Jump to navigation Jump to search

You are not logged in. Please consider registering an account. By having a StrategyWiki account, you can have your own user page, upload images for your guide, and even customize the look of the site to match your tastes! Also, another benefit of registering an account is that your IP address is not logged whenever you edit, so it adds security and privacy as well. Sign up today! It takes less than one minute and requires no personal information — you're not even required to provide an e-mail address!

If you choose not to register, don't worry! You can still edit StrategyWiki all the same, just with fewer luxuries than registered users have. Your IP address will be recorded in this page's edit history, you must use the Show Preview feature to check over your work before being allowed to save your changes, and your edit may be scrutinized a bit more than that of a registered user's edit. If you don't wish any of the preceding things to happen to you or your edit, please log in or register. Please make sure that you are following all applicable policies and guidelines when making your edit, and we hope that you continue to contribute to StrategyWiki in the future!

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Header Nav|game=Final Fantasy X}}
{{Header Nav|game=Final Fantasy X}}
 
== Tidus ==
__NOTOC__
Swords and Shields are used by Tidus.
<center>
=== Weapons ===
{| id="toc" class="toc plainlinks" summary="Contents" style="width:80%; border-collapse:separate;"
|<big>'''Contents: '''</big>
|-
|{{h2|[[#Tidus|Tidus]]}}||{{h2|[[#Yuna|Yuna]]}}||{{h2|[[#Auron|Auron]]}}||{{h2|[[#Kimahri|Kimahri]]}}||{{h2|[[#Wakka|Wakka]]}}||{{h2|[[#Lulu|Lulu]]}}||{{h2|[[#Rikku|Rikku]]}}||{{h2|[[#Customizing|Customizing]]}}
|-
|[[#Swords|Swords]]||[[#Rods|Rods]]||[[#Katanas|Katanas]]||[[#Spears|Spears]]||[[#Blitzballs|Blitzballs]]||[[#Dolls|Dolls]]||[[#Claws|Claws]]||[[#Weapons|Weapons]]
|-
|[[#Shields|Shields]]||[[#Rings|Rings]]||[[#Bracers|Bracers]]||[[#Armlets|Armlets]]||[[#Armguards|Armguards]]||[[#Bangles|Bangles]]||[[#Targes|Targes]]||[[#Armor|Armor]]
|}
</center>
 
==Tidus==
===Swords===
{| {{prettytable}}
{| {{prettytable}}
!Weapon Name!!Characteristic
!Weapon Name!!Characteristic
|-
|-
| Ambitious || Overdrive AP
| Ambitious || Overdrive -> AP
|-
|-
| Apocalypse || 4 of: Darkstrike, Silencestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike, or Zombiestrike
| Apocalypse ||Any 4 of: Darkstrike, Silencestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike, or Zombiestrike
|-
|-
| Arc Sword || Half MP Cost
| Arc Sword || Half MP Cost
Line 31: Line 18:
| Avenger || Counter or Evade & Counter
| Avenger || Counter or Evade & Counter
|-
|-
| Balmung || Overdrive AP + Triple Overdrive
| Balmung || Overdrive -> AP + Triple Overdrive
|-
|-
| Baroque Sword || 2 or 3 empty slots on a 2, 3 or 4-slotted weapon
| Baroque Sword || 2 or 3 empty slots on a 2, 3 or 4-slotted weapon
Line 37: Line 24:
| Basilisk Steel || Stonetouch
| Basilisk Steel || Stonetouch
|-
|-
| Brotherhood || Strength +5% + Strength +10% + Sensor +  Waterstrike
| Brotherhood || Str +5% + Str +10% + Sensor +  Waterstrike
|-
|-
| Caladbolg (Celestial Weapon) || {{n/a}}
| Caladbolg (Celestial Weapon) || {{n/a}}
Line 47: Line 34:
| Deathbringer || Deathtouch
| Deathbringer || Deathtouch
|-
|-
| Double-Edge || 2 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
| Double-Edge ||Any 2 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
|-
|-
| Durandal || Triple AP
| Durandal || Triple AP
Line 55: Line 42:
| Excalibur || Break Damage Limit
| Excalibur || Break Damage Limit
|-
|-
| Fencing Saber || Strength +5%
| Fencing Saber || Str +5%
|-
|-
| Flametongue || Firestrike
| Flametongue || Firestrike
Line 67: Line 54:
| Heartbreaker || Triple Overdrive
| Heartbreaker || Triple Overdrive
|-
|-
| Helter-Skelter || 3 of: Darkstrike, Silencestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike, or Zombiestrike
| Helter-Skelter ||Any 3 of: Darkstrike, Silencestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike, or Zombiestrike
|-
|-
| Hrunting || SOS Overdrive
| Hrunting || SOS Overdrive
Line 87: Line 74:
| Liquid Steel || Waterstrike
| Liquid Steel || Waterstrike
|-
|-
| Longsword || Starting Weapon
| Longsword (Gift from Wakka) || {{n/a}}
|-
|-
| Lullaby Steel || Sleeptouch
| Lullaby Steel || Sleeptouch
|-
| M-Steel || Distill Mana
|-
|-
| Mage Masher || Silencestrike
| Mage Masher || Silencestrike
Line 109: Line 94:
| Prism Steel || Magic Counter
| Prism Steel || Magic Counter
|-
|-
| Ragnarok || Triple AP + Overdrive AP + Triple Overdrive
| Ragnarok || Triple AP + Overdrive -> AP + Triple Overdrive
|-
|-
| Razmatazz || 2 of: Darktouch, Silencetouch, Sleeptouch, Poisontouch, Stonetouch, Deathtouch, Zombietouch or Slowtouch
| Razmatazz ||Any 2 of: Darktouch, Silencetouch, Sleeptouch, Poisontouch, Stonetouch, Deathtouch, Zombietouch or Slowtouch
|-
|-
| Runemaster || Magic Attack +x% in 4 slots
| Runemaster || Magic Attack +x% in 4 slots
Line 123: Line 108:
| Slasher || Piercing
| Slasher || Piercing
|-
|-
| Soldier's Saber || Strength +10% or Strength +20%
| Soldier's Saber || Str +10% or Str +20%
|-
|-
| Sonic Steel || First Strike
| Sonic Steel || First Strike
Line 133: Line 118:
| Taming Sword || Capture
| Taming Sword || Capture
|-
|-
| Tri-Steel || 3 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
| Tri-Steel ||Any 3 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
|-
|-
| Twilight Steel || Darktouch
| Twilight Steel || Darktouch
Line 145: Line 130:
| Warlock || Magic Booster + Magic Attack +x% in the other 3 slots
| Warlock || Magic Booster + Magic Attack +x% in the other 3 slots
|-
|-
| Warrior's Sword || Strength +3%
| Warrior's Sword || Str +3%
|-
|-
| Wizard Sword || Magic Attack +x% in 3 slots
| Wizard Sword || Magic Attack +x% in 3 slots
|-
|}
|}


===Shields===
===Armor===
{| {{prettytable}}
{| {{prettytable}}
!Armor Name!!Characteristic
!Armor Name!!Characteristic
|-
|-
|Adept's Shield|| 2 of: HP +x% and MP +x%
|Adept's Shield||Any 2 of: HP +x% and MP +x%
|-
|-
|Aegis Shield||Fireproof + Waterproof + Lightningproof + Iceproof
|Aegis Shield||Fireproof + Waterproof + Lightningproof + Iceproof
Line 160: Line 146:
|Alert Shield||Sleepproof or Sleep Ward
|Alert Shield||Sleepproof or Sleep Ward
|-
|-
|Assault Shield|| 3 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
|Assault Shield||Any 3 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
|-
|-
|Barrier Shield|| 3 of: Fireproof, Waterproof, Lightningproof, or Iceproof
|Barrier Shield||Any 3 of: Fireproof, Waterproof, Lightningproof, or Iceproof
|-
|-
|Blessed Shield||Zombieproof or Zombie Ward
|Blessed Shield||Zombieproof or Zombie Ward
Line 170: Line 156:
|Bright Shield||Darkproof or Dark Ward
|Bright Shield||Darkproof or Dark Ward
|-
|-
|Buckler||Starting Armor
|Buckler||Starting armor
|-
|-
|Cerulean Shield||Water Eater
|Cerulean Shield||Water Eater
Line 188: Line 174:
|Echo Shield||Silenceproof or Silence Ward
|Echo Shield||Silenceproof or Silence Ward
|-
|-
|Elemental Shield|| 2 of: Fireproof, Waterproof, Lightningproof, Iceproof, Fire Eater, Water Eater, Lightning Eater, or Ice Eater
|Elemental Shield||Any 2 of: Fireproof, Waterproof, Lightningproof, Iceproof, Fire Eater, Water Eater, Lightning Eater, or Ice Eater
|-
|-
|Emblem||Break MP Limit
|Emblem||Break MP Limit
|-
|-
|Emerald Shield|| 2 of: Magic Defense +3%, Magic Defense +5%, Magic Defense +10%, or Magic Defense +20%
|Emerald Shield||Any 2 of: Magic Defense +3%, Magic Defense +5%, Magic Defense +10%, or Magic Defense +20%
|-
|-
|Endless Road||Break HP Limit + Break MP Limit
|Endless Road||Break HP Limit + Break MP Limit
|-
|-
|Faerie Shield|| 3 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|Faerie Shield||Any 3 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|-
|-
|Genji Shield||Break HP Limit
|Genji Shield||Break HP Limit
Line 202: Line 188:
|Glorious Shield||All empty slots on a 3-slotted armor
|Glorious Shield||All empty slots on a 3-slotted armor
|-
|-
|Gold Shield|| 2 of: Defense +3%, Defense +5%, Defense +10%, or Defense +20%
|Gold Shield||Any 2 of: Defense +3%, Defense +5%, Defense +10%, or Defense +20%
|-
|-
|Golem Shield||Auto Shell + Auto Protect + Auto Reflect + Auto Regen
|Golem Shield||Auto Shell + Auto Protect + Auto Reflect + Auto Regen
Line 214: Line 200:
|Lucid Shield||Confuseproof or Confuse Ward
|Lucid Shield||Confuseproof or Confuse Ward
|-
|-
|Mage's Shield|| 2 of: MP +5%, MP +10%, MP +20% or MP +30%
|Mage's Shield||Any 2 of: MP +5%, MP +10%, MP +20% or MP +30%
|-
|-
|Magic Shield||MP +5% or MP +10%
|Magic Shield||MP +5% or MP +10%
Line 220: Line 206:
|Magister Shield||MP +x% in 4 slots
|Magister Shield||MP +x% in 4 slots
|-
|-
|Marching Shield|| 2 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
|Marching Shield||Any 2 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
|-
|-
|Medical Shield||Curseproof
|Medical Shield||Curseproof
Line 226: Line 212:
|Metal Shield||Defense +3% or Defense +5%
|Metal Shield||Defense +3% or Defense +5%
|-
|-
|Moon Shield|| 2 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
|Moon Shield||Any 2 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
|-
|-
|Mythril Shield||Defense +x% + Magic Defense +x%
|Mythril Shield||Defense +x% + Magic Defense +x%
Line 242: Line 228:
|Onyx Shield||Magic Defense +10% or Magic Defense +20%
|Onyx Shield||Magic Defense +10% or Magic Defense +20%
|-
|-
|Paladin Shield|| 4 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|Paladin Shield||Any 4 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|-
|-
|Peaceful Shield||No Encounters
|Peaceful Shield||No Encounters
Line 248: Line 234:
|Pearl Shield||Magic Defense +3% or Magic Defense +5%
|Pearl Shield||Magic Defense +3% or Magic Defense +5%
|-
|-
|Phantom Shield||3 of: Fire Eater, Water Eater, Lightning Eater, or Ice Eater
|Phantom Shield||Fire Eater, Water Eater, Lightning Eater, or Ice Eater in 3 at least slots
|-
|-
|Phoenix Shield||Auto Phoenix
|Phoenix Shield||Auto Phoenix
Line 276: Line 262:
|Sapphire Shield||Magic Defense +x% in at least 3 slots
|Sapphire Shield||Magic Defense +x% in at least 3 slots
|-
|-
|Savior Shield|| 2 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|Savior Shield||Any 2 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|-
|-
|Seeker's Shield||HP +5% or HP +10%
|Seeker's Shield||HP +5% or HP +10%
Line 290: Line 276:
|Shield of Hope||HP Stroll + MP Stroll
|Shield of Hope||HP Stroll + MP Stroll
|-
|-
|Shield||All empty slots on a 2-slotted armor
|Shield||Both empty slots on a 2-slotted armor
|-
|-
|Shining Shield|| 4 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
|Shining Shield||Any 4 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
|-
|-
|Silver Shield||Defense +10% or Defense +20%
|Silver Shield||Defense +10% or Defense +20%
Line 300: Line 286:
|Soft Shield||Stoneproof or Stone Ward
|Soft Shield||Stoneproof or Stone Ward
|-
|-
|Soldier Shield|| 2 of: HP +5%, HP +10%, HP +20% or HP +30%
|Soldier Shield||Any 2 of: HP +5%, HP +10%, HP +20% or HP +30%
|-
|-
|Sorcery Shield||MP +20% or MP +30%
|Sorcery Shield||MP +20% or MP +30%
Line 308: Line 294:
|Spiritual Shield||MP Stroll
|Spiritual Shield||MP Stroll
|-
|-
|Star Shield|| 3 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
|Star Shield||Any 3 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
|-
|-
|Tetra Shield||All empty slots on a 4-slotted armor
|Tetra Shield||All empty slots on a 4-slotted armor
Line 324: Line 310:


==Yuna==
==Yuna==
===Rods===
Yuna uses Rods and Rings
===Weapons===
{| {{prettytable}}
{| {{prettytable}}
!Weapon Name!!Characteristic
!Weapon Name!!Characteristic
Line 342: Line 329:
| Calcite Staff || Stonestrike
| Calcite Staff || Stonestrike
|-
|-
| Chaos Rod || 4 of: Darkstrike, Silencestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike, or Zombiestrike
| Chaos Rod || Any 4 of: Darkstrike, Silencestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike, or Zombiestrike
|-
|-
| Conductor || Initiative
| Conductor || Initiative
Line 352: Line 339:
| Defender || Counter or Evade & Counter
| Defender || Counter or Evade & Counter
|-
|-
| Dual Rod || 2 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
| Dual Rod || Any 2 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
|-
|-
| Ductile Rod || 2 or 3 empty slots on a 2, 3 or 4-slotted weapon
| Ductile Rod || 2 or 3 empty slots on a 2, 3 or 4-slotted weapon
Line 370: Line 357:
| Healing Rod || Alchemy
| Healing Rod || Alchemy
|-
|-
| Heavenly Axis || Triple AP + Overdrive AP + Triple Overdrive
| Heavenly Axis || Triple AP + Overdrive -> AP + Triple Overdrive
|-
|-
| Herding Staff || Capture
| Herding Staff || Capture
Line 376: Line 363:
| Impasse || Slowstrike
| Impasse || Slowstrike
|-
|-
| Judgment || Overdrive AP + Triple Overdrive
| Judgment || Overdrive -> AP + Triple Overdrive
|-
|-
| Laevatein || SOS Overdrive
| Laevatein || SOS Overdrive
Line 398: Line 385:
| Nirvana (Celestial Weapon) || {{n/a}}
| Nirvana (Celestial Weapon) || {{n/a}}
|-
|-
| Ominous Rod || 2 of: Darktouch, Silencetouch, Sleeptouch, Poisontouch, Stonetouch, Deathtouch, Zombietouch or Slowtouch
| Ominous Rod || Any 2 of: Darktouch, Silencetouch, Sleeptouch, Poisontouch, Stonetouch, Deathtouch, Zombietouch or Slowtouch
|-
|-
| Power Staff || Attack +x% in 4 slots
| Power Staff || Attack +x% in 4 slots
Line 442: Line 429:
| Staff || Starting Weapon
| Staff || Starting Weapon
|-
|-
| Tri-Rod || 3 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
| Tri-Rod || Any 3 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
|-
|-
| Wicked Hand || 3 of: Darkstrike, Silencestrike, Zombiestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike
| Wicked Hand || Any 3 of: Darkstrike, Silencestrike, Zombiestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike
|-
|-
| Wind Rod || First Strike
| Wind Rod || First Strike
Line 450: Line 437:
| Wing Wand || Double AP
| Wing Wand || Double AP
|-
|-
| Wonder Wand || Overdrive AP
| Wonder Wand || Overdrive -> AP
|-
|-
| Wonder Wing || Triple AP
| Wonder Wing || Triple AP
|-
|}
|}


