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*A number of apartment buildings, mansions and a huge fountain. | *A number of apartment buildings, mansions and a huge fountain. | ||
In the Castle, only the dungeon and parts of the ground floor remain. The dungeon is 25 levels deep and has been converted by the monsters living in it: the crypt has been desecrated, a ''Necromancer'' has set up his home (with a bed and desk), and special rooms for elementals and the Giant Kings have been installed. A number of the levels within have pre-determined elements, ranging from minor bosses (such as animal-men surrounded by animals of their respective type, or a pack of ogres who have kidnapped a villager), to rooms full of statues ready to animate upon triggering a glyph in the room, as well as the afore-mentioned Necromancer, elementals, and Giant Kings. At the bottom waits the '''Demon Lord Surtur''', with his devil minions, and the | In the Castle, only the dungeon and parts of the ground floor remain. The dungeon is 25 levels deep and has been converted by the monsters living in it: the crypt has been desecrated, a ''Necromancer'' has set up his home (with a bed and desk), and special rooms for elementals and the Giant Kings have been installed. A number of the levels within have pre-determined elements, ranging from minor bosses (such as animal-men surrounded by animals of their respective type, or a pack of ogres who have kidnapped a villager), to rooms full of statues ready to animate upon triggering a glyph in the room, as well as the afore-mentioned Necromancer, elementals, and Giant Kings. At the bottom waits the '''Demon Lord Surtur''', with his devil minions, and the Helm of Storms. | ||
{{Footer Nav|game=Castle of the Winds|prevpage=Character Attributes|nextpage=Strategy}} | {{Footer Nav|game=Castle of the Winds|prevpage=Character Attributes|nextpage=Strategy}} |