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{{Header Nav|game=Ms. Pac-Man}} | {{Header Nav|game=Ms. Pac-Man}} | ||
==Apple II== | == Apple II == | ||
[[ | [[Image:MPM AppleII.gif|thumb|left|screen]] | ||
[[ | [[Image:MPM AP2 box.jpg|thumb|120px|right|box]] | ||
Developed by Atarisoft in 1983 | Developed by Atarisoft in 1983. | ||
{{-}} | {{-}} | ||
==Atari 2600== | == Atari 2600 == | ||
[[ | [[Image:MPM A2600.gif|thumb|left|screen]] | ||
[[ | [[Image:MPM 2600 box.jpg|thumb|120px|right|box]] | ||
Developed by Atari in 1982. | Developed by Atari in 1982. Considered a substantial improvement over the conversion of the original Pac-Man for the Atari 2600. Four mazes are included, with no intermissions. The mazes are not exact copies of the arcade originals, but contain many of the key keys (number of tunnels, color, etc.) Regardless of maze, only two stages need to be completed in order to move on to the next maze. | ||
{{-}} | {{-}} | ||
==Atari 5200 & 400/800/XL/XE== | == Atari 5200 & 400/800/XL/XE == | ||
Developed by Atari in 1983 | Developed by Atari in 1983. | ||
<gallery> | <gallery> | ||
Image:MPM_Atari8.png|screen | |||
Image:MPM 5200 box.jpg|5200 box | |||
Image:MPM A800 box.jpg|800 box | |||
</gallery> | </gallery> | ||
{{-}} | {{-}} | ||
==Atari 7800== | == Atari 7800 == | ||
[[ | [[Image:MPM A7800.gif|thumb|left|screen]] | ||
[[ | [[Image:MPM 7800 box.jpg|thumb|120px|right|box]] | ||
Developed by | Developed by GCC in 1984. | ||
{{-}} | {{-}} | ||
==Atari Lynx== | == Atari Lynx == | ||
[[ | [[Image:MPM ALynx.png|thumb|left|screen]] | ||
[[ | [[Image:MPM LYNX box.jpg|thumb|120px|right|box]] | ||
Developed by Atari in 1990. | Developed by Atari in 1990. Features extended maze sizes. | ||
The Lynx version also has some other features. For the extended mazes, there is a small turbo figure you can pick up (lightning symbol), under the ghost pen. This appears for a short period of time, and when you collect it, you speed up until you complete the maze or if you die on that maze you lose it. | The Lynx version also has some other features. For the extended mazes, there is a small turbo figure you can pick up (lightning symbol), under the ghost pen. This appears for a short period of time, and when you collect it, you speed up until you complete the maze or if you die on that maze you lose it. | ||
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There are several new extended mazes that repeat in patterns, and eventually the ghosts stop blinking and you reach one final maze that continues forever, until you end your game. | There are several new extended mazes that repeat in patterns, and eventually the ghosts stop blinking and you reach one final maze that continues forever, until you end your game. | ||
{{-}} | {{-}} | ||
== Commodore 64 == | |||
Developed by Atarisoft in 1984. Later re-released by Thunder Mountain. | |||
==Commodore 64== | |||
Developed by Atarisoft in 1984 | |||
<gallery> | <gallery> | ||
Image:MPM C64.gif|screen | |||
Image:MPM C64 box.jpg|Atarisoft box | |||
Image:MPM Thunder Mountain box.jpg|Thunder Mountain box | |||
</gallery> | </gallery> | ||
{{-}} | {{-}} | ||
==Commodore VIC-20== | == Commodore VIC-20 == | ||
[[ | [[Image:MPM VIC20.png|thumb|left|screen]] | ||
Developed by Atarisoft in 1984. Unlike Pac-Man for the VIC-20, the mazes are much more faithful to the arcade | Developed by Atarisoft in 1984. Unlike Pac-Man for the VIC-20, the mazes are much more faithful to the arcade, despite the low resolution. | ||
{{-}} | {{-}} | ||
It | == Game Boy == | ||
[[Image:MPM GB.gif|thumb|left|screen]] | |||
[[Image:MPM GB box.jpg|thumb|120px|right|box]] | |||
Developed by Namco in 1993. You can choose between two views when you play, a full sized view that scrolls, and a half sized view that fits the whole screen. All of the ghosts are the same color, and therefore indistinguishable by sight alone. Again, there are new mazes | |||
that are included, that were not in the arcade version.{{-}} | |||
== Game Boy Advance == | |||
[[Image:Namco-museum-GBA.jpg|thumb|120px|right|box]] | |||