===Rings===
===Armor===
{| {{prettytable}}
{| {{prettytable}}
!Armor Name!!Characteristic
!Armor Name!!Characteristic
|-
|-
| Adept's Ring || 2 of: HP +x% and MP +x%
| Adept's Ring || Any 2 of: HP +x% and MP +x%
|-
|-
| Aegis Ring || Fireproof + Waterproof + Lightningproof + Iceproof
| Aegis Ring || Fireproof + Waterproof + Lightningproof + Iceproof
Line 487: Line 475:
| Curative Ring || Auto Med
| Curative Ring || Auto Med
|-
|-
| Defending Ring || 2 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
| Defending Ring || Any 2 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|-
|-
| Diamond Ring || Defense +x% in 4 slots
| Diamond Ring || Defense +x% in 4 slots
Line 493: Line 481:
| Echo Ring || Silenceproof or Silence Ward
| Echo Ring || Silenceproof or Silence Ward
|-
|-
| Elemental Ring || 2 of: Fireproof, Waterproof, Lightningproof, Iceproof, Fire Eater, Water Eater, Lightning Eater, or Ice Eater
| Elemental Ring || Any 2 of: Fireproof, Waterproof, Lightningproof, Iceproof, Fire Eater, Water Eater, Lightning Eater, or Ice Eater
|-
|-
| Emerald Ring || 2 of: Magic Defense +3%, Magic Defense +5%, Magic Defense +10%, or Magic Defense +20%
| Emerald Ring || Any 2 of: Magic Defense +3%, Magic Defense +5%, Magic Defense +10%, or Magic Defense +20%
|-
|-
| Faerie Ring || 3 of: Darkproof, Silenceproof, Sleepproof,Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
| Faerie Ring || 3 of: Darkproof, Silenceproof, Sleepproof,Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|-
|-
| Forbidding Ring || 4 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
| Forbidding Ring || Any 4 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|-
|-
| Fortitude Ring || HP +x% in 4 slots
| Fortitude Ring || HP +x% in 4 slots
Line 505: Line 493:
| Glorious Ring || All empty slots on a 3-slotted armor
| Glorious Ring || All empty slots on a 3-slotted armor
|-
|-
| Gold Ring || 2 of: Defense +3%, Defense +5%, Defense +10%, or Defense +20%
| Gold Ring || Any 2 of: Defense +3%, Defense +5%, Defense +10%, or Defense +20%
|-
|-
| Guardian Ring || HP +x% in 3 slots of a 3 or 4-slotted armor
| Guardian Ring || HP +x% in 3 slots of a 3 or 4-slotted armor
Line 519: Line 507:
| Lucid Ring || Confuseproof or Confuse Ward
| Lucid Ring || Confuseproof or Confuse Ward
|-
|-
| Mage's Ring || 2 of: MP +5%, MP +10%, MP +20% or MP +30%
| Mage's Ring || Any 2 of: MP +5%, MP +10%, MP +20% or MP +30%
|-
|-
| Magical Ring || MP +x% in 4 slots
| Magical Ring || MP +x% in 4 slots
Line 525: Line 513:
| Magic Ring || MP +5% or MP +10%
| Magic Ring || MP +5% or MP +10%
|-
|-
| Marching Ring || 2 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
| Marching Ring || Any 2 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
|-
|-
| Medical Ring || Curseproof
| Medical Ring || Curseproof
Line 531: Line 519:
| Metal Ring || Defense +3% or Defense +5%
| Metal Ring || Defense +3% or Defense +5%
|-
|-
| Moon Ring || 2 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
| Moon Ring || Any 2 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
|-
|-
| Mystical Ring || Break MP Limit
| Mystical Ring || Break MP Limit
Line 593: Line 581:
| Sheltering Ring || HP +20% or HP +30%
| Sheltering Ring || HP +20% or HP +30%
|-
|-
| Shining Ring || 4 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
| Shining Ring || Any 4 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
|-
|-
| Silver Ring || Defense +10% or Defense +20%
| Silver Ring || Defense +10% or Defense +20%
Line 601: Line 589:
| Soft Ring || Stoneproof or Stone Ward
| Soft Ring || Stoneproof or Stone Ward
|-
|-
| Soldier's Ring || 2 of: HP +5%, HP +10%, HP +20% or HP +30%
| Soldier's Ring || Any 2 of: HP +5%, HP +10%, HP +20% or HP +30%
|-
|-
| Solomon Ring || Break HP Limit + Break MP Limit
| Solomon Ring || Break HP Limit + Break MP Limit
Line 626: Line 614:
|-
|-
| Yellow Ring || Lightning Ward or Lightningproof
| Yellow Ring || Lightning Ward or Lightningproof
|-
|}
|}


==Auron==  
==Auron==
===Katanas===
Auron uses Katanas and Bracers
===Weapons===
{| {{prettytable}}
{| {{prettytable}}
!Weapon Name!!Characteristic
!Weapon Name!!Characteristic
|-
|-
| Alkaid || Overdrive → AP + Triple Overdrive
|Weapon||Characteristic
|-
|-
| Ashura || Magic Counter + Counter or Evade & Counter
|}
===Armor===
{| {{prettytable}}
!Armor Name!!Characteristic
|-
|-
| Assassin Blade || Deathstrike
|Armor||Characteristic
|-
|-
| Basara Blade || Attack +x% + Magic Attack +x%
|}
 
==Kimahri==
Spears and Armlets
===Weapons===
{| {{prettytable}}
!Weapon Name!!Characteristic
|-
|-
| Beastmaster || Capture
| Astral Spear || One MP Cost
|-
|-
| Blade || Starting Weapon
| Berserker || Double Overdrive
|-
|-
| Blockade || Slowstrike
| Break Lance || Stonetouch
|-
|-
| Blurry Moon || Darktouch
| Calamity Spear || Any 2 of: Darktouch, Silencetouch, Sleeptouch, Poisontouch, Stonetouch, Deathtouch, Zombietouch or Slowtouch
|-
|-
| Chaos Blade || 2 of: Darktouch, Silencetouch, Sleeptouch, Poisontouch, Stonetouch, Deathtouch, Zombietouch or Slowtouch
| Chaos Lance || Any 4 of: Darkstrike, Silencestrike, Sleeptouch, Poisonstrike, Stonestrike, Deathstrike, Slowstrike, or Zombiestrike
|-
|-
| Conquerer || Firestrike + Thunderstrike + Waterstrike + Icestrike
| Chariot || Double AP
|-
|-
| Corruptor || 3 of: Darkstrike, Silencestrike, Zombiestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike
| Darkbringer || Darkstrike
|-
|-
| Critical Blade || Deathtouch
| Detector || Initiative
|-
|-
| Dark Blade || Darkstrike
| Dragoon Lance || Magic Counter + Counter or Evade & Counter
|-
|-
| Divider || Double AP
| Dream Lance || Sleeptouch
|-
|-
| Djinn Blade || Magic Attack +x% in 3 slots
| Dusk Lance || Darktouch
|-
|-
| Dozing Blade || Sleepstrike
| Eldritch Lance || Magic Booster + Magic Attack +x% in the other 3 slots
|-
|-
| Dragon Killer || Double Overdrive
| Enchanted Lance || Magic +3%
|-
|-
| Dual Blade || 2 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
| Force Lance || Attack +x% + Magic Attack +x%
|-
|-
| Fire Blade || Firestrike
| Full Metal Spear || Strength +10% or Strength +20%
|-
|-
| Frost Blade || Icestrike
| Gae Bolg || Overdrive -> AP + Triple Overdrive
|-
|-
| Genji Blade || Triple Overdrive
| Giant Spear || Attack +x% in 4 slots
|-
|-
| Gilmonger || Gillionaire
| Gungnir || Break Damage Limit
|-
|-
| Gorgon Gaze || Stonetouch
| Halberd || 2 or 3 empty slots on a 2 or 3-slotted Weapon
|-
|-
| Heaven's Cloud || Break Damage Limit
| Harpoon || Piercing
|-
|-
| Hunter's Blade || Sensor
| Healer Spear || Alchemy
|-
|-
| Ichimonji || 3 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
| Heat Lance || Firestrike
|-
|-
| Inducer || Half MP Cost
| Heavy Spear || Strength +3%
|-
|-
| Katana || Piercing
| Highwind || Triple Overdrive
|-
|-
| Knight Blade || Strength +3%
| Horn of the Ronso || Triple AP
|-
|-
| Kotetsu || Counter or Evade & Counter
| Hunter's Spear || Sensor
|-
|-
| Lifegiver || Alchemy
| Hypno Spear || Sleepstrike
|-
|-
| Magic Blade || Magic +3%
| Ice Lance || Icestrike
|-
|-
| Masamune (Celestial Weapon) || {{n/a}}
| Kain's Lance || SOS Overdrive
|-
|-
| Master Djinn || Magic Attack +x% in 4 slots
| Knight Lancer || Attack +x% in 3 slots
|-
|-
| Master Ogre || Attack +x% in 4 slots
| Luin || Triple AP + Overdrive -> AP + Triple Overdrive
|-
|-
| Matoya's Blade || Magic Booster + Magic Attack +x% in the other 3 slots
| Mage Hunter || Silencestrike
|-
|-
| Mirage Blade || Magic Booster
| Magic Lance || Magic +10% or Magic +20%
|-
|-
| Muramasa || Triple AP + Overdrive → AP + Triple Overdrive
| Matador Spear || Deathtouch
|-
|-
| Murasame || One MP Cost
| Mirage Lance || Magic Booster
|-
|-
| Nodachi || Strength +10% or Strength +20%
| Net Spear || Slowstrike
|-
|-
| Ogre Blade || Attack +x% in 3 slots
| Prism Spear || Magic Counter
|-
|-
| Ogrekiller || SOS Overdrive
| Prospector || Gillionaire
|-
|-
| Painkiller || Triple AP
| Quadforce || Firestrike + Thunderstrike + Waterstrike + Icestrike
|-
|-
| Peaceful Slumber || Sleeptouch
| Rebel Lance || Counter or Evade & Counter
|-
|-
| Peacemaker || Double AP + Double Overdrive
| Rock Buster || Stonestrike
|-
|-
| Prism Blade || Magic Counter
| Rune Lance || Magic +5%
|-
|-
| Riot Blade || 4 of: Darkstrike, Silencestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike, or Zombiestrike
| Shamanic Spear || Half MP Cost
|-
|-
| Rune Blade || Magic +5%
| Shapeshifter || All empty slots on a 4-slotted Weapon
|-
|-
| Sentry || Initiative
| Silent Spear || Silencetouch
|-
|-
| Shimmering Blade || 2 or 3 empty slots on a 2 or 3-slotted Weapon
| Snakehead || Poisontouch
|-
|-
| Shiranui || All empty slots on a 4-slotted Weapon
| Sonic Lance || First Strike
|-
|-
| Sonic Blade || First Strike
| Spear || Starting Weapon
|-
|-
| Soundless Scream || Silencetouch
| Spirit Lance (Celestial Weapon || {{n/a}}
|-
|-
| Spider's Kiss || Poisontouch
| Striking Spear || Strength +5%
|-
|-
| Spiritual Blade || Magic +10% or Magic +20%
| Taming Spear || Capture
|-
|-
| Still Blade || Stonestrike
| Thanatos Lance || Deathstrike
|-
|-
| Stunner || Slowtouch
| Thunder Spear || Thunderstrike
|-
|-
| Tacit Blade || Silencestrike
| Tidal Spear || Waterstrike
|-
|-
| The Nameless || Overdrive → AP
| Titan Lance || Magic Attack +x% in 4 slots
|-
|-
| Thunder Blade || Thunderstrike
| Transmuter || Overdrive -> AP
|-
|-
| Venomous Blade || Poisonstrike
| Trident || Any 3 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
|-
|-
| War Blade || Strength +5%
| Twin Lance || Any 2 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
|-
|-
| Water Blade || Waterstrike
| Venom Spike || Poisonstrike
|}
 
===Bracers===
{| {{prettytable}}
!Armor Name!!Characteristic
|-
|-
| Adept's Bracer || 2 of: HP +x% and MP +x%
| Venus Gospel || Double AP + Double Overdrive
|-
|-
| Alert Bracer || Sleepproof or Sleep Ward
| Vicious Lance || Any 3 of: Darkstrike, Silencestrike, Zombiestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike
|-
|-
| Assault Bracer || 3 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
| Web Lance || Slowtouch
|-
|-
| Barrier Bracer || 3 of: Fireproof, Waterproof, Lightningproof, or Iceproof
| Wizard Lance || Magic Attack +x% in 3 slots
|-
|-
| Battle Bracer || HP +x% in 4 slots
|}
 
===Armor===
{| {{prettytable}}
!Armor Name!!Characteristic
|-
|-
| Blessed Bracer || Zombieproof or Zombie Ward
|Armor||Characteristic
|-
|-
| Blue Bracer || Water Ward or Waterproof
|}
 
