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==Story== | ==Story== | ||
Zork II is a continuation of the world of [[Zork I]]. You are a treasure hunter who has set off into underground ruins looking for adventure and fortune. At the end of Zork I you have reached a barrow, which is where this next adventure begins. This time you will be exploring an area of the Great Underground Empire | Zork II is a continuation of the world of [[Zork I]]. You are a treasure hunter who has set off into underground ruins looking for adventure and fortune. At the end of Zork I you have reached a barrow, which is where this next adventure begins. This time you will be exploring an area of the Great Underground Empire under the control of the Wizard of Frobozz. When his powers started to fade he was exiled here, and as a result began to go a little crazy, but he is still powerful. Your goal is to avoid his tricks and control his powers, collecting treasures along the way. | ||
==Screen== | ==Screen== | ||
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You can address in-game creatures by typing what they are, putting a comma, and then typing what you would like to tell them. For example, GNOME, GIVE ME THE KEY may cause the gnome to react in some way. If you want to instead just say something out loud, you can type a word such as SAY or ANSWER followed by quotation marks around whatever it is you wish to say. | You can address in-game creatures by typing what they are, putting a comma, and then typing what you would like to tell them. For example, GNOME, GIVE ME THE KEY may cause the gnome to react in some way. If you want to instead just say something out loud, you can type a word such as SAY or ANSWER followed by quotation marks around whatever it is you wish to say. | ||
===Sample | ===Sample Recognized Verbs=== | ||
*ATTACK | *ATTACK | ||
*BURN | *BURN | ||
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*WALK | *WALK | ||
===Special | ===Special Commands=== | ||
*SAVE - saves your game (how exactly this works varies from system to system) | *SAVE - saves your game (how exactly this works varies from system to system) | ||
*RESTORE - loads a saved game (likewise) | *RESTORE - loads a saved game (likewise) | ||
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*BRIEF - the default setting, full description on first entry, title and objects only on repeated entries | *BRIEF - the default setting, full description on first entry, title and objects only on repeated entries | ||
*SUPERBRIEF - sets the game so that it will only display the title of the room even on first entry (LOOK still works) | *SUPERBRIEF - sets the game so that it will only display the title of the room even on first entry (LOOK still works) | ||
*DIAGNOSE - describes your current condition, which may have been affected by taking physical damage or falling under a spell | *DIAGNOSE - describes your current condition, which may have been affected by taking physical damage or falling under a spell | ||
*INVENTORY - I - displays a list of all [[Zork II: The Wizard of Frobozz/Items|items]] you hold in your possession (the amount you can hold is limited) | *INVENTORY - I - displays a list of all [[Zork II: The Wizard of Frobozz/Items|items]] you hold in your possession (the amount you can hold is limited) | ||
*SCORE - displays your current score, number of moves taken, and the rank that the game assigns you based on that score | *SCORE - displays your current score, number of moves taken, and the rank that the game assigns you based on that score | ||
*SCRIPT - on certain versions, will instruct the printer to keep track of the entire adventure as you go | *SCRIPT - on certain versions, will instruct the printer to keep track of the entire adventure as you go | ||
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*VERSION - displays release number and serial number | *VERSION - displays release number and serial number | ||
*WAIT - Z - lets time pass for up to 3 moves without an action (will be fewer than 3 if something noticeable does occur before that point) | *WAIT - Z - lets time pass for up to 3 moves without an action (will be fewer than 3 if something noticeable does occur before that point) | ||
*LOOK - L - repeats full description of room (can also instead be used as a normal action with a noun) | *LOOK - L - repeats full description of room (can also instead be used as a normal action with a noun) | ||
*AGAIN - G - repeats your last command | *AGAIN - G - repeats your last command | ||
===Miscellaneous=== | ===Miscellaneous=== |