Final Fantasy II/Weapons
Contents |
Sortable table of contents:
| Character | Group | Starting weapons |
|---|---|---|
| Firion | Main-1 | #Swords & #Shields |
| Maria | Main-2 | #Slingshots |
| Guy | Main-3 | #Axes |
| Minwu | Temporary-1 | #Staves |
| Josef | Temporary-2 | Bare hands |
| Gordon | Temporary-3 | #Spears |
| Leila | Temporary-4 | #Knives & #Swords |
| Ricard | Temporary-5 | #Spears & #Shields |
| Leon | Temporary-6 | #Swords & #Axes |
| Scott | Soul of Rebirth | #Swords |
[edit] Weapon list by type
[edit] Swords
Starting equipment of Firion, Leila, Leon and Scott.
| Sword | Value | Attack | Accuracy | Evasion | Shop | Effect |
|---|---|---|---|---|---|---|
| Broadsword | 100 | 8 | 60% | 2% | Gatrea | - |
| Longsword | 200 | 13 | 50% | 2% | Bafsk, Salamand; found | - |
| Mythril sword | 700 | 20 | 50% | 2% | Altair, Paloom | - |
| Wing sword | 5000 | 42 | 56% | 2% | Fynn | - |
| Ancient sword | 2500 | 25 | 10% | 2% | Find: Snow Cave | Inflicts Curse status |
| Sleep blade | 4000 | 30 | 10% | 1% | Find: Dreadnought | Inflicts Sleep status |
| Blood sword | 8000 | 0 | 100% | 0% | Find: Paul's house | Drains HP |
| Gaia blade | 10000 | 52 | 58% | 2% | Find: Leviathan | - |
| Flame sword | 10000 | 63 | 60% | 2% | Find: Mysidian tower | Element: fire |
| Ice brand | 15000 | 72 | 62% | 2% | Find: Mysidian tower | Element: ice |
| Defender | 20000 | 78 | 64% | 16% | Find: Cyclone | - |
| Sun blade | 25000 | 83 | 65% | 2% | Find: Deist | - |
| Excalibur | 65000 | 100 | 75% | 10% | Find: Palamecia | - |
| Masamune | 80000 | 150 | 90% | 4% | Find: Pandaemonium | Casts Haste L11 |
[edit] Bows/Slingshots
Starting equipment of Maria.
Note that the animation of the "bow" is wrong and unnatural in both the Origins and Dawn of Soul versions (but it's correct in the NES one), as it can be seen by comparison with this video (from about 00:30 to 00:40). The game animation is more appropriate for slingshots, instead.
| Slingshot | Cost | Attack | Accuracy | Evasion | Shop | Effect |
|---|---|---|---|---|---|---|
| Bow | 20 | 1 | 50% | 0% | Altair | - |
| Longbow | 150 | 5 | 40% | 0% | Bafsk, Salamand | - |
| Mythril slingshot | 500 | 13 | 40% | 0% | Altair | - |
| Flame slingshot | 4000 | 42 | 47% | 0% | Fynn | Element: fire |
| Ice slingshot | 5000 | 56 | 50% | 0% | Mysidia | Element: ice |
| Dark slingshot | 3000 | 25 | 0% | 0% | Find: Dreadnought | Inflicts Blind status |
| Yoichi's slingshot | 25000 | 90 | 75% | 0% | Find: Jade passage | Casts Berserk |
[edit] Axes
Starting equipment of Guy and Leon.
| Axe | Cost | Attack | Accuracy | Evasion | Shop | Effect |
|---|---|---|---|---|---|---|
| Axe | 100 | 10 | 55% | 2% | Gatrea | - |
| Battle axe | 250 | 15 | 45% | 2% | Bafsk, Salamand | - |
| Mythril axe | 700 | 22 | 45% | 2% | Altair | - |
| Demon axe | 8000 | 27 | 45% | 2% | Tropical Island | - |
| Ogrekiller | 15000 | 58 | 50% | 2% | Mysidia | Effective vs. giants |
| Poison axe | 20000 | 76 | 55% | 2% | Find: Cyclone | Inflicts "poison" status; element: poison |
| Rune axe | 50000 | 95 | 60% | 2% | Find: Jade passage | Casts Fog; effective vs. mages |
[edit] Staves
Starting equipment of Minwu.