==Wakka==
Blitzballs and Armguards
===Weapons===
{| {{prettytable}}
!Weapon Name!!Characteristic
|-
|-
| Bracer of Hope || HP Stroll + MP Stroll
| Ace Striker || Attack +x% in 4 slots
|-
|-
| Bracer || Starting Armor
| Ace Wizard || Magic Attack +x% in 4 slots
|-
|-
| Bright Bracer || Darkproof or Dark Ward
| All-Rounder || All empty slots on a 4-slotted weapon
|-
|-
| Cerulean Bracer || Water Eater
| Blackout || Darkstrike
|-
|-
| Collector Bracer || Master Thief
| Blind Pass || Darktouch
|-
|-
| Crimson Bracer || Fire Eater
| Blowout || Triple AP + Overdrive -> AP + Triple Overdrive
|-
|-
| Curative Bracer || Auto Med
| Breakaway || First Strike
|-
|-
| Defending Bracer || 2 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
| Buzzerbeater || SOS Overdrive
|-
|-
| Diamond Bracer || Defense +x% in 4 slots
| Catcher || Capture
|-
|-
| Dragon Lord || Break MP Limit
| Center Forward || Piercing
|-
|-
| Echo Bracer || Silenceproof or Silence Ward
| Comeback || Alchemy
|-
|-
| Elemental Bracer || 2 of: Fireproof, Waterproof, Lightningproof, Iceproof, Fire Eater, Water Eater, Lightning Eater, or Ice Eater
| Delay of Game || Slowtouch
|-
|-
| Emerald Bracer || 2 of: Magic Defense +3%, Magic Defense +5%, Magic Defense +10%, or Magic Defense +20%
| Double Header || Any 2 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
|-
|-
| Faerie Bracer || 3 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
| Double Penalty || Any 2 of: Darktouch, Silencetouch, Sleeptouch, Poisontouch, Stonetouch, Deathtouch, Zombietouch or Slowtouch
|-
|-
| Genji Bracer || Break HP Limit
| Double Score || Double AP
|-
|-
| Glorious Bracer || All empty slots on a 3-slotted Armor
| Dream Team || Sleeptouch
|-
|-
| Glutton || Fire Eater + Water Eater + Lightning Eater + Ice Eater
| Fire Ball || Firestrike
|-
|-
| Gold Bracer || 2 of: Defense +3%, Defense +5%, Defense +10%, or Defense +20%
| First Goal || Initiative
|-
|-
| Guardian Bracer || All empty slots on a 2-slotted Armor
| Four-on-One || Firestrike + Thunderstrike + Waterstrike + Icestrike
|-
|-
| Haste Bracer || Auto Haste or SOS Haste
| Free Agent || Gillionaire
|-
|-
| Healer || Auto Potion + Auto Med
| Grand Slam || Break Damage Limit
|-
|-
| Immortal || Auto Potion + Auto Med + Auto Phoenix
| Halftime || Half MP Cost
|-
|-
| Light Bracer || Slowproof or Slow Ward
| Hyper Ball || Strength +5%
|-
|-
| Lucid Bracer || Confuseproof or Confuse Ward
| Ice Ball || Icestrike
|-
|-
| Mage's Bracer || 2 of: MP +5%, MP +10%, MP +20% or MP +30%
| Magic Ball || Magic +3%
|-
|-
| Magical Bracer || MP +x% in 4 slots
| Mirage Ball || Magic Booster
|-
|-
| Magic Bracer || MP +5% or MP +10%
| Muffler || Silencestrike
|-
|-
| Marching Bracer || 2 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
| Noisebreaker || Silencetouch
|-
|-
| Medical Bracer || Curseproof
| Official Ball || Starting Weapon
|-
|-
| Metal Bracer || Defense +3% or Defense +5%
| Ovation || Attack +x% + Magic Attack +x%
|-
|-
| Moon Bracer || 2 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
| Over the Top || Magic Booster + Magic Attack +x% in the other 3 slots
|-
|-
| Mythril Bracer || Defense +x% + Magic Defense +x%
| Overtime || One MP Cost
|-
|-
| NulBlaze Bracer || SOS NulBlaze
| Penalty Master || Any 4 of: Darkstrike, Silencestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike, or Zombiestrike
|-
|-
| NulFrost Bracer || SOS NulFrost
| Power Ball || Strength +3%
|-
|-
| NulShock Bracer || SOS NulShock
| Power Play || Attack +x% in 3 slots
|-
|-
| NulTide Bracer || SOS NulTide
| Prism Ball || Magic Counter
|-
|-
| Ochre Bracer || Lightning Eater
| Rematch || Counter or Evade & Counter
|-
|-
| Onyx Bracer || Magic Defense +10% or Magic Defense +20%
| Rookie Star || Overdrive -> AP
|-
|-
| Overlord || Break HP Limit + Break MP Limit
| Rough Play || Deathtouch
|-
|-
| Peaceful Bracer || No Encounters
| Rout || Overdrive -> AP + Triple Overdrive
|-
|-
| Pearl Bracer || Magic Defense +3% or Magic Defense +5%
| Rulebreaker || Poisontouch
|-
|-
| Phantom Bracer || 3 of: Fire Eater, Water Eater, Lightning Eater, or Ice Eater
| Rune Ball || Magic +5%
|-
|-
| Phoenix Bracer || Auto Phoenix
| Scoring Spree || Double Overdrive
|-
|-
| Platinum Bracer || Defense +x% in 3 slots of a 3 or 4-slotted Armor
| Scout || Sensor
|-
|-
| Protect Bracer || Auto Protect or SOS Protect
| Sleeper || Sleepstrike
|-
|-
| Rainbow Bracer || SOS NulBlaze + SOS NulTide + SOS NulShock + SOS NulFrost
| Stone Cold || Stonestrike
|-
|-
| Recovery Bracer || HP Stroll
| Striker || Strength +10% or Strength +20%
|-
|-
| Red Bracer || Fire Ward or Fireproof
| Sudden Death || Deathstrike
|-
|-
| Reflect Bracer || Auto Reflect or SOS Reflect
| Switch Hitter || 2 or 3 empty slots on a 2 or 3-slotted weapon
|-
|-
| Regen Bracer || Auto Regen or SOS Regen
| Thunder Ball || Thunderstrike
|-
|-
| Resistant || Fireproof + Waterproof + Lightningproof + Iceproof
| Tie Breaker || Double AP + Double Overdrive
|-
|-
| Ruby Bracer || Magic Defense +x% in 4 slots
| Timeout || Slowstrike
|-
|-
| Sapphire Bracer || Magic Defense +x% in 3 slots of a 3 or 4-slotted Armor
| TKO || Stonetouch
|-
|-
| Seeker's Bracer || HP +5% or HP +10%
| Trickster || Magic +10% or Magic +20%
|-
|-
| Serene Bracer || Berserkproof or Berserk Ward
| Tricolor || Any 3 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
|-
|-
| Serum Bracer || Poisonproof or Poison Ward
| Triple Penalty || Any 3 of: Darkstrike, Silencestrike, Zombiestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike
|-
|-
| Shaman Bracer || Auto Potion
| Triple Score || Triple AP
|-
|-
| Shell Bracer || Auto Shell or SOS Shell
| Turnover || Magic Counter + Counter or Evade & Counter
|-
|-
| Shining Bracer || 4 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
| Violation || Poisonstrike
|-
| Virtuoso || Magic Attack +x% in 3 slots
|-
|-
| Silver Bracer || Defense +10% or Defense +20%
| Water Ball || Waterstrike
|-
|-
| Snow Bracer || Ice Eater
| Winning Streak || Triple Overdrive
|-
|-
| Soft Bracer || Stoneproof or Stone Ward
| World Champion (Celestial Weapon) || {{n/a}}
|-
|-
| Soldier's Bracer || 2 of: HP +5%, HP +10%, HP +20% or HP +30%
|}
 
===Armor===
{| {{prettytable}}
!Armor Name!!Characteristic
|-
|-
| Solidity || Ribbon
| Adept's Armguard || Any 2 of: HP +x% and MP +x%
|-
|-
| Sorcery Bracer || MP +20% or MP +30%
| Alert Armguard || Sleepproof or Sleep Ward
|-
|-
| Soul Bracer || Deathproof or Death Ward
| Armguard || Starting Armor
|-
|-
| Spiritual Bracer || MP Stroll
| Auto Armguard || Any 2 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
|-
|-
| Star Bracer || 3 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
| Automatic || Auto Potion + Auto Med + Auto Phoenix
|-
|-
| Tetra Bracer || All empty slots on a 4-slotted Armor
| Benchwarmer || HP Stroll + MP Stroll
|-
|-
| Treasure Bracer || Pickpocket
| Best Play || Master Thief
|-
|-
| Undefeated || 4 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
| Blessed Armguard || Zombieproof or Zombie Ward
|-
|-
| Warder || Auto Shell + Auto Protect + Auto Reflect + Auto Regen
| Blue Armguard || Water Ward or Waterproof
|-
|-
| Warrior's Bracer || HP +20% or HP +30%
| Bright Armguard || Darkproof or Dark Ward
|-
|-
| Warrior's Bracer || HP +x% in 3 slots of a 3 or 4-slotted Armor
| Cerulean Armguard || Water Eater
|-
|-
| White Bracer || Ice Ward or Iceproof
| Crimson Armguard || Fire Eater
|-
|-
| Wizard Bracer || MP +x% in 3 slots of a 3 or 4-slotted Armor
| Danger Armguard || 3 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
|-
|-
| Yellow Bracer || Lightning Ward or Lightningproof
| Danger Armguard || Any 2 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
|}
 
==Kimahri==
===Spears===
{| {{prettytable}}
!Weapon Name!!Characteristic
|-
|-
| Astral Spear || One MP Cost
| Echo Armguard || Silenceproof or Silence Ward
|-
|-
| Berserker || Double Overdrive
| Elemental Armguard || 2 of: Fireproof, Waterproof, Lightningproof, Iceproof, Fire Eater, Water Eater, Lightning Eater, or Ice Eater
|-
|-
| Break Lance || Stonetouch
| Element Save || 3 of: Fire Eater, Water Eater, Lightning Eater, or Ice Eater
|-
|-
| Calamity Spear || 2 of: Darktouch, Silencetouch, Sleeptouch, Poisontouch, Stonetouch, Deathtouch, Zombietouch or Slowtouch
| Emerald Guard || Any 2 of: Magic Defense +3%, Magic Defense +5%, Magic Defense +10%, or Magic Defense +20%
|-
|-
| Chaos Lance || 4 of: Darkstrike, Silencestrike, Sleeptouch, Poisonstrike, Stonestrike, Deathstrike, Slowstrike, or Zombiestrike
| Energy Armguard || MP +x% in 3 slots of a 3 or 4-slotted armor
|-
|-
| Chariot || Double AP
| Fast Break || Auto Haste or SOS Haste
|-
|-
| Darkbringer || Darkstrike
| Final Four || Fire Eater + Water Eater + Lightning Eater + Ice Eater
|-
|-
| Detector || Initiative
| First Aid || Auto Potion + Auto Med
|-
|-
| Dragoon Lance || Magic Counter + Counter or Evade & Counter
| Glorious Guard || All empty slots on a 3-slotted armor
|-
|-
| Dream Lance || Sleeptouch
| Gold Guard || Any 2 of: Defense +3%, Defense +5%, Defense +10%, or Defense +20%
|-
|-
| Dusk Lance || Darktouch
| Great Four || Fireproof + Waterproof + Lightningproof + Iceproof
|-
|-
| Eldritch Lance || Magic Booster + Magic Attack +x% in the other 3 slots
| Great Play || Pickpocket
|-
|-
| Enchanted Lance || Magic +3%
| Guardian Armguard || All empty slots on a 2-slotted armor
|-
|-
| Force Lance || Attack +x% + Magic Attack +x%
| Hat Trick || 3 of: Fireproof, Waterproof, Lightningproof, or Iceproof
|-
|-
| Full Metal Spear || Strength +10% or Strength +20%
| High Spirits || Break MP Limit
|-
|-
| Gae Bolg || Overdrive → AP + Triple Overdrive
| Indomitable || Break HP Limit + Break MP Limit
|-
|-
| Giant Spear || Attack +x% in 4 slots
| Keeper || Any 4 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|-
|-
| Gungnir || Break Damage Limit
| Keeper || Auto Shell + Auto Protect + Auto Reflect + Auto Regen
|-
|-
| Halberd || 2 or 3 empty slots on a 2 or 3-slotted Weapon
| Last-Ditch || Any 4 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
|-
|-
| Harpoon || Piercing
| Light Armguard || Slowproof or Slow Ward
|-
|-
| Healer Spear || Alchemy
| Low Risk || Any 2 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|-
|-
| Heat Lance || Firestrike
| Lucid Armguard || Confuseproof or Confuse Ward
|-
|-
| Heavy Spear || Strength +3%
| Mage's Guard || Any 2 of: MP +5%, MP +10%, MP +20% or MP +30%
|-
|-
| Highwind || Triple Overdrive
| Magic Ace || MP +x% in 4 slots
|-
|-
| Horn of the Ronso || Triple AP
| Magic Armguard || Magic Defense +x% in 4 slots
|-
|-
| Hunter's Spear || Sensor
| Magic Armguard || MP +5% or MP +10%
|-
|-
| Hypno Spear || Sleepstrike
| Medical Armguard || Curseproof
|-
|-
| Ice Lance || Icestrike
| Metal Armguard || Defense +3% or Defense +5%
|-
|-
| Kain's Lance || SOS Overdrive
| Miracle Comeback || Auto Phoenix
|-
|-
| Knight Lancer || Attack +x% in 3 slots
| Mythril Armguard || Defense +x% + Magic Defense +x%
|-
|-
| Luin || Triple AP + Overdrive → AP + Triple Overdrive
| NulBlaze Armguard || SOS NulBlaze
|-
|-
| Mage Hunter || Silencestrike
| NulFrost Armguard || SOS NulFrost
|-
|-
| Magic Lance || Magic +10% or Magic +20%
| NulShock Armguard || SOS NulShock
|-
|-
| Matador Spear || Deathtouch
| NulTide Armguard || SOS NulTide
|-
|-
| Mirage Lance || Magic Booster
| Ochre Armguard || Lightning Eater
|-
|-
| Net Spear || Slowstrike
| Off Season || No Encounters
|-
|-
| Prism Spear || Magic Counter
| Onyx Armguard || Magic Defense +10% or Magic Defense +20%
|-
|-
| Prospector || Gillionaire
| Pearl Armguard || Magic Defense +3% or Magic Defense +5%
|-
|-
| Quadforce || Firestrike + Thunderstrike + Waterstrike + Icestrike
| Pep Talk || SOS NulBlaze + SOS NulTide + SOS NulShock + SOS NulFrost
|-
|-
| Rebel Lance || Counter or Evade & Counter
| Platinum Armguard || Defense +x% in 3 slots of a 3 or 4-slotted armor
|-
|-
| Rock Buster || Stonestrike
| Power Ace || HP +x% in 4 slots
|-
|-
| Rune Lance || Magic +5%
| Power Armguard || Defense +x% in 4 slots
|-
|-
| Shamanic Spear || Half MP Cost
| Power Armguard || HP +x% in 3 slots of a 3 or 4-slotted armor
|-
|-
| Shapeshifter || All empty slots on a 4-slotted Weapon
| Protect Armguard || Auto Shell or SOS Shell
|-
|-
| Silent Spear || Silencetouch
| Recovery Armguard || HP Stroll
|-
|-
| Snakehead || Poisontouch
| Red Armguard || Fire Ward or Fireproof
|-
|-
| Sonic Lance || First Strike
| Reflect Armguard || Auto Reflect or SOS Reflect
|-
|-
| Spear || Starting Weapon
| Sapphire Armguard || Magic Defense +x% in 3 slots of a 3 or 4-slotted armor
|-
|-
| Spirit Lance (Celestial Weapon || {{n/a}}
| Second Wind || Auto Regen or SOS Regen
|-
|-
| Striking Spear || Strength +5%
| Seeker's Armguard || HP +5% or HP +10%
|-
|-
| Taming Spear || Capture
| Serene Armguard || Berserkproof or Berserk Ward
|-
|-
| Thanatos Lance || Deathstrike
| Serum Armguard || Poisonproof or Poison Ward
|-
|-
| Thunder Spear || Thunderstrike
| Shaman Armguard || Auto Potion
|-
|-
| Tidal Spear || Waterstrike
| Shell Armguard || Auto Shell or SOS Shell
|-
|-
| Titan Lance || Magic Attack +x% in 4 slots
| Shutout || Ribbon
|-
|-
| Transmuter || Overdrive → AP
| Silver Guard || Defense +10% or Defense +20%
|-
|-
| Trident || 3 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
| Snow Armguard || Ice Eater
|-
|-
| Twin Lance || 2 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
| Soft Armguard || Stoneproof or Stone Ward
|-
|-
| Venom Spike || Poisonstrike
| Soldier's Guard || Any 2 of: HP +5%, HP +10%, HP +20% or HP +30%
|-
|-
| Venus Gospel || Double AP + Double Overdrive
| Sorcery Armguard || MP +20% or MP +30%
|-
|-
| Vicious Lance || 3 of: Darkstrike, Silencestrike, Zombiestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike
| Soul Armguard || Deathproof or Death Ward
|-
|-
| Web Lance || Slowtouch
| Spiritual Armguard || MP Stroll
|-
|-
| Wizard Lance || Magic Attack +x% in 3 slots
| Super Goalie || Break HP Limit
|}
 
