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(→‎Jedi Guardian: Corrected the formulae for skillpoints/lvl for the Guardian, as of 1.03)
(Preliminary revision (Soldier, Scout and Scoundrel done))
Line 1: Line 1:
{{Header Nav|game=Star Wars: Knights of the Old Republic}}
{{Header Nav|game=Star Wars: Knights of the Old Republic}}


== Scoundrel ==
=== Soldier ===
Scoundrels get by largely on their sharp wit, using brains over brawn.  While a scoundrel is more a lover, not a fighter, he generally possesses fast reflexes, a wealth of finely honed skills, and a lopsided grin that seems to win the trust of everyone he meetsA scoundrel gets 6 additional vitality points each level.  He's slow to learn new feats but quick to improve his skills. The scoundrel's most important attributes are [[Star Wars: Knights of the Old Republic/Attributes#Intelligence|Intelligence]], [[Star Wars: Knights of the Old Republic/Attributes#Dexterity|Dexterity]], and [[Star Wars: Knights of the Old Republic/Attributes#Charisma|Charisma]].
Soldiers are the meatheads of ''Knights of the Old Republic'', tending to rely on brute strength to accomplish the task at handSoldiers make excellent combatants, but they also tend to lack technical aptitude, and their tough and gruff demeanor makes them rather uncharismatic folk. The Soldier's most important attributes are [[Star Wars: Knights of the Old Republic/Attributes#Strength|Strength]], [[Star Wars: Knights of the Old Republic/Attributes#Dexterity|Dexterity]] and [[Star Wars: Knights of the Old Republic/Attributes#Constitution|Constitution]].


;Formulae
{| {{prettytable|text center=1}}
(6 + CON MOD) = vitality points per level
!width=13% rowspan=2|[[Star Wars: Knights of the Old Republic/Combat#Vitality|Vitality]]
!width=12% rowspan=2|[[Star Wars: Knights of the Old Republic/Combat#Defense|Defense]] bonus
!width=13% rowspan=2|[[Star Wars: Knights of the Old Republic/Combat#Attack|Attack]]
!colspan=3|[[Star Wars: Knights of the Old Republic/Attributes#Saves|Saves]]
!colspan=2|[[Star Wars: Knights of the Old Republic/Skills|Skill points]]
|-
!width=12%|Fortitude
!width=12%|Reflex
!width=13%|Will
!width=12%|Level 1
!width=13%|[[Star Wars: Knights of the Old Republic/Experience#Level up|Level up]]
|-
| Lvl * (10+[[Star Wars: Knights of the Old Republic/Attributes#Constitution|CON]])
| 0
| Level
| {{yes2|Fast}}
| {{no2|Slow}}
| {{no2|Slow}}
| (1+[[Star Wars: Knights of the Old Republic/Attributes#Intelligence|INT]]) * 4
| 1 + [INT/2]
|}
 
;Class skills
 
{| {{prettytable|text center=1}}
!width=13%|[[Star Wars: Knights of the Old Republic/Skills#Computer Use|Computer Use]]
!width=12%|[[Star Wars: Knights of the Old Republic/Skills#Demolitions|Demolitions]]
!width=13%|[[Star Wars: Knights of the Old Republic/Skills#Stealth|Stealth]]
!width=12%|[[Star Wars: Knights of the Old Republic/Skills#Awareness|Awareness]]
!width=12%|[[Star Wars: Knights of the Old Republic/Skills#Persuade|Persuade]]
!width=13%|[[Star Wars: Knights of the Old Republic/Skills#Repair|Repair]]
!width=12%|[[Star Wars: Knights of the Old Republic/Skills#Security|Security]]
!width=13%|[[Star Wars: Knights of the Old Republic/Skills#Treat Injury|Treat Injury]]
|-
| {{no2}}
| {{yes2}}
| {{no2}}
| {{yes2}}
| {{no2}}
| {{no2}}
| {{no2}}
| {{yes2}}
|}


(4 + INT MOD) * 4 = starting skill points
;[[Star Wars: Knights of the Old Republic/Feats|Feats]]


(8 + INT MOD) / 2 = skill points each level-up
{| {{prettytable|text center=1}}
{{col|2|begin}}
!colspan=3|[[Star Wars: Knights of the Old Republic/Feats#Armor Proficiency|Armor Proficiency]]
=== Class skills ===
!colspan=5|[[Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency|Weapon Proficiency]]
*[[Star Wars: Knights of the Old Republic/Skills#Demolitions|Demolitions]]
!width=10% rowspan=2|[[Star Wars: Knights of the Old Republic/Feats#Action|Action]]
*[[Star Wars: Knights of the Old Republic/Skills#Stealth|Stealth]]
!width=10% rowspan=2|Class
*[[Star Wars: Knights of the Old Republic/Skills#Awareness|Awareness]]
|-
*[[Star Wars: Knights of the Old Republic/Skills#Persuade|Persuade]]
!width=10%|[[File:KotOR Feat Armor Proficiency Light.png|24px|Light]]
*[[Star Wars: Knights of the Old Republic/Skills#Security|Security]]
!width=10%|[[File:KotOR Feat Armor Proficiency Medium.png|24px|Medium]]
!width=10%|[[File:KotOR Feat Armor Proficiency Heavy.png|24px|Heavy]]
!width=10%|[[File:KotOR Feat Weapon Proficiency Blaster Pistol.png|24px|Blaster Pistol]]
!width=10%|[[File:KotOR Feat Weapon Proficiency Blaster Rifle.png|24px|Blaster Rifle]]
!width=10%|[[File:KotOR Feat Weapon Proficiency Heavy Weapons.png|24px|Heavy Weapons]]
!width=10%|[[File:KotOR Feat Weapon Proficiency Melee Weapons.png|24px|Melee Weapons]]
!width=10%|[[File:KotOR Feat Weapon Proficiency Lightsaber.png|24px|Lightsaber]]
|-
|{{yes2}}
|{{yes2}}
|{{yes2}}
|{{yes2}}
|{{yes2}}
|{{yes2}}
|{{yes2}}
|{{no2}}
|[[File:KotOR Feat Power Attack.png|24px|Power Attack|link=Star Wars: Knights of the Old Republic/Feats#Power Attack]] [[File:KotOR Feat Power Blast.png|24px|Power Blast|link=Star Wars: Knights of the Old Republic/Feats#Power Blast]]
| None
|}


{{col|2}}
;Progression
=== Starting feats ===
*[[Star Wars: Knights of the Old Republic/Feats#Armor Proficiency|Armor Proficiency: Light]]
*[[Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency|Weapon Proficiency: Blaster Pistol]]
*[[Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency|Weapon Proficiency: Blaster Rifle]]
*[[Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency|Weapon Proficiency: Melee Weapons]]
*[[Star Wars: Knights of the Old Republic/Feats#Scoundrel's Luck|Scoundrel's Luck]]
*[[Star Wars: Knights of the Old Republic/Feats#Sniper Shot|Sniper Shot]]
*[[Star Wars: Knights of the Old Republic/Feats#Critical Strike|Critical Strike]]
{{col|2|end}}