| Staff | Cost | Attack | Accuracy | Evasion | Shop | Effect |
|---|---|---|---|---|---|---|
| Staff | 50 | 4 | 70% | 2% | Altair | - |
| Mace | 150 | 9 | 60% | 2% | Paloom, Poft, Salamand | - |
| Mythril Mace | 1500 | 16 | 60% | 2% | Altair | - |
| Power staff | 8000 | 53 | 66% | 2% | Mysidia, Machanon | - |
| Werebuster | 2000 | 28 | 62% | 2% | - (found) | Effective vs. werefiends |
| Mage's staff | 5000 | 40 | 64% | 2% | - (found) | Casts Thunder L5 |
| Wizard's staff | 10000 | 64 | 68% | 2% | - (found) | Casts Scourge L16 |
| Healing staff | 12000 | 78 | 70% | 2% | - (found) | Heals target |
| Diamond mace | 14000 | 90 | 75% | 2% | - (found) | - |
[edit] Spears
Starting equipment of Gordon and Ricard.
| Spear | Cost | Attack | Accuracy | Evasion | Shop | Effect |
|---|---|---|---|---|---|---|
| Javelin | 80 | 6 | 65% | 2% | Altair, Gatrea | - |
| Spear | 500 | 11 | 55% | 2% | Bafsk | - |
| Mythril spear | 600 | 18 | 55% | 2% | Altair, Paloom | - |
| Trident | 5000 | 30 | 57% | 2% | Fynn | - |
| Demon spear | 8000 | 42 | 60% | 2% | Tropical island | - |
| Flame lance | 15000 | 54 | 62% | 2% | Mysidia, Machanon | Element: fire |
| Ice lance | 20000 | 66 | 65% | 2% | - (found) | Element: ice |
| Thunder spear | 30000 | 78 | 67% | 2% | - (found) | Casts Thunder L16; element: thunder |
| Holy lance | 40000 | 90 | 70% | 2% | - (found) | Casts Holy L8; element: holy |
[edit] Knives
Starting equipment of Leila.
| Knife | Cost | Attack | Accuracy | Evasion | Shop | Effect |
|---|---|---|---|---|---|---|
| Knife | 40 | 3 | 75% | 2% | Altair, Gatrea | - |
| Dagger | 150 | 7 | 65% | 2% | Gatrea, Paloom, Poft | - |
| Mythril knife | 400 | 14 | 67% | 2% | Altair | - |
| Main gauche | 1500 | 32 | 70% | 10% | - (found) | - |
| Ohricalcum | 3000 | 50 | 72% | 2% | - (found) | - |
| Ripper | 8000 | 69 | 75% | 2% | - (found) | Extra damage |
| Cat claws | 12000 | 86 | 80% | 2% | - (found) | - |
[edit] Shields
Starting equipment of Firion, Gordon and Ricard.
No typo: elemental shields protect from the opposite element.
| Shield | Cost | Evasion | Shop | Effect |
|---|---|---|---|---|
| Buckler | 50 | 8% | Altair, Gatrea, Machanon | - |
| Bronze shield | 150 | 10% | Paloom, Poft, Salmand, Bafsk | - |
| Mythril shield | 300 | 12% | Altair, Machanon | - |
| Golden shield | 700 | 14% | Fynn | Element: poison |
| Ice shield | 5000 | 14% | Mysidia, Machanon | Element: fire |
| Flame shield | 5000 | 14% | - (found) | Element: ice |
| Diamond shield | 8000 | 14% | - (found) | Element: lightning |
| Dragon shield | 15000 | 18% | - (found) | Element: fire, ice, lightning |
| Aegis shield | 40000 | 20% | - (found) | Element: mind, body, matter, death |
[edit] Soul of Rebirth weapons
| Weapon | Cost | Attack | Accuracy | Evasion | Shop | Effect |
|---|---|---|---|---|---|---|
| Wild Rose (Scott) | N/A | 100 | 99% | 2% | - (Soul of Rebirth) | Casts Berserk L16; Str+99, Int+99 |
| Stardust rod (Minwu) | N/A | 90 | 99% | 2% | - (Soul of Rebirth) | Casts Fire L16; Spi+99, Int+99, Mag+99 |
| Wyvern lance (Ricard) | N/A | 120 | 99% | 2% | - (Soul of Rebirth) | Str+99, Agi+99 |
[edit] Weapon list by dungeon
Dungeons are here grouped by mission, as per the walkthrough. Weapons with special effects (not elements) are highlighted in bold.
