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7. Except when you are going for expansion of your territory for economy always attack your opponents capital city as priority. Dont perform a small attack except when it is used as a strategy. When you attacking a city you must have at least plundered the city even in case you cannot hold it and attack should be brutal/well planned/full fledged. You ultimate aim should be to hold the city after attacking.  Otherwise it is a waste of huge resources. Army should be well rounded with all units including generals/spys/siege units/infantry.. etc with a very big number. However the number of individual units depends on scenarios. Use spys to bribe enemy units in battlefield and convert important enemy units and use generals to create decoys every now and then, when crafts are available.Remember Spys can be attacked or seen by very few units. Remember to take out the opposition general units first.  
7. Except when you are going for expansion of your territory for economy always attack your opponents capital city as priority. Dont perform a small attack except when it is used as a strategy. When you attacking a city you must have at least plundered the city even in case you cannot hold it and attack should be brutal/well planned/full fledged. You ultimate aim should be to hold the city after attacking.  Otherwise it is a waste of huge resources. Army should be well rounded with all units including generals/spys/siege units/infantry.. etc with a very big number. However the number of individual units depends on scenarios. Use spys to bribe enemy units in battlefield and convert important enemy units and use generals to create decoys every now and then, when crafts are available.Remember Spys can be attacked or seen by very few units. Remember to take out the opposition general units first.  


8. Have a small army/create a small army with a general to take out  enemy citizens/small resource buildings alone like mining camps,oil wells etc which are well outside enemy city/enemy defense.Similary take out fishing ships as well. Consider it as a patriotic army. They need not come back. Take as many economy buildings/citizens as you can as they are alive without losing them. Do not attack military units with this. Army with units with good aglity is good for this purpose. May be stable units untils bombers available. Dont include slow moving units in this army. Also this is a hit and run attack. As soon as your objective is satisfied vacate the place immediately. If you have some time, take some citizens. Dont go in fight with other military units. If you sight considerable military units vacate the place immediately. You can also use bombers when it is available. Do this every now and then. This will hamper economy growth of oppositions. Also consider nations weak resource to gather if possible but not always.But beware of doing this before russians. 
8. Have a small army to take out  enemy citizens/small resource buildings alone like mining camps,oil wells etc which are well outside enemy city/enemy defense.Similary take out fishing ships as well. Consider it as a patriotic army. They need not come back. Take as many economy buildings/citizens as you can as they are alive without losing them. Do not attack military units with this. Army with units with good aglity is good for this purpose. May be stable units untils bombers available. Dont include slow moving units in this army. Also this is a hit and run attack. As soon as your objective is satisfied vacate the place immediately. If you have some time, take some citizens. Dont go in fight with other military units. If you sight considerable military units vacate the place immediately. You can also use bombers when it is available. Do this every now and then. This will hamper economy growth of oppositions. Also consider nations weak resource to gather if possible but not always.  


9. Consider infinite queues for some unit creations and other short cut keys that can be used for handy. Consider infinite queues for scholars/villagers/infantries which may save your time.  When you are at commerce limit dont create units that will generate that resource. ( Eg Dont create caravans when you are at commerce limit.)
9. Consider infinite queues for some unit creations and other short cut keys that can be used for handy. Consider infinite queues for scholars/villagers/infantries which may save your time.  When you are at commerce limit dont create units that will generate that resource. ( Eg Dont create caravans when you are at commerce limit.)
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Latin: A a Á á À à  â Ä ä Ǎ ǎ Ă ă Ā ā à ã Å å Ą ą Æ æ Ǣ ǣ   B b   C c Ć ć Ċ ċ Ĉ ĉ Č č Ç ç   D d Ď ď Đ đ Ḍ ḍ Ð ð   E e É é È è Ė ė Ê ê Ë ë Ě ě Ĕ ĕ Ē ē Ẽ ẽ Ę ę Ẹ ẹ Ɛ ɛ Ǝ ǝ Ə ə   F f   G g Ġ ġ Ĝ ĝ Ğ ğ Ģ ģ   H h Ĥ ĥ Ħ ħ Ḥ ḥ   I i İ ı Í í Ì ì Î î Ï ï Ǐ ǐ Ĭ ĭ Ī ī Ĩ ĩ Į į Ị ị   J j Ĵ ĵ   K k Ķ ķ   L l Ĺ ĺ Ŀ ŀ Ľ ľ Ļ ļ Ł ł Ḷ ḷ Ḹ ḹ   M m Ṃ ṃ   N n Ń ń Ň ň Ñ ñ Ņ ņ Ṇ ṇ Ŋ ŋ   O o Ó ó Ò ò Ô ô Ö ö Ǒ ǒ Ŏ ŏ Ō ō Õ õ Ǫ ǫ Ọ ọ Ő ő Ø ø Œ œ   Ɔ ɔ   P p   Q q   R r Ŕ ŕ Ř ř Ŗ ŗ Ṛ ṛ Ṝ ṝ   S s Ś ś Ŝ ŝ Š š Ş ş Ș ș Ṣ ṣ ß   T t Ť ť Ţ ţ Ț ț Ṭ ṭ Þ þ   U u Ú ú Ù ù Û û Ü ü Ǔ ǔ Ŭ ŭ Ū ū Ũ ũ Ů ů Ų ų Ụ ụ Ű ű Ǘ ǘ Ǜ ǜ Ǚ ǚ Ǖ ǖ   V v   W w Ŵ ŵ   X x   Y y Ý ý Ŷ ŷ Ÿ ÿ Ỹ ỹ Ȳ ȳ   Z z Ź ź Ż ż Ž ž   ß Ð ð Þ þ Ŋ ŋ Ə ə   {{Unicode|}}
Greek: Ά ά Έ έ Ή ή Ί ί Ό ό Ύ ύ Ώ ώ   Α α Β β Γ γ Δ δ   Ε ε Ζ ζ Η η Θ θ   Ι ι Κ κ Λ λ Μ μ   Ν ν Ξ ξ Ο ο Π π   Ρ ρ Σ σ ς Τ τ Υ υ   Φ φ Χ χ Ψ ψ Ω ω   {{Polytonic|}}
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