=== Level progression ===
{| {{prettytable|text center=1}}
{| {{prettytable|text center=1}}
! [[Star Wars: Knights of the Old Republic/Experience and levels|Level]] !! Attack Bonus !! [[Star Wars: Knights of the Old Republic/Attributes#Saves|Fort]] !! [[Star Wars: Knights of the Old Republic/Attributes#Saves|Ref]] !! [[Star Wars: Knights of the Old Republic/Attributes#Saves|Will]] !! Special !! Feats !! Defense Bonus
!width=11% rowspan=2|Level
!width=11% rowspan=2|Vitality
!width=11% rowspan=2|Defense
!width=11% rowspan=2|Attack
!colspan=3|Saves
!colspan=2|Feats
|-
!width=12%|Fortitude
!width=11%|Reflex
!width=11%|Will
!width=11%|Granted
!width=11%|Selected
|-
|-
| 1 || +0 || +0 || +2 || +0 || [[Star Wars: Knights of the Old Republic/Feats#Sneak Attack|Sneak Attack I]] || 1 || 2
! 1
| 10 || 0 || 1
| 2 || 0 || 0
| || {{yes2}}
|-
|-
| 2 || +1 || +0 || +3 || +0 ||  || 1 || 2
! 2
| 20 || 0 || 2
| 3 || 0 || 0
|  || {{yes2}}
|-
|-
| 3 || +2 || +1 || +3 || +1 || Sneak Attack II || 0 || 2
! 3
| 30 || 0 || 3
| 3 || 1 || 1
| || {{yes2}}
|-
|-
| 4 || +3 || +1 || +4 || +1 ||  || 0 || 2
! 4
| 40 || 0 || 4
| 4 || 1 || 1
|| {{yes2}}
|-
! 5
| 50 || 0 || 5
| 4 || 1 || 1
|| {{yes2}}
|-
! 6
| 60 || 0 || 6
| 5 || 2 || 2
|  || {{yes2}}
|-
|-
| 5 || +3 || +1 || +4 || +1 || Sneak Attack III || 1 || 2
! 7
| 70 || 0 || 7
| 5 || 2 || 2
| || {{yes2}}
|-
|-
| 6 || +4 || +2 || +5 || +2 ||  || 0 || 4
! 8
| 80 || 0 || 8
| 6 || 2 || 2
|  || {{yes2}}
|-
|-
| 7 || +5 || +2 || +5 || +2 || Sneak Attack IV || 0 || 4
! 9
| 90 || 0 || 9
| 6 || 3 || 3
| || {{yes2}}
|-
|-
| 8 || +6 || +2 || +6 || +2 ||  || 1 || 4
! 10
| 100 || 0 || 10
| 7 || 3 || 3
|  || {{yes2}}
|-
|-
| 9 || +6 || +3 || +6 || +3 || Sneak Attack V || 0 || 4
! 11
| 110 || 0 || 11
| 7 || 3 || 3
| || {{yes2}}
|-
|-
| 10 || +7 || +3 || +7 || +3 ||  || 0 || 4
! 12
| 120 || 0 || 12
| 8 || 4 || 4
|  || {{yes2}}
|-
|-
| 11 || +8 || +3 || +7 || +3 || Sneak Attack VI || 1 || 4
! 13
| 130 || 0 || 13
| 8 || 4 || 4
| || {{yes2}}
|-
|-
| 12 || +9 || +4 || +8 || +4 ||  || 0 || 6
! 14
| 140 || 0 || 14
| 9 || 4 || 4
|  || {{yes2}}
|-
|-
| 13 || +9 || +4 || +8 || +4 || Sneak Attack VII || 0 || 6
! 15
| 150 || 0 || 15
| 9 || 5 || 5
| || {{yes2}}
|-
|-
| 14 || +10 || +4 || +9 || +4 ||  || 1 || 6
! 16
| 160 || 0 || 16
| 10 || 5 || 5
|  || {{yes2}}
|-
|-
| 15 || +11 || +5 || +9 || +5 || Sneak Attack VIII || 0 || 6
! 17
| 170 || 0 || 17
| 10 || 5 || 5
| || {{no2}}
|-
|-
| 16 || +12 || +5 || +10 || +5 ||  || 0 || 6
! 18
| 180 || 0 || 18
| 11 || 6 || 6
|  || {{yes2}}
|-
|-
| 17 || +12 || +5 || +10 || +5 || Sneak Attack IX || 1 || 6
! 19
| 190 || 0 || 19
| 11 || 6 || 6
| || {{no2}}
|-
|-
| 18 || +13 || +6 || +11 || +6 ||  || 0 || 6
! 20
| 200 || 0 || 20
| 12 || 6 || 6
| || {{yes2}}
|}
 
=== Scout ===
Scouts are trained to be ever aware of their surroundings and how to survive in them; Scouts are jacks-of-all-trades, the middle ground between Soldier and Scoundrel. Because of their extensive training, Scouts can quickly adapt to almost any situation. The scout's most important attributes are [[Star Wars: Knights of the Old Republic/Attributes#Dexterity|Dexterity]], [[Star Wars: Knights of the Old Republic/Attributes#Intelligence|Intelligence]] and [[Star Wars: Knights of the Old Republic/Attributes#Wisdom|Wisdom]].
 
{| {{prettytable|text center=1}}
!width=13% rowspan=2|[[Star Wars: Knights of the Old Republic/Combat#Vitality|Vitality]]
!width=12% rowspan=2|[[Star Wars: Knights of the Old Republic/Combat#Defense|Defense]] bonus
!width=13% rowspan=2|[[Star Wars: Knights of the Old Republic/Combat#Attack|Attack]]
!colspan=3|[[Star Wars: Knights of the Old Republic/Attributes#Saves|Saves]]
!colspan=2|[[Star Wars: Knights of the Old Republic/Skills|Skill points]]
|-
|-
| 19 || +14 || +6 || +11 || +6 || Sneak Attack X || 0 || 6
!width=12%|Fortitude
!width=12%|Reflex
!width=13%|Will
!width=12%|Level 1
!width=13%|[[Star Wars: Knights of the Old Republic/Experience#Level up|Level up]]
|-
|-
| 20 || +15 || +6 || +12 || +6 || || 1 || 6
| Level * (8+[[Star Wars: Knights of the Old Republic/Attributes#Constitution|CON]])
| 0
| [Level*3/4]
| {{yes2|Fast}}
| {{yes2|Fast}}
| {{yes2|Fast}}
| (3+[[Star Wars: Knights of the Old Republic/Attributes#Intelligence|INT]]) * 4
| 3 + [INT/2]
|}
|}


== Soldier ==
;Class skills
The meatheads of ''Knights of the Old Republic'', soldiers tend to rely on brute strength to accomplish the task at hand.  Soldiers make excellent combatants, but they also tend to lack technical aptitude, and their tough and gruff demeanor makes them rather uncharismatic folk.  A soldier gains an additional 10 vitality points every level.  She's slow to improve her skill set, but quick to learn new feats. The soldier's most important attributes are [[Star Wars: Knights of the Old Republic/Attributes#Dexterity|Dexterity]], [[Star Wars: Knights of the Old Republic/Attributes#Constitution|Constitution]], and [[Star Wars: Knights of the Old Republic/Attributes#Strength|Strength]].


;Formulae
{| {{prettytable|text center=1}}
(10 + CON MOD) = vitality points per level
!width=13%|[[Star Wars: Knights of the Old Republic/Skills#Computer Use|Computer Use]]
!width=12%|[[Star Wars: Knights of the Old Republic/Skills#Demolitions|Demolitions]]
!width=13%|[[Star Wars: Knights of the Old Republic/Skills#Stealth|Stealth]]
!width=12%|[[Star Wars: Knights of the Old Republic/Skills#Awareness|Awareness]]
!width=12%|[[Star Wars: Knights of the Old Republic/Skills#Persuade|Persuade]]
!width=13%|[[Star Wars: Knights of the Old Republic/Skills#Repair|Repair]]
!width=12%|[[Star Wars: Knights of the Old Republic/Skills#Security|Security]]
!width=13%|[[Star Wars: Knights of the Old Republic/Skills#Treat Injury|Treat Injury]]
|-
| {{yes2}}
| {{yes2}}
| {{no2}}
| {{yes2}}
| {{no2}}
| {{yes2}}
| {{no2}}
| {{yes2}}
|}


(1 + INT MOD) * 4 = starting skill points
;[[Star Wars: Knights of the Old Republic/Feats|Feats]]


(2 + INT MOD) / 2 = skill points each level-up
{| {{prettytable|text center=1}}
{{col|2|begin}}
!colspan=3|[[Star Wars: Knights of the Old Republic/Feats#Armor Proficiency|Armor Proficiency]]
=== Class skills ===
!colspan=5|[[Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency|Weapon Proficiency]]
*[[Star Wars: Knights of the Old Republic/Skills#Demolitions|Demolitions]]
!width=10% rowspan=2|[[Star Wars: Knights of the Old Republic/Feats#Action|Action]]
*[[Star Wars: Knights of the Old Republic/Skills#Awareness|Awareness]]
!width=10% rowspan=2|Class
*[[Star Wars: Knights of the Old Republic/Skills#Treat Injury|Treat Injury]]
|-
!width=10%|[[File:KotOR Feat Armor Proficiency Light.png|24px|Light]]
!width=10%|[[File:KotOR Feat Armor Proficiency Medium.png|24px|Medium]]
!width=10%|[[File:KotOR Feat Armor Proficiency Heavy.png|24px|Heavy]]
!width=10%|[[File:KotOR Feat Weapon Proficiency Blaster Pistol.png|24px|Blaster Pistol]]
!width=10%|[[File:KotOR Feat Weapon Proficiency Blaster Rifle.png|24px|Blaster Rifle]]
!width=10%|[[File:KotOR Feat Weapon Proficiency Heavy Weapons.png|24px|Heavy Weapons]]
!width=10%|[[File:KotOR Feat Weapon Proficiency Melee Weapons.png|24px|Melee Weapons]]
!width=10%|[[File:KotOR Feat Weapon Proficiency Lightsaber.png|24px|Lightsaber]]
|-
|{{yes2}}
|{{yes2}}
|{{no2}}
|{{yes2}}
|{{yes2}}
|{{no2}}
|{{yes2}}
|{{no2}}
|[[File:KotOR Feat Flurry.png|24px|Flurry|link=Star Wars: Knights of the Old Republic/Feats#Flurry]] [[File:KotOR Feat Rapid Shot.png|24px|Rapid Shot|link=Star Wars: Knights of the Old Republic/Feats#Rapid Shot]]
|[[File:KotOR Feat Implant Level 1.png|24px|Implant Level 1|link=Star Wars: Knights of the Old Republic/Feats#Implant]]  
|}


