Super Smash Bros. Brawl/Pit

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Pit in Brawl

Pit is contrary a very defensive character. He has access to two reflectors – one doubles as a regular A Spam and is a directed spamming projectile that can rack up some serious damage, and the other is possibly the best aerial mobility with a jump distance comparable to 11 jumps (including Wings of Icarus). He can attack like Meta Knight and his D-air is a brilliant move for disrupting up smashes if it is timed correctly. Also, his regular A attack, if chained, can trap opponents. His big disadvantage is found in one of his greatest strengths: the fact that he cannot recover after being hit in the midst of Wings of Icarus and occasional problems with KOing.

Contents

[edit] Basic Attacks

Wii Remote + NunchukWii Remote (sideways)Wii Classic ControllerGameCube Controller Standard Attack Info
Smash Right nunchuk+A buttonRight dpad+1 button+2 button(Smash Right lstick+A button) or Right rstick(Smash Right control+A button) or Right cstick Double BladesHe attacks with two blades.
Smash Up nunchuk+A buttonUp dpad+1 button+2 button(Smash Up lstick+A button) or Up rstick(Smash Up control+A button) or Up cstick Upper AttackHe does an upper attack using 3 quick attacks.
Smash Down nunchuk+A buttonDown dpad+1 button+2 button(Smash Down lstick+A button) or Down rstick(Smash Down control+A button) or Down cstick Double Blade attacksHe swings his blades to one side then the other.

[edit] Special Attacks

Wii Remote + NunchukWii Remote (sideways)Wii Classic ControllerGameCube Controller Special Attack Info
B button1 buttonB buttonB button Palutena's ArrowShoots an arrow across the stage (note: these arrows can be guided and even looped around the stage.)
Right nunchuk+B buttonRight dpad+1 buttonRight lstick+B buttonRight control+B button Angel RingDeflects all attacks if used properly and attacks its foes. Rapidly tap the Special Attack button to keep the attack going.
Up nunchuk+B buttonUp dpad+1 buttonUp lstick+B buttonUp control+B button Wings of IcarusFlies pretty high. Combined with Pit's three jumps, this can create one of the best recovery options in the game.
Down nunchuk+B buttonDown dpad+1 buttonDown lstick+B buttonDown control+B button Mirror ShieldDeflects even aura spheres.

[edit] Taunts

Wii Remote + NunchukWii Remote (sideways)Wii Classic ControllerGameCube Controller Taunt
1 button A button Up dpad Up dpad He twirls his swords, crosses them above his head, and says, "The fight is on!"
1 button+2 button (Left dpad or Right dpad)+A button Left dpad or Right dpad Left dpad or Right dpad He swings his swords around and says, "You're not ready yet!"
2 button Down dpad+A button Down dpad Down dpad He straightens up and spreads his wings.

[edit] Tips

  • Be careful while using Pit's Up-B, if you are hit while it is active, you cannot use any other jumps and will fall until you hit the ground, or die.
  • His Forward-B can be used as a great edgeguard and deflecting attacks.
  • Remember that none of Pit's special attacks have terrific knockback, so use his Dash-A, Forward-Tilt-A, and Forward-Smash to finish opponents.
  • His mirror shield can deflect absolutely any ranged attack including Mario's Fireball attacks. (also, it can block a wide range of melee attacks, anything that doesn't go past the shield's "hit box", like something that has a wider range than pit himself.)
  • Despite having swords and a bow, Pit is not Link; you must remember that his aerial finishers are somewhat weak, but his Aerial-Back-A is a quick, powerful move that should not be overlooked.

[edit] Final Smash

Palutena's Army

Palutena's Army: Palutena (the Goddess of Light) appears and sends many Centurions from the sky to charge down at the competitors. (The Centurions can be dodged though.) Although some of them can be hit to be defeated, they attack frequently so being hit can be lethal. Something worth mentioning is that Pit is invulnerable while starting the final smash but once the Centurions are out he is not invulnerable, unlike most other characters who are during their entire smash.

[edit] Match Ups

[edit] Marth

This section is a stub. Help us expand it, and you get a cookie.

[edit] Ike

Fighting Ike will be a tough one. His standard attacks are strong. Evade his Final Smash because it will KO anything above 50%.

[edit] Link

Link is tough as Ike. Watch out for his final smash. It's lethal up-close and will KO Pit in one move. Always shoot arrows with the 1 button on the Wii Remote and don't stop firing arrows until his health is at least 125 and then do your smash attack.

[edit] Lucario

That Pokémon is the easiest enemy for pit. If lucario does use his final smash to try and kill you, just fly over his reach or even over him to the other side since the beam is slow moving. If he uses his basic Aura Spheres use Down B to deflect it or dodge it, but if he's up close Smash attack him. Also when fighting lucario be evasive by flying and land far from him then do a quick attack and fly again, once his damage is high smash him off the stage.


[edit] Sheik

Sheik has a great range compared to some other brawlers so flying wont be enough, but a key item fighting sheik is angling the arrows onto sheik and using the shield. Sheiks final smash is easy to dodge as long as you have distance which one jump will dodge it.

[edit] Kirby

Kirby shouldnt be hard as a cpu but human controlled can be harder. Even though it will be rare to encounter a good player with kirby but you will. Pit is the best flyer and kirby will have to fly too. Most of Kirby's special attacks will be useless leaving him to smash attacks but you can still use ring of angles which is a great advantage. WARNING!!! try to stay in the middle because you are using up your recovery attack leaving you an easy target to fall off. also after attacking you will have to fly again.