MapleStory/Bowman/Skills: Difference between revisions

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Converting hypers
(Converting Maple Warrior and Hero's Will)
(Converting hypers)
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{{Header Nav|game=MapleStory|custom={{MapleStory/TOC/Jobs}}{{MapleStory/TOC/Jobs/sub|Bowman}}}}
{{Header Nav|game=MapleStory|custom={{MapleStory/TOC/Jobs}}{{MapleStory/TOC/Jobs/sub|Bowman}}}}


===First Job===
==First Job==
====Archer====
===Archer===
{{MapleStory/Skill desc|Archer|Critical Shot|Increases Critical Hit Rate.||
{{MapleStory/Skill desc|Archer|Critical Shot|Increases Critical Hit Rate.||
*'''Level 1''': Critical Hit Rate: +2%
*'''Level 1''': Critical Hit Rate: +2%
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}}
}}


===Second Job===
==Second Job==
====Common====
===Common===
{{MapleStory/Skill desc|Archer 2 Common|Final Attack|Grants a chance to deal additional damage after an attack.|Requires Level 3 [[#Bow Mastery|Bow Mastery]] or [[#Crossbow Mastery|Crossbow Mastery]]|
{{MapleStory/Skill desc|Archer 2 Common|Final Attack|Grants a chance to deal additional damage after an attack.|Requires Level 3 [[#Bow Mastery|Bow Mastery]] or [[#Crossbow Mastery|Crossbow Mastery]]|
*'''Level 1''': Proc Rate: 2%, Damage: 100%
*'''Level 1''': Proc Rate: 2%, Damage: 100%
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}}
}}


====Hunter====
===Hunter===
*Advanced from the first job [[#Bowman|Bowman]].
*Advanced from the first job [[#Bowman|Bowman]].


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}}
}}


====Crossbowman====
===Crossbowman===
*Advanced from the first job [[#Bowman|Bowman]].
*Advanced from the first job [[#Bowman|Bowman]].
{{MapleStory/Skill desc|Crossbowman|Crossbow Mastery|Increases the weapon mastery and accuracy of Crossbows.||
{{MapleStory/Skill desc|Crossbowman|Crossbow Mastery|Increases the weapon mastery and accuracy of Crossbows.||
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}}
}}


===Third Job===
==Third Job==
====Common====
===Common===
{{MapleStory/Skill desc|Archer 3 Common|Concentrate|Temporarily increases your Weapon ATT and decreases the MP consumed when using skills. Stacks with other buffs.||
{{MapleStory/Skill desc|Archer 3 Common|Concentrate|Temporarily increases your Weapon ATT and decreases the MP consumed when using skills. Stacks with other buffs.||
*'''Level 1''': MP Cost: 12, Weapon ATT: +11, Duration: 66 sec, MP Consumed: -6%
*'''Level 1''': MP Cost: 12, Weapon ATT: +11, Duration: 66 sec, MP Consumed: -6%
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}}
}}


====Ranger====
===Ranger===
*Advanced from the second job [[#Hunter|Hunter]].
*Advanced from the second job [[#Hunter|Hunter]].


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}}
}}


====Sniper====
===Sniper===
*Advanced from the second job [[#Crossbowman|Crossbowman]].
*Advanced from the second job [[#Crossbowman|Crossbowman]].


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}}
}}


===Fourth Job===
==Fourth Job==
Those in italic is only available if you have mastered the skill and has the Combat Order buff.
Those in ''Italic'' can be obtained through Combat Orders.
 