{{col|2}}
;Progression
=== Starting feats ===
*[[Star Wars: Knights of the Old Republic/Feats#Armor Proficiency|Armor Proficiency: Light]]
*[[Star Wars: Knights of the Old Republic/Feats#Armor Proficiency|Armor Proficiency: Medium]]
*[[Star Wars: Knights of the Old Republic/Feats#Armor Proficiency|Armor Proficiency: Heavy]]
*[[Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency|Weapon Proficiency: Blaster Pistol]]
*[[Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency|Weapon Proficiency: Blaster Rifle]]
*[[Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency|Weapon Proficiency: Heavy Weapons]]
*[[Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency|Weapon Proficiency: Melee Weapons]]
*[[Star Wars: Knights of the Old Republic/Feats#Power Attack|Power Attack]]
*[[Star Wars: Knights of the Old Republic/Feats#Power Blast|Power Blast]]
{{col|2|end}}


=== Level progression ===
{| {{prettytable|text center=1}}
{| {{prettytable|text center=1}}
! [[Star Wars: Knights of the Old Republic/Experience and levels|Level]] !! Attack Bonus !! [[Star Wars: Knights of the Old Republic/Attributes#Saves|Fort]] !! [[Star Wars: Knights of the Old Republic/Attributes#Saves|Ref]] !! [[Star Wars: Knights of the Old Republic/Attributes#Saves|Will]] !! Special !! Feats !! Defense Bonus
!width=11% rowspan=2|Level
!width=11% rowspan=2|Vitality
!width=11% rowspan=2|Defense
!width=11% rowspan=2|Attack
!colspan=3|Saves
!colspan=2|Feats
|-
!width=12%|Fortitude
!width=11%|Reflex
!width=11%|Will
!width=11%|Granted
!width=11%|Selected
|-
|-
| 1 || +1 || +2 || +0 || +0 || || 1 || 0
!1
| 8 || 0 || 0
| 2 || 2 || 2
| [[File:KotOR Feat Implant Level 1.png|24px|Implant Level 1]] || {{yes2}}
|-
|-
| 2 || +2 || +3 || +0 || +0 ||  || 1 || 0
! 2
| 16 || 0 || 1
| 3 || 3 || 3
|  || {{yes2}}
|-
|-
| 3 || +3 || +3 || +1 || +1 ||  || 1 || 0
! 3
| 24 || 0 || 2
| 3 || 3 || 3
|  || {{yes2}}
|-
|-
| 4 || +4 || +4 || +1 || +1 || || 1 || 0
! 4
| 32 || 0 || 3
| 4 || 4 || 4
| [[File:KotOR Feat Implant Level 2.png|24px|Implant Level 2]] [[File:KotOR Feat Uncanny Dodge.png|24px|Uncanny Dodge|link=Star Wars: Knights of the Old Republic/Feats#Uncanny Dodge]] || {{no2}}
|-
|-
| 5 || +5 || +4 || +1 || +1 ||  || 1 || 0
! 5
| 40 || 0 || 3
| 4 || 4 || 4
|  || {{yes2}}
|-
|-
| 6 || +6 || +5 || +2 || +2 ||  || 1 || 0
! 6
| 48 || 0 || 4
| 5 || 5 || 5
|  || {{no2}}
|-
|-
| 7 || +7 || +5 || +2 || +2 || || 1 || 0
! 7
| 56 || 0 || 5
| 5 || 5 || 5
| [[File:KotOR Feat Uncanny Dodge 2.png|24px|Uncanny Dodge 2]] || {{yes2}}
|-
|-
| 8 || +8 || +6 || +2 || +2 || || 1 || 0
! 8
| 64 || 0 || 6  
| 6 || 6 || 6
| [[File:KotOR Feat Implant Level 3.png|24px|Implant Level 3]] || {{no2}}
|-
|-
| 9 || +9 || +6 || +3 || +3 ||  || 1 || 0
! 9
| 72 || 0 || 6
| 6 || 6 || 6
|  || {{yes2}}
|-
|-
| 10 || +10 || +7 || +3 || +3 ||  || 1 || 0
! 10
| 80 || 0 || 7
| 7 || 7 || 7
|  || {{no2}}
|-
|-
| 11 || +11 || +7 || +3 || +3 ||  || 1 || 0
! 11
| 88 || 0 || 8
| 7 || 7 || 7
|  || {{yes2}}
|-
|-
| 12 || +12 || +8 || +4 || +4 ||  || 1 || 0
! 12
| 96 || 0 || 9
| 8 || 8 || 8
|  || {{no2}}
|-
|-
| 13 || +13 || +8 || +4 || +4 ||  || 1 || 0
! 13
| 104 || 0 || 9
| 8 || 8 || 8
|  || {{yes2}}
|-
|-
| 14 || +14 || +9 || +4 || +4 ||  || 1 || 0
! 14
| 112 || 0 || 10
| 9 || 9 || 9
|  || {{no2}}
|-
|-
| 15 || +15 || +9 || +5 || +5 ||  || 1 || 0
! 15
| 120 || 0 || 11
| 9 || 9 || 9
|  || {{yes2}}
|-
|-
| 16 || +16 || +10 || +5 || +5 ||  || 1 || 0
! 16
| 128 || 0 || 12
| 10 || 10 || 10
|  || {{no2}}
|-
|-
| 17 || +17 || +10 || +5 || +5 ||  || 0 || 0
! 17
| 136 || 0 || 12
| 10 || 10 || 10
|  || {{yes2}}
|-
|-
| 18 || +18 || +11 || +6 || +6 ||  || 1 || 0
! 18
| 144 || 0 || 13
| 11 || 11 || 11
|  || {{no2}}
|-
|-
| 19 || +19 || +11 || +6 || +6 ||  || 0 || 0
! 19
| 152|| 0 || 14
| 11 || 11 || 11
|  || {{yes2}}
|-
|-
| 20 || +20 || +12 || +6 || +6 ||  || 1 || 0
! 20
| 160 || 0 || 15
| 12 || 12 || 12
|  || {{no2}}
|}
|}


== Scout ==
=== Scoundrel ===
Trained to be ever aware of his surroundings and how to survive in them, the scout is a bit of a jack-of-all-trades.  He's the middle ground between soldier and scoundrel.  Because of his extensive training, the scout can quickly adapt to almost any situation. Scouts earn an additional 8 vitality points per level.  He learns feats and skills at an average rate.  The scout's most important attributes are [[Star Wars: Knights of the Old Republic/Attributes#Dexterity|Dexterity]], [[Star Wars: Knights of the Old Republic/Attributes#Intelligence|Intelligence]], and [[Star Wars: Knights of the Old Republic/Attributes#Wisdom|Wisdom]].
Scoundrels get by largely on their sharp wit, using brains over brawn.  While Scoundrels are more lovers than fighters, they generally possess fast reflexes, a wealth of finely-honed skills, and a lopsided grin that seems to win the trust of everyone they meet. The Scoundrel's most important attributes are [[Star Wars: Knights of the Old Republic/Attributes#Dexterity|Dexterity]], [[Star Wars: Knights of the Old Republic/Attributes#Intelligence|Intelligence]] and [[Star Wars: Knights of the Old Republic/Attributes#Charisma|Charisma]].


;Formulae
{| {{prettytable|text center=1}}
(8 + CON MOD) = vitality points per level
!width=13% rowspan=2|[[Star Wars: Knights of the Old Republic/Combat#Vitality|Vitality]]
!width=12% rowspan=2|[[Star Wars: Knights of the Old Republic/Combat#Defense|Defense]] bonus
!width=13% rowspan=2|[[Star Wars: Knights of the Old Republic/Combat#Attack|Attack]]
!colspan=3|[[Star Wars: Knights of the Old Republic/Attributes#Saves|Saves]]
!colspan=2|[[Star Wars: Knights of the Old Republic/Skills|Skill points]]
|-
!width=12%|Fortitude
!width=12%|Reflex
!width=13%|Will
!width=12%|Level 1
!width=13%|[[Star Wars: Knights of the Old Republic/Experience#Level up|Level up]]
|-
| Level * (6+[[Star Wars: Knights of the Old Republic/Attributes#Constitution|CON]])
| 2 + (2*[Lvl/6] )
| [Level*3/4]
| {{no2|Slow}}
| {{yes2|Fast}}
| {{no2|Slow}}
| (4+[[Star Wars: Knights of the Old Republic/Attributes#Intelligence|INT]]) * 4
| 4 + [INT/2]
|}
 
Defense bonus has a ceiling of +6 at level 12, when [[Star Wars: Knights of the Old Republic/Feats#Master Scoundrel's Luck|Master Scoundrel's Luck]] is granted.
 
