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Revision as of 10:51, 5 February 2009

Green Magick is now a blanket term for status conditions - both positive and negative. Protect and Shell are probably the most useful Green Magicks throughout the game, but Oil can be very useful earlier on in the game (in conjunction with fire magicks).

Note that the MP cost is for the cost of the spell without magick augments.

Spell MP Price Obtained Effect Other Information
Protect 8 200
Blind 10 200
Poison 10 500
Shell 8 300
Silence 8 400
Sleep 10 700
Toxify 26 4100
Oil 8 600
Silencga 22 6800
Blindga 20 6800
Faith 24 5800
Bravery 24 5800
Sleepga 26 7900
Protectga 36 9400
Shellga 40 9900