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{{KotOR/Dialog||Junix Nard:|I don't deal with any of that. Motta the Hutt has a lock on everrything race related on Tatooine. You deal with him or you don't race.|C=2}}
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{{KotOR/Dialog||1.|I've got some questions about hunting.|C=2}}
{{KotOR/Dialog||1.|I've got some questions about hunting.|C=2}}

Revision as of 11:10, 3 February 2019

The Czerka officer eyes you suspiciously as you view the cantina from its northeast corner (the Czerka merchant officer is out of shot to the left).

Exit

The door exiting to Anchorhead is behind you in the east wall, in the northeast corner of the cantina. Among its staff and clientele, Junix Nard is a merchant, Furko Nellis a Pazaak player who can sell or give you a deck, and Gandroff and a Czerka officer are two patrons with whom you can interact to get credits, and move closer to the dark side of the Force. Helena, Bastila's mother, can also appear.

Junix Nard

The proprietor Junix Nard stands behind the north end of the bar in the middle of the cantina:

Junix Nard: Eh? Who are you, then? The only new people that come to Junix Nard's cantina are longtime losers and bounty hunters. I don't have to tell you why the two don't mix well. Please keep any blaster fire to a minimum.
1. Do you have anything for sale?
Junix Nard: Czerka Corporation only worries about keeping their own stores full. I don't have much on hand.
Junix Nard
Buy Item Cost Amount Buy Item Cost Amount
Advanced Medpac 80 1 Sonic Pistol 200 1
Medpac 40 Infinite Stabilizer Gauntlets 300 1
Security Spike Tunneler 200 6 Advanced Stealth Unit 500 1
Security Spike 100 Infinite Gizka Poison 350 Infinite
Bothan Chuka 480 1 Pazaak Card +/-1 200 2
Krath Blood Blade 230 1 Hair Trigger 150 1
Vibroblade 80 1 Pazaak Card +/-2 150 2
Bothan Quick Draw 1000 1 Pazaak Card +/-3 125 2
Mandalorian Blaster 750 1 Pazaak Card +/-4 100 2

|}

You can also ask him about racing and hunting on Tatooine, and if there's anything out of the ordinary happening:

Dialog
Junix Nard: You again? What is it now? Junix Nard: Hmm, what's the winner of the Manaan Sector Champion title doing here, I wonder? Must have blown all your winnings. Junix Nard: I had a few Czerka employees confide that the company is pulling out of Kashyyyk. Leaving as soon as things get difficult... just like they'll do here. Junix Nard: Looks like people will have to drink to forget their pain, now that kolto is so expensive. Of course, no one from Manaan is saying a word about it. Junix Nard: Drink up, friend. I hear the Sith are restless on Korriban, and they never keep their problems to themselves.
2. I want to ask about things here on Tatooine.
Junix Nard: What, did some Czerka promoter tell you to come to this planet? I pity you if you were expecting a prosperous mining outpost. Nothing here but sand and more sand. There's a little hunting and racing, but nothing that will make a small man rich. Junix Nard: I've already gone over this stuff with you. Couldn't you go ask someone else? I'm not one of those "listening" bartenders.
2. Tell me about racing.
Junix Nard: I don't deal with any of that. Motta the Hutt has a lock on everything race related on Tatooine. You deal with him or you don't race.
1. I've got some questions about hunting.
Junix Nard: Well, there's two kinds of hunting on Tatooine: hunting wraid, and hunting people. Both are dangerous and both have certain restrictions. You'll need a Czerka hunting license, even though most hunters deal with Fazza at the lodge once they have their paperwork squared away. Junix Nard: You've got a license there, don't you? Fazza's lodge will be open to you now. Nothing more I can tell you about hunting that his lot won't. And since you got that license from Czerka, you know they look for bounties of their own. They are the ones with credits to pay and interests to protect.
1. Where is Fazza's lodge?
Junix Nard: Fazza's is northwest of here, north of the Czerka office. He'll steer you towards the Czerka for a license before dealing with you. After that, he'll buy the trophies you collect. I don't know what he does with it all, but I guess he makes a living somehow.
2. Where does Czerka Corporation give out the licenses?
Junix Nard: They maintain an office west of here in central Anchorhead. That's about all they maintain these days.
3. Let's go back to my first questions.
Junix Nard: All right then. Just keep it brief, will you? I've got customers.
3. Anything out of the ordinary happening?
Junix Nard: I suppose you are fishing for a reaction to the destruction of Taris? That's all anyone from off-world is talking about. Well, I'll tell you, it's about time someone kicked the Republic in the tail and got things moving. I guess the Sith are the ones to do it. Don't get me wrong, all those deaths were horrible, but war gets the money moving. Maybe they'll decide to fortify us out here.
1. Know about anything more local?
Junix Nard: No.
1. "No" you don't know, or "no" you won't tell me?
Junix Nard: Just "no". I don't look for trouble. You'll have to talk to people yourself if you want more than that. Now, if you don't mind.
4. I have to go. Goodbye.
Junix Nard: Yeah, yeah.