;Class skills


(3 + INT MOD) * 4 = starting skill points
{| {{prettytable|text center=1}}
!width=13%|[[Star Wars: Knights of the Old Republic/Skills#Computer Use|Computer Use]]
!width=12%|[[Star Wars: Knights of the Old Republic/Skills#Demolitions|Demolitions]]
!width=13%|[[Star Wars: Knights of the Old Republic/Skills#Stealth|Stealth]]
!width=12%|[[Star Wars: Knights of the Old Republic/Skills#Awareness|Awareness]]
!width=12%|[[Star Wars: Knights of the Old Republic/Skills#Persuade|Persuade]]
!width=13%|[[Star Wars: Knights of the Old Republic/Skills#Repair|Repair]]
!width=12%|[[Star Wars: Knights of the Old Republic/Skills#Security|Security]]
!width=13%|[[Star Wars: Knights of the Old Republic/Skills#Treat Injury|Treat Injury]]
|-
| {{no2}}
| {{yes2}}
| {{yes2}}
| {{yes2}}
| {{yes2}}
| {{no2}}
| {{yes2}}
| {{no2}}
|}


(4 + INT MOD) / 2 = skill points each level-up
;[[Star Wars: Knights of the Old Republic/Feats|Feats]]


{{col|2|begin}}
{| {{prettytable|text center=1}}
=== Class skills ===
!colspan=3|[[Star Wars: Knights of the Old Republic/Feats#Armor Proficiency|Armor Proficiency]]
*[[Star Wars: Knights of the Old Republic/Skills#Computer Use|Computer Use]]
!colspan=5|[[Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency|Weapon Proficiency]]
*[[Star Wars: Knights of the Old Republic/Skills#Demolitions|Demolitions]]
!width=10% rowspan=2|[[Star Wars: Knights of the Old Republic/Feats#Action|Action]]
*[[Star Wars: Knights of the Old Republic/Skills#Awareness|Awareness]]
!width=10% rowspan=2|Class
*[[Star Wars: Knights of the Old Republic/Skills#Repair|Repair]]
|-
*[[Star Wars: Knights of the Old Republic/Skills#Treat Injury|Treat Injury]]
!width=10%|[[File:KotOR Feat Armor Proficiency Light.png|24px|Light]]
!width=10%|[[File:KotOR Feat Armor Proficiency Medium.png|24px|Medium]]
!width=10%|[[File:KotOR Feat Armor Proficiency Heavy.png|24px|Heavy]]
!width=10%|[[File:KotOR Feat Weapon Proficiency Blaster Pistol.png|24px|Blaster Pistol]]
!width=10%|[[File:KotOR Feat Weapon Proficiency Blaster Rifle.png|24px|Blaster Rifle]]
!width=10%|[[File:KotOR Feat Weapon Proficiency Heavy Weapons.png|24px|Heavy Weapons]]
!width=10%|[[File:KotOR Feat Weapon Proficiency Melee Weapons.png|24px|Melee Weapons]]
!width=10%|[[File:KotOR Feat Weapon Proficiency Lightsaber.png|24px|Lightsaber]]
|-
|{{yes2}}
|{{no2}}
|{{no2}}
|{{yes2}}
|{{yes2}}
|{{no2}}
|{{yes2}}
|{{no2}}
|[[File:KotOR Feat Critical Strike.png|24px|Critical Strike|link=Star Wars: Knights of the Old Republic/Feats#Critical Strike]] [[File:KotOR Feat Sniper Shot.png|24px|Sniper Shot|link=Star Wars: Knights of the Old Republic/Feats#Sniper Shot]]
|[[File:KotOR Feat Scoundrel's Luck.png|24px|Scoundrel's Luck|link=Star Wars: Knights of the Old Republic/Feats#Scoundrel's Luck]] [[File:KotOR Feat Sneak Attack I.png|24px|Sneak Attack I|link=Star Wars: Knights of the Old Republic/Feats#Sneak Attack]]
|}


{{col|2}}
;Progression
=== Starting feats ===
*[[Star Wars: Knights of the Old Republic/Feats#Armor Proficiency|Armor Proficiency: Light]]
*[[Star Wars: Knights of the Old Republic/Feats#Armor Proficiency|Armor Proficiency: Medium]]
*[[Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency|Weapon Proficiency: Blaster Pistol]]
*[[Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency|Weapon Proficiency: Blaster Rifle]]
*[[Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency|Weapon Proficiency: Melee Weapons]]
*[[Star Wars: Knights of the Old Republic/Feats#Flurry|Flurry]]
*[[Star Wars: Knights of the Old Republic/Feats#Rapid Shot|Rapid Shot]]
{{col|2|end}}


=== Level progression ===
{| {{prettytable|text center=1}}
{| {{prettytable|text center=1}}
! [[Star Wars: Knights of the Old Republic/Experience and levels|Level]] !! Attack Bonus !! [[Star Wars: Knights of the Old Republic/Attributes#Saves|Fort]] !! [[Star Wars: Knights of the Old Republic/Attributes#Saves|Ref]] !! [[Star Wars: Knights of the Old Republic/Attributes#Saves|Will]] !! Special !! Feats !! Defense Bonus
!width=11% rowspan=2|Level
!width=11% rowspan=2|Vitality
!width=11% rowspan=2|Defense
!width=11% rowspan=2|Attack
!colspan=3|Saves
!colspan=2|Feats
|-
|-
| 1 || +0 || +2 || +2 || +2 || [[Star Wars: Knights of the Old Republic/Feats#Implant Level|Implant Level I]] || 1 || 0
!width=12%|Fortitude
!width=11%|Reflex
!width=11%|Will
!width=11%|Granted
!width=11%|Selected
|-
|-
| 2 || +1 || +3 || +3 || +3 || || 1 || 0
!1
| 6 || +2 || 0
| 0 || 2 || 0
| [[File:KotOR Feat Sneak Attack I.png|24px|Sneak Attack I]] [[File:KotOR Feat Scoundrel's Luck.png|24px|Scoundrel's Luck]] || {{yes2}}
|-
|-
| 3 || +2 || +3 || +3 || +3 ||  || 1 || 0
!2
| 12 || +2 || 1
| 0 || 3 || 0
|  || {{yes2}}
|-
|-
| 4 || +3 || +4 || +4 || +4 || [[Star Wars: Knights of the Old Republic/Feats#Uncanny Dodge|Uncanny Dodge I]], Implant Level II || 0 || 0
!3
| 18 || +2 || 2
| 1 || 3 || 1
| [[File:KotOR Feat Sneak Attack II.png|24px|Sneak Attack II]] || {{no2}}
|-
|-
| 5 || +3 || +4 || +4 || +4 ||  || 1 || 0
!4
| 24 || +2 || 3  
| 1 || 4 || 1
|  || {{no2}}
|-
|-
| 6 || +4 || +5 || +5 || +5 || || 0 || 0
!5
| 30 || +2 || 3
| 1 || 4 || 1
| [[File:KotOR Feat Sneak Attack III.png|24px|Sneak Attack III]] || {{yes2}}
|-
|-
| 7 || +5 || +5 || +5 || +5 || Uncanny Dodge II || 1 || 0
!6
| 36 || +4 || 4
| 2 || 5 || 2
| [[File:KotOR Feat Improved Scoundrel's Luck.png|24px|Improved Scoundrel's Luck]] || {{no2}}
|-
|-
| 8 || +6 || +6 || +6 || +6 || Implant Level III || 0 || 0
!7
| 42 || +4 || 5
| 2 || 5 || 2
| [[File:KotOR Feat Sneak Attack IV.png|24px|Sneak Attack IV]] || {{no2}}
|-
|-
| 9 || +6 || +6 || +6 || +6 ||  || 1 || 0
!8
| 48 || +4 || 6  
| 2 || 6 || 2
|  || {{yes2}}
|-
|-
| 10 || +7 || +7 || +7 || +7 || || 0 || 0
!9
| 54 || +4 || 6
| 3 || 6 || 3
| [[File:KotOR Feat Sneak Attack V.png|24px|Sneak Attack V]] || {{no2}}
|-
|-
| 11 || +8 || +7 || +7 || +7 ||  || 1 || 0
!10
| 60 || +4 || 7
| 3 || 7 || 3
|  || {{no2}}
|-
|-
| 12 || +9 || +8 || +8 || +8 || || 0 || 0
!11
| 66 || +4 || 8
| 3 || 7 || 3
| [[File:KotOR Feat Sneak Attack VI.png|24px|Sneak Attack VI]] || {{yes2}}
|-
|-
| 13 || +9 || +8 || +8 || +8 || || 1 || 0
!12
| 72 || +6 || 9
| 4 || 8 || 4
| [[File:KotOR Feat Master Scoundrel's Luck.png|24px|Master Scoundrel's Luck]] || {{no2}}
|-
|-
| 14 || +10 || +9 || +9 || +9 || || 0 || 0
!13
| 78 || +6 || 9
| 4 || 8 || 4
| [[File:KotOR Feat Sneak Attack VII.png|24px|Sneak Attack VII]] || {{no2}}
|-
|-
| 15 || +11 || +9 || +9 || +9 ||  || 1 || 0
!14
| 84 || +6 || 10
| 4 || 9 || 4
|  || {{yes2}}
|-
|-
| 16 || +12 || +10 || +10 || +10 || || 0 || 0
!15
| 90 || +6 || 11
| 5 || 9 || 5
| [[File:KotOR Feat Sneak Attack VIII.png|24px|Sneak Attack VIII]] || {{no2}}
|-
|-
| 17 || +12 || +10 || +10 || +10 ||  || 1 || 0
!16
| 96 || +6 || 12
| 5 || 10 || 5
|  || {{no2}}
|-
|-
| 18 || +13 || +11 || +11 || +11 || || 0 || 0
!17
| 102 || +6 || 12
| 5 || 10 || 5
| [[File:KotOR Feat Sneak Attack IX.png|24px|Sneak Attack IX]] || {{yes2}}
|-
|-
| 19 || +14 || +11 || +11 || +11 ||  || 1 || 0
!18
| 108 || +6 || 13
| 6 || 11 || 6
|  || {{no2}}
|-
|-
| 20 || +15 || +12 || +12 || +12 ||  || 0 || 0
!19
| 114 || +6 || 14
| 6 || 11 || 6
| || {{no2}}
|-
!20
| 120 || +6 || 15
| 6 || 12 || 6
|  || {{yes2}}
|}
|}