[[Image:Namco-museum-50th-GBA.jpg|thumb|120px|right|box]] | |||
There are two versions of this. One on Namco Museum, and another | |||
on Namco Museum 50th Anniversary. Both have different features. | |||
On the Namco museum version. You have a full screen or scrolling version (which | |||
shows about half the screen). These are arcade accurate, in colors and settings. | |||
You also have access to the arcade settings to change those. | |||
On the Namco 50th Anniversary edition, you have a different full screen version, | |||
a rotated view, and the scrolling version. All are arcade accurate. | |||
{{-}} | |||
== Game Boy Color == | |||
[[Image:MPM GBC.png|thumb|left|screen]] | |||
[[Image:MPM GBC box.jpg|thumb|120px|right|box]] | |||
Developed by Namco in 1999. This is a color corrected version of the original Game Boy conversion. Other than the addition of color, the gameplay is identical to the regular Game Boy's. You have an option to see the full screen or a larger version. | |||
It does, however, come included with a GBC conversion of [[Super Pac-Man]]. | |||
{{-}} | {{-}} | ||
==NES== | |||
[[ | == NES == | ||
[[ | [[Image:MPM NES Namco.png|thumb|left|screen]] | ||
Developed by Namco in 1993. This version's choices of colors for the mazes are not completely faithful to the arcade. | [[Image:MPM NES Namco box.jpg|thumb|120px|right|box]] | ||
Developed by Namco in 1993. This version's choices of colors for the mazes are not completely faithful to the arcade. The maze size is also reduced to fit the screen. | |||
There are many differences from the arcade version. The fruit counter continues to show bananas for the levels past 6, unlike the arcade which just stops. This is the hardest version of the game (even on arcade mode). | There are many differences from the arcade version. The fruit counter continues to show bananas for the levels past 6, unlike the arcade which just stops. This is the hardest version of the game (even on arcade mode). | ||
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There are four new mazes: | There are four new mazes: | ||
# Racetrack | # Racetrack | ||
# Multi-area with one tunnel | # Multi-area with one tunnel | ||
# Cross-area quad where the ghosts don't blink | # Cross-area quad where the ghosts don't blink | ||
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The mazes from 25-28,29-32, as a set of 8 continue to repeat forever until you quit the game. You see intermission screens during these also. | The mazes from 25-28,29-32, as a set of 8 continue to repeat forever until you quit the game. You see intermission screens during these also. | ||
{{-}} | {{-}} | ||
== | |||
== Nintendo GameCube == | |||
It was also included on Namco Museum for the Gamecube. | |||
<gallery> | <gallery> | ||
Image:Namco-museum-GC.jpg|GameCube | |||
</gallery> | </gallery> | ||
== Nintendo 64 == | |||
[[Image:Namco_Museum_64.jpg|thumb|120px|right|box]] | |||
This version is basically the arcade version, with a graphics bezel around the maze. The maze size is also reduced to fit the screen.It is arcade accurate. | |||
{{-}} | {{-}} | ||
== PC == | |||
{{- | Developed by Atarisoft in 1983. Later re-released by Thunder Mountain. | ||
<gallery> | |||
Image:MPM PC maze.png|screen | |||
Image:MPM IBM box.jpg|Atarisoft box | |||
Image:MPM Thunder Mountain box.jpg|Thunder Mountain box | |||
</gallery> | |||
Later on in 1998 and 2000, Microsoft would release a ported version | |||
that looks similar to the arcade version. This is the | |||
anniversary version of Return of Arcade and the earlier release Revenge of Arcade. | |||
<gallery> | |||
Image:Microsoft Revenge of Arcade box.jpg|Revenge of Arcade box | |||
Image:Microsoft Return of Arcade Anniversary Edition box.jpg|Anniversary Edition box | |||
</gallery> | |||
{{-}} | |||
== Playstation == | |||
Ms. Pac-Man appears in the Namco Museum Vol. 3, its an ported version, | |||
not running the original code. But looks like the arcade version. | |||
<gallery> | |||
