Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{stub}} | {{stub}} | ||
{{cleanup|November 2009; fix red links that point to non-DKC pages}} | |||
{{Header Nav|game=Donkey Kong Country}} | {{Header Nav|game=Donkey Kong Country}} | ||
Line 5: | Line 6: | ||
On the start page select "Exit game". On your controller: push {{gb|B}}, {{gb|A}}, {{gb|R}}, {{gb|R}}, {{gb|A}}, {{gb|L}} and hear a ding! Play the game and you will see you have fifty lives. Do it wrong and it erases a saved game, so be careful! | On the start page select "Exit game". On your controller: push {{gb|B}}, {{gb|A}}, {{gb|R}}, {{gb|R}}, {{gb|A}}, {{gb|L}} and hear a ding! Play the game and you will see you have fifty lives. Do it wrong and it erases a saved game, so be careful! | ||
Also on the SNES this is possible with the same buttons(just a different controller). On the SNES version of the game, doing this cheat wrong will not erase a saved game. | |||
==Bonus Game Trainer== | ==Bonus Game Trainer== | ||
While [[ | While [[Cranky|Cranky Kong]] is doing his music and stuff, hit {{snes|Down|Dpad}}, {{snes|Y}}, {{snes|Down|Dpad}}, {{snes|Down|Dpad}}, {{snes|Y}} and you will hear a ding. You will then appear in a bonus room with 3 of each [[Animal Token]]. Here you can train your skills at the bonus rooms for the animals ([[Donkey Kong Country/Animals#Rambi|Rambi]], [[Donkey Kong Country/Animals#Expresso|Expresso]], [[Donkey Kong Country/Animals#Enguarde|Enguarde]], and [[Donkey Kong Country/Animals#Winky|Winky]]). | ||
==Kill a Klump with Diddy Kong by jumping== | ==Kill a Klump with Diddy Kong by jumping== | ||
Line 19: | Line 20: | ||
==Donkey Rides A Donkey== | ==Donkey Rides A Donkey== | ||
In [[Donkey Kong Country/Jungle Hijinxs|Jungle Hijinxs]], get Rambi from his box and go back to the beginning of the level. Go up the tree and jump on the next tree. Jump where the banana arrows are and get the Metal Barrel. Throw it at the tree house tree and jump on it. While riding it, hold {{snes|Y}} and when you get to Rambi (while still riding the barrel), push {{snes|B}}. Suddenly you will get on Rambi, Rambi will become a black and red Donkey Kong, and the B&R Donkey will throw the barrel (but he actually throws the air, because the barrel mysteriously disappears). You will then ride an almost fully-active black and red Donkey Kong. But if you hit anything other than {{snes|left|dpad}} and {{snes|right|dpad}}, the DK will disappear, and Rambi will return. This same thing will work if you use Diddy to ride, only it will be a black and red Diddy. | In [[Donkey Kong Country/Jungle Hijinxs|Jungle Hijinxs]], get Rambi from his box and go back to the beginning of the level. Go up the tree and jump on the next tree. Jump where the banana arrows are and get the [[Metal Barrel]]. Throw it at the tree house tree and jump on it. While riding it, hold {{snes|Y}} and when you get to Rambi (while still riding the barrel), push {{snes|B}}. Suddenly you will get on Rambi, Rambi will become a black and red Donkey Kong, and the B&R Donkey will throw the barrel (but he actually throws the air, because the barrel mysteriously disappears). You will then ride an almost fully-active black and red Donkey Kong. But if you hit anything other than {{snes|left|dpad}} and {{snes|right|dpad}}, the DK will disappear, and Rambi will return. This same thing will work if you use Diddy to ride, only it will be a black and red Diddy. | ||
{{Footer Nav|game=Donkey Kong Country|prevpage=Kongs|nextpage=Walkthrough}} | {{Footer Nav|game=Donkey Kong Country|prevpage=Kongs|nextpage=Walkthrough}} |