===Armlets===
{| {{prettytable}}
!Armor Name!!Characteristic
|-
|-
| Acropolis || Ribbon
| Tetra Armguard || All empty slots on a 4-slotted armor
|-
|-
| Adamantite || Auto Shell + Auto Protect + Auto Reflect + Auto Regen
| Top Shape || Auto Med
|-
|-
| Adept's Armlet || 2 of: HP +x% and MP +x%
| Triple Guard || 3 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
|-
|-
| Aegis Armlet || Fireproof + Waterproof + Lightningproof + Iceproof
| Triple Guard || Any 3 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|-
|-
| Alert Armlet || Sleepproof or Sleep Ward
| Warrior's Armguard || HP +20% or HP +30%
|-
|-
| Armlet of Hope || HP Stroll + MP Stroll
| White Armguard || Ice Ward or Iceproof
|-
|-
| Armlet || Starting Armor
| Yellow Armguard || Lightning Ward or Lightningproof
|-
|-
| Assault Armlet || 3 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
|}
 
==Lulu==
Dolls and Bangles
===Weapons===
{| {{prettytable}}
!Weapon Name!!Characteristic
|-
|-
| Assault Armlet || 2 of: Magic Defense +3%, Magic Defense +5%, Magic Defense +10%, or Magic Defense +20%
| Abaddon Cait Sith || Any 3 of: Darkstrike, Silencestrike, Zombiestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike
|-
|-
| Barrier Armlet || 3 of: Fireproof, Waterproof, Lightningproof, or Iceproof
| Attack Mog || Strength +3%
|-
|-
| Blessed Armlet || Zombieproof or Zombie Ward
| Blinding Cait Sith || Darktouch
|-
|-
| Blue Armlet || Water Ward or Waterproof
| Booster Cactuar || Magic Booster
|-
|-
| Bright Armlet || Darkproof or Dark Ward
| Buster Mog || Strength +5%
|-
|-
| Cerulean Armlet || Water Eater
| Cactuar Scope || Sensor
|-
|-
| Collector Armlet || Master Thief
| Cactuar Spy || Initiative
|-
|-
| Crimson Armlet || Fire Eater
| Cactuar Wizard || Half MP Cost
|-
|-
| Crystal Armlet || Fire Eater + Water Eater + Lightning Eater + Ice Eater
| Chaotic Cait Sith || Any 4 of: Darkstrike, Silencestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike, or Zombiestrike
|-
|-
| Curative Armlet || Auto Med
| Chronos Cait Sith || Slowstrike
|-
|-
| Defending Armlet || 2 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
| Comet Cactuar || Triple AP
|-
|-
| Diamond Armlet || Defense +x% in 4 slots
| Dark Cait Sith || Darkstrike
|-
|-
| Echo Armlet || Silenceproof or Silence Ward
| Dreamy Cait Sith || Sleepstrike
|-
|-
| Elemental Armlet || 2 of: Fireproof, Waterproof, Lightningproof, Iceproof, Fire Eater, Water Eater, Lightning Eater, or Ice Eater
| Fatal Cait Sith || Deathtouch
|-
|-
| Enhanced Armlet || HP +x% in 4 slots
| Fire Moomba || Firestrike
|-
|-
| Faerie Armlet || 3 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
| Fossil Cait Sith || Stonetouch
|-
|-
| Genji Armlet || Break HP Limit
| Ice Moomba || Icestrike
|-
|-
| Glorious Armlet || All empty slots on a 3-slotted Armor
| Late Cait Sith || Slowtouch
|-
|-
| Gold Armlet || 2 of: Defense +3%, Defense +5%, Defense +10%, or Defense +20%
| Lord Cactuar || Overdrive -> AP
|-
|-
| Guardian Armlet || All empty slots on a 2-slotted Armor
| Magical Cactuar || One MP Cost
|-
|-
| Haste Armlet || Auto Haste or SOS Haste
| Magical Mog || Magic +3%
|-
|-
| Light Armlet || Slowproof or Slow Ward
| Magician Mog || Magic Attack +x% in 3 slots
|-
|-
| Lucid Armlet || Confuseproof or Confuse Ward
| Mana Mog || Magic Booster + Magic Attack +x% in the other 3 slots
|-
|-
| Mage's Armlet || 2 of: MP +5%, MP +10%, MP +20% or MP +30%
| Medical Mog || Alchemy
|-
|-
| Magical Armlet || MP +x% in 4 slots
| Moogle || Starting Weapon
|-
|-
| Magic Armlet || MP +5% or MP +10%
| Moomba Duo || Any 2 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
|-
|-
| Marching Armlet || 2 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
| Moomba Force || Attack +x% + Magic Attack +x%
|-
|-
| Medical Armlet || Curseproof
| Moomba Mage || Magic +10% or Magic +20%
|-
|-
| Metal Armlet || Defense +3% or Defense +5%
| Moomba Quartet || Firestrike + Thunderstrike + Waterstrike + Icestrike
|-
|-
| Moon Armlet || 2 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
| Moomba Trio || Any 3 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
|-
|-
| Mythril Armlet || Defense +x% + Magic Defense +x%
| Moomba Warrior || Strength +10% or Strength +20%
|-
|-
| NulBlaze Armlet || SOS NulBlaze
| Morphing Mog || All empty slots on a 4-slotted weapon
|-
|-
| NulFrost Armlet || SOS NulFrost
| Mute Cait Sith || Silencestrike
|-
|-
| NulShock Armlet || SOS NulShock
| Noxious Cait Sith || Poisontouch
|-
|-
| NulTide Armlet || SOS NulTide
| Ominous Cait Sith || Any 2 of: Darktouch, Silencetouch, Sleeptouch, Poisontouch, Stonetouch, Deathtouch, Zombietouch or Slowtouch
|-
|-
| Ochre Armlet || Lightning Eater
| Onion Knight (Celestial Weapon) || {{n/a}}
|-
|-
| Onyx Armlet || Magic Defense +10% or Magic Defense +20%
| Power Mog || Attack +x% in 3 slots
|-
|-
| Orihalcum || Auto Potion + Auto Med + Auto Phoenix
| Prism Cactuar || Magic Counter
|-
|-
| Peaceful Armlet || No Encounters
| Quiet Cait Sith || Silencetouch
|-
|-
| Pearl Armlet || Magic Defense +3% or Magic Defense +5%
| Raging Cactuar || Counter or Evade & Counter
|-
|-
| Phantom Armlet || 3 of: Fire Eater, Water Eater, Lightning Eater, or Ice Eater
| Rune Mog || Magic +5%
|-
|-
| Phoenix Armlet || Auto Phoenix
| Sleepy Cait Sith || Sleeptouch
|-
|-
| Platinum Armlet || Defense +x% in 3 slots of a 3 or 4-slotted Armor
| Soul of Mog || Break Damage Limit
|-
|-
| Pride of the Ronso || Break HP Limit + Break MP Limit
| Space Bandit || Gillionaire
|-
|-
| Protect Armlet || Auto Protect or SOS Protect
| Space Energy || Double Overdrive
|-
|-
| Rainbow Armlet || SOS NulBlaze + SOS NulTide + SOS NulShock + SOS NulFrost
| Space Force || Triple Overdrive
|-
|-
| Recovery Armlet || HP Stroll
| Space King || Double AP + Double Overdrive
|-
|-
| Red Armlet || Fire Ward or Fireproof
| Space Mage || Magic Attack +x% in 4 slots
|-
|-
| Reflect Armlet || Auto Reflect or SOS Reflect
| Space Master || Overdrive -> AP + Triple Overdrive
|-
|-
| Regen Armlet || Auto Regen or SOS Regen
| Space Power || SOS Overdrive
|-
|-
| Ronso Armlet || 4 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
| Space Soul || Triple AP + Overdrive -> AP + Triple Overdrive
|-
|-
| Ruby Armlet || Magic Defense +x% in 4 slots
| Space Warrior || Attack +x% in 4 slots
|-
|-
| Safe Passage || Auto Potion + Auto Med
| Star Cactuar || Double AP
|-
|-
| Sapphire Armlet || Magic Defense +x% in 3 slots of a 3 or 4-slotted Armor
| Stinger Mog || Piercing
|-
|-
| Seeker's Armlet || HP +5% or HP +10%
| Stone Cait Sith || Stonestrike
|-
|-
| Serene Armlet || Berserkproof or Berserk Ward
| Swift Cactuar || First Strike
|-
|-
| Serum Armlet || Poisonproof or Poison Ward
| Thunder Moomba || Thunderstrike
|-
|-
| Shaman Armlet || Auto Potion
| Toxic Cait Sith || Poisonstrike
|-
|-
| Shaman Armlet || Break MP Limit
| Trapper Mog || Capture
|-
|-
| Shell Armlet || Auto Shell or SOS Shell
| Variable Mog || 2 or 3 empty slots on a 2 or 3-slotted weapon
|-
|-
| Shining Armlet || 4 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
| Vengeful Cactuar || Magic Counter + Counter or Evade & Counter
|-
|-
| Silver Armlet || Defense +10% or Defense +20%
| Water Moomba || Waterstrike
|-
|-
| Snow Armlet || Ice Eater
| Wicked Cait Sith || Deathstrike
|-
|-
| Soft Armlet || Stoneproof or Stone Ward
|}
 
===Armor===
{| {{prettytable}}
!Armor Name!!Characteristic
|-
|-
| Soldier's Armlet || 2 of: HP +5%, HP +10%, HP +20% or HP +30%
| Adept's Bangle || Any 2 of: HP +x% and MP +x%
|-
|-
| Sorcery Armlet || MP +20% or MP +30%
| Alert Bangle || Sleepproof or Sleep Ward
|-
|-
| Soul Armlet || Deathproof or Death Ward
| Assault Bangle || 3 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
|-
|-
| Spiritual Armlet || MP Stroll
| Auto Bangle || Auto Potion + Auto Med
|-
|-
| Star Armlet || 3 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
| Bangle of Hope || HP Stroll + MP Stroll
|-
|-
| Tetra Armlet || All empty slots on a 4-slotted Armor
| Bangle || Starting Armor
|-
|-
| Treasure Armlet || Pickpocket
| Barrier Bangle || 3 of: Fireproof, Waterproof, Lightningproof, or Iceproof
|-
|-
| Warrior's Armlet || HP +20% or HP +30%
| Black Ribbon || Any 4 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|-
|-
| Warrior's Armlet || HP +x% in 3 slots of a 3 or 4-slotted Armor
| Blessed Bangle || Zombieproof or Zombie Ward
|-
|-
| White Armlet || Ice Ward or Iceproof
| Blue Bangle || Water Ward or Waterproof
|-
|-
| Wizard Armlet || MP +x% in 3 slots of a 3 or 4-slotted Armor
| Bright Bangle || Darkproof or Dark Ward
|-
|-
| Yellow Armlet || Lightning Ward or Lightningproof
| Cerulean Bangle || Water Eater
|}
 