| Dungeons | Firion's swords | Maria's slingshots | Guy's axes | Staves, daggers, spears | 4th Ally |
|---|---|---|---|---|---|
| Start | Broad sword | Bow | Axe | Staff (Minwu) Javelin spear (Gordon) Dagger (Leila) Flame spear (Ricard) Flame sword & Demon axe (Leon) |
- |
| Shops only | - | (Mithril slingshot) | (Demon axe) | (Mace staff) (Mithril dagger) (Spear) (Demon spear) |
- |
| Semitt Falls | - | - | - | - | Minwu |
| Bafsk cave | Long sword | Long bow | - | - | Minwu |
| Snow cave | Ancient sword | - | Battle axe | Mithril mace (staff) Mithril spear |
Josef |
| Kashuan keep Dreadnought |
Mithril sword Sleep blade |
Dark slingshot | Mithril axe | Werebuster (staff) Trident (spear) Main gauche (dagger) |
Gordon |
| Deist Deist cave |
Wing sword | Flame slingshot | - | Mage's staff | Leila |
| Colosseum | - | - | - | - | Gordon |
| Fynn castle | - | - | - | Werebuster (staff) | Leila |
| Fynn basement Tropical island Mysidian cave |
- | Ice slingshot | Ogrekiller | Knife (dagger) 2 Power staves Orichalcum dagger Flame spear |
Leila |
| Leviathan Mysidian tower |
Gaia blade Flame sword Ice brand |
Flame slingshot | - | 2 staves Flame spear Ice spear Wizard's staff |
Ricard |
| Paul's (Fynn) Cyclone Deist |
Blood sword Defender sword Excalibur |
- | Poison axe | Ripper (dagger) | Ricard |
| Palamecia | Sun blade | - | - | Mage's staff Wizard's staff Healing staff Thunder spear |
Ricard |
| Jade passage Pandaemonium |
Masamune | Yoichi's slingshot | Rune axe | Diamond mace (staff) Cat claws (dagger) Holy spear |
Leon |
[edit] Weapons with special effects
[edit] Status-inflicting weapons
These weapons are effective against bosses, too. They not only inflict normal damage, but also they have a high chance to inflict their debuff status to the enemy. They're probably the most useful weapons in Final Fantasy 2.
| Type | Name | Value | Attack | Accuracy | Evasion | Shop | Effect |
|---|---|---|---|---|---|---|---|
| Sword | Ancient sword | 2500 | 25 | 10% | 2% | - (found) | Inflicts Curse status (lowers attack and defense) |
| Slingshot | Dark slingshot | 3000 | 25 | 0% | 0% | - (found) | Inflicts Blind status (lowers accuracy) |
| Sword | Sleep blade | 4000 | 30 | 10% | 1% | - (found) | Inflicts Sleep status (enemy cannot act) |
| Axe | Poison axe | 20000 | 76 | 55% | 2% | - (found) | Inflicts Poison status (extra damage); element: poison |
[edit] Spellcasting weapons
Another set of very useful weapons, these allow to cast spells without MP consumption. The effectiveness of the spell depends only on the wielder's attributes Wisdom or Intelligence. They don't even have to be equipped: any character can cast the spell selecting the weapon from the Items menu; remember that a weapon can be used only once per turn.
| Type | Name | Value | Attack | Accuracy | Evasion | Shop | Effect |
|---|---|---|---|---|---|---|---|
| Staff | Mage's staff | 5000 | 40 | 64% | 2% | - (found) | Casts Thunder L5 |
| Staff | Wizard's staff | 10000 | 64 | 68% | 2% | - (found) | Casts Scourge L16 |
| Slingshot | Yoichi's slingshot | 25000 | 90 | 75% | 0% | - (found) | Casts Berserk L3 |
| Spear | Thunder spear | 30000 | 78 | 67% | 2% | - (found) | Casts Thunder L16; element: thunder |
| Spear | Holy lance | 40000 | 90 | 70% | 2% | - (found) | Casts Holy L8; element: holy |
| Axe | Rune axe | 50000 | 95 | 60% | 2% | - (found) | Casts Fog L6; effective vs. mages |
| Sword | Masamune | 80000 | 150 | 90% | 4% | - (found) | Casts Haste L11 |
| Staff | Stardust rod | N/A | 90 | 99% | 2% | - (Soul of Rebirth) | Casts Fire L16; Spi+99, Int+99, Mag+99 |
| Sword | Wild Rose | N/A | 100 | 99% | 2% | - (Soul of Rebirth) | Casts Berserk L16; Str+99, Int+99 |
[edit] Added effect weapons
Another group of weapons with different special abilities, some more useful, some less.
