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* Most of her skills have low cooldown time. | * Most of her skills have low cooldown time. | ||
* Her offensive skills tend to cost her little Mana. | * Her offensive skills tend to cost her little Mana. | ||
===Cons=== | ===Cons=== | ||
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* Some her skills home in on enemies, and consequentially their trajectories are sometimes unpredictable and their damage total are often not optimal. | * Some her skills home in on enemies, and consequentially their trajectories are sometimes unpredictable and their damage total are often not optimal. | ||
* She can hardly cancel anything. Most attacks and skills she can cancel have a delay before you can cancel it. | * She can hardly cancel anything. Most attacks and skills she can cancel have a delay before you can cancel it. | ||
* Her healing spells are often expensive | * Her healing spells are often expensive and take a lot of time to actually heal, leaving her completely open to any attack. | ||
*If she is attacked while performing a healing spell, the spell is instantly canceled, and it does not take effect. Meaning you just wasted mp and a heal spell. | *If she is attacked while performing a healing spell, the spell is instantly canceled, and it does not take effect. Meaning you just wasted mp and a heal spell. | ||
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Shoots a bead that heals minor damage for any player in your party or team. Difficult to aim if used when more than 2 party players in the screen, but useful in PvP for fake rescues if applied correctly. | Shoots a bead that heals minor damage for any player in your party or team. Difficult to aim if used when more than 2 party players in the screen, but useful in PvP for fake rescues if applied correctly. | ||
*Ruling: Useful if used correctly. Learn to aim it. | *Ruling: Useful if used correctly. Learn to aim it, and it will be a great tool in your arsenal. | ||
====Sunlight of Healing==== | ====Sunlight of Healing==== | ||
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*Ruling: Don't use too many skill points on it. One is good enough. | *Ruling: Don't use too many skill points on it. One is good enough. | ||
===Moon=== | ===Moon=== | ||
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Shoots 3 moon pieces (levels 1-3) or 4 moon pieces(levels 4+) at an enemy or opponent. Locks on and homes in on target. Has a widely curved homing path, hard to hit close range opponents not in front of you. Higher damage than many other Eir offense skills. Good reusal time. | Shoots 3 moon pieces (levels 1-3) or 4 moon pieces(levels 4+) at an enemy or opponent. Locks on and homes in on target. Has a widely curved homing path, hard to hit close range opponents not in front of you. Higher damage than many other Eir offense skills. Good reusal time. | ||
*Ruling: Don't rely on it for close-range battles. Use it for anything else | *Ruling: Don't rely on it for close-range battles. Use it for anything else. | ||
====Full Moon Bullet==== | ====Full Moon Bullet==== | ||
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*Ruling: Use heavily. An excellent multi-purpose attack. | *Ruling: Use heavily. An excellent multi-purpose attack. | ||
==== | ====Sacred Circle==== | ||
Shoots a large circle of light that can blast an opponent across your screen of view. | Shoots a large circle of light that can blast an opponent across your screen of view. | ||
An awesome attack that can cause heavy damage to multiple foes. Low recharge time. | An awesome attack that can cause heavy damage to multiple foes. Low recharge time. | ||
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*Ruling: Not affecting poison is a big disadvantage, but put a skill point on it anyway. | *Ruling: Not affecting poison is a big disadvantage, but put a skill point on it anyway. | ||
===Bless=== | ===Bless=== | ||
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Ups physical(melee) damage for all party members, if any. Requires a regeant. | Ups physical(melee) damage for all party members, if any. Requires a regeant. | ||
*Ruling: Once again, limited by required regeant. | *Ruling: Once again, limited by required regeant. | ||
==== | ====Resurrection==== | ||
Revives a dead party member with a certain amount of HP. Requires a regeant. | |||
*Ruling: | *Ruling:Excellent skill. Stockpile the required regeants, then take only a few to PvP. Don't bother for the stages. | ||
===Ability=== | ===Ability=== | ||
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Decreases mana used on skills, with a certain success rate. Useful at high levels. | Decreases mana used on skills, with a certain success rate. Useful at high levels. | ||
*Ruling: Level it up fully | *Ruling: Level it up fully ASAP. Most likely the best of Eir's Ability skills. | ||
====Mana Recovery==== | ====Mana Recovery==== |