Image:Namco Museum Vol. 3 PSX JP box.jpg|Japanese case artwork | |||
Image:Namco Museum Vol. 3 PSX PAL box.jpg|European case artwork | |||
Image:Namco Museum Vol. 3 PSX GH box.jpg|Greatest Hits artwork | |||
</gallery> | |||
{{-}} | |||
== Playstation 2 == | |||
Also appeared on the Playstation 2 version of Namco museum, and | |||
on the 50th anniversary edition. | |||
<gallery> | |||
Image:Namco-museum-PS2.jpg|PS2 | |||
Image:Namco Museum Arcade Hits PS2.jpg|Japanese cover art. | |||
Image:Namco-museum-50th-PS2.jpg|PS2 | |||
</gallery> | |||
== Sega Gamegear == | |||
[[Image:MPM SGG.png|thumb|left|screen]] | |||
[[Image:MPM SGG box.jpg|thumb|120px|right|box]] | |||
| | |||
| | |||
| | |||
| | |||
Developed by Namco in 1995. This version also features new mazes that were not included in the arcade version. | |||
{{-}} | {{-}} | ||
== | == Sega Dreamcast == | ||
[[ | |||
[[Image:Namco-museum-Dreamcast.jpg|thumb|120px|right|box]] | |||
This version is basically the arcade version, with a graphics bezel around the maze. The maze size is also reduced to fit the screen.It is arcade accurate. | |||
{{-}} | {{-}} | ||
== | == TI-99/4A == | ||
[[ | [[Image:MPM TI99.png|thumb|left|TI-99/4A]] | ||
[[Image:MPM TI99 box.jpg|thumb|120px|right|box]] | |||
Developed by Atarisoft in 1983. | |||
{{-}} | {{-}} | ||
==Tengen Conversions== | |||
The conversions of Ms. Pac-Man | == XBOX == | ||
===NES=== | Appeared on the Namco Museum for XBOX. | ||
[[ | <gallery> | ||
[[ | Image:Namco-museum-Xbox.jpg|Xbox | ||
Developed by Tengen in 1990. This is the best | </gallery> | ||
== Xbox 360 == | |||
[[Image:MPM X360 screen.jpg|thumb|left|Xbox Live Arcade]] | |||
Microsoft made Ms. Pac-Man available for download on the Xbox Live Arcade for 400 points in 2007. It is very arcade accurate, and contains achievement points that can be earned for completing certain tasks or stages. | |||
{{-}} | |||
== Tengen Conversions == | |||
The conversions of Ms. Pac-Man developed by Tengen contained the original game as well as many upgrades, like the choice between original, small, large, or "strange" mazes, optional or obligatory use of speed booster, alternating or simultaneous 2 player games, difficult selection, and the option to continue a limited number of times. Any maze that is too large to fit on the screen scrolls vertically. Unlike the arcade version, each variation ends on level 32. Their is a fourth intermission, called "The end", where Pac-Man and Ms. Pac-Man wave goodbye to the player, and the game ends. Finally, although there is an 'arcade' mode on the NES/Sega Master versions the 3rd maze has extra dots, on the left and right side, not found in the arcade version. The Genesis/SNES versions do not have these dots, and is arcade accurate. | |||
=== NES === | |||
[[Image:MPM NES Tengen.png|thumb|left|screen]] | |||
[[Image:MPM NES Tengen box.jpg|thumb|120px|right|box]] | |||
Developed by Tengen in 1990. This is the best looking version, | |||
with arcade accurate textures and colors. The sprite sizes are | |||
slightly off, but it looks more like the arcade version that | |||
the other systems. | |||
{{-}} | {{-}} | ||
===Sega Genesis=== | |||
[[ | === Sega Genesis === | ||
[[ | [[Image:MPM Gen.jpg|thumb|left|screen]] | ||
Developed by Tengen in 1991 | [[Image:MPM GEN box.jpg|thumb|120px|right|box]] | ||
Developed by Tengen in 1991. | |||
{{-}} | {{-}} | ||
===Sega Master System=== | |||
[[ | === Sega Master System === | ||
[[ | [[Image:MPM SMS.gif|thumb|left|screen]] | ||
Developed by Tengen in 1991 | [[Image:MPM SMS box.jpg|thumb|120px|right|box]] | ||
Developed by Tengen in 1991 but only released in Europe. | |||
{{-}} | {{-}} | ||
===SNES=== | === SNES === | ||
[[ | [[Image:MPM SNES.gif|thumb|left|screen]] | ||
[[ | [[Image:MPM SNES box.jpg|thumb|120px|right|box]] | ||
Converted and ported to the SNES by Williams Entertainment in 1996 | Converted and ported to the SNES by Williams Entertainment in 1996. | ||
{{-}} | {{-}} | ||
{{Footer Nav|game=Ms. Pac-Man|prevpage= | |||
{{Footer Nav|game=Ms. Pac-Man|prevpage=Walkthrough|nextpage=Achievements}} |