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Players have greater customization tools in The Sims 3. Weight is now gradual and specific items of clothing, such as shoes, can now be chosen separately. In addition a Create-A-Twin tool lets you copy sims that you've created.Keep in mind that multiple different clothing options will become available as you complete 'challenges' (a sub-achievement incentive) throughout the game. For example, career clothing and different hairstyles may be unlocked through this. Furthermore, the style editor in the create a sim will allow you to alter colors and textures of any item you choose. | Players have greater customization tools in The Sims 3. Weight is now gradual and specific items of clothing, such as shoes, can now be chosen separately. In addition a Create-A-Twin tool lets you copy sims that you've created.Keep in mind that multiple different clothing options will become available as you complete 'challenges' (a sub-achievement incentive) throughout the game. For example, career clothing and different hairstyles may be unlocked through this. Furthermore, the style editor in the create a sim will allow you to alter colors and textures of any item you choose. | ||
== | ==Sims== | ||
Instead of the personality bars form The Sims 1 and The Sims 2, sims can now select up to five traits, depending on age, from a choice of over 60. These traits will unlock new interactions such as stealing candy from a baby. The wants system has been replaced with a wishes system which will allow players to unlock rewards for their sims. The moodbar has been replaced with a moodlets system that covers anything from getting fired to simply living in a beautiful house. There are only six needs in the game compared to the original eight. As in The Sims 2, sims have age groups. However, players have the option to set the lifespan from 25 to 1000 sim days. | Instead of the personality bars form The Sims 1 and The Sims 2, sims can now select up to five traits, depending on age, from a choice of over 60. These traits will unlock new interactions such as stealing candy from a baby. The wants system has been replaced with a wishes system which will allow players to unlock rewards for their sims. The moodbar has been replaced with a moodlets system that covers anything from getting fired to simply living in a beautiful house. There are only six needs in the game compared to the original eight. As in The Sims 2, sims have age groups. However, players have the option to set the lifespan from 25 to 1000 sim days. | ||
==Build Mode== | ==Build Mode== | ||
Build Mode has been expanded with even more powerful Build Mode tools. When players adjust the size of a room. Every object in that room now moves and scales itself according to the size of the scale. | Build Mode has been expanded with even more powerful Build Mode tools. When players adjust the size of a room. Every object in that room now moves and scales itself according to the size of the scale. | ||
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