===Common===
====Common====
{{col|2|begin}}
{{col|2|begin}}
{{MapleStory/skill
{{MapleStory/skill
|name=Maple Warrior
|name=Maple Warrior
|tooltip=Increases the base stats of all party members.
|tooltip=Increases the base stats of all party members.
|bump=1
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
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! width=100px | MP Cost
! width=100px | MP Cost
! width=100px | Base Stats
! width=100px | Base Stats
! width=100px | Duration (seconds)
! width=100px | Duration
|-
|-
|
|
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|-
|-
! 1
! 1
| bgcolor=E6E6FA |  10 || bgcolor=E6E6FA | 1% || bgcolor=E6E6FA | 30
| bgcolor=E6E6FA |  10 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 30 sec
|-
|-
! 2
! 2
| 10 || 1% || {{yes2|60}}
| 10 || +1% || {{yes2|60 sec}}
|-
|-
! 3
! 3
| 10 || {{yes2|2%}} || {{yes2|90}}
| 10 || {{yes2|+2%}} || {{yes2|90 sec}}
|-
|-
! 4
! 4
| 10 || 2% || {{yes2|120}}
| 10 || +2% || {{yes2|120 sec}}
|-
|-
! 5
! 5
| {{yes2|20}} || {{yes2|3%}} || {{yes2|150}}
| {{yes2|20}} || {{yes2|+3%}} || {{yes2|150 sec}}
|-
|-
! 6
! 6
| 20 || 3% || {{yes2|180}}
| 20 || +3% || {{yes2|180 sec}}
|-
|-
! 7
! 7
| 20 || {{yes2|4%}} || {{yes2|210}}
| 20 || {{yes2|+4%}} || {{yes2|210 sec}}
|-
|-
! 8
! 8
| 20 || 4% || {{yes2|240}}
| 20 || +4% || {{yes2|240 sec}}
|-
|-
! 9
! 9
| 20 || {{yes2|5%}} || {{yes2|270}}
| 20 || {{yes2|+5%}} || {{yes2|270 sec}}
|-
|-
! 10
! 10
| {{yes2|30}} || 5% || {{yes2|300}}
| {{yes2|30}} || +5% || {{yes2|300 sec}}
|-
|-
! 11
! 11
| 30 ||  {{yes2|6%}} || {{yes2|330}}
| 30 ||  {{yes2|+6%}} || {{yes2|330 sec}}
|-
|-
! 12
! 12
| 30 || 6% || {{yes2|360}}
| 30 || +6% || {{yes2|360 sec}}
|-
|-
! 13
! 13
| 30 || {{yes2|7%}} || {{yes2|390}}
| 30 || {{yes2|+7%}} || {{yes2|390 sec}}
|-
|-
! 14
! 14
| 30 || 7% || {{yes2|420}}
| 30 || +7% || {{yes2|420 sec}}
|-
|-
! 15
! 15
| {{yes2|40}} || {{yes2|8%}} || {{yes2|450}}
| {{yes2|40}} || {{yes2|+8%}} || {{yes2|450 sec}}
|-
|-
! 16
! 16
| 40 || 8% || {{yes2|480}}
| 40 || +8% || {{yes2|480 sec}}
|-
|-
! 17
! 17
| 40 || {{yes2|9%}} || {{yes2|510}}
| 40 || {{yes2|+9%}} || {{yes2|510 sec}}
|-
|-
! 18
! 18
| 40 || 9% || {{yes2|540}}
| 40 || +9% || {{yes2|540 sec}}
|-
|-
! 19
! 19
| 40 || {{yes2|10%}} || {{yes2|570}}
| 40 || {{yes2|+10%}} || {{yes2|570 sec}}
|-
|-
! 20
! 20
| {{yes2|50}} || 10 || {{yes2|600}}
| {{yes2|50}} || +10% || {{yes2|600 sec}}
|-
|-
! 21
! 21
| 50 ||  {{yes2|11%}} || {{yes2|630}}
| 50 ||  {{yes2|+11%}} || {{yes2|630 sec}}
|-
|-
! 22
! 22
| 50 || 11% || {{yes2|660}}
| 50 || +11% || {{yes2|660 sec}}
|-
|-
! 23
! 23
| 50 || {{yes2|12%}} || {{yes2|690}}
| 50 || {{yes2|+12%}} || {{yes2|690 sec}}
|-
|-
! 24
! 24
| 50 || 12% || {{yes2|720}}
| 50 || +12% || {{yes2|720 sec}}
|-
|-
! 25
! 25
| {{yes2|60}} || {{yes2|13%}} || {{yes2|750}}
| {{yes2|60}} || {{yes2|+13%}} || {{yes2|750 sec}}
|-
|-
! 26
! 26
| 60 || 13% || {{yes2|780}}
| 60 || +13% || {{yes2|780 sec}}
|-
|-
! 27
! 27
| 60 || {{yes2|14%}} || {{yes2|810}}
| 60 || {{yes2|+14%}} || {{yes2|810 sec}}
|-
|-
! 28
! 28
| 60 || 14% || {{yes2|840}}
| 60 || +14% || {{yes2|840 sec}}
|-
|-
! 29
! 29
| 60 || {{yes2|15%}} || {{yes2|870}}
| 60 || {{yes2|+15%}} || {{yes2|870 sec}}
|-
|-
! <u>30</u>
! <u>30</u>
| {{yes2|70}} || 15% || {{yes2|900}}
| {{yes2|70}} || +15% || {{yes2|900 sec}}
|-
|-
! <i>31</i>
! <i>31</i>
| 70 || {{yes2|16%}} || {{yes2|930}}
| 70 || {{yes2|+16%}} || {{yes2|930 sec}}
|-
|-
! <i>32</i>
! <i>32</i>
| 70 || 16% || {{yes2|960}}
| 70 || +16% || {{yes2|960 sec}}
|}</center></div></div>
|}{{MapleStory/skill|end}}


