegiance can. So, if you really must carry a shotgun around, I suggest buying this one.
|
|
Negotiation rating |
0-2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
Sells for |
500 | 515 | 530 | 545 | 560 | 575 | 590 | 605 | 620 | 635 | 650
|
Buy at: Crime Mall
|
2,000 | 1,938 | 1,876 | 1,814 | 1,752 | 1,690 | 1,628 | 1,566 | 1,504 | 1,442 | 1,380
|
Buy at: Weapons World
|
1,500 | 1,454 | 1,408 | 1,362 | 1,316 | 1,270 | 1,224 | 1,178 | 1,132 | 1,086 | 1,040 |
Scatter Grenade |
Legal: Yes |
Rounds/Clip: N/A |
Damage: [XXX-------] High |
Power: Light |
Also available from: |
Description |
Notes |
- Random numbers of these can be found inside safes in corp buildings.
- Winston Marrs comes equipped with 6 of these.
- Joshua (Samurai) comes equipped with 6 of these.
|
This grenade causes physical damage in a large area.
|
Grenades suck. For more information, read the Notes at the end of Section II, Part 2.
|
|
Negotiation rating |
0-2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
Sells for |
90 | 92 | 94 | 96 | 98 | 100 | 102 | 104 | 106 | 108 | 110
|
Buy at: Ares Weapon Emporium
|
360 | 349 | 338 | 327 | 316 | 305 | 294 | 283 | 272 | 261 | 250 |
Security 500 Light Pistol |
Legal: Yes |
Rounds/Clip: 25 |
Damage: [X---------] Light |
Power: Light |
Also available from: |
Description |
Notes |
- Sometimes dropped by slain Lone Star officers.
- Phantom comes equipped with one of these, modded with a Laser Sight.
|
Designed for light security work.
|
Don't waste your money.
|
|
Negotiation rating |
0-2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
Sells for |
225 | 232 | 239 | 246 | 253 | 260 | 267 | 274 | 281 | 288 | 295
|
Buy at: Weapons World
|
675 | 654 | 633 | 612 | 591 | 570 | 549 | 528 | 507 | 486 | 465 |
Spurs |
Legal: Yes |
Rounds/Clip: N/A |
Damage: [XXX-------] |
Power: See Section VI, Part 2 |
Also available from: |
Description |
Notes |
N/A
|
See Part 5
|
The best melee "weapon" in the game. More valuable than people think. Read Part 5 for more info.
|
|
Negotiation rating |
0-2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
Sells for |
- | - | - | - | - | - | - | - | - | - | -
|
Streetline Special |
Legal: Yes |
Rounds/Clip: 6 |
Damage: [X---------] Light |
Power: Low |
Also available from: |
Description |
Notes |
- Trent Delisario comes equipped with one of these.
- Ricky comes equipped with one of these.
|
A small, cheap hold-out pistol.
|
This is a bizarre weapon. It's the weakest gun in the game and holds the least amount of ammo save for the clip-hogging Allegiance Shotgun. It's worth practically Nothing and you can't buy it anywhere, anyway. Hello, Sega, what the heck were you doing here? What a waste of an item.
|
|
Negotiation rating |
0-2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
Sells for |
50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60
|
Warhawk Heavy Pistol |
Legal: Yes |
Rounds/Clip: 6 |
Damage: [XXX-------] Medium |
Power: Brutal |
Also available from: |
Description |
Notes |
- Sometimes dropped by slain gang members.
- Walking Bear comes equipped with one of these.
|
This revolver holds less ammo but more punch.
|
The most powerful pistol in the game, which also makes it the most powerful legal weapon in the game too. But don't be fooled. It isn't the best. The Predator heavy pistol carries two and a half times as much ammo as this one, and only gives up a little Power to do so. Get that one instead.
|
|
Negotiation rating |
0-2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
Sells for |
250 | 257 | 264 | 271 | 278 | 285 | 292 | 299 | 306 | 313 | 320
|
Buy at: Ares Weapon Emporium
|
500 | 485 | 470 | 455 | 440 | 425 | 410 | 395 | 380 | 365 | 350
|
Buy at: Weapons World
|
550 | 533 | 516 | 499 | 482 | 465 | 448 | 431 | 414 | 397 | 380 |