== Jedi Guardian ==
==Jedi==
 
=== Jedi Guardian ===
A Jedi whose skills lie on the battlefield, the Jedi Guardian focuses the majority of her training on combat.  The Guardian quickly excels at lightsaber combat and proves to be a most resilient foe.  Since much of her training is devoted to her art, little time is spent developing her Force powers.  Guardians gain 10 vitality points and 4 Force points per level.
A Jedi whose skills lie on the battlefield, the Jedi Guardian focuses the majority of her training on combat.  The Guardian quickly excels at lightsaber combat and proves to be a most resilient foe.  Since much of her training is devoted to her art, little time is spent developing her Force powers.  Guardians gain 10 vitality points and 4 Force points per level.


;Formulae
;Formulae
(10 + CON MOD) = vitality points per level
(10 + CON MOD) = vitality points per level


Line 231: Line 598:
(4 + WIS MOD + CHA MOD) = force points each level-up
(4 + WIS MOD + CHA MOD) = force points each level-up


=== Starting feats ===
;[[Star Wars: Knights of the Old Republic/Feats|Feats]]
 
*[[Star Wars: Knights of the Old Republic/Feats#Jedi Defense|Jedi Defense]]
*[[Star Wars: Knights of the Old Republic/Feats#Jedi Defense|Jedi Defense]]
*[[Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency|Exotic Weapon Proficiency: Lightsaber]]
*[[Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency|Exotic Weapon Proficiency: Lightsaber]]


=== Level progression ===
;Progression
 
{| {{prettytable|text center=1}}
{| {{prettytable|text center=1}}
! [[Star Wars: Knights of the Old Republic/Experience and levels|Level]] !! Attack Bonus !! [[Star Wars: Knights of the Old Republic/Attributes#Saves|Fort]] !! [[Star Wars: Knights of the Old Republic/Attributes#Saves|Ref]] !! [[Star Wars: Knights of the Old Republic/Attributes#Saves|Will]] !! Special !! Feats !! Powers !! Defense Bonus
! Level !! Attack Bonus !! [[Star Wars: Knights of the Old Republic/Attributes#Saves|Fort]] !! [[Star Wars: Knights of the Old Republic/Attributes#Saves|Ref]] !! [[Star Wars: Knights of the Old Republic/Attributes#Saves|Will]] !! Special !! Feats !! Powers !! Defense Bonus
|-
|-
| 1 || +1 || +2 || +2 || +1 || [[Star Wars: Knights of the Old Republic/Force powers#Force Jump|Force Jump]] || 1 || 2 || 2
| 1 || +1 || +2 || +2 || +1 || [[Star Wars: Knights of the Old Republic/Force powers#Force Jump|Force Jump]] || 1 || 2 || 2
Line 280: Line 649:
|}
|}


== Jedi Consular ==
=== Jedi Sentinel ===
The Jedi Consular seeks to bring balance to the Galaxy, and to the Force.  To that end, he spends his time in meditation, strengthening his connection to the Force and honing the Force powers.  Consulars are not generally meant for frontline combat, but rather to use their force powers to offer support to their teammates.  The Consular gains 6 vitality points and 8 Force points per level.
Focusing on diplomacy and diversity of abilities, the Jedi Sentinel could be considered analogous to the Scout.  The Sentinel combines the art of combat with skillful manipulation of the Force.  She uses her unique view of the Force to help her defend mind and body from toxins and mind-altering Force powers.  The Sentinel gains 8 vitality points and 6 Force points per level.


;Formulae
;Formulae
(6 + CON MOD) = vitality points per level


(2 + INT MOD) / 2 = skill points each level-up
(8 + CON MOD) = vitality points per level
 
(4 + INT MOD) / 2 = skill points each level-up
 
(6 + WIS MOD + CHA MOD) = force points each level-up


(8 + WIS MOD + CHA MOD) = force points each level-up
;[[Star Wars: Knights of the Old Republic/Feats|Feats]]


=== Starting feats ===
*[[Star Wars: Knights of the Old Republic/Feats#Jedi Defense|Jedi Defense]]
*[[Star Wars: Knights of the Old Republic/Feats#Jedi Defense|Jedi Defense]]
*[[Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency|Exotic Weapon Proficiency: Lightsaber]]
*[[Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency|Exotic Weapon Proficiency: Lightsaber]]


=== Level progression ===
;Level progression
 
{| {{prettytable|text center=1}}
{| {{prettytable|text center=1}}
! [[Star Wars: Knights of the Old Republic/Experience and levels|Level]] !! Attack Bonus !! [[Star Wars: Knights of the Old Republic/Attributes#Saves|Fort]] !! [[Star Wars: Knights of the Old Republic/Attributes#Saves|Ref]] !! [[Star Wars: Knights of the Old Republic/Attributes#Saves|Will]] !! Special !! Feats !! Powers !! Defense Bonus
! Level !! Attack Bonus !! [[Star Wars: Knights of the Old Republic/Attributes#Saves|Fort]] !! [[Star Wars: Knights of the Old Republic/Attributes#Saves|Ref]] !! [[Star Wars: Knights of the Old Republic/Attributes#Saves|Will]] !! Special !! Feats !! Powers !! Defense Bonus
|-
|-
| 1 || +0 || +2 || +1 || +2 || [[Star Wars: Knights of the Old Republic/Force powers#Force Focus|Force Focus]] || 1 || 2 || 2
| 1 || +0 || +2 || +1 || +1 || [[Star Wars: Knights of the Old Republic/Force powers#Force Immunity|Force Immunity: Fear]] || 1 || 2 || 2
|-
|-
| 2 || +1 || +3 || +2 || +3 ||  || 0 || 1 || 2
| 2 || +1 || +3 || +3 || +2 ||  || 0 || 1 || 2
|-
|-
| 3 || +2 || +3 || +2 || +3 ||  || 1 || 2 || 2
| 3 || +2 || +3 || +3 || +2 ||  || 1 || 1 || 2
|-
|-
| 4 || +3 || +4 || +2 || +4 ||  || 0 || 1 || 2
| 4 || +3 || +4 || +2 || +4 ||  || 0 || 1 || 2
|-
|-
| 5 || +3 || +4 || +3 || +4 ||  || 0 || 1 || 2
| 5 || +3 || +4 || +4 || +3 ||  || 0 || 1 || 2
|-
|-
| 6 || +4 || +5 || +3 || +5 || [[Star Wars: Knights of the Old Republic/Force powers#Force Focus|Improved Force Focus]] || 1 || 1 || 4
| 6 || +4 || +5 || +5 || +3 || [[Star Wars: Knights of the Old Republic/Force powers#Force Immunity|Force Immunity: Stun]] || 1 || 1 || 4
|-
|-
| 7 || +5 || +5 || +4 || +5 ||  || 0 || 1 || 4
| 7 || +5 || +5 || +5 || +4 ||  || 0 || 1 || 4
|-
|-
| 8 || +6 || +6 || +4 || +6 ||  || 0 || 1 || 4
| 8 || +6 || +6 || +6 || +4 ||  || 0 || 1 || 4
|-
|-
| 9 || +6 || +6 || +4 || +6 ||  || 1 || 2 || 4
| 9 || +6 || +6 || +6 || +4 ||  || 1 || 1 || 4
|-
|-
| 10 || +7 || +7 || +5 || +7 ||  || 0 || 1 || 4
| 10 || +7 || +7 || +7 || +5 ||  || 0 || 1 || 4
|-
|-
| 11 || +8 || +7 || +5 || +7||  || 0 || 1 || 4
| 11 || +8 || +7 || +7 || +5||  || 0 || 1 || 4
|-
|-
| 12 || +9 || +8 || +6 || +8 || [[Star Wars: Knights of the Old Republic/Force powers#Force Focus|Master Force Focus]] || 1 || 1 || 6
| 12 || +9 || +8 || +8 || +6 || [[Star Wars: Knights of the Old Republic/Force powers#Force Immunity|Force Immunity: Paralysis]] || 1 || 1 || 6
|-
|-
| 13 || +9 || +8 || +6 || +8 ||  || 0 || 1 || 6
| 13 || +9 || +8 || +8 || +6 ||  || 0 || 1 || 6
|-
|-
| 14 || +10 || +9 || +6 || +9 ||  || 0 || 1 || 6
| 14 || +10 || +9 || +9 || +6 ||  || 0 || 1 || 6
|-
|-
| 15 || +11 || +9 || +7 || +9 ||  || 1 || 2 || 6
| 15 || +11 || +9 || +9 || +7 ||  || 1 || 1 || 6
|-
|-
| 16 || +12 || +10 || +7 || +10 ||  || 0 || 1 || 6
| 16 || +12 || +10 || +10 || +7 ||  || 0 || 1 || 6
|-
|-
| 17 || +12 || +10 || +8 || +10 ||  || 0 || 1 || 6
| 17 || +12 || +10 || +10 || +8 ||  || 0 || 1 || 6
|-
|-
| 18 || +13 || +11 || +8 || +11 ||  || 1 || 2 || 6
| 18 || +13 || +11 || +11 || +8 ||  || 1 || 1 || 6
|-
|-
| 19 || +14 || +11 || +8 || +11 ||  || 0 || 1 || 6
| 19 || +14 || +11 || +11 || +8 ||  || 0 || 1 || 6
|-
|-
| 20 || +15 || +12 || +9 || +12 ||  || 0 || 1 || 6
| 20 || +15 || +12 || +12 || +9 ||  || 0 || 1 || 6
|}
|}


