Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 136: | Line 136: | ||
| '''''Time to cast''''': || 5 seconds | | '''''Time to cast''''': || 5 seconds | ||
|} | |} | ||
=== | ===Sleep Monster=== | ||
The Slow Monster spell causes the targeted monster to move at about half its normal speed. Note that the effects of several of these spells can accumulate, but each successive one is less effective than the last. This means a monster will move at 1/2, then 1/3, then 1/4, then 1/5 ... of its normal speed. The effects of this spell wear off in 10 minutes, and bosses are immune. | The Slow Monster spell causes the targeted monster to move at about half its normal speed. Note that the effects of several of these spells can accumulate, but each successive one is less effective than the last. This means a monster will move at 1/2, then 1/3, then 1/4, then 1/5 ... of its normal speed. The effects of this spell wear off in 10 minutes, and bosses are immune. | ||
Line 147: | Line 147: | ||
| '''''Time to cast''''': || 5 seconds | | '''''Time to cast''''': || 5 seconds | ||
|} | |} | ||
===Transmogrify Monster=== | ===Transmogrify Monster=== | ||
The Transmogrify Monster spell causes a targeted monster to be transformed into another type. The new type could be more or less powerful than the old. Note that the "injuredness" of a monster is preserved, so a [[Castle of the Winds/Monsters#Red Dragons|Red Dragon]] that has lost half its hit points and is transformed into a [[Castle of the Winds/Monsters#Hill Giant|Hill Giant]] will have half the normal hit points of a Hill Giant. Bosses cannot be transmogrified and monsters will not become bosses. | The Transmogrify Monster spell causes a targeted monster to be transformed into another type. The new type could be more or less powerful than the old. Note that the "injuredness" of a monster is preserved, so a [[Castle of the Winds/Monsters#Red Dragons|Red Dragon]] that has lost half its hit points and is transformed into a [[Castle of the Winds/Monsters#Hill Giant|Hill Giant]] will have half the normal hit points of a Hill Giant. Bosses cannot be transmogrified and monsters will not become bosses. |