{{col|2}}
{{col|2}}
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! width=50px | Level
! width=50px | Level
! width=100px | MP Cost
! width=100px | MP Cost
! width=100px | Cooldown (seconds)
! width=100px | Cooldown
|-
|-
|
|
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Subtract 60'' <br> per level'''
| bgcolor=#90ff90 | '''''Subtract 60 seconds per level'''
|-
|-
! 1
! 1
| bgcolor=E6E6FA |  30 || bgcolor=E6E6FA | 600  
| bgcolor=E6E6FA |  30 || bgcolor=E6E6FA | 600 sec
|-
|-
! 2
! 2
| 30 || {{yes2|540}}  
| 30 || {{yes2|540 sec}}  
|-
|-
! 3
! 3
| 30 || {{yes2|480}}  
| 30 || {{yes2|480 sec}}  
|-
|-
! 4
! 4
| 30 || {{yes2|420}}  
| 30 || {{yes2|420 sec}}  
|-
|-
! <u>5</u>
! <u>5</u>
| 30 || {{yes2|360}}  
| 30 || {{yes2|360 sec}}  
|-
|-
! <i>6</i>
! <i>6</i>
| 30 || {{yes2|300}}  
| 30 || {{yes2|300 sec}}  
|-
|-
! <i>7</i>
! <i>7</i>
| 30 || {{yes2|240}}  
| 30 || {{yes2|240 sec}}  
|}</center></div></div>
|}{{MapleStory/skill|end}}
{{col|2|end}}
{{col|2|end}}


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}}
}}


====Bowmaster====
===Bowmaster===
*Advanced from the third job [[#Ranger|Ranger]].
*Advanced from the third job [[#Ranger|Ranger]].
{{MapleStory/Skill desc|Bowmaster|Spirit Link - Phoenix|Increases your battle abilities through the communion with the Phoenix.|Requires Level 10 [[#Phoenix|Phoenix]]|
{{MapleStory/Skill desc|Bowmaster|Spirit Link - Phoenix|Increases your battle abilities through the communion with the Phoenix.|Requires Level 10 [[#Phoenix|Phoenix]]|
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}}
}}


====Marksman====
===Marksman===
*Advanced from the third job [[#Sniper|Sniper]].
*Advanced from the third job [[#Sniper|Sniper]].
{{MapleStory/Skill desc|Marksman|Spirit Link - Frostprey|Increases your battle abilities through the communion with the Frostprey.|Requires Level 10 [[#Frostprey|Frostprey]]|
{{MapleStory/Skill desc|Marksman|Spirit Link - Frostprey|Increases your battle abilities through the communion with the Frostprey.|Requires Level 10 [[#Frostprey|Frostprey]]|
*'''Level 1''': Damage: +1%, Max HP: +11%, Weapon Defense: +1%, Magic Defense: +1%, Status Ailment Resistance: +1%, All Elemental Resistances: +1%
*'''Level 1''': Damage: +1%, Max HP: +11%, Weapon Defense: +1%, Magic Defense: +1%, Status Ailment Resistance: +1%, All Elemental Resistances: +1%
Line 1,086: Line 1,085:
}}
}}


===Hyper Skills===
==Hyper Skills==
====Common Stat Enhancers and Active Skills====
===Common Stat Enhancers and Active Skills===
{{MapleStory/Skill desc|Bowman Hyper Common Stat Enhancer|Hyper Strength|Permanently increases STR.|Required level: 140|
{{col|2|begin}}
*'''Level 1''': STR +50
{{MapleStory/skill
|name=Hyper Strength
|tooltip=Permanently increases STR.
|requirement=Unlocked at level 140
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | STR
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bowman Hyper Common Stat Enhancer|Hyper Dexterity|Permanently increases DEX.|Required level: 140|
{{col|2}}
*'''Level 1''': DEX +50
{{MapleStory/skill
|name=Hyper Dexterity
|tooltip=Permanently increases DEX.
|requirement=Unlocked at level 140
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | DEX
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
{{col|2|end}}