== Jedi Sentinel ==
=== Jedi Consular ===
Focusing on diplomacy and diversity of abilities, the Jedi Sentinel could be considered analogous to the ScoutThe Sentinel combines the art of combat with skillful manipulation of the Force.  She uses her unique view of the Force to help her defend mind and body from toxins and mind-altering Force powers.  The Sentinel gains 8 vitality points and 6 Force points per level.
The Jedi Consular seeks to bring balance to the Galaxy, and to the ForceTo that end, he spends his time in meditation, strengthening his connection to the Force and honing the Force powersConsulars are not generally meant for frontline combat, but rather to use their force powers to offer support to their teammates.  The Consular gains 6 vitality points and 8 Force points per level.


;Formulae
;Formulae
(8 + CON MOD) = vitality points per level


(4 + INT MOD) / 2 = skill points each level-up
(6 + CON MOD) = vitality points per level
 
(2 + INT MOD) / 2 = skill points each level-up
 
(8 + WIS MOD + CHA MOD) = force points each level-up


(6 + WIS MOD + CHA MOD) = force points each level-up
;[[Star Wars: Knights of the Old Republic/Feats|Feats]]


=== Starting feats ===
*[[Star Wars: Knights of the Old Republic/Feats#Jedi Defense|Jedi Defense]]
*[[Star Wars: Knights of the Old Republic/Feats#Jedi Defense|Jedi Defense]]
*[[Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency|Exotic Weapon Proficiency: Lightsaber]]
*[[Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency|Exotic Weapon Proficiency: Lightsaber]]


=== Level progression ===
;Progression
 
{| {{prettytable|text center=1}}
{| {{prettytable|text center=1}}
! [[Star Wars: Knights of the Old Republic/Experience and levels|Level]] !! Attack Bonus !! [[Star Wars: Knights of the Old Republic/Attributes#Saves|Fort]] !! [[Star Wars: Knights of the Old Republic/Attributes#Saves|Ref]] !! [[Star Wars: Knights of the Old Republic/Attributes#Saves|Will]] !! Special !! Feats !! Powers !! Defense Bonus
! Level !! Attack Bonus !! [[Star Wars: Knights of the Old Republic/Attributes#Saves|Fort]] !! [[Star Wars: Knights of the Old Republic/Attributes#Saves|Ref]] !! [[Star Wars: Knights of the Old Republic/Attributes#Saves|Will]] !! Special !! Feats !! Powers !! Defense Bonus
|-
|-
| 1 || +0 || +2 || +1 || +1 || [[Star Wars: Knights of the Old Republic/Force powers#Force Immunity|Force Immunity: Fear]] || 1 || 2 || 2
| 1 || +0 || +2 || +1 || +2 || [[Star Wars: Knights of the Old Republic/Force powers#Force Focus|Force Focus]] || 1 || 2 || 2
|-
|-
| 2 || +1 || +3 || +3 || +2 ||  || 0 || 1 || 2
| 2 || +1 || +3 || +2 || +3 ||  || 0 || 1 || 2
|-
|-
| 3 || +2 || +3 || +3 || +2 ||  || 1 || 1 || 2
| 3 || +2 || +3 || +2 || +3 ||  || 1 || 2 || 2
|-
|-
| 4 || +3 || +4 || +2 || +4 ||  || 0 || 1 || 2
| 4 || +3 || +4 || +2 || +4 ||  || 0 || 1 || 2
|-
|-
| 5 || +3 || +4 || +4 || +3 ||  || 0 || 1 || 2
| 5 || +3 || +4 || +3 || +4 ||  || 0 || 1 || 2
|-
|-
| 6 || +4 || +5 || +5 || +3 || [[Star Wars: Knights of the Old Republic/Force powers#Force Immunity|Force Immunity: Stun]] || 1 || 1 || 4
| 6 || +4 || +5 || +3 || +5 || [[Star Wars: Knights of the Old Republic/Force powers#Force Focus|Improved Force Focus]] || 1 || 1 || 4
|-
|-
| 7 || +5 || +5 || +5 || +4 ||  || 0 || 1 || 4
| 7 || +5 || +5 || +4 || +5 ||  || 0 || 1 || 4
|-
|-
| 8 || +6 || +6 || +6 || +4 ||  || 0 || 1 || 4
| 8 || +6 || +6 || +4 || +6 ||  || 0 || 1 || 4
|-
|-
| 9 || +6 || +6 || +6 || +4 ||  || 1 || 1 || 4
| 9 || +6 || +6 || +4 || +6 ||  || 1 || 2 || 4
|-
|-
| 10 || +7 || +7 || +7 || +5 ||  || 0 || 1 || 4
| 10 || +7 || +7 || +5 || +7 ||  || 0 || 1 || 4
|-
|-
| 11 || +8 || +7 || +7 || +5||  || 0 || 1 || 4
| 11 || +8 || +7 || +5 || +7||  || 0 || 1 || 4
|-
|-
| 12 || +9 || +8 || +8 || +6 || [[Star Wars: Knights of the Old Republic/Force powers#Force Immunity|Force Immunity: Paralysis]] || 1 || 1 || 6
| 12 || +9 || +8 || +6 || +8 || [[Star Wars: Knights of the Old Republic/Force powers#Force Focus|Master Force Focus]] || 1 || 1 || 6
|-
|-
| 13 || +9 || +8 || +8 || +6 ||  || 0 || 1 || 6
| 13 || +9 || +8 || +6 || +8 ||  || 0 || 1 || 6
|-
|-
| 14 || +10 || +9 || +9 || +6 ||  || 0 || 1 || 6
| 14 || +10 || +9 || +6 || +9 ||  || 0 || 1 || 6
|-
|-
| 15 || +11 || +9 || +9 || +7 ||  || 1 || 1 || 6
| 15 || +11 || +9 || +7 || +9 ||  || 1 || 2 || 6
|-
|-
| 16 || +12 || +10 || +10 || +7 ||  || 0 || 1 || 6
| 16 || +12 || +10 || +7 || +10 ||  || 0 || 1 || 6
|-
|-
| 17 || +12 || +10 || +10 || +8 ||  || 0 || 1 || 6
| 17 || +12 || +10 || +8 || +10 ||  || 0 || 1 || 6
|-
|-
| 18 || +13 || +11 || +11 || +8 ||  || 1 || 1 || 6
| 18 || +13 || +11 || +8 || +11 ||  || 1 || 2 || 6
|-
|-
| 19 || +14 || +11 || +11 || +8 ||  || 0 || 1 || 6
| 19 || +14 || +11 || +8 || +11 ||  || 0 || 1 || 6
|-
|-
| 20 || +15 || +12 || +12 || +9 ||  || 0 || 1 || 6
| 20 || +15 || +12 || +9 || +12 ||  || 0 || 1 || 6
|}
|}


== Expert Droid ==
==Droid==
 
=== Expert Droid ===
Expert droids often find themselves working espionage, security, and slicing.  Well suited to a wide array of tasks, a droid like this is an invaluable asset to its owner. The Expert Droid is an NPC-only class used by T3-M4.
Expert droids often find themselves working espionage, security, and slicing.  Well suited to a wide array of tasks, a droid like this is an invaluable asset to its owner. The Expert Droid is an NPC-only class used by T3-M4.