==Wakka==
===Blitzballs===
{| {{prettytable}}
!Weapon Name!!Characteristic
|-
|-
| Ace Striker || Attack +x% in 4 slots
| Collector Bangle || Master Thief
|-
|-
| Ace Wizard || Magic Attack +x% in 4 slots
| Crimson Bangle || Fire Eater
|-
|-
| All-Rounder || All empty slots on a 4-slotted weapon
| Curative Bangle || Auto Med
|-
|-
| Blackout || Darkstrike
| Diamond Bangle || Defense +x% in 4 slots
|-
|-
| Blind Pass || Darktouch
| Draupnir || Fire Eater + Water Eater + Lightning Eater + Ice Eater
|-
|-
| Blowout || Triple AP + Overdrive → AP + Triple Overdrive
| Echo Bangle || Silenceproof or Silence Ward
|-
|-
| Breakaway || First Strike
| Elemental Bangle || Any 2 of: Fireproof, Waterproof, Lightningproof, Iceproof, Fire Eater, Water Eater, Lightning Eater, or Ice Eater
|-
|-
| Buzzerbeater || SOS Overdrive
| Elemental Bangle || Fireproof + Waterproof + Lightningproof + Iceproof
|-
|-
| Catcher || Capture
| Emerald Bangle || Any 2 of: Magic Defense +3%, Magic Defense +5%, Magic Defense +10%, or Magic Defense +20%
|-
|-
| Center Forward || Piercing
| Eternity || Ribbon
|-
|-
| Comeback || Alchemy
| Faerie Bangle || 3 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|-
|-
| Delay of Game || Slowtouch
| Glorious Bangle || All empty slots on a 3-slotted Armor
|-
|-
| Double Header || 2 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
| Gold Bangle || Any 2 of: Defense +3%, Defense +5%, Defense +10%, or Defense +20%
|-
|-
| Double Penalty || 2 of: Darktouch, Silencetouch, Sleeptouch, Poisontouch, Stonetouch, Deathtouch, Zombietouch or Slowtouch
| Gorgeous Bangle || Auto Shell + Auto Protect + Auto Reflect + Auto Regen
|-
|-
| Double Score || Double AP
| Guardian Bangle || All empty slots on a 2-slotted Armor
|-
|-
| Dream Team || Sleeptouch
| Haste Bangle || Auto Haste or SOS Haste
|-
|-
| Fire Ball || Firestrike
| Imperial Bangle || Auto Potion + Auto Med + Auto Phoenix
|-
|-
| First Goal || Initiative
| Light Bangle || Slowproof or Slow Ward
|-
|-
| Four-on-One || Firestrike + Thunderstrike + Waterstrike + Icestrike
| Lucid Bangle || Confuseproof or Confuse Ward
|-
|-
| Free Agent || Gillionaire
| Mage's Bangle || Any 2 of: MP +5%, MP +10%, MP +20% or MP +30%
|-
|-
| Grand Slam || Break Damage Limit
| Magic Bangle || MP +5% or MP +10%
|-
|-
| Halftime || Half MP Cost
| Magister Bangle || MP +x% in 4 slots
|-
|-
| Hyper Ball || Strength +5%
| Marching Bangle || Any 2 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
|-
|-
| Ice Ball || Icestrike
| Medical Bangle || Curseproof
|-
|-
| Magic Ball || Magic +3%
| Metal Bangle || Defense +3% or Defense +5%
|-
|-
| Mirage Ball || Magic Booster
| Minerva Bangle || Break HP Limit
|-
|-
| Muffler || Silencestrike
| Moon Bangle || Any 2 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
|-
|-
| Noisebreaker || Silencetouch
| Mythical Bangle || Break MP Limit
|-
|-
| Official Ball || Starting Weapon
| Mythril Bangle || Defense +x% + Magic Defense +x%
|-
|-
| Ovation || Attack +x% + Magic Attack +x%
| NulBlaze Bangle || SOS NulBlaze
|-
|-
| Over the Top || Magic Booster + Magic Attack +x% in the other 3 slots
| NulFrost Bangle || SOS NulFrost
|-
|-
| Overtime || One MP Cost
| NulShock Bangle || SOS NulShock
|-
|-
| Penalty Master || 4 of: Darkstrike, Silencestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike, or Zombiestrike
| NulTide Bangle || SOS NulTide
|-
|-
| Power Ball || Strength +3%
| Ochre Bangle || Lightning Eater
|-
|-
| Power Play || Attack +x% in 3 slots
| Onyx Bangle || Magic Defense +10% or Magic Defense +20%
|-
|-
| Prism Ball || Magic Counter
| Peaceful Bangle || No Encounters
|-
|-
| Rematch || Counter or Evade & Counter
| Pearl Bangle || Magic Defense +3% or Magic Defense +5%
|-
|-
| Rookie Star || Overdrive → AP
| Phantom Bangle || 3 of: Fire Eater, Water Eater, Lightning Eater, or Ice Eater
|-
|-
| Rough Play || Deathtouch
| Phoenix Bangle || Auto Phoenix
|-
|-
| Rout || Overdrive → AP + Triple Overdrive
| Platinum Bangle || Defense +x% in 3 slots of a 3 or 4-slotted Armor
|-
|-
| Rulebreaker || Poisontouch
| Power Bangle || HP +x% in 3 slots of a 3 or 4-slotted Armor
|-
|-
| Rune Ball || Magic +5%
| Protect Bangle || Auto Protect or SOS Protect
|-
|-
| Scoring Spree || Double Overdrive
| Queen's Bangle || HP +x% in 4 slots
|-
|-
| Scout || Sensor
| Rainbow Bangle || SOS NulBlaze + SOS NulTide + SOS NulShock + SOS NulFrost
|-
|-
| Sleeper || Sleepstrike
| Recovery Bangle || HP Stroll
|-
|-
| Stone Cold || Stonestrike
| Red Bangle || Fire Ward or Fireproof
|-
|-
| Striker || Strength +10% or Strength +20%
| Reflect Bangle || Auto Reflect or SOS Reflect
|-
|-
| Sudden Death || Deathstrike
| Regen Bangle || Auto Regen or SOS Regen
|-
|-
| Switch Hitter || 2 or 3 empty slots on a 2 or 3-slotted weapon
| Ruby Bangle || Magic Defense +x% in 4 slots
|-
|-
| Thunder Ball || Thunderstrike
| Samantha Soul || Break HP Limit + Break MP Limit
|-
|-
| Tie Breaker || Double AP + Double Overdrive
| Sapphire Bangle || Magic Defense +x% in 3 slots of a 3 or 4-slotted Armor
|-
|-
| Timeout || Slowstrike
| Savior Bangle || Any 2 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|-
|-
| TKO || Stonetouch
| Seeker's Bangle || HP +5% or HP +10%
|-
|-
| Trickster || Magic +10% or Magic +20%
| Serene Bangle || Berserkproof or Berserk Ward
|-
|-
| Tricolor || 3 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
| Serum Bangle || Poisonproof or Poison Ward
|-
|-
| Triple Penalty || 3 of: Darkstrike, Silencestrike, Zombiestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike
| Shaman Bangle || Auto Potion
|-
|-
| Triple Score || Triple AP
| Shell Bangle || Auto Shell or SOS Shell
|-
|-
| Turnover || Magic Counter + Counter or Evade & Counter
| Shining Bangle || Any 4 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
|-
|-
| Violation || Poisonstrike
| Silver Bangle || Defense +10% or Defense +20%
|-
|-
| Virtuoso || Magic Attack +x% in 3 slots
| Snow Bangle || Ice Eater
|-
|-
| Water Ball || Waterstrike
| Soft Bangle || Stoneproof or Stone Ward
|-
|-
| Winning Streak || Triple Overdrive
| Sorcery Bangle || MP +20% or MP +30%
|-
|-
| World Champion (Celestial Weapon) || {{n/a}}
| Soul Bangle || Deathproof or Death Ward
|}
 
===Armguards===
{| {{prettytable}}
!Armor Name!!Characteristic
|-
|-
| Adept's Armguard || 2 of: HP +x% and MP +x%
| Spiritual Bangle || MP Stroll
|-
|-
| Alert Armguard || Sleepproof or Sleep Ward
| Star Bangle || 3 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
|-
|-
| Armguard || Starting Armor
| Tetra Bangle || All empty slots on a 4-slotted Armor
|-
|-
| Auto Armguard || 2 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
| Tough Bangle || HP +20% or HP +30%
|-
|-
| Automatic || Auto Potion + Auto Med + Auto Phoenix
| Treasure Bangle || Pickpocket
|-
|-
| Benchwarmer || HP Stroll + MP Stroll
| Vita Bangle || Any 2 of: HP +5%, HP +10%, HP +20% or HP +30%
|-
|-
| Best Play || Master Thief
| White Bangle || Ice Ward or Iceproof
|-
|-
| Blessed Armguard || Zombieproof or Zombie Ward
| Wizard Bangle || MP +x% in 3 slots of a 3 or 4-slotted Armor
|-
|-
| Blue Armguard || Water Ward or Waterproof
| Yellow Bangle || Lightning Ward or Lightningproof
|-
|-
| Bright Armguard || Darkproof or Dark Ward
|}
 
==Rikku==
Claws and Targes
===Weapons===
{| {{prettytable}}
!Weapon Name!!Characteristic
|-
|-
| Cerulean Armguard || Water Eater
|Weapon||Characteristic
|-
|-
| Crimson Armguard || Fire Eater
|}
===Armor===
{| {{prettytable}}
!Armor Name!!Characteristic
|-
|-
| Danger Armguard || 3 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
|Armor||Characteristic
|-
|-
| Danger Armguard || 2 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
|}
 
==Customizing==
 
When Rikku joins your party you may customize weapons and armor as you see fit with any ability, as long as you have the necessary items. The equipment must have at least one empty slot in order to customize. 
 
The best empty weapons and armor to customize can be bought from Wantz at the southern entrance of Macalania Forest. He can only be found after your party is deemed traitors and escape from Bevelle. And then only if you donated to O'aka. If you didn't donate to O'aka, or skipped talking to Wantz on your climb up Mt. Gagazet, Wantz will not be there. If Wantz isn't there, fighting Varuna and Adamantoise in Sin and the Omega Ruins will periodically drop empty 4-slotted equipment.
 
===Weapons===
{| {{prettytable}}
|-
|-
| Echo Armguard || Silenceproof or Silence Ward
! Ability !! Effect !! Requires
|-
|-
| Elemental Armguard || 2 of: Fireproof, Waterproof, Lightningproof, Iceproof, Fire Eater, Water Eater, Lightning Eater, or Ice Eater
| Alchemy || Doubles the effectiveness of medicine in battle. || Healing Water x4
|-
|-
| Element Save || 3 of: Fire Eater, Water Eater, Lightning Eater, or Ice Eater
| Break Damage Limit || Allows you to do more than 9,999 damage, up to a max of 99,999 damage. || Dark Matter x60
|-
|-
| Emerald Guard || 2 of: Magic Defense +3%, Magic Defense +5%, Magic Defense +10%, or Magic Defense +20%
| Capture || Sends the monster to the Monster Arena to the east of the Calm Lands, if a killing blow is dealt with this ability equipped. || N/A (Bought from monster trainer at the Arena.)
|-
|-
| Energy Armguard || MP +x% in 3 slots of a 3 or 4-slotted armor
| Counterattack || Automatically counterattacks when attacked by the enemy. || Friend Sphere x1
|-
|-
| Fast Break || Auto Haste or SOS Haste
| Darkstrike || Always blinds the enemy. ||Smoke Bomb x20
|-
|-
| Final Four || Fire Eater + Water Eater + Lightning Eater + Ice Eater
| Darktouch || Occasionally blinds the enemy. ||Eyedrops x60
|-
|-
| First Aid || Auto Potion + Auto Med
| Deathstrike || Always instantly kills the enemy. || Farplane Wind x60
|-
|-
| Glorious Guard || All empty slots on a 3-slotted armor
| Deathtouch || Occasionally instantly kills the enemy. || Farplane Shadow x30
|-
|-
| Gold Guard || 2 of: Defense +3%, Defense +5%, Defense +10%, or Defense +20%
| Distill Ability (FFX International) || Causes the enemy to drop Ability Spheres. || Ability Sphere x2
|-
|-
| Great Four || Fireproof + Waterproof + Lightningproof + Iceproof
| Distill Mana (FFX International) || Causes the enemy to drop Mana Spheres. || Mana Sphere x2
|-
|-
| Great Play || Pickpocket
| Distill Power (FFX International) || Causes the enemy to drop Power Spheres. || Power Sphere x2
|-
|-
| Guardian Armguard || All empty slots on a 2-slotted armor
| Distill Speed (FFX International) || Causes the enemy to drop Speed Spheres. || Speed Sphere x2
|-
|-
| Hat Trick || 3 of: Fireproof, Waterproof, Lightningproof, or Iceproof
| Double AP || Doubles the amount of AP received after battle. || Mega Elixir x20
|-
|-
| High Spirits || Break MP Limit
| Double Overdrive || Makes Overdrive gauge rise twice as quickly. || Underdog's Secret x30
|-
|-
| Indomitable || Break HP Limit + Break MP Limit
| Evade & Counter || Avoids an attack by the enemy and automatically counterattacks. || Teleport Sphere x1
|-
|-
| Keeper || 4 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
| Firestrike || Adds the fire element to an attack. || Bomb Fragment x4
|-
|-
| Keeper || Auto Shell + Auto Protect + Auto Reflect + Auto Regen
| First Strike || Allows you to attack first, irrespective of speed or having been ambushed by the enemy. || Return Sphere x1
|-
|-
| Last-Ditch || 4 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
| Gillionaire || Doubles the amount of gil received after battle. || Designer Wallet x30
|-
|-
| Light Armguard || Slowproof or Slow Ward
| Half MP Cost || Halves the amount of MP required to perform magic, skills, or special techniques. || Twin Stars x20
|-
|-
| Low Risk || 2 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
| Icestrike || Adds the ice element to an attack. || Antarctic Wind x4
|-
|-
| Lucid Armguard || Confuseproof or Confuse Ward
| Initiative || Increases the chances of a pre-emptive strike. || Chocobo Feather x6
|-
|-
| Mage's Guard || 2 of: MP +5%, MP +10%, MP +20% or MP +30%
| Magic +3% || Increases magic attack power by 3%. || Mana Sphere x3
|-
|-
| Magic Ace || MP +x% in 4 slots
| Magic +5% || Increases magic attack power by 5%. || Mana Spring x2
|-
|-
| Magic Armguard || Magic Defense +x% in 4 slots
| Magic +10% || Increases magic attack power by 10%. || Black Magic Sphere x1
|-
|-
| Magic Armguard || MP +5% or MP +10%
| Magic +20% || Increases magic attack power by 20%. || Supreme Gem x4
|-
|-
| Medical Armguard || Curseproof
| Magic Booster || Increases magic attack power, expending more MP doing so. || Ether Turbo x30
|-
|-
| Metal Armguard || Defense +3% or Defense +5%
| Magic Counter || Automatically counterattacks when attacked by an enemy spell. || Shining Gem x16
|-
|-
| Miracle Comeback || Auto Phoenix
| No AP || Receive no AP after battle. || N/A
|-
|-
| Mythril Armguard || Defense +x% + Magic Defense +x%
| One MP Cost || Makes all magic, skills, and special techniques only require 1 MP to perform. || Three Stars x20
|-
|-
| NulBlaze Armguard || SOS NulBlaze
| Overdrive -> AP || Overdrive gauge doesn't rise, but you receive more AP after battle, depending on what Overdrive type you've set. || Door to Tomorrow x10
|-
|-
| NulFrost Armguard || SOS NulFrost
| Piercing || Pierces through armored enemies. || Level 2 Key Sphere x1
|-
|-
| NulShock Armguard || SOS NulShock
| Poisonstrike || Always poisons the enemy. || Poison Fang x24
|-
|-
| NulTide Armguard || SOS NulTide
| Poisontouch || Occasionally poisons the enemy. || Antidote x99
|-
|-
| Ochre Armguard || Lightning Eater
| Sensor || Allows you to see an enemy's HP and elemental weaknesses. ||Ability Sphere x2
|-
|-
| Off Season || No Encounters
| Silencestrike || Always silences the enemy. || Silence Grenade x20
|-
|-
| Onyx Armguard || Magic Defense +10% or Magic Defense +20%
| Silencetouch || Occasionally silences the enemy. || Echo Screen x60
|-
|-
| Pearl Armguard || Magic Defense +3% or Magic Defense +5%
| Sleepstrike || Always puts an enemy to sleep. || Dream Powder x16
|-
|-
| Pep Talk || SOS NulBlaze + SOS NulTide + SOS NulShock + SOS NulFrost
| Sleeptouch || Occasionally puts an enemy to sleep. || Sleeping Powder x10
|-
|-
| Platinum Armguard || Defense +x% in 3 slots of a 3 or 4-slotted armor
| Slowstrike || Always slows the enemy. || Gold Hourglass x30
|-
|-
| Power Ace || HP +x% in 4 slots
| Slowtouch || Occasionally slows the enemy. || Silver Hourglass x16
|-
|-
| Power Armguard || Defense +x% in 4 slots
| SOS Overdrive || Makes Overdrive gauge rise faster when in critical condition. || Gambler's Spirit x20
|-
|-
| Power Armguard || HP +x% in 3 slots of a 3 or 4-slotted armor
| Stonestrike || Always turns the enemy to stone. || Petrify Grenade x60
|-
|-
| Protect Armguard || Auto Shell or SOS Shell
| Stonetouch || Occasionally turns the enemy to stone. || Petrify Grenade x10
|-
|-
| Recovery Armguard || HP Stroll
| Strength +3% || Increases attack power by 3%. || Power Sphere x3
|-
|-
| Red Armguard || Fire Ward or Fireproof
| Strength +5% || Increases attack power by 5%. || Stamina Spring x2
|-
|-
| Reflect Armguard || Auto Reflect or SOS Reflect
| Strength +10% || Increases attack power 10%. || Skill Sphere x1
|-
|-
| Sapphire Armguard || Magic Defense +x% in 3 slots of a 3 or 4-slotted armor
| Strength +20% || Increases attack power by 20%. || Supreme Gem x4
|-
|-
| Second Wind || Auto Regen or SOS Regen
| Thunderstrike || Adds the thunder element to an attack. || Electro Marble x4
|-
|-
| Seeker's Armguard || HP +5% or HP +10%
| Triple AP || Triples the amount of AP received after battle. || Wings to Discovery x50
|-
|-
| Serene Armguard || Berserkproof or Berserk Ward
| Triple Overdrive || Makes Overdrive gauge rise three times as quickly. || Winning Formula x30
|-
|-
| Serum Armguard || Poisonproof or Poison Ward
| Waterstrike || Adds the water element to an attack. || Fish Scale x4
|-
|-
| Shaman Armguard || Auto Potion
| Zombiestrike || Always zombifies the enemy. || Candle of Life x30
|-
|-
| Shell Armguard || Auto Shell or SOS Shell
| Zombietouch || Occasionally zombifies the enemy. || Holy Water x70
|-
|-
| Shutout || Ribbon
|}
 