{{MapleStory/Skill desc|Bowman Hyper Common Stat Enhancer|Hyper Intelligence|Permanently increases INT.|Required level: 140|
{{col|2|begin}}
*'''Level 1''': INT +50
{{MapleStory/skill
|name=Hyper Intelligence
|tooltip=Permanently increases INT.
|requirement=Unlocked at level 140
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | INT
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bowman Hyper Common Stat Enhancer|Hyper Luck|Permanently increases LUK.|Required level: 140|
{{col|2}}
*'''Level 1''': LUK +50
{{MapleStory/skill
|name=Hyper Luck
|tooltip=Permanently increases LUK.
|requirement=Unlocked at level 140
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | LUK
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
{{col|2|end}}


{{MapleStory/Skill desc|Bowman Hyper Common Stat Enhancer|Hyper Jump|Permanently increases Jump.|Required level: 146|
{{col|2|begin}}
*'''Level 1''': Jump +10
{{MapleStory/skill
|name=Hyper Jump
|tooltip=Permanently increases Jump.
|requirement=Unlocked at level 146
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Jump
|-
! 1
| bgcolor=E6E6FA | +10
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bowman Hyper Common Stat Enhancer|Hyper Speed|Permanently increases Movement Speed.|Required level: 152|
{{col|2}}
*'''Level 1''': Movement Speed +10
{{MapleStory/skill
|name=Hyper Speed
|tooltip=Permanently increases Movement Speed.
|requirement=Unlocked at level 152
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Movement Speed
|-
! 1
| bgcolor=E6E6FA | +10
|}{{MapleStory/skill|end}}
{{col|2|end}}


{{MapleStory/Skill desc|Bowman Hyper Common Stat Enhancer|Hyper Accuracy|Permanently increases Accuracy.|Required level: 158|
{{col|2|begin}}
*'''Level 1''': Accuracy +20%
{{MapleStory/skill
|name=Hyper Accuracy
|tooltip=Permanently increases Accuracy.
|requirement=Unlocked at level 158
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Accuracy
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bowman Hyper Common Stat Enhancer|Hyper Defense|Permanently increases Weapon DEF.|Required level: 165|
{{col|2}}
*'''Level 1''': Weapon DEF +500
{{MapleStory/skill
|name=Hyper Defense
|tooltip=Permanently increases Weapon DEF.
|requirement=Unlocked at level 165
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon DEF
|-
! 1
| bgcolor=E6E6FA | +500
|}{{MapleStory/skill|end}}
{{col|2|end}}


{{MapleStory/Skill desc|Bowman Hyper Common Stat Enhancer|Hyper Magic Defense|Permanently increases Magic DEF.|Required level: 174|
{{col|2|begin}}
*'''Level 1''': Magic DEF +500
{{MapleStory/skill
}}  
|name=Hyper Magic Defense
|tooltip=Permanently increases Magic DEF.
|requirement=Unlocked at level 174
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Magic DEF
|-
! 1
| bgcolor=E6E6FA | +500
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bowman Hyper Common Stat Enhancer|Hyper Fury|Permanently increases Max DF (useless for non-Demon Slayers).|Required level: 180|
{{col|2}}
*'''Level 1''': Max DF +50
{{MapleStory/skill
|name=Hyper Fury
|tooltip=Permanently increases Max DF (useless for non-Demon Slayers).
|requirement=Unlocked at level 180
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max DF
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
{{col|2|end}}


{{MapleStory/Skill desc|Bowman Hyper Common Stat Enhancer|Hyper Mana|Permanently increases Max MP.|Required level: 186|
{{col|2|begin}}
*'''Level 1''': Max MP: +15%
{{MapleStory/skill
|name=Hyper Mana
|tooltip=Permanently increases Max MP.
|requirement=Unlocked at level 186
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max MP
|-
! 1
| bgcolor=E6E6FA | +15%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bowman Hyper Common Stat Enhancer|Hyper Health|Permanently increases Max HP.|Required level: 192|
{{col|2}}
*'''Level 1''': Max HP: +15%
{{MapleStory/skill
|name=Hyper Health
|tooltip=Permanently increases Max HP.
|requirement=Unlocked at level 192
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max HP
|-
! 1
| bgcolor=E6E6FA | +15%
|}{{MapleStory/skill|end}}
{{col|2|end}}