There's an Ithorian patron on the east side, by the podium at the south end of the bar and cantina on which a female Twi'lek dances to the music of the two Bith behind her on either side:

Ithorian Patron
Leave me, human. If you're here to stir things up, I want no part of it.
Don't care if we've got Sith rule or Republic rule. Either way I work the mines.
Sith... Jedi... do either of them really care when normal people get caught in their fighting?
Good thing there's nothing on Tatooine to get the attention of the Sith. Right?
Jawas... can't stand them. They never bathe, you know.
Trapped out here... can't do anything. I wonder which planet is next?
Scurry away. I had family on Taris and I'm not in a mood to talk.
Don't go bothering people while they are drinking. It's rude.

Furko Nellis

The Pazaak player Furko Nellis stands at the northwest corner of the bar in the middle of the cantina. Although you can try to ask some questions, he's only interested in playing Pazaak:

Dialog
Furko Nellis: Well, a fresh face for the game. I wonder, would you care to play? My name is Furko Nellis. My vice is Pazaak. Furko Nellis: Hello again. Could I tempt you into a game? There's very little else to do that won't potentially leave you dead.
2. I want to ask you some questions.
Furko Nellis: Ah, I'm sure you do, but I won't have answers. I leave other people to their business, and they leave me to mine. Really, you'll have to seek information elsewhere, but if you want some recreation, I've cards ready to play.
1. You must have an opinion about what happened on Taris.
Furko Nellis: Must I? An opinion would draw attention to myself. The Sith have shown what happens to things that draw their attention.
1. Okay, let's talk Pazaak.
Furko Nellis: Ha ha! Very good! Would you... care to wager on a game?
2. Brief me on the rules.
Furko Nellis: Of course, it is always good to keep them fresh in your mind. I'd be glad to go over the delicacies of the game with you.
1. [Play Pazaak Tutorial]

If you don't have a Pazaak deck, it's easy to persuade him to give one using your own skill or the Force:

Dialog
1. I don't have a Pazaak deck.
Furko Nellis: No? That's unfortunate. I happen to have one that I could sell you, but it's a little basic. Certainly not tournament worthy. Here, how about you give me... 100 credits. A fine deal. Not many stores sell... equipment of this nature.
Easy 2. [Persuade] Come now, you'll make your credits back by playing me. link=Star Wars: Knights of the Old Republic}}/Force powers#Affect Mind 3. [Force Persuade] You don't want to charge me for it.
Furko Nellis: [Success] Hmm... perhaps you are right. I want new people to get a good start on the game. I need opponents. Furko Nellis: [Success] You know what... I don't want to charge you for it. I want new players to take up the game.
Furko Nellis: Besides, it is a very basic deck. All right, it's yours. Now, care to have a game or two?
Item(s) Received Furko Nellis
  • Pazaak Deck

This is a standard Pazaak deck, complete with side deck cards.

If you're too impatient to keep trying until you succeed, it costs 100 credits:

Dialog
Easy 2. [Persuade] Come now, you'll make your credits back by playing me.
Furko Nellis: [Failure] I'm afraid I really can't do that. The cards have their value. I can't change it.
1. 100 credits will be fine.
Furko Nellis: Very good, I'll just take that, and here you are. Now you should practice. Care to play?
Credits Lost: 100
1. I'll play. What is the wager?

Otherwise:

4. I can't pay that right now. Maybe later. 3. I'll be going now.
Furko Nellis: All right, but remember that there isn't much fun on Tatooine that isn't life threatening. Come back if you'd like a game.