===Armor===
{| {{prettytable}}
|-
|-
| Silver Guard || Defense +10% or Defense +20%
! Ability !! Effect !! Requires
|-
|-
| Snow Armguard || Ice Eater
| Auto Haste || Automatically puts the character in Haste status. || Chocobo Wing x80
|-
|-
| Soft Armguard || Stoneproof or Stone Ward
| Auto Med || Automatically uses a status-restorative item when attacked. || Remedy x20
|-
|-
| Soldier's Guard || 2 of: HP +5%, HP +10%, HP +20% or HP +30%
| Auto Phoenix || Automatically uses a phoenix down when a party member dies. || Mega Phoenix x20
|-
|-
| Sorcery Armguard || MP +20% or MP +30%
| Auto Potion || Automatically uses a potion when attacked. || Stamina Tablet x4
|-
|-
| Soul Armguard || Deathproof or Death Ward
| Auto Protect || Automatically puts the character in Protect status. || Light Curtain x80
|-
|-
| Spiritual Armguard || MP Stroll
| Auto Reflect || Automatically puts the character in Reflect status. || Star Curtain x40
|-
|-
| Super Goalie || Break HP Limit
| Auto Regen || Automatically puts the character in Regen status. || Healing Spring x80
|-
|-
| Tetra Armguard || All empty slots on a 4-slotted armor
| Auto Shell || Automatically puts the character in Shell status. || Lunar Curtain x80
|-
|-
| Top Shape || Auto Med
| Berserkproof || Always protects against berserk. || Hypello Potion x32
|-
|-
| Triple Guard || 3 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
| Berserk Ward || Occasionally protects against berserk. || Hypello Potion x8
|-
|-
| Triple Guard || 3 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
| Break HP Limit || Allows you to have more than 9,999 HP, up to a max of 99,999 HP. || Wings to Discovery x30
|-
|-
| Warrior's Armguard || HP +20% or HP +30%
| Break MP Limit || Allows you to have more than 999 MP, up to a max of 9,999 MP. || Three Stars x30
|-
|-
| White Armguard || Ice Ward or Iceproof
| Confuseproof || Always protects against confusion. || Musk x48
|-
|-
| Yellow Armguard || Lightning Ward or Lightningproof
| Confuse Ward || Occasionally protects against confusion. || Musk x16
|}
 
==Lulu==
===Dolls===
{| {{prettytable}}
!Weapon Name!!Characteristic
|-
|-
| Abaddon Cait Sith || 3 of: Darkstrike, Silencestrike, Zombiestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike
| Curseproof || Always protects against curse. || Tetra Elemental x12
|-
|-
| Attack Mog || Strength +3%
| Darkproof || Always protects against blindness. || Smoke Bomb x20
|-
|-
| Blinding Cait Sith || Darktouch
| Dark Ward || Occasionally protects against blindness. || Eyedrops x40
|-
|-
| Booster Cactuar || Magic Booster
| Deathproof || Always protects against instant death. || Farplane Wind x60
|-
|-
| Buster Mog || Strength +5%
| Death Ward || Occasionally protects against instant death. || Farplane Shadow x15
|-
|-
| Cactuar Scope || Sensor
| Defense +3% || Increases defense power by 3%. || Power Sphere x3
|-
|-
| Cactuar Spy || Initiative
| Defense +5% || Increases defense power by 5%. || Stamina Spring x2
|-
|-
| Cactuar Wizard || Half MP Cost
| Defense +10% || Increases defense power by 10%. || Special Sphere x1
|-
|-
| Chaotic Cait Sith || 4 of: Darkstrike, Silencestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike, or Zombiestrike
| Defense +20% || Increases defense power by 20%. || Blessed Gem x4
|-
|-
| Chronos Cait Sith || Slowstrike
| Fire Eater || Absorbs fire damage as HP; includes spells and regular attacks. || Fire Gem x20
|-
|-
| Comet Cactuar || Triple AP
| Fireproof || Nullifies fire damage; includes spells and regular attacks. || Bomb Core x8
|-
|-
| Dark Cait Sith || Darkstrike
| Fire Ward || Halves fire damage; includes spells and regular attacks. || Bomb Fragment x4
|-
|-
| Dreamy Cait Sith || Sleepstrike
| HP +5% || Increases HP by 5%. || X-Potion x5
|-
|-
| Fatal Cait Sith || Deathtouch
| HP +10% || Increases HP by 10%. || Soul Spring x3
|-
|-
| Fire Moomba || Firestrike
| HP +20% || Increases HP by 20%. || Elixir x5
|-
|-
| Fossil Cait Sith || Stonetouch
| HP +30% || Increases HP by 30%. || Stamina Tonic x1
|-
|-
| Ice Moomba || Icestrike
| HP Stroll || Regenerates HP when walking in the field. || Stamina Tablet x2
|-
|-
| Late Cait Sith || Slowtouch
| Ice Eater || Absorbs ice damage as HP; includes spells and regular attacks. || Ice Gem x20
|-
|-
| Lord Cactuar || Overdrive → AP
| Iceproof || Nullifies ice damage; includes spells and regular attacks. || Arctic Wind x8
|-
|-
| Magical Cactuar || One MP Cost
| Ice Ward || Halves ice damage; includes spells and regular attacks. || Antarctic Wind x4
|-
|-
| Magical Mog || Magic +3%
| Lightning Eater || Absorbs thunder damage as HP; includes spells and regular attacks. || Lightning Gem x20
|-
|-
| Magician Mog || Magic Attack +x% in 3 slots
| Lightningproof || Nullifies thunder damage; includes spells and regular attacks. || Lightning Marble x8
|-
|-
| Mana Mog || Magic Booster + Magic Attack +x% in the other 3 slots
| Lightning Ward || Halves thunder damage; includes spells and regular attacks. || Electro Marble x4
|-
|-
| Medical Mog || Alchemy
| Magic Defense +3% || Increases magic defense power by 3%. || Mana Sphere x3
|-
|-
| Moogle || Starting Weapon
| Magic Defense +5% || Increases magic defense power by 5%. || Mana Spring x2
|-
|-
| Moomba Duo || 2 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
| Magic Defense +10% || Increases magic defense power by 10%. || White Magic Sphere x1
|-
|-
| Moomba Force || Attack +x% + Magic Attack +x%
| Magic Defense +20% || Increases magic defense power by 20%. || Blessed Gem x4
|-
|-
| Moomba Mage || Magic +10% or Magic +20%
| Master Thief || Receive only rare items when stealing. || Pendulum x30
|-
|-
| Moomba Quartet || Firestrike + Thunderstrike + Waterstrike + Icestrike
| MP +5% || Increases MP by 5%. || Ether x5
|-
|-
| Moomba Trio || 3 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
| MP +10% || Increases MP by 10%. || Soul Spring x3
|-
|-
| Moomba Warrior || Strength +10% or Strength +20%
| MP +20% || Increases MP by 20%. || Elixir x5
|-
|-
| Morphing Mog || All empty slots on a 4-slotted weapon
| MP +30% || Increases MP by 30%. || Mana Tonic x1
|-
|-
| Mute Cait Sith || Silencestrike
| MP Stroll || Regenerates MP when walking in the field. || Mana Tablet x2
|-
|-
| Noxious Cait Sith || Poisontouch
| No Encounters || Eliminates random monster encounters. || Purifying Salt x30
|-
|-
| Ominous Cait Sith || 2 of: Darktouch, Silencetouch, Sleeptouch, Poisontouch, Stonetouch, Deathtouch, Zombietouch or Slowtouch
| Pickpocket || Steal or mug rare items first. || Amulet x30
|-
|-
| Onion Knight (Celestial Weapon) || {{n/a}}
| Poisonproof || Always protects against poisoning. || Poison Fang x12
|-
|-
| Power Mog || Attack +x% in 3 slots
| Poison Ward || Occasionally protects against poisoning. || Antidote x40
|-
|-
| Prism Cactuar || Magic Counter
| Ribbon (FFX International) || Protects against every single status ailment, except for Curse. || Dark Matter x99
|-
|-
| Quiet Cait Sith || Silencetouch
| Silenceproof || Always protects against silence. || Silent Grenade x10
|-
|-
| Raging Cactuar || Counter or Evade & Counter
| Silence Ward || Occasionally protects against silence. || Echo Screen x30
|-
|-
| Rune Mog || Magic +5%
| Sleepproof || Always protects against sleep. || Dream Powder x8
|-
|-
| Sleepy Cait Sith || Sleeptouch
| Sleep Ward || Occasionally protects against sleep. || Sleeping Powder x6
|-
|-
| Soul of Mog || Break Damage Limit
| Slowproof || Always protects against slow. || Gold Hourglass x20
|-
|-
| Space Bandit || Gillionaire
| Slow Ward || Occasionally protects against slow. || Silver Hourglass x10
|-
|-
| Space Energy || Double Overdrive
| SOS Haste || Automatically puts the character in Haste status when in critical condition. || Chocobo Feather x20
|-
|-
| Space Force || Triple Overdrive
| SOS NulBlaze || Automatically puts the character in NulBlaze status when in critical condition. || Bomb Core x1
|-
|-
| Space King || Double AP + Double Overdrive
| SOS NulFrost || Automatically puts the character in NulFrost status when in critical condition. || Arctic Wind x1
|-
|-
| Space Mage || Magic Attack +x% in 4 slots
| SOS NulShock || Automatically puts the character in NulShock status when in critical condition. || Lightning Marble x1
|-
|-
| Space Master || Overdrive → AP + Triple Overdrive
| SOS NulTide || Automatically puts the character in NulTide status when in critical condition. || Dragon Scale x1
|-
|-
| Space Power || SOS Overdrive
| SOS Protect || Automatically puts the character in Protect status when in critical condition. || Light Curtain x8
|-
|-
| Space Soul || Triple AP + Overdrive → AP + Triple Overdrive
| SOS Reflect || Automatically puts the character in Reflect status when in critical condition. || Star Curtain x8
|-
|-
| Space Warrior || Attack +x% in 4 slots
| SOS Regen || Automatically puts the character in Regen status when in critical condition. || Healing Spring x12
|-
|-
| Star Cactuar || Double AP
| SOS Shell || Automatically puts the character in Shell status when in critical condition. || Lunar Curtain x8
|-
|-
| Stinger Mog || Piercing
| Stoneproof || Always protects against petrification. || Petrify Grenade x20
|-
| Stone Cait Sith || Stonestrike
|-
|-
| Swift Cactuar || First Strike
| Stone Ward || Occasionally protects against petrification. || Soft x30
|-
|-
| Thunder Moomba || Thunderstrike
| Water Eater || Absorbs water damage as HP; includes spells and regular attacks. || Water Gem x20
|-
|-
| Toxic Cait Sith || Poisonstrike
| Waterproof || Nullifies water damage; includes spells and regular attacks. || Dragon Scale x8
|-
|-
| Trapper Mog || Capture
| Water Ward || Halves water damage; includes spells and regular attacks. || Fish Scale x4
|-
|-
| Variable Mog || 2 or 3 empty slots on a 2 or 3-slotted weapon
| Zombieproof || Always protects against zombie. || Candle of Life x10
|-
|-
| Vengeful Cactuar || Magic Counter + Counter or Evade & Counter
| Zombie Ward || Occasionally protects against zombie. || Holy Water x30
|-
|-
| Water Moomba || Waterstrike
|}
|-
| Wicked Cait Sith || Deathstrike
|}


===Bangles===
{{wip}}
{| {{prettytable}}
!Armor Name!!Characteristic
|-
| Adept's Bangle || 2 of: HP +x% and MP +x%
|-
| Alert Bangle || Sleepproof or Sleep Ward
|-
| Assault Bangle || 3 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
|-
| Auto Bangle || Auto Potion + Auto Med
|-
| Bangle of Hope || HP Stroll + MP Stroll
|-
| Bangle || Starting Armor
|-
| Barrier Bangle || 3 of: Fireproof, Waterproof, Lightningproof, or Iceproof
|-
| Black Ribbon || 4 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|-
| Blessed Bangle || Zombieproof or Zombie Ward
|-
| Blue Bangle || Water Ward or Waterproof
|-
| Bright Bangle || Darkproof or Dark Ward
|-
| Cerulean Bangle || Water Eater
|-
| Collector Bangle || Master Thief
|-
| Crimson Bangle || Fire Eater
|-
| Curative Bangle || Auto Med
|-
| Diamond Bangle || Defense +x% in 4 slots
|-
| Draupnir || Fire Eater + Water Eater + Lightning Eater + Ice Eater
|-
| Echo Bangle || Silenceproof or Silence Ward
|-
| Elemental Bangle || 2 of: Fireproof, Waterproof, Lightningproof, Iceproof, Fire Eater, Water Eater, Lightning Eater, or Ice Eater
|-
| Elemental Bangle || Fireproof + Waterproof + Lightningproof + Iceproof
|-
| Emerald Bangle || 2 of: Magic Defense +3%, Magic Defense +5%, Magic Defense +10%, or Magic Defense +20%
|-
| Eternity || Ribbon
|-
| Faerie Bangle || 3 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|-
| Glorious Bangle || All empty slots on a 3-slotted Armor
|-
| Gold Bangle || 2 of: Defense +3%, Defense +5%, Defense +10%, or Defense +20%
|-
| Gorgeous Bangle || Auto Shell + Auto Protect + Auto Reflect + Auto Regen
|-
| Guardian Bangle || All empty slots on a 2-slotted Armor
|-
| Haste Bangle || Auto Haste or SOS Haste
|-
| Imperial Bangle || Auto Potion + Auto Med + Auto Phoenix
|-
| Light Bangle || Slowproof or Slow Ward
|-
| Lucid Bangle || Confuseproof or Confuse Ward
|-
| Mage's Bangle || 2 of: MP +5%, MP +10%, MP +20% or MP +30%
|-
| Magic Bangle || MP +5% or MP +10%
|-
| Magister Bangle || MP +x% in 4 slots
|-
| Marching Bangle || 2 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
|-
| Medical Bangle || Curseproof
|-
| Metal Bangle || Defense +3% or Defense +5%
|-
| Minerva Bangle || Break HP Limit
|-
| Moon Bangle || 2 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
|-
| Mythical Bangle || Break MP Limit
|-
| Mythril Bangle || Defense +x% + Magic Defense +x%
|-
| NulBlaze Bangle || SOS NulBlaze
|-
| NulFrost Bangle || SOS NulFrost
|-
| NulShock Bangle || SOS NulShock
|-
| NulTide Bangle || SOS NulTide
|-
| Ochre Bangle || Lightning Eater
|-
| Onyx Bangle || Magic Defense +10% or Magic Defense +20%
|-
| Peaceful Bangle || No Encounters
|-
| Pearl Bangle || Magic Defense +3% or Magic Defense +5%
|-
| Phantom Bangle || 3 of: Fire Eater, Water Eater, Lightning Eater, or Ice Eater
|-
| Phoenix Bangle || Auto Phoenix
|-
| Platinum Bangle || Defense +x% in 3 slots of a 3 or 4-slotted Armor
|-
| Power Bangle || HP +x% in 3 slots of a 3 or 4-slotted Armor
|-
| Protect Bangle || Auto Protect or SOS Protect
|-
| Queen's Bangle || HP +x% in 4 slots
|-
| Rainbow Bangle || SOS NulBlaze + SOS NulTide + SOS NulShock + SOS NulFrost
|-
| Recovery Bangle || HP Stroll
|-
| Red Bangle || Fire Ward or Fireproof
|-
| Reflect Bangle || Auto Reflect or SOS Reflect
|-
| Regen Bangle || Auto Regen or SOS Regen
|-
| Ruby Bangle || Magic Defense +x% in 4 slots
|-
| Samantha Soul || Break HP Limit + Break MP Limit
|-
| Sapphire Bangle || Magic Defense +x% in 3 slots of a 3 or 4-slotted Armor
|-
| Savior Bangle || 2 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|-
| Seeker's Bangle || HP +5% or HP +10%
|-
| Serene Bangle || Berserkproof or Berserk Ward
|-
| Serum Bangle || Poisonproof or Poison Ward
|-
| Shaman Bangle || Auto Potion
|-
| Shell Bangle || Auto Shell or SOS Shell
|-
| Shining Bangle || 4 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
|-
| Silver Bangle || Defense +10% or Defense +20%
|-
| Snow Bangle || Ice Eater
|-
| Soft Bangle || Stoneproof or Stone Ward
|-
| Sorcery Bangle || MP +20% or MP +30%
|-
| Soul Bangle || Deathproof or Death Ward
|-
| Spiritual Bangle || MP Stroll
|-
| Star Bangle || 3 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
|-
| Tetra Bangle || All empty slots on a 4-slotted Armor
|-
| Tough Bangle || HP +20% or HP +30%
|-
| Treasure Bangle || Pickpocket
|-
| Vita Bangle || 2 of: HP +5%, HP +10%, HP +20% or HP +30%
|-
| White Bangle || Ice Ward or Iceproof
|-
| Wizard Bangle || MP +x% in 3 slots of a 3 or 4-slotted Armor
|-
| Yellow Bangle || Lightning Ward or Lightningproof
|}
 