=== Level progression ===
;Progression
 
{| {{prettytable|text center=1}}
{| {{prettytable|text center=1}}
! [[Star Wars: Knights of the Old Republic/Experience and levels|Level]] !! Attack Bonus !! [[Star Wars: Knights of the Old Republic/Attributes#Saves|Fort]] !! [[Star Wars: Knights of the Old Republic/Attributes#Saves|Ref]] !! [[Star Wars: Knights of the Old Republic/Attributes#Saves|Will]] !! Special !! Feats !! Defense Bonus
! Level !! Attack Bonus !! [[Star Wars: Knights of the Old Republic/Attributes#Saves|Fort]] !! [[Star Wars: Knights of the Old Republic/Attributes#Saves|Ref]] !! [[Star Wars: Knights of the Old Republic/Attributes#Saves|Will]] !! Special !! Feats !! Defense Bonus
|-
|-
| 1 || +0 || +0 || +2 || +0 || [[Star Wars: Knights of the Old Republic/Feats#Droid Upgrade|Type 1 Droid Upgrade]] || 1 || 2
| 1 || +0 || +0 || +2 || +0 || [[Star Wars: Knights of the Old Republic/Feats#Droid Upgrade|Type 1 Droid Upgrade]] || 1 || 2
Line 446: Line 824:
|}
|}


== Combat Droid ==
=== Combat Droid ===
Combat droids are programmed for everything from frontline fighting to covert assassination.  Highly competent and highly lethal, a combat droid often proves a force to be reckoned with.  The Combat Droid is an NPC-only class used by HK-47.
Combat droids are programmed for everything from frontline fighting to covert assassination.  Highly competent and highly lethal, a combat droid often proves a force to be reckoned with.  The Combat Droid is an NPC-only class used by HK-47.


=== Level progression ===
;Progression
 
{| {{prettytable|text center=1}}
{| {{prettytable|text center=1}}
! [[Star Wars: Knights of the Old Republic/Experience and levels|Level]] !! Attack Bonus !! [[Star Wars: Knights of the Old Republic/Attributes#Saves|Fort]] !! [[Star Wars: Knights of the Old Republic/Attributes#Saves|Ref]] !! [[Star Wars: Knights of the Old Republic/Attributes#Saves|Will]] !! Special !! Feats !! Defense Bonus
! Level !! Attack Bonus !! [[Star Wars: Knights of the Old Republic/Attributes#Saves|Fort]] !! [[Star Wars: Knights of the Old Republic/Attributes#Saves|Ref]] !! [[Star Wars: Knights of the Old Republic/Attributes#Saves|Will]] !! Special !! Feats !! Defense Bonus
|-
|-
| 1 || +1 || +2 || +0 || +0 || [[Star Wars: Knights of the Old Republic/Feats#Droid Upgrade|Type 1 Droid Upgrade]] || 1 || 2
| 1 || +1 || +2 || +0 || +0 || [[Star Wars: Knights of the Old Republic/Feats#Droid Upgrade|Type 1 Droid Upgrade]] || 1 || 2
Line 494: Line 873:
|}
|}


{{Footer Nav|game=Star Wars: Knights of the Old Republic|prevpage=Character creation|nextpage=Attributes}}
{{Footer Nav|game=Star Wars: Knights of the Old Republic|prevpage=Character generation|nextpage=Attributes}}

Revision as of 00:57, 22 April 2013

Soldier

Soldiers are the meatheads of Knights of the Old Republic, tending to rely on brute strength to accomplish the task at hand. Soldiers make excellent combatants, but they also tend to lack technical aptitude, and their tough and gruff demeanor makes them rather uncharismatic folk. The Soldier's most important attributes are Strength, Dexterity and Constitution.

Vitality Defense bonus Attack Saves Skill points
Fortitude Reflex Will Level 1 Level up
Lvl * (10+CON) 0 Level Fast Slow Slow (1+INT) * 4 1 + [INT/2]
Class skills
Computer Use Demolitions Stealth Awareness Persuade Repair Security Treat Injury
No Yes No Yes No No No Yes
Feats
Armor Proficiency Weapon Proficiency Action Class
Light Medium Heavy Blaster Pistol Blaster Rifle Heavy Weapons Melee Weapons Lightsaber
Yes Yes Yes Yes Yes Yes Yes No Power Attack Power Blast None
Progression
Level Vitality Defense Attack Saves Feats
Fortitude Reflex Will Granted Selected
1 10 0 1 2 0 0 Yes
2 20 0 2 3 0 0 Yes
3 30 0 3 3 1 1 Yes
4 40 0 4 4 1 1 Yes
5 50 0 5 4 1 1 Yes
6 60 0 6 5 2 2 Yes
7 70 0 7 5 2 2 Yes
8 80 0 8 6 2 2 Yes
9 90 0 9 6 3 3 Yes
10 100 0 10 7 3 3 Yes
11 110 0 11 7 3 3 Yes
12 120 0 12 8 4 4 Yes
13 130 0 13 8 4 4 Yes
14 140 0 14 9 4 4 Yes
15 150 0 15 9 5 5 Yes
16 160 0 16 10 5 5 Yes
17 170 0 17 10 5 5 No
18 180 0 18 11 6 6 Yes
19 190 0 19 11 6 6 No
20 200 0 20 12 6 6 Yes

Scout

Scouts are trained to be ever aware of their surroundings and how to survive in them; Scouts are jacks-of-all-trades, the middle ground between Soldier and Scoundrel. Because of their extensive training, Scouts can quickly adapt to almost any situation. The scout's most important attributes are Dexterity, Intelligence and Wisdom.

Vitality Defense bonus Attack Saves Skill points
Fortitude Reflex Will Level 1 Level up
Level * (8+CON) 0 [Level*3/4] Fast Fast Fast (3+INT) * 4 3 + [INT/2]
Class skills
Computer Use Demolitions Stealth Awareness Persuade Repair Security Treat Injury
Yes Yes No Yes No Yes No Yes
Feats
Armor Proficiency Weapon Proficiency Action Class
Light Medium Heavy Blaster Pistol Blaster Rifle Heavy Weapons Melee Weapons Lightsaber
Yes Yes No Yes Yes No Yes No Flurry Rapid Shot Implant Level 1
Progression
Level Vitality Defense Attack Saves Feats
Fortitude Reflex Will Granted Selected
1 8 0 0 2 2 2 Implant Level 1 Yes
2 16 0 1 3 3 3 Yes
3 24 0 2 3 3 3 Yes
4 32 0 3 4 4 4 Implant Level 2 Uncanny Dodge No
5 40 0 3 4 4 4 Yes
6 48 0 4 5 5 5 No
7 56 0 5 5 5 5 Uncanny Dodge 2 Yes
8 64 0 6 6 6 6 Implant Level 3 No
9 72 0 6 6 6 6 Yes
10 80 0 7 7 7 7 No
11 88 0 8 7 7 7 Yes
12 96 0 9 8 8 8 No
13 104 0 9 8 8 8 Yes
14 112 0 10 9 9 9 No
15 120 0 11 9 9 9 Yes
16 128 0 12 10 10 10 No
17 136 0 12 10 10 10 Yes
18 144 0 13 11 11 11 No
19 152 0 14 11 11 11 Yes
20 160 0 15 12 12 12 No

Scoundrel

Scoundrels get by largely on their sharp wit, using brains over brawn. While Scoundrels are more lovers than fighters, they generally possess fast reflexes, a wealth of finely-honed skills, and a lopsided grin that seems to win the trust of everyone they meet. The Scoundrel's most important attributes are Dexterity, Intelligence and Charisma.

Vitality Defense bonus Attack Saves Skill points
Fortitude Reflex Will Level 1 Level up
Level * (6+CON) 2 + (2*[Lvl/6] ) [Level*3/4] Slow Fast Slow (4+INT) * 4 4 + [INT/2]

Defense bonus has a ceiling of +6 at level 12, when Master Scoundrel's Luck is granted.

