Final Fantasy II: Difference between revisions
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'''''Final Fantasy II''''' was the second game in the ''[[:Category:Final Fantasy|Final Fantasy]]'' series, however it was not localized to the US until [[:Category:2002|2002]]. Unlike the original game (and all future ones), ''Final Fantasy II'' characters did not gain experience in the traditional sense. Instead of earning points at the end of a fight that can be applied to gaining a level, specific stats increased based on fighting style. If a character used weapons, their strength would increase, using magic would increase MP and magic strength, taking damage would raise maximun HP, and so on. While this style of gameplay would not be used in any other ''Final Fantasy'', it would be used by Square in the ''[[:Category:SaGa|SaGa]]'' series and ''[[Threads of Fate]]''. | '''''Final Fantasy II''''' was the second game in the ''[[:Category:Final Fantasy|Final Fantasy]]'' series, however it was not localized to the US until [[:Category:2002|2002]]. Unlike the original game (and all future ones), ''Final Fantasy II'' characters did not gain experience in the traditional sense. Instead of earning points at the end of a fight that can be applied to gaining a level, specific stats increased based on fighting style. If a character used weapons, their strength would increase, using magic would increase MP and magic strength, taking damage would raise maximun HP, and so on. While this style of gameplay would not be used in any other ''Final Fantasy'', it would be used by Square in the ''[[:Category:SaGa|SaGa]]'' series and ''[[Threads of Fate]]''. |