Bastila's Mother

Once you've encountered the messenger Malare after speaking to Bastila, Helena appears to the left of the table in the northwest corner:

Dialog
Helena: Yes? I'm sorry, do I know you?
2. Could I ask you some questions?
Helena: I'm sure there are plenty of other strangers about for you to harass with questions. Why don't you select one of them?
3. No, I don't think so. 2. I have to go.
Helena: Good. I thought you were perhaps one of those collectors from the Exchange. Since you're not, I doubt we have any business. Good day. Helena: Thank you. I would rather be alone.

Otherwise:

1. Are you Bastila's mother?
Helena: You know my daughter? Where is she?
1. Nearby. I'm not sure she wants to meet with you.
Helena: Is that so? Has she said this, herself? Tell her it is quite urgent that I speak with her at once. She has been most difficult to find.
1. Tell me what you want and I'll relay it to her. 2. She said that you two don't get along. 3. I'll tell her when I see her.
Helena: I most certainly will not. What I have to say is for Bastila alone. It is... family business. That should be enough for her to come. Helena: I don't see why Bastila should be telling anything to a stranger about family business. Simply tell her to come and that should be enough. Helena: See that you do. If Bastila is here, I can't see why she didn't come herself.

Once Bastila is added to your party:

Dialog
Helena: Yes? I'm sorry, do I know you?
Bastila: I am here, Mother. Or don't you recognize me?
Helena: What do you expect, when I haven't so much as had a picture of you since you left? Do you know how long I've been trying to find you?
Bastila: You knew as well as I communication would be impossible once I joined the order. Now what is this about? Where is Father?
Helena: Then you haven't heard. I should have known.
Bastila: Has something happened to him? Are you going to tell me or not?
Helena: Your Father is dead, Bastila. That is part of the reason why I was looking for you.
Bastila: Dead? What happened? What did you do to him?!
Helena: Isn't this a lovely reunion? Already she is flinging insults at me. Tell me... you're one of her friends. Do you treat your mother this way?
1. My mother is long dead, if you must know. 2. Hey, leave me out of this. 3. Only if she deserved it.
Helena: Is that so? Well, I'll be joining her soon enough, I suppose. Helena: I'm sure Bastila feels the same way you do. She would prefer to be left out of it, at least until I'm as dead as her father is. Helena: I see Bastila seeks out friends that are as selfish as she is. This is how you treat a dying woman?
Bastila: I was told you were sick. Are you actually dying, or is this merely melodrama for my benefit?
Helena: Such sweet things you say. *sigh* Perhaps I should tell you everything, first, before we start arguing again.
Bastila: You could start by telling me what you got Father into that killed him.
Helena: I hadn't realized Jedi were so spiteful. You want me to tell you I brought your father here for an expedition, do you? You want to blame me for his death? You never accepted that your father loved going on his treasure hunts, leaving you alone with me. I was always to blame for everything, what else is new? So yes, fine. I brought your father here to look for krayt dragon pearls. He took an expedition into the Tatooine desert and he died.
Bastila: How can you be sure of that? Father is an experienced --
Helena: Do you think I would look for you if I wasn't sure? They were attacked by a krayt dragon and one of the guides fled the battle. He saw your father killed.
Bastila: I... see. So what do you want from me? Credits?
Helena: Don't be insulting. I want you to use those senses of yours. I want you to find him. I want you to bring back his holocron.
Bastila: Why? So you can sell it?
Helena: Is it too much to ask that I have something to remember your father by? Of course it is, isn't it? You couldn't be bothered.
Bastila: We're very busy on a mission from the Jedi Council. I doubt I'll have the time. Ask my companions if you doubt me.
1. Why don't you get the holocron yourself, Miss... er... Helena?
Helena: As my daughter is quick to point out, I haven't the coin to hire another expedition. Nor am I the adventurer my husband was.
2. Don't you want to find your father's remains, Bastila?
Bastila: What remains would there be? Krayt dragons are huge predators, easily able to devour a human, and the desert is a harsh environment. Finding my father's remains would be an even more impossible task than finding his holocron. An ignoble end to a fine man.
3. What about your mother's sickness?
Bastila: It doesn't seem to have anything to do with what she's asking. Are you actually sick, Mother?
Helena: What difference does it make to you? None, I'm sure. Just find your father's holocron and you won't have to worry about me again either way.
Bastila: That's the kind of response I would expect. Very well. We'll look for the holocron if we have time. I can't promise any more than that.
Helena: I believe your father was headed north towards the Sand People enclave. I would check along that route, dear. Do please hurry.
Journal Entry Added Bastila's Mother
Bastila agreed to consider her mother's request: to locate her father's body and recover his holocron. It should be out in the Tatooine desert... likely near wherever krayt dragons exist... though Bastila did not promise that she would give her father's holocron to her mother even if she did find it.
Helena: You're back, I see. And Bastila isn't even with you. I suppose she's too busy to even help her own mother, correct? Nothing more than I would expect from her after all this time. Go on, leave me be. I will find the holocron myself, if I have to. Helena: Back already? Have you even looked for the holocron, yet?
Bastila: I don't have the holocron, if that's what you're asking.
Helena: Then what are you waiting for? Go, find it!

If you speak to Bastila before finding her father's Holocron:

Dialog
Bastila: How can I help?
1. Do you want to talk?
Bastila: About my mother? I am unsure. I seem to find it difficult to remain objective when it comes to her. I find that... disturbing.
4. I don't think we have time to go searching for anything.
Bastila: You're probably right. There are more important things to do. Mother can wait.

That response ends the dialog. Otherwise:

1. You don't think we should look for the holocron?
Bastila: We have more important things to do. Still... my father is dead. Just because we find the holocron doesn't mean I have to give it to her.
1. Why do you think she wants it so badly?
Bastila: Father recorded all his personal thoughts in that holocron even when I knew him. Having it would be like having him with you. I don't see why she deserves it, however. She drove him to his death. I loved him... and I didn't even have a chance to say goodbye.
2. You'd keep it for yourself? 3. That sounds a bit selfish. 4. Maybe you're right.
Bastila: I don't know. Part of me would keep it just so she didn't get it. I don't like that part of me. Bastila: It does, doesn't it? I can't seem to help myself. Bastila: Yes... maybe. I don't feel good about it, still.
Bastila: I would have thought my Jedi training would have put me past this kind of pettiness. I wish... I really don't want to think about this.
Bastila: Please, let's just keep going.

You can ask about her mother's sickness instead, or do so by speaking to her again:

2. Why didn't you ask about her sickness?
Bastila: I have my doubts as to whether she's actually sick.
1. Why would she lie about it? 3. She certainly seemed to upset you.
Bastila: Mother used to lie about many things to get her way. She is a selfish woman who pushed my father into doing what she wished. Bastila: I told you that my mother and I never got along. Obviously that has not changed. And now Father is dead. That... leaves a hurt inside, you just can't imagine. I haven't seen him in so long...
1. You sound bitter.
Bastila: Yes, I... thought I had let go of that anger. All my training, and it comes back so quickly...
Bastila: I don't want to talk about this any more. Let's... keep going.

The holocron can now be found in a tattered equipment pack at the back of the krayt dragon cave in the Eastern Dune Sea, which is only accessible after making peace with the Sand People or killing the chieftain in their enclave. When you and Bastila return with it:

Dialog
Helena: Back already? Have you even looked for the holocron, yet?
Bastila: I have the holocron, Mother. I'm just not sure I want to give it to you.
Helena: And why not? Would you deny me even that?
Bastila: I've never denied you anything, Mother. You may think I don't remember what it was like before I left for the order, but I do. You were the one who pushed Father to go on one treasure hunt after the other. You loved living in wealth. You think I don't remember the fights? You were eager to send me to the Jedi, even though I didn't want to go. You took Father away from me, and now this holocron is all I have of him.
Helena: Fool girl! You have a strange way of remembering things. That wasn't --
Bastila: No. I don't wish to argue with you any more, Mother. It's time we parted ways, now, for both our benefit.

If you agree with Bastila, she and her mother part on poor terms:

Dialog
3. You're right. Let's go. 3. I agree. We should go before this gets ugly.
Helena: So that's the way it is, is it? All that Jedi training and you haven't learned a thing.
Bastila: On the contrary, I've learned much. I've learned, for instance, when it is best to walk away from a situation that can lead only to conflict.
Helena: How can you learn anything when you hear only what you want to hear? Well, go on, then. Keep the holocron. It was for you, anyhow. I'll just go off and die peacefully and you needn't bother with me anymore. That's obviously what's best.
Bastila: Farewell, Mother. May the Force be with you.
Helena: Hmph. It may as well be with one of us.
Journal Entry Added Bastila's Mother
The final meeting with Bastila's mother did not go well. Bastila and her mother argued, and Bastila ended up deciding to keep the holocron for herself. They parted on poor terms, unlikely ever to see each other again… and the weight of the encounter seems to press unhappily on Bastila's shoulders.
Experience Points (XP) Received:
  • 250 Bastila and her mother parted on poor terms

Otherwise, you can question Bastila and reconcile the two:

Dialog
1. Maybe you should listen to what she has to say. 2. Do you really need the holocron, Bastila?
Bastila: You don't know her. My mother is notoriously deceptive when she wants something. Why should she have the holocron? Bastila: I... perhaps not. I can remember my father well enough. But I ask you: why should she have it?
Helena: Is it too difficult to believe that I am a dying woman who simply wishes to see her husband one last time?
Bastila: I find it difficult to believe anything you say, Mother.
1. It sounds like you've already made up your mind. 2. Maybe one of you should be the first to give the other a break?
Bastila: *Sigh* You're right. It shames me, but I just... I find it difficult to... let go of the past. I'm... sorry, Mother.
Helena: I was hard on you, dear. I wasn't a very good mother to you, I know that. Your father loved you so. He wanted you to be just like him... he wanted to take you on his hunts, but I said they were too dangerous.
1. Treasure hunting is a dangerous occupation. 2. Yet you let your husband go on these dangerous expeditions.
Helena: I always tried to keep him from the dangerous ones, but he would have none of it. It was a reckless life we led, always moving... I didn't want that for you.
Bastila: So that's why you gave me to the Order?
Helena: What do your father and I have to show for all those years of hunting? Nothing. That was no life for anyone, especially not someone as gifted as you. Your father... he spent all his last years trying to pay for my treatments. That's why he went for the pearls. I begged him not to, but...
Bastila: Your treatments.
Helena: I'm dying, Bastila. I did not lie about that. It's been a long time in the coming, and there's really nothing that can be done anymore. I told your father to let me go, but you know how he was. Stubborn. Like you.
Bastila: I'm so sorry, Mother. I don't know what to say...
Helena: Keep the holocron, Bastila. It would do me good to know you have it. This... talking to you... this is what I really needed before I...
Bastila: I know, Mother. Thank you. I'm glad we talked, too.
Helena: Well, now. You said you had important business, and you were never one to mince words. You there... you take care of my daughter, you hear me?
1. I'll do my best. 2. Bastila can take care of herself. 3. As if she'd let me! 4. Hmph. I'm not her keeper.
Helena: That's good. I'll feel a lot better knowing there's someone to watch her. Helena: So could her father. That doesn't mean she doesn't need help now and again. Helena: You make her let you. She's too much like her father in that respect. Helena: So you're not. I'd feel better knowing that someone was there to watch over her, however. I wasn't.
Bastila: Where are you going to go?
Helena: It doesn't matter, dear. Don't you worry about me.
Bastila: Here. Take these 500 credits. It's all I have. Go to Coruscant and find a doctor. I'll meet you there after... after what I have to do.
Helena: But I already told you there's nothing that can --
Bastila: Please, take it. I... want to see you again. When we can talk.
Helena: *sigh* Alright, I will. Now you do what you have to, Bastila. You go make your father and I proud.
Bastila: I'll try. Farewell, Mother.
Journal Entry Added Bastila's Mother
Bastila and her mother have parted on good terms. Her mother insisted Bastila keep the holocron, and while she is indeed dying from an illness Bastila promised to try and help her once the mission is done. While Bastila is sad that her father is dead, she is happy that her relationship with her mother looks hopeful.
Experience Points (XP) Received:
  • 250 Bastila and her mother parted on good terms

Either way, Bastila keeps her father's holocron. If you speak to Bastila after parting with her mother:

Dialog
Bastila: How can I help?
1. So you kept the holocron. 1. So do you feel better now?
Bastila: Yes, but I don't feel any better. After all my training, I would have thought myself above such anger. For it to come so easily disturbs me greatly. I don't need a holocron to remember my father, and I will never see Mother again. Have I learned nothing? It... no, I don't want to talk about this. Thank you, but I must think about what I have done. Bastila: Yes. That brought me a lot of peace. More than I thought it would have. Thank you for urging me towards it. After all my training, I would have thought it would have been easier. Apparently I still have much to learn.

Gandroff

Gandroff, a retired swoop racer, stands to the left of the center table at the north end of the cantina. You can ask him about himself and racing, telling him you're looking for something and ask who knows this planet best:

Dialog
Gandroff: Well now, what can Gandroff do for you? It's been a while since I've had anyone bother talking to me.
Gandroff: Usually it's some kid wondering what my old racing days were like... but that was back on Taris. Seems like a long time ago. Gandroff: I saw you down by the track, didn't I? Or was that someone else? I've been distracted by what happened on Taris.
1. I was at Motta's, yes. Can I ask a question or two? 2. I wanted to ask a few questions, if you have the time. 3. I just have some questions. Don't bother getting friendly.
Gandroff: Sure, not a problem. Might as well try to pass along some of what I know. Heh heh. My racing days are pretty much done. Gandroff: I'm not sure what I have that you would be interested in. I... I'm... I'm just an old swoop-jock that doesn't have the head for it anymore. Heh. Gandroff: Uh, well, I wouldn't worry about that, not with your attitude. Go on then, ask away. I'm ready.
1. I want to ask about you and racing.
Gandroff: Ahh, something I know. Well... well, something I used to know. Um, my racing days are behind me. Gandroff is the name. Gandroff: I... I am not used to such attention. Uh, what do you want me to repeat?
1. Is this the best place for racing?
Gandroff: Best place to race is wherever the track treats you sweet and your times are golden. It's that simple. You get hung up on any one track and... and you'll end up like me. Heh heh. My favorite stop was Taris... Taris, yes... always looked forward to going back. Now I don't want to touch my bike at all. Maybe I wasn't in the winner's circle lately, but I still raced for sport, you know? Vroom vroom.
1. What made Taris any different than here?
Gandroff: A woman. I never won on Taris, but it was always my first stop on the circuit, and the last if I could help it. Heh. Gandroff: Oh, I... I don't want to get into that, miss. Let's just say that there was always someone trackside rooting for me. Heh heh.
Gandroff: That doesn't matter now. You can't ask for more certain closure than the whole planet being gone. Poof. Boom. Heh. Gone.
2. How long did you race?
Gandroff: Oh, well past my prime, by any measure. I started late, too. Not like the kids out there now. Some of them are too young. Hm.
1. Why do you think that?
Gandroff: It's a cutthroat business. I... I've seen some of them burn out after a year. They get dangerous, and don't live long. That's not everyone, of course, but... but it happens. I'm a has-been, I'll admit, but... but dying while you're on top is still dying. I'll pass.
3. What can you tell me about the other racers?
Gandroff: I don't really talk to any of them. I know Zoriis from the circuit and you couldn't ask for a tougher lady. Smart too.
Gandroff: I don't know the younger guys, but... but I've been watching Nico. Uh, good to see someone doing it for the love of the race. Gandroff: I don't know the younger guys, but I suppose they're in good hands. What you did for Nico was good to see. Gandroff: I don't know the younger guys, but after you pushed that deal on Nico, I doubt they'd trust me or anyone.
1. What makes him any different than the others?
Gandroff: I don't know, but some people just have something that lets the bike take them. It's like the air stops pushing back.
Gandroff: That's an old track tale, you know; when the wind decides to stop fighting? I used to have that. Heh... not any more. Gandroff: I think you know what I mean; when the wind decides to stop fighting? Hmm. You've felt it. I can tell by your times.
4. Let's go back to my first questions.
Gandroff: All right then.
2. I'm looking for something. Who knows this planet best?
Gandroff: Ask me again in a few years and it will be me. Heh heh. I'm probably not going back out on the circuit... if there is one. But, for now, I don't know any more than the next guy. You should try the locals. Jawas maybe. Funny little guys. Li'l jawa, li'l jawa.
3. I have to leave. Goodbye.
Gandroff: Uh, keep safe. Yup. Yup. Seems like tough times are coming.

He'll no longer answer questions if you're disrespectful:

Dialog
Gandroff: Well, imagine you coming back. Heh heh. Something you want? Gandroff: I hear you're pretty good on the track. Yeah. I remember my first paycheck for racing. Heh heh. So small you couldn't see it, but I remember. Gandroff: Hello again. I hear you're pretty fast out on the track. Remember these days. Yes sir. Once they're gone, whoo, they're gone. Gandroff: I heard about you setting a track record. Wish I'd seen it. Ah, it would've just made me want to be out there myself.
4. I don't care about your faded glory. I'm not here for storytime. 3. Your answers are tiresome. Have you anything of use to say?
Gandroff: No need to get all confrontational. What are... what are we, Sand People? You wouldn't find much fight left in me, anyway.

You can move closer to the dark side by using the Force to persuade him to be quiet:

link=Star Wars: Knights of the Old Republic}}/Force powers#Affect Mind 1. [Force Persuade] I'm tired of your voice, old man. Be *quiet.*
Dark Side Points Gained: -2
Gandroff: [Success] [Gandroff stares, his lip quivering. The fear you've put in him has shaken him out of his stupor, but he can't say a word.]
Gandroff: [Gandroff looks at you, shaking with fear and rage. He says nothing, however, and must feel very helpless before you.]

However, you can take credits from him instead, and move closer to the dark side of the Force:

Dark Side Points Gained: -2
3. Then just die, old man. I'm not backing down.
2. I don't want a fight. I just want money. 4. I meant no harm. I apologize.
Gandroff: Why bother? I mean, will this pay for ship maintenance or whatever? You're just looking for coward credits. Gandroff: Then race for it! By the Force, what do you think an old man like me would have? Bah, take it all. Gandroff: Doesn't seem like it. I've seen your kind before. Does it make you feel big, pushing old men around? You're all the same. Heh.
Credits Received: 20
Gandroff: Bah, if it will get you to leave, just take what credits I have. Take em. Take em. Now leave me. I don't want anything to do with you. Gandroff: Now, leave me to my drinking. I don't think we'd have much to talk about. Not if I can help it.
Gandroff: Go on, take a walk. My mood is sour enough without you here.

Czerka officer

A Czerka officer stands on the left of the table table in the northeast corner. You can try to question him:

Dialog
Czerka Officer: Something you want, spacer? Go talk to the office if you want to complain about conditions here. I don't want to hear it.
Czerka Officer: Seems like every other person I meet is complaining about something. Well, it's not going to get better, so leave me alone. Czerka Officer: You swoop racers, do you even know what it takes to run an outpost like this? As long as there's flat ground, what do you care?
1. I wanted to ask a few questions, if you have the time. 2. I just have some questions. Don't give me any trouble.
Czerka Officer: I don't really have any interest in helping you. Will this be quick? Czerka Officer: Trouble? Why would I want to make trouble with you? This planet has more than enough as it is.
1. You're not much of a spokesman for Czerka Corporation.
Czerka Officer: Well, you don't look like much of a customer, and neither does anyone else here. I sell to companies, not people loitering in bars. Czerka Officer: Like I said before, I don't much care what you think. I'll be on the street if business keeps dropping, and it will.
Czerka Officer: Bah, you wouldn't understand. You're like everyone else, complaining about how Czerka isn't feeding and clothing you like it should. Zaalbar: He has no pride at all. Might as well be dead.
Czerka Officer: You're pet is growling. Maybe he needs to be brushed. Look, you're just like everyone else, angry about not getting enough work.
Czerka Officer: Well, I'm mad too. There's not much of a retirement plan I can count on if the whole outpost goes belly up. I'll be just like you.
2. Let's go back to my first questions.
Czerka Officer: All right then. Make it quick.
2. I'm looking for something. Who knows this planet best?
Czerka Officer: Nobody we've brought, that's for sure. Our experts said this rock was supposed to have mining potential to last for years. Nothing but garbage ore, good for nothing. You ever try to sell someone garbage? My name is mud in three systems now.
3. I have to leave. Goodbye.
Czerka Officer: Good. I've a lack of business to attend to.

He won't answer at all after you've taken issue with him:

Czerka Officer: Well, imagine you coming back. Something you want?
3. I'm getting sick of your attitude. 3. Have you anything useful to say? I'm getting tired of you.
Czerka Officer: Oh well, I wouldn't want that, now would I? Just leave me alone.

If you have the Force powers Wound, Choke or Kill, you can use them to move closer to the dark side of the Force:

Dark Side Points Gained: -2
1. [Force Choke] You will show me the proper respect!
Czerka Officer: [He squirms in your grasp, utterly helpless. This man will not forget the power you wield.]
Czerka Officer: [He does not meet your gaze when you release him. He is suitably cowed.]

Neither he nor the Czerka merchant officer standing at the same table on the right, closest to the exit, will now speak to you:

Czerka Officer: [This man does not meet your eyes. He obviously has no desire to be taught another lesson in respect.]

[Having seen what happened to his fellow officer, this man has no desire to risk a similar lesson. He shifts uncomfortably under your scrutiny.]

However, you can take credits from him instead, and move closer to the dark side of the Force:

Dark Side Points Gained: -2
3. Why should I? You going to do something? I could kill you.
2. I will, for a price. 4. I meant no harm. I apologize.
Czerka Officer: What are you doing, coming in here like you're Sand People or something? That's no way to do business. I don't need this. Czerka Officer: What, are you a beggar? Fine, if it will get you to leave, take a few cred's, but don't expect another handout. Czerka Officer: Just hot air blowing, eh? Well take it somewhere else. I don't have the patience right now. Not with my workload.
Credits Received: 50
Czerka Officer: Here, take some cred's, if that's what you want. Go drown in a drink, like every other failure in here. Czerka Officer: Go on, leave me alone. I don't want to have anything more to do with you.
Czerka Officer: Get lost, spacer. I've had enough of you.

If the Czerka merchant officer hasn't been intimidated by watching you choking his fellow officer:

Czerka Merchant Officer
I've enough to worry about with my mining quotas, I don't have time for you.
Czerka Corporation should just close this whole place down. Heh. Who would miss it?
The sooner I get out of this dustbowl, the better.
Maybe the Sith will give us more support here on Tatooine. Couldn't get worse.
How are the Sand People doing so much damage? Blasters beat gaffi sticks, don't they?
Should have been a wraid hunter. I hate this uniform.
Go to the Czerka offices if you want a job. I'm off duty.
Our business has nothing to do with you, spacer.

Jawa Servers

A Jawa server stands at the north end of the bar in the middle of the cantina. You can learn that some of the Jawa people are missing, and the location of their leader, Iziz, if you want to find out more:

Dialog
Jawa Server: Why would you bother we of Jawa under Iziz? Yours do not care for ours. Do you miss we that are taken? No. Jawa Server: Back, but nothing changes, and ours are still lost. Iziz starts to know you will not help, and fades his hopes.
1. Please, could you try to speak more clearly?
HK-47: Translation: Doubtful. The Jawa language is structured in an odd manner. You are lucky to understand what you do.
Bastila: It's not that hard to understand if you listen. It's just... odd.
Carth: Hence the 'unclear' part. Or did you miss that? Zaalbar: He sounds... not right. Unnatural.
Bastila: Your sarcasm is not appreciated, Carth. Jolee: Seems fairly clear to me, though he doesn't seem used to people actually stopping to listen.
Jawa Server: The voices of Jawa under Iziz are not flawed. The ears of your kin are poor while we speak plain of our missing.
2. "We that are taken?" Are some of your people missing? 1. "Of your missing?" Have some of your people gone missing? 3. Iziz... is that your leader? Where is he?
Jawa Server: Is this interest? Not from your kind, though Iziz thinks otherwise. Speak to him if you are acting and pretending. Jawa Server: Iziz stands at the walls that hold out the sand. They listen poorly there too. Your kind hide behind bad ears.
Carth: Hmm. These Jawas sure aren't the trusting type, are they? HK-47: Query: Is the miniature organic implying falsehood? Shall I blast it, master?
Bastila: No doubt with good reason.
Carth: Well, for once, I'll agree with you.
1. You two agreed? Somebody mark this day down.
2. "We that are taken?" Are some of your people missing? 1. "Of your missing?" Have some of your people gone missing? 3. Iziz... is that your leader? Where is he? 4. Jawa babble. I don't have time for this.
Jawa Server: Jawas are tired of giant-speak. Might as well slave to the gaffi. So you trade, but what is that if no help is given? Jawa Server: Your kind are like that, and Iziz is foolish to think that you are not. We know this. Leave us to the trouble.

Iziz can be found by the gate to the Dune Sea at the east end of Anchorhead. If you return after completing Fair Trade with him:

Jawa Server: Strange. You are of your kind, but are unlike them too. You helped where others did not. Iziz was right in this. You have the thanks of the Jawa under Iziz. We will remember when you are the ones that have gone.

A less communicative Jawa server stands on the west side of the bar:

Jawa Server
[Unintelligible]
Move to the sides, out of serving way.
Jawas will dig the sand for you one day.
Better here than with People of Sand.
You were not here first, yet Jawas serve.
This job is not fair trade.