Class skills
Computer Use Demolitions Stealth Awareness Persuade Repair Security Treat Injury
No Yes Yes Yes Yes No Yes No
Feats
Armor Proficiency Weapon Proficiency Action Class
Light Medium Heavy Blaster Pistol Blaster Rifle Heavy Weapons Melee Weapons Lightsaber
Yes No No Yes Yes No Yes No Critical Strike Sniper Shot Scoundrel's Luck Sneak Attack I
Progression
Level Vitality Defense Attack Saves Feats
Fortitude Reflex Will Granted Selected
1 6 +2 0 0 2 0 Sneak Attack I Scoundrel's Luck Yes
2 12 +2 1 0 3 0 Yes
3 18 +2 2 1 3 1 Sneak Attack II No
4 24 +2 3 1 4 1 No
5 30 +2 3 1 4 1 Sneak Attack III Yes
6 36 +4 4 2 5 2 Improved Scoundrel's Luck No
7 42 +4 5 2 5 2 Sneak Attack IV No
8 48 +4 6 2 6 2 Yes
9 54 +4 6 3 6 3 Sneak Attack V No
10 60 +4 7 3 7 3 No
11 66 +4 8 3 7 3 Sneak Attack VI Yes
12 72 +6 9 4 8 4 Master Scoundrel's Luck No
13 78 +6 9 4 8 4 Sneak Attack VII No
14 84 +6 10 4 9 4 Yes
15 90 +6 11 5 9 5 Sneak Attack VIII No
16 96 +6 12 5 10 5 No
17 102 +6 12 5 10 5 Sneak Attack IX Yes
18 108 +6 13 6 11 6 No
19 114 +6 14 6 11 6 No
20 120 +6 15 6 12 6 Yes

Jedi

Jedi Guardian

A Jedi whose skills lie on the battlefield, the Jedi Guardian focuses the majority of her training on combat. The Guardian quickly excels at lightsaber combat and proves to be a most resilient foe. Since much of her training is devoted to her art, little time is spent developing her Force powers. Guardians gain 10 vitality points and 4 Force points per level.

Formulae

(10 + CON MOD) = vitality points per level

(2 + INT MOD) / 2 = skill points each level-up

(4 + WIS MOD + CHA MOD) = force points each level-up

Feats
Progression
Level Attack Bonus Fort Ref Will Special Feats Powers Defense Bonus
1 +1 +2 +2 +1 Force Jump 1 2 2
2 +2 +3 +3 +2 0 1 2
3 +3 +3 +3 +2 1 1 2
4 +4 +4 +4 +2 0 1 2
5 +5 +4 +4 +3 0 1 2
6 +6 +5 +5 +3 Improved Force Jump 1 1 4
7 +7 +5 +5 +4 1 1 4
8 +8 +6 +6 +4 0 1 4
9 +9 +6 +6 +4 1 1 4
10 +10 +7 +7 +5 0 1 4
11 +11 +7 +7 +5 0 1 4
12 +12 +8 +8 +6 Master Force Jump 1 1 6
13 +13 +8 +8 +6 1 1 6
14 +14 +9 +9 +6 0 1 6
15 +15 +9 +9 +7 1 1 6
16 +16 +10 +10 +7 0 1 6
17 +17 +10 +10 +8 0 1 6
18 +18 +11 +11 +8 1 1 6
19 +19 +11 +11 +8 0 1 6
20 +20 +12 +12 +9 0 1 6

Jedi Sentinel

Focusing on diplomacy and diversity of abilities, the Jedi Sentinel could be considered analogous to the Scout. The Sentinel combines the art of combat with skillful manipulation of the Force. She uses her unique view of the Force to help her defend mind and body from toxins and mind-altering Force powers. The Sentinel gains 8 vitality points and 6 Force points per level.

Formulae

(8 + CON MOD) = vitality points per level

(4 + INT MOD) / 2 = skill points each level-up

(6 + WIS MOD + CHA MOD) = force points each level-up

Feats
Level progression
Level Attack Bonus Fort Ref Will Special Feats Powers Defense Bonus
1 +0 +2 +1 +1 Force Immunity: Fear 1 2 2
2 +1 +3 +3 +2 0 1 2
3 +2 +3 +3 +2 1 1 2
4 +3 +4 +2 +4 0 1 2
5 +3 +4 +4 +3 0 1 2
6 +4 +5 +5 +3 Force Immunity: Stun 1 1 4
7 +5 +5 +5 +4 0 1 4
8 +6 +6 +6 +4 0 1 4
9 +6 +6 +6 +4 1 1 4
10 +7 +7 +7 +5 0 1 4
11 +8 +7 +7 +5 0 1 4
12 +9 +8 +8 +6 Force Immunity: Paralysis 1 1 6
13 +9 +8 +8 +6 0 1 6
14 +10 +9 +9 +6 0 1 6
15 +11 +9 +9 +7 1 1 6
16 +12 +10 +10 +7 0 1 6
17 +12 +10 +10 +8 0 1 6
18 +13 +11 +11 +8 1 1 6
19 +14 +11 +11 +8 0 1 6
20 +15 +12 +12 +9 0 1 6

Jedi Consular

The Jedi Consular seeks to bring balance to the Galaxy, and to the Force. To that end, he spends his time in meditation, strengthening his connection to the Force and honing the Force powers. Consulars are not generally meant for frontline combat, but rather to use their force powers to offer support to their teammates. The Consular gains 6 vitality points and 8 Force points per level.

Formulae

(6 + CON MOD) = vitality points per level

(2 + INT MOD) / 2 = skill points each level-up

(8 + WIS MOD + CHA MOD) = force points each level-up

Feats
Progression
Level Attack Bonus Fort Ref Will Special Feats Powers Defense Bonus
1 +0 +2 +1 +2 Force Focus 1 2 2
2 +1 +3 +2 +3 0 1 2
3 +2 +3 +2 +3 1 2 2
4 +3 +4 +2 +4 0 1 2
5 +3 +4 +3 +4 0 1 2
6 +4 +5 +3 +5 Improved Force Focus 1 1 4
7 +5 +5 +4 +5 0 1 4
8 +6 +6 +4 +6 0 1 4
9 +6 +6 +4 +6 1 2 4
10 +7 +7 +5 +7 0 1 4
11 +8 +7 +5 +7 0 1 4
12 +9 +8 +6 +8 Master Force Focus 1 1 6
13 +9 +8 +6 +8 0 1 6
14 +10 +9 +6 +9 0 1 6
15 +11 +9 +7 +9 1 2 6
16 +12 +10 +7 +10 0 1 6
17 +12 +10 +8 +10 0 1 6
18 +13 +11 +8 +11 1 2 6
19 +14 +11 +8 +11 0 1 6
20 +15 +12 +9 +12 0 1 6

Droid

Expert Droid

Expert droids often find themselves working espionage, security, and slicing. Well suited to a wide array of tasks, a droid like this is an invaluable asset to its owner. The Expert Droid is an NPC-only class used by T3-M4.

Progression
Level Attack Bonus Fort Ref Will Special Feats Defense Bonus
1 +0 +0 +2 +0 Type 1 Droid Upgrade 1 2
2 +1 +0 +3 +0 0 2
3 +2 +1 +3 +1 1 2
4 +3 +1 +4 +1 0 2
5 +3 +1 +4 +1 1 4
6 +4 +2 +5 +2 1 4
7 +5 +2 +5 +2 Type 2 Droid Upgrade 0 4
8 +6 +2 +6 +2 0 4
9 +6 +3 +6 +3 1 4
10 +7 +3 +7 +3 0 4
11 +8 +3 +7 +3 1 4
12 +9 +4 +8 +4 1 6
13 +9 +4 +8 +4 Type 3 Droid Upgrade 0 6
14 +10 +4 +9 +4 0 6
15 +11 +5 +9 +5 1 6
16 +12 +5 +10 +5 0 6
17 +12 +5 +10 +5 1 6
18 +13 +6 +11 +6 1 6
19 +14 +6 +11 +6 0 6
20 +15 +6 +12 +6 0 6

Combat Droid

Combat droids are programmed for everything from frontline fighting to covert assassination. Highly competent and highly lethal, a combat droid often proves a force to be reckoned with. The Combat Droid is an NPC-only class used by HK-47.

Progression
Level Attack Bonus Fort Ref Will Special Feats Defense Bonus
1 +1 +2 +0 +0 Type 1 Droid Upgrade 1 2
2 +2 +3 +0 +0 0 2
3 +3 +3 +1 +1 1 2
4 +4 +4 +1 +1 0 2
5 +5 +4 +1 +1 0 2
6 +6 +5 +2 +2 1 4
7 +7 +5 +2 +2 Type 2 Droid Upgrade 0 4
8 +8 +6 +2 +2 0 4
9 +9 +6 +3 +3 1 4
10 +10 +7 +3 +3 0 4
11 +11 +7 +3 +3 0 4
12 +12 +8 +4 +4 1 6
13 +13 +8 +4 +4 Type 3 Droid Upgrade 0 6
14 +14 +9 +4 +4 0 6
15 +15 +9 +5 +5 1 6
16 +16 +10 +5 +5 0 6
17 +17 +10 +5 +5 0 6
18 +18 +11 +6 +6 1 6
19 +19 +11 +6 +6 0 6
20 +20 +12 +6 +6 0 6