==Rikku==
===Claws===
{| {{prettytable}}
!Weapon Name!!Characteristic
|-
| Barbed Knuckles || Piercing
|-
| Battle Freak || SOS Overdrive
|-
| Break Knuckles || Stonetouch
|-
| Brunhilde || Magic Attack +x% in 4 slots
|-
| Buster Claw || Strength +5%
|-
| Buster Glove || Strength +3%
|-
| Buster Knuckles || Strength +10% or Strength +20%
|-
| Claw || Starting Weapon
|-
| Clock Hand || Slowtouch
|-
| Clockwork || Slowstrike
|-
| Colossus || Stonestrike
|-
| Daydreamer || Sleeptouch
|-
| Deus Ex Machina || Firestrike + Thunderstrike + Waterstrike + Icestrike
|-
| Devastator || 2 or 3 empty slots on a 2 or 3-slotted Weapon
|-
| Dual Claw || 2 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
|-
| Executioner || Deathstrike
|-
| Eye Poker || Darktouch
|-
| Flexible Arm || All empty slots on a 4-slotted Weapon
|-
| Force Knuckles || Attack +x% + Magic Attack +x%
|-
| Godhand (Celestial Weapon) || {{n/a}}
|-
| Golden Arm || Triple AP
|-
| Golden Hand || Double AP
|-
| Hawkeye || Sensor
|-
| Hot Knuckles || Firestrike
|-
| Hurricane Claw || 2 of: Darktouch, Silencetouch, Sleeptouch, Poisontouch, Stonetouch, Deathtouch, Zombietouch or Slowtouch
|-
| Ice Claw || Icestrike
|-
| Infinity || One MP Cost
|-
| Iron Claw || Attack +x% in 3 slots
|-
| Iron Grip || Capture
|-
| Ironside || Overdrive → AP
|-
| Jammer || Darkstrike
|-
| Kaiser Knuckles || Break Damage Limit
|-
| Lights Out || Sleepstrike
|-
| Mage Husher || Silencestrike
|-
| Magical Rave || Half MP Cost
|-
| Magic Claw || Magic +5%
|-
| Magic Glove || Magic +3%
|-
| Magic Knuckles || Magic +10% or Magic +20%
|-
| Manticore Claw || Poisonstrike
|-
| Mirage Claw || Magic Booster
|-
| Ninja Claw || Deathtouch
|-
| Overload || Triple Overdrive
|-
| Override || Double Overdrive
|-
| Poison Claw || Poisontouch
|-
| Prism Claw || Magic Counter
|-
| Rising Sun || 3 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
|-
| Shocking Fist || Thunderstrike
|-
| Sonar || Initiative
|-
| Spartan || Attack +x% in 4 slots
|-
| Stickyfingers || Gillionaire
|-
| Survivor || Alchemy
|-
| Tempest Claw || 4 of: Darkstrike, Silencestrike, Sleeptouch, Poisonstrike, Stonestrike, Deathstrike, Slowstrike, or Zombiestrike
|-
| The Ogre || Magic Attack +x% in 3 slots
|-
| Tidal Knuckles || Waterstrike
|-
| Tit-for-Tat || Counter or Evade & Counter
|-
| Tongue Holder || Silencetouch
|-
| Typhoon Claw || 3 of: Darkstrike, Silencestrike, Zombiestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike
|-
| Unlimited || Overdrive → AP + Triple Overdrive
|-
| Untouchable || Magic Counter + Counter or Evade & Counter
|-
| Valkyrie || Magic Booster + Magic Attack +x% in the other 3 slots
|-
| Vanguard || First Strike
|-
| Victorix || Triple AP + Overdrive → AP + Triple Overdrive
|-
| Warmonger || Double AP + Double Overdrive
|}
 
===Targes===
{| {{prettytable}}
!Armor Name!!Characteristic
|-
| Adept's Targe || 2 of: HP +x% and MP +x%
|-
| Alert Targe || Sleepproof or Sleep Ward
|-
| Argonaut || 4 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|-
| Armada || Fireproof + Waterproof + Lightningproof + Iceproof
|-
| Assault Targe || 3 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
|-
| Atlas || Break HP Limit
|-
| Blessed Targe || Zombieproof or Zombie Ward
|-
| Blue Targe || Water Ward or Waterproof
|-
| Bright Targe || Darkproof or Dark Ward
|-
| Buccaneer || Master Thief
|-
| Celestial || Break MP Limit
|-
| Centurion || Defense +x% in 3 slots of a 3 or 4-slotted Armor
|-
| Cerulean Targe || Water Eater
|-
| Corsair || Pickpocket
|-
| Crimson Targe || Fire Eater
|-
| Curative Targe || Auto Med
|-
| Dauntless || Berserkproof or Berserk Ward
|-
| Diamond Targe || Defense +x% in 4 slots
|-
| Dominator || MP +x% in 4 slots
|-
| Dreadnought || Break HP Limit + Break MP Limit
|-
| Echelon || Magic Defense +x% in 3 slots of a 3 or 4-slotted Armor
|-
| Echo Targe || Silenceproof or Silence Ward
|-
| Elemental Targe || 2 of: Fireproof, Waterproof, Lightningproof, Iceproof, Fire Eater, Water Eater, Lightning Eater, or Ice Eater
|-
| Emerald Targe || 2 of: Magic Defense +3%, Magic Defense +5%, Magic Defense +10%, or Magic Defense +20%
|-
| Glorious Targe || All empty slots on a 3-slotted Armor
|-
| Gold Targe || 2 of: Defense +3%, Defense +5%, Defense +10%, or Defense +20%
|-
| Goliath || Auto Potion + Auto Med
|-
| Guardian Targe || All empty slots on a 2-slotted Armor
|-
| Haste Targe || Auto Haste or SOS Haste
|-
| Impervious || Ribbon
|-
| Intrepid || Auto Potion + Auto Med + Auto Phoenix
|-
| Invincible || Fire Eater + Water Eater + Lightning Eater + Ice Eater
|-
| Knight's Targe || HP +x% in 3 slots of a 3 or 4-slotted Armor
|-
| Light Targe || Slowproof or Slow Ward
|-
| Lucid Targe || Confuseproof or Confuse Ward
|-
| Mage's Targe || 2 of: MP +5%, MP +10%, MP +20% or MP +30%
|-
| Magic Targe || MP +5% or MP +10%
|-
| Marching Targe || 2 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
|-
| Medical Targe || Curseproof
|-
| Metal Targe || Defense +3% or Defense +5%
|-
| Moon Targe || 2 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
|-
| Mythril Targe || Defense +x% + Magic Defense +x%
|-
| NulBlaze Targe || SOS NulBlaze
|-
| NulFrost Targe || SOS NulFrost
|-
| NulShock Targe || SOS NulShock
|-
| NulTide Targe || SOS NulTide
|-
| Ochre Targe || Lightning Eater
|-
| Onyx Targe || Magic Defense +10% or Magic Defense +20%
|-
| Peaceful Targe || No Encounters
|-
| Pearl Targe || Magic Defense +3% or Magic Defense +5%
|-
| Phalanx || SOS NulBlaze + SOS NulTide + SOS NulShock + SOS NulFrost
|-
| Phantom Targe || 3 of: Fire Eater, Water Eater, Lightning Eater, or Ice Eater
|-
| Phoenix Targe || Auto Phoenix
|-
| Protect Targe || Auto Protect or SOS Protect
|-
| Recovery Targe || HP Stroll
|-
| Red Targe || Fire Ward or Fireproof
|-
| Reflect Targe || Auto Reflect or SOS Reflect
|-
| Regen Targe || Auto Regen or SOS Regen
|-
| Reliant || 2 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|-
| Ruby Targe || Magic Defense +x% in 4 slots
|-
| Seeker's Targe || HP +5% or HP +10%
|-
| Serum Targe || Poisonproof or Poison Ward
|-
| Shaman Targe || Auto Potion
|-
| Shell Targe || Auto Shell or SOS Shell
|-
| Silver Targe || Defense +10% or Defense +20%
|-
| Snow Targe || Ice Eater
|-
| Soft Targe || Stoneproof or Stone Ward
|-
| Soldier's Targe || 2 of: HP +5%, HP +10%, HP +20% or HP +30%
|-
| Sorcery Targe || MP +20% or MP +30%
|-
| Soul Targe || Deathproof or Death Ward
|-
| Spiritual Targe || MP Stroll
|-
| Star Targe || 3 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
|-
| Talisman || 3 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|-
| Targe of Hope || HP Stroll + MP Stroll
|-
| Targe || Starting Armor
|-
| Tercio || 4 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
|-
| Tetra Targe || All empty slots on a 4-slotted Armor
|-
| Triumph || Auto Shell + Auto Protect + Auto Reflect + Auto Regen
|-
| Victorious || 3 of: Fireproof, Waterproof, Lightningproof, or Iceproof
|-
| Warlord || HP +x% in 4 slots
|-
| Warrior's Targe || HP +20% or HP +30%
|-
| White Targe || Ice Ward or Iceproof
|-
| Wizard Targe || MP +x% in 3 slots of a 3 or 4-slotted Armor
|-
| Yellow Targe || Lightning Ward or Lightningproof
|}
 
==Customizing==
When Rikku joins your party you may customize weapons and armor as you see fit with any ability, as long as you have the necessary items. The equipment must have at least one empty slot in order to customize. 
 
Once Rikku has joined your party, "Customize" will be added to the menu. Press {{psx|T}} to access the menu, select "Customize". Select the weapon or armor with an empty slot you want to add to. A list of available abilities you can add will appear. If an ability is not listed it is because you don't have enough items for that ability. Press {{psx|X}} to select the ability and confirm. The empty slot will then be replaced by the ability you've added. The only equipment you cannot customize are the Celestial Weapons (Even if they have an empty slot). To expand those, please refer to [[../Celestial Weapons/]] under Sidequests. 
 
The best empty weapons and armor to customize can be bought from Wantz at the southern entrance of Macalania Forest. He can only be found after your party is deemed traitors and escape from Bevelle. And then only if you donated to O'aka. If you didn't donate to O'aka, or skipped talking to Wantz on your climb up Mt. Gagazet, Wantz will not be there. If Wantz isn't there, fighting Varuna and Adamantoise [[../Inside Sin/]] and the [[../Omega Ruins/]] will periodically drop empty 4-slotted equipment.
 
===Weapons===
{| {{prettytable}}
! Ability !! Effect !! Requires
|-
| Alchemy || Doubles the effectiveness of medicine in battle. || Healing Water x4
|-
| Break Damage Limit || Allows you to do more than 9,999 damage, up to a max of 99,999 damage. || Dark Matter x60
|-
| Capture || Sends monster to the Monster Arena if a killing blow is dealt with a weapon with this ability. || Bought from monster trainer at the Arena
|-
| Counterattack || Automatically counterattacks when attacked. || Friend Sphere x1
|-
| Darkstrike || Always blinds the enemy. ||Smoke Bomb x20
|-
| Darktouch || Occasionally blinds the enemy. ||Eyedrops x60
|-
| Deathstrike || Always instantly kills the enemy. || Farplane Wind x60
|-
| Deathtouch || Occasionally instantly kills the enemy. || Farplane Shadow x30
|-
| Distill Ability || Causes enemy to drop Ability Spheres. || Ability Sphere x2
|-
| Distill Mana || Causes enemy to drop Mana Spheres. || Mana Sphere x2
|-
| Distill Power || Causes enemy to drop Power Spheres. || Power Sphere x2
|-
| Distill Speed || Causes enemy to drop Speed Spheres. || Speed Sphere x2
|-
| Double AP || Doubles the amount of AP received after battle. || Mega Elixir x20
|-
| Double Overdrive || Makes Overdrive Gauge rise twice as quickly. || Underdog's Secret x30
|-
| Evade & Counter || Avoids an attack by the enemy and automatically counterattacks. || Teleport Sphere x1
|-
| Firestrike || Adds the Fire element to an attack. || Bomb Fragment x4
|-
| First Strike || Allows you to attack first, irrespective of speed or having been ambushed by the enemy. || Return Sphere x1
|-
| Gillionaire || Doubles the amount of Gil received after battle. || Designer Wallet x30
|-
| Half MP Cost || Halves the amount of MP required to perform magic, skills, or special techniques. || Twin Stars x20
|-
| Icestrike || Adds the Ice element to an attack. || Antarctic Wind x4
|-
| Initiative || Increases the chances of a preemptive strike. || Chocobo Feather x6
|-
| Magic +3% || Increases Magic Attack power by 3%. || Mana Sphere x3
|-
| Magic +5% || Increases Magic Attack power by 5%. || Mana Spring x2
|-
| Magic +10% || Increases Magic Attack power by 10%. || Black Magic Sphere x1
|-
| Magic +20% || Increases Magic Attack power by 20%. || Supreme Gem x4
|-
| Magic Booster || Increases Magic Attack power, expending more MP doing so. || Ether Turbo x30
|-
| Magic Counter || Automatically counterattacks when attacked by an enemy spell. || Shining Gem x16
|-
| No AP || Receive no AP after battle. || N/A
|-
| One MP Cost || Makes all magic, skills, and special techniques only require 1 MP to perform. || Three Stars x20
|-
| Overdrive → AP || Overdrive Gauge doesn't rise. Instead it is converted to AP, depending on the Overdrive Mode set. || Door to Tomorrow x10
|-
| Piercing || Pierces through armored enemies. || Level 2 Key Sphere x1
|-
| Poisonstrike || Always Poisons the enemy. || Poison Fang x24
|-
| Poisontouch || Occasionally Poisons the enemy. || Antidote x99
|-
| Sensor || Allows you to see an enemy's HP and elemental weaknesses. ||Ability Sphere x2
|-
| Silencestrike || Always Silences the enemy. || Silence Grenade x20
|-
| Silencetouch || Occasionally Silences the enemy. || Echo Screen x60
|-
| Sleepstrike || Always puts an enemy to Sleep. || Dream Powder x16
|-
| Sleeptouch || Occasionally puts an enemy to Sleep. || Sleeping Powder x10
|-
| Slowstrike || Always Slows the enemy. || Gold Hourglass x30
|-
| Slowtouch || Occasionally Slows the enemy. || Silver Hourglass x16
|-
| SOS Overdrive || Makes Overdrive Gauge rise faster when in critical condition. || Gambler's Spirit x20
|-
| Stonestrike || Always turns the enemy to Stone. || Petrify Grenade x60
|-
| Stonetouch || Occasionally turns the enemy to Stone. || Petrify Grenade x10
|-
| Strength +3% || Increases Attack Power by 3%. || Power Sphere x3
|-
| Strength +5% || Increases Attack Power by 5%. || Stamina Spring x2
|-
| Strength +10% || Increases Attack Power 10%. || Skill Sphere x1
|-
| Strength +20% || Increases Attack Power by 20%. || Supreme Gem x4
|-
| Thunderstrike || Adds the Thunder element to an attack. || Electro Marble x4
|-
| Triple AP || Triples the amount of AP received after battle. || Wings to Discovery x50
|-
| Triple Overdrive || Overdrive Gauge rises three times as quickly. || Winning Formula x30
|-
| Waterstrike || Adds the Water element to an attack. || Fish Scale x4
|-
| Zombiestrike || Always Zombifies the enemy. || Candle of Life x30
|-
| Zombietouch || Occasionally Zombifies the enemy. || Holy Water x70
|-
|}
 
