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===Monk/Master=== | ===Monk/Master=== | ||
The monk (black belt) has no good usable weapons before or after the class change, and will quickly find themselves fighting best bare-handed. Buy nunchaku (wooden nunchucks) at the start, and upgrade to iron nunchuks at first opportunity. The power staff found in the western keep may also be worth using briefly. Each time the monk increases in level check his bare-handed attacking abilities and switch to bare-handed fighting when it becomes better. Like all characters, the master can equip the Masamune and may be able to make good use of it at low levels, but as his level continues to increase he will soon find himself fighting far better bare-handed. | The monk (black belt) has no good usable weapons before or after the class change, and will quickly find themselves fighting best bare-handed. Buy nunchaku (wooden nunchucks) at the start, and upgrade to iron nunchuks at first opportunity. The power staff found in the western keep may also be worth using briefly. Each time the monk increases in level check his bare-handed attacking abilities and switch to bare-handed fighting when it becomes better. Like all characters, the master can equip the Masamune and may be able to make good use of it at low levels, but as his level continues to increase he will soon find himself fighting far better bare-handed. | ||
===Red Mage/Red Wizard=== | ===Red Mage/Red Wizard=== | ||
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===White Mage/White Wizard=== | ===White Mage/White Wizard=== | ||
Although the white mage/wizard has nearly as much strength as the red, no good weapons are available to her. Avoid the weaker staves and go for hammers: start with the iron hammer. The mythril hammer may not even be worth the money as the character will be useless in combat even with it. The power staff is a weaker alternative to the silver hammer but again is better to sell than to use. After the class change, Thor's Hammer will be found which is the best weapon thanks to its usable ability. Like all characters, the white wizard can equip the Masamune and this character will get by far the most combat benefit from doing so. Against bosses however, it's generally better to save the white wizard for spellcasting and give the Masamune to a knight or ninja. | Although the white mage/wizard has nearly as much strength as the red, no good weapons are available to her. Avoid the weaker staves and go for hammers: start with the iron hammer. The mythril hammer may not even be worth the money as the character will be useless in combat even with it. The power staff is a weaker alternative to the silver hammer but again is better to sell than to use. After the class change, Thor's Hammer will be found which is the best weapon thanks to its usable ability. Like all characters, the white wizard can equip the Masamune and this character will get by far the most combat benefit from doing so. Against bosses however, it's generally better to save the white wizard for spellcasting and give the Masamune to a knight or ninja. | ||
===Black Mage/Black Wizard=== | ===Black Mage/Black Wizard=== | ||
The black mage/wizard has a better selection of weapons available than the white, but has very low strength and is an inferior melee fighter even with the best of weapons. He should rather attack using magic, or even better cast debuff spells instead of direct attacks. Knives are the weapon of choice; avoid the weaker staves. Buy a (small) knife at the start and keep it until you find free weapons. Purchasing a dagger (large knife), a mythril (silver) knife or a catclaw is just a waste of money, because even with them the black wizard is a very poor fighter. The mage staff is a comparable weapon to the mythril knife and provides a good usable benefit. The wizard staff is the best available weapon for the black wizard, and he's the only one who can equip it. Like all characters, the black wizard can equip the Masamune, but as he will still be an inferior fighter that weapon is usually better spent elsewhere. | The black mage/wizard has a better selection of weapons available than the white, but has very low strength and is an inferior melee fighter even with the best of weapons. He should rather attack using magic, or even better cast debuff spells instead of direct attacks. Knives are the weapon of choice; avoid the weaker staves. Buy a (small) knife at the start and keep it until you find free weapons. Purchasing a dagger (large knife), a mythril (silver) knife or a catclaw is just a waste of money, because even with them the black wizard is a very poor fighter. The mage staff is a comparable weapon to the mythril knife and provides a good usable benefit. The wizard staff is the best available weapon for the black wizard, and he's the only one who can equip it. Like all characters, the black wizard can equip the Masamune, but as he will still be an inferior fighter that weapon is usually better spent elsewhere. | ||
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