{{MapleStory/Skill desc|Bowman Hyper Common Stat Enhancer|Hyper Critical|Permanently increases Critical Rate.|Required level: 198|
{{col|2|begin}}
*'''Level 1''': Critical Rate: +10%
{{MapleStory/skill
|name=Hyper Critical
|tooltip=Permanently increases Critical Rate.
|requirement=Unlocked at level 198
|bump=1
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
|-
! 1
| bgcolor=E6E6FA | +10%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bowman Hyper Common Active Skill|Epic Adventure|Call upon the bravery deep within to increase damage output and max damage.|Required level: 200|
{{col|2}}
*'''Level 1''': MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5000000, Cooldown: 120 sec. Applies to any Explorer class within the party.
{{MapleStory/skill
|MS Skill Epic Adventure B.png}}
|name=Epic Adventure
|file=File:MS Skill Epic Adventure B.png
|tooltip=Call upon the bravery deep within to increase damage output and max damage. Only applies to explorer classes within the party.
|requirement=Unlocked at level 200
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
! width=100px | Damage
! width=100px | Max Damage
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 100 || bgcolor=E6E6FA | 60 || bgcolor=E6E6FA | +10% || bgcolor=E6E6FA | +5,000,000 || bgcolor=E6E6FA | 120 sec
|}{{MapleStory/skill|end}}
{{col|2|end}}


====Bowmaster====
===Bowmaster===
=====Skill Enhancers=====
====Skill Enhancers====
{{MapleStory/Skill desc|Bowmaster Hyper|Phoenix - Extra Strike|Increases Number of Attacks for Phoenix.|Required level: 143|
{{MapleStory/Skill desc|Bowmaster Hyper|Phoenix - Extra Strike|Increases Number of Attacks for Phoenix.|Required level: 143|
*'''Level 1''': Number of Attacks: +1
*'''Level 1''': Number of Attacks: +1
Line 1,182: Line 1,334:
}}
}}


=====Active Skills=====
====Active Skills====
{{MapleStory/Skill desc|Bowmaster Hyper|Concentration|Steel yourself for battle to increase damage.|Required level: 150|
{{MapleStory/Skill desc|Bowmaster Hyper|Concentration|Steel yourself for battle to increase damage.|Required level: 150|
*'''Level 1''': MP Cost: 300, Duration: 30 sec, Weapon ATT Bonus: 50, Bonus Power Stance Chance: 100%, Bonus Damage Against Bosses: 20%. Cooldown: 90 sec.
*'''Level 1''': MP Cost: 300, Duration: 30 sec, Weapon ATT Bonus: 50, Bonus Power Stance Chance: 100%, Bonus Damage Against Bosses: 20%. Cooldown: 90 sec.
Line 1,191: Line 1,343:
}}
}}


====Marksman====
===Marksman===
=====Skill Enhancers=====
====Skill Enhancers====
{{MapleStory/Skill desc|Marksman Hyper|Frostprey - Extra Strike|Increases the number of attacks for Frostprey.|Required level: 143|
{{MapleStory/Skill desc|Marksman Hyper|Frostprey - Extra Strike|Increases the number of attacks for Frostprey.|Required level: 143|
*'''Level 1''': Number of Attacks: +1
*'''Level 1''': Number of Attacks: +1
Line 1,229: Line 1,381:
}}
}}


=====Active Skills=====
====Active Skills====
{{MapleStory/Skill desc|Marksman Hyper|Bullseye Shot|Hone in on the enemy's weak spot for a devastating shot.|Required level: 150|
{{MapleStory/Skill desc|Marksman Hyper|Bullseye Shot|Hone in on the enemy's weak spot for a devastating shot.|Required level: 150|
*'''Level 1''': MP Cost: 200, Duration: 30 sec, Bonus Critical Rate: 20%, Bonus Max Critical Damage: 20%, Bonus Monster DEF Ignored: 20%. Cooldown: 90 sec
*'''Level 1''': MP Cost: 200, Duration: 30 sec, Bonus Critical Rate: 20%, Bonus Max Critical Damage: 20%, Bonus Monster DEF Ignored: 20%. Cooldown: 90 sec