The Blood Sword always inflicts a fixed amount of damage, thanks to its extremely high accuracy. The Healing Staff can be effectively used by a character who would rely on magic to attack.
| Type | Name | Value | Attack | Accuracy | Evasion | Shop | Effect |
|---|---|---|---|---|---|---|---|
| Sword | Blood sword | 8000 | 0 | 100% | 0% | - (found) | Drains HP |
| Knife | Ripper | 8000 | 69 | 75% | 2% | - (found) | Extra damage |
| Staff | Healing staff | 12000 | 78 | 70% | 2% | - (found) | Heals target |
| Spear | Wyvern lance | N/A | 120 | 99% | 2% | - (Soul of Rebirth) | Str+99, Agi+99 |
[edit] Elemental weapons and shields
Each one of these weapons may deal double damage to some enemies, but other enemies may instead be resistant and receive half damage or less: use them with caution, and make sure that the wielder can use some attack spells as an alternative.
On the other hand, elemental shields have no drawbacks.
| Type | Name | Value | Attack | Accuracy | Evasion | Shop | Effect |
|---|---|---|---|---|---|---|---|
| Staff | Werebuster | 2000 | 28 | 62% | 2% | - (found) | Effective vs. werefiends |
| Slingshot | Flame slingshot | 4000 | 42 | 47% | 0% | Fynn | Element: fire |
| Slingshot | Ice slingshot | 5000 | 56 | 50% | 0% | Mysidia | Element: ice |
| Sword | Flame sword | 10000 | 63 | 60% | 2% | - (found) | Element: fire |
| Staff | Healing staff | 12000 | 78 | 70% | 2% | - (found) | Heals target (effective vs. undead) |
| Axe | Ogrekiller | 15000 | 58 | 50% | 2% | Mysidia | Effective vs. giants |
| Spear | Flame lance | 15000 | 54 | 62% | 2% | Mysidia, Machanon | Element: fire |
| Sword | Ice brand | 15000 | 72 | 62% | 2% | - (found) | Element: ice |
| Spear | Ice lance | 20000 | 66 | 65% | 2% | - (found) | Element: ice |
| Type | Name | Value | Attack | Accuracy | Evasion | Shop | Effect |
| Shield | Golden shield | 700 | - | - | 14% | Fynn | Element: poison |
| Shield | Ice shield | 5000 | - | - | 14% | Mysidia, Machanon | Element: fire |
| Shield | Flame shield | 5000 | - | - | 14% | - (found) | Element: ice |
| Shield | Diamond shield | 8000 | - | - | 14% | - (found) | Element: lightning |
| Shield | Dragon shield | 15000 | - | - | 18% | - (found) | Element: fire, ice, lightning |
| Shield | Aegis shield | 40000 | - | - | 20% | - (found) | Element: mind, body, matter, death |
[edit] Weapons that can be missed permanently
[edit] The Sleep Blade
The Sleep Blade is the weapon that can be most easily missed.
This sword can be found in the Palamecian Dreadnought, and since your mission is to destroy it, that stage/dungeon cannot be revisited. The chest is on the same floor where Princess Hilda is held captive, and your attention may be diverted by this fact. Moreover, the chest is beyond a cell grate that cannot be opened, and you might simply be tempted to give up trying.
In order to get to the Sleep Blade chest, there's a secret passage through the wall in the upper-left part of the cell: just walk through it.
All these "protections" suggest that it can be a very valuable item. If you equip the Sleep Blade to a character with high weapon skill with swords, this weapon will put to sleep any hit enemy, including several bosses. A sleeping enemy will not attack nor cast spells, thus making your fight much easier.
[edit] Other weapons
- In the Dreadnought: the Dark slingshot
The Dark slingshot inflict blindness to the target, i.e. it reduces its hit rate. It is the best slingshot at this point of the game, but you'll soon find a Flame slingshot, that is quite more powerful.
- In the Leviathan: the Gaia Sword
The Gaia Sword has quite high attack power, but no special abilities. It can be found on "floor two", that is the mouth, of the Leviathan. Sell it and keep using the Sleep Blade.
- In the Cyclone: the Ripper dagger and the Defender sword
The Ripper deals extra damage whenever it hits an enemy, while the Defender sword increases considerably the Evasion of the wielder.