===Armor===
{| {{prettytable}}
|-
! Ability !! Effect !! Requires
|-
| Auto Haste || Automatically puts the character in Haste status. || Chocobo Wing x80
|-
| Auto Med || Automatically uses a status-restorative item when attacked. || Remedy x20
|-
| Auto Phoenix || Automatically uses a Phoenix down when a party member dies. || Mega Phoenix x20
|-
| Auto Potion || Automatically uses a Potion when attacked. || Stamina Tablet x4
|-
| Auto Protect || Automatically puts the character in Protect status. || Light Curtain x80
|-
| Auto Reflect || Automatically puts the character in Reflect status. || Star Curtain x40
|-
| Auto Regen || Automatically puts the character in Regen status. || Healing Spring x80
|-
| Auto Shell || Automatically puts the character in Shell status. || Lunar Curtain x80
|-
| Berserkproof || Always protects against Berserk. || Hypello Potion x32
|-
| Berserk Ward || Occasionally protects against Berserk. || Hypello Potion x8
|-
| Break HP Limit || Allows you to have more than 9,999 HP, up to a max of 99,999 HP. || Wings to Discovery x30
|-
| Break MP Limit || Allows you to have more than 999 MP, up to a max of 9,999 MP. || Three Stars x30
|-
| Confuseproof || Always protects against Confusion. || Musk x48
|-
| Confuse Ward || Occasionally protects against Confusion. || Musk x16
|-
| Curseproof || Always protects against Curse. || Tetra Elemental x12
|-
| Darkproof || Always protects against Blindness. || Smoke Bomb x20
|-
| Dark Ward || Occasionally protects against Blindness. || Eyedrops x40
|-
| Deathproof || Always protects against instant Death. || Farplane Wind x60
|-
| Death Ward || Occasionally protects against instant death. || Farplane Shadow x15
|-
| Defense +3% || Increases Defense Power by 3%. || Power Sphere x3
|-
| Defense +5% || Increases Defense Power by 5%. || Stamina Spring x2
|-
| Defense +10% || Increases Defense Power by 10%. || Special Sphere x1
|-
| Defense +20% || Increases Defense Power by 20%. || Blessed Gem x4
|-
| Fire Eater || Absorbs Fire damage as HP; includes spells and regular attacks. || Fire Gem x20
|-
| Fireproof || Nullifies Fire damage; includes spells and regular attacks. || Bomb Core x8
|-
| Fire Ward || Halves Fire damage; includes spells and regular attacks. || Bomb Fragment x4
|-
| HP +5% || Increases HP by 5%. || X-Potion x5
|-
| HP +10% || Increases HP by 10%. || Soul Spring x3
|-
| HP +20% || Increases HP by 20%. || Elixir x5
|-
| HP +30% || Increases HP by 30%. || Stamina Tonic x1
|-
| HP Stroll || Regenerates HP when walking in the field. || Stamina Tablet x2
|-
| Ice Eater || Absorbs Ice damage as HP; includes spells and regular attacks. || Ice Gem x20
|-
| Iceproof || Nullifies Ice damage; includes spells and regular attacks. || Arctic Wind x8
|-
| Ice Ward || Halves Ice damage; includes spells and regular attacks. || Antarctic Wind x4
|-
| Lightning Eater || Absorbs Thunder damage as HP; includes spells and regular attacks. || Lightning Gem x20
|-
| Lightningproof || Nullifies Thunder damage; includes spells and regular attacks. || Lightning Marble x8
|-
| Lightning Ward || Halves Thunder damage; includes spells and regular attacks. || Electro Marble x4
|-
| Magic Defense +3% || Increases Magic Defense power by 3%. || Mana Sphere x3
|-
| Magic Defense +5% || Increases Magic Defense power by 5%. || Mana Spring x2
|-
| Magic Defense +10% || Increases Magic Defense power by 10%. || White Magic Sphere x1
|-
| Magic Defense +20% || Increases Magic Defense power by 20%. || Blessed Gem x4
|-
| Master Thief || Receive only rare items when stealing. || Pendulum x30
|-
| MP +5% || Increases MP by 5%. || Ether x5
|-
| MP +10% || Increases MP by 10%. || Soul Spring x3
|-
| MP +20% || Increases MP by 20%. || Elixir x5
|-
| MP +30% || Increases MP by 30%. || Mana Tonic x1
|-
| MP Stroll || Regenerates MP when walking in the field. || Mana Tablet x2
|-
| No Encounters || Eliminates random monster encounters. || Purifying Salt x30
|-
| Pickpocket || Steal or mug rare items first. || Amulet x30
|-
| Poisonproof || Always protects against Poisoning. || Poison Fang x12
|-
| Poison Ward || Occasionally protects against Poisoning. || Antidote x40
|-
| Ribbon || Protects against every single status ailment, except for Curse. || Dark Matter x99
|-
| Silenceproof || Always protects against Silence. || Silent Grenade x10
|-
| Silence Ward || Occasionally protects against Silence. || Echo Screen x30
|-
| Sleepproof || Always protects against Sleep. || Dream Powder x8
|-
| Sleep Ward || Occasionally protects against Sleep. || Sleeping Powder x6
|-
| Slowproof || Always protects against Slow. || Gold Hourglass x20
|-
| Slow Ward || Occasionally protects against Slow. || Silver Hourglass x10
|-
| SOS Haste || Automatically puts the character in Haste status when in critical condition. || Chocobo Feather x20
|-
| SOS NulBlaze || Automatically puts the character in NulBlaze status when in critical condition. || Bomb Core x1
|-
| SOS NulFrost || Automatically puts the character in NulFrost status when in critical condition. || Arctic Wind x1
|-
| SOS NulShock || Automatically puts the character in NulShock status when in critical condition. || Lightning Marble x1
|-
| SOS NulTide || Automatically puts the character in NulTide status when in critical condition. || Dragon Scale x1
|-
| SOS Protect || Automatically puts the character in Protect status when in critical condition. || Light Curtain x8
|-
| SOS Reflect || Automatically puts the character in Reflect status when in critical condition. || Star Curtain x8
|-
| SOS Regen || Automatically puts the character in Regen status when in critical condition. || Healing Spring x12
|-
| SOS Shell || Automatically puts the character in Shell status when in critical condition. || Lunar Curtain x8
|-
| Stoneproof || Always protects against Petrification. || Petrify Grenade x20
|-
| Stone Ward || Occasionally protects against Petrification. || Soft x30
|-
| Water Eater || Absorbs Water damage as HP; includes spells and regular attacks. || Water Gem x20
|-
| Waterproof || Nullifies Water damage; includes spells and regular attacks. || Dragon Scale x8
|-
| Water Ward || Halves Water damage; includes spells and regular attacks. || Fish Scale x4
|-
| Zombieproof || Always protects against Zombie. || Candle of Life x10
|-
| Zombie Ward || Occasionally protects against Zombie. || Holy Water x30
|}


{{Footer Nav|game=Final Fantasy X|prevpage=Dark Aeons|nextpage=Enemies}}
{{Footer Nav|game=Final Fantasy X|prevpage=Items|nextpage=Aeons}}
Please note that all contributions to StrategyWiki are considered to be released under the Creative Commons Attribution-ShareAlike (see StrategyWiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. DO NOT SUBMIT COPYRIGHTED WORK WITHOUT PERMISSION!
Cancel Editing help (opens in new window)

Notice to contributors: The StrategyWiki administration does not condone plagiarism or the use of materials from any other source. Period. By saving this page you are promising us that you wrote this yourself, or copied it from a public domain or similar free resource. With the exception of official media (screenshots, artwork, symbols, etc., but not text) and materials released under the CC-BY-SA you must have the rights to or ownership of all work you submit to StrategyWiki. Do not copy text or images from other websites without permission. They will be deleted.

Copy and paste: – — ° ′ ″ ≈ ≠ ≤ ≥ ± − × ÷ ← → · §   Cite your sources: <ref></ref>


{{}}   {{{}}}   |   []   [[]]   [[Category:]]   #REDIRECT [[]]   &nbsp;   <s></s>   <sup></sup>   <sub></sub>   <code></code>   <pre></pre>   <blockquote></blockquote>   <ref></ref> <ref name="" />   {{Reflist}}   <references />   <includeonly></includeonly>   <noinclude></noinclude>   {{DEFAULTSORT:}}   <nowiki></nowiki>   <!-- -->   <span class="plainlinks"></span>


{{Header Nav|game={{subst:BASEPAGENAME}}}}   {{Footer Nav|game={{subst:BASEPAGENAME}}|prevpage=|nextpage=}}   {{spoilers}}   {{spoiler|}}   {{delete|Unused}}   {{rename|MS Monster .png}}   {{floatingtoc}}   {{stub}}


Symbols: ~ | ¡ ¿ † ‡ ↔ ↑ ↓ • ¶   # ∞   ‘ ’ “ ” ‹› «»   ¤ ₳ ฿ ₵ ¢ ₡ ₢ $ ₫ ₯ € ₠ ₣ ƒ ₴ ₭ ₤ ℳ ₥ ₦ № ₧ ₰ £ ៛ ₨ ₪ ৳ ₮ ₩ ¥   ♠ ♣ ♥ ♦   ♭ ♯ ♮   © ® ™
Latin: A a Á á À à  â Ä ä Ǎ ǎ Ă ă Ā ā à ã Å å Ą ą Æ æ Ǣ ǣ   B b   C c Ć ć Ċ ċ Ĉ ĉ Č č Ç ç   D d Ď ď Đ đ Ḍ ḍ Ð ð   E e É é È è Ė ė Ê ê Ë ë Ě ě Ĕ ĕ Ē ē Ẽ ẽ Ę ę Ẹ ẹ Ɛ ɛ Ǝ ǝ Ə ə   F f   G g Ġ ġ Ĝ ĝ Ğ ğ Ģ ģ   H h Ĥ ĥ Ħ ħ Ḥ ḥ   I i İ ı Í í Ì ì Î î Ï ï Ǐ ǐ Ĭ ĭ Ī ī Ĩ ĩ Į į Ị ị   J j Ĵ ĵ   K k Ķ ķ   L l Ĺ ĺ Ŀ ŀ Ľ ľ Ļ ļ Ł ł Ḷ ḷ Ḹ ḹ   M m Ṃ ṃ   N n Ń ń Ň ň Ñ ñ Ņ ņ Ṇ ṇ Ŋ ŋ   O o Ó ó Ò ò Ô ô Ö ö Ǒ ǒ Ŏ ŏ Ō ō Õ õ Ǫ ǫ Ọ ọ Ő ő Ø ø Œ œ   Ɔ ɔ   P p   Q q   R r Ŕ ŕ Ř ř Ŗ ŗ Ṛ ṛ Ṝ ṝ   S s Ś ś Ŝ ŝ Š š Ş ş Ș ș Ṣ ṣ ß   T t Ť ť Ţ ţ Ț ț Ṭ ṭ Þ þ   U u Ú ú Ù ù Û û Ü ü Ǔ ǔ Ŭ ŭ Ū ū Ũ ũ Ů ů Ų ų Ụ ụ Ű ű Ǘ ǘ Ǜ ǜ Ǚ ǚ Ǖ ǖ   V v   W w Ŵ ŵ   X x   Y y Ý ý Ŷ ŷ Ÿ ÿ Ỹ ỹ Ȳ ȳ   Z z Ź ź Ż ż Ž ž   ß Ð ð Þ þ Ŋ ŋ Ə ə   {{Unicode|}}
Greek: Ά ά Έ έ Ή ή Ί ί Ό ό Ύ ύ Ώ ώ   Α α Β β Γ γ Δ δ   Ε ε Ζ ζ Η η Θ θ   Ι ι Κ κ Λ λ Μ μ   Ν ν Ξ ξ Ο ο Π π   Ρ ρ Σ σ ς Τ τ Υ υ   Φ φ Χ χ Ψ ψ Ω ω   {{Polytonic|}}
Cyrillic: А а Б б В в Г г   Ґ ґ Ѓ ѓ Д д Ђ ђ   Е е Ё ё Є є Ж ж   З з Ѕ ѕ И и І і   Ї ї Й й Ј ј К к   Ќ ќ Л л Љ љ М м   Н н Њ њ О о П п   Р р С с Т т Ћ ћ   У у Ў ў Ф ф Х х   Ц ц Ч ч Џ џ Ш ш   Щ щ Ъ ъ Ы ы Ь ь   Э э Ю ю Я я   ́
IPA: t̪ d̪ ʈ ɖ ɟ ɡ ɢ ʡ ʔ   ɸ β θ ð ʃ ʒ ɕ ʑ ʂ ʐ ç ʝ ɣ χ ʁ ħ ʕ ʜ ʢ ɦ   ɱ ɳ ɲ ŋ ɴ   ʋ ɹ ɻ ɰ   ʙ ⱱ ʀ ɾ ɽ   ɫ ɬ ɮ ɺ ɭ ʎ ʟ   ɥ ʍ ɧ   ʼ   ɓ ɗ ʄ ɠ ʛ   ʘ ǀ ǃ ǂ ǁ   ɨ ʉ ɯ   ɪ ʏ ʊ   ø ɘ ɵ ɤ   ə ɚ   ɛ œ ɜ ɝ ɞ ʌ ɔ   æ   ɐ ɶ ɑ ɒ   ʰ ʱ ʷ ʲ ˠ ˤ ⁿ ˡ   ˈ ˌ ː ˑ ̪   {{IPA|}}

Your changes will be visible immediately.
  • For testing, please use the sandbox instead.
  • On talk pages, please sign your comment by typing four tildes (~~~~).

Please note:
  • If you don't want your writing to be edited mercilessly or redistributed by others, do not submit it.
  • Only public domain resources can be copied without permission — this does not include the vast majority of web pages or images.
  • See our policies and guidelines for more information on editing.

This page is a member of a hidden category: