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{{Needimages}}
{{Header Nav|game=Paper Mario: The Thousand-Year Door}}
{{Header Nav|game=Paper Mario: The Thousand-Year Door}}
{{needimages}}


Enemy names in '''Bold Print''' are Bosses.
Enemy names in '''bold''' are bosses.


{|{{prettytable|sortable=1|text center=1}}
{| {{prettytable|class=sortable|style=text-align:center}}
! No.
! Name
! HP
! ATK
! DEF
! Location
! Description
|-
|-
!width="30px"|No.
| 1 || Goomba || 2 || 1 || 0 || Rogueport Sewers<br>Petal Meadows<br>Shhwonk Fortress<br>Hooktail Castle<br>Glitzville<br>Riverside Train Station || The underling of underlings. No other distinguishing characteristics.
!Name
!HP
!ATK
!DEF
!Location
!Description
|-
|-
| 61
| 2 || Paragoomba || 2 || 1 || 0 || Rogueport Sewers<br>Petal Meadows<br>Shhwonk Fortress<br>Hooktail Castle || A Goomba with wings. Can't reach it with a hammer while it's in the air, but once it's damaged, its wings get clipped. It's kind of sad really.
| Amazy Dayzee
| 20
| 20
| 1
| Twilight Trail<br>Pit of 100 Trials
| A mystical Dayzee that's almost never seen. Since it has so many HP, and because it's so quick to run away, this creature is almost impossible to beat.
|-
|-
| 63
| 3 || Spikey Goomba || 2 || 2 || 0 || Rogueport Sewers<br>Petal Meadows<br>Shhwonk Fortress<br>Hooktail Castle || A Goomba that wears a spiked helmet. Slightly higher attack power than a typical Goomba.
| Arantula
| 16
| 7
| 0
| Pit of 100 Trials
| A spider-like creature that lives deep underground and spits web-wads. Its coloring is intimidating, but don't worry; it isn't poisonous.
|-
|-
| 72
| 4 || Hyper Goomba || 8 || 2 || 0 || Twilight Trail || When this hyperactive Goomba charges up, its Attack rises to eight, so watch yourself!
| '''Atomic Boo'''
| 40
| 4
| 0
| Creepy Steeple
| A massive creature made up of countless Boos. It attacks by breaking apart and sending out hundreds of Boos.
|-
|-
| 93
| 5 || Hyper Paragoomba || 8 || 2 || 0 || Twilight Trail || When this hyperactive Goomba charges up, its Attack rises to eight, so watch yourself!
| B. Bill Blaster
| 10
| 0
| 4
| Palace of Shadow
| A much tougher Bill Blaster. It's really strong, but if you don't beat it, it will keep shooting Bombshell Bills
|-
|-
| 46
| 6 || Hyper Spiky Goomba || 8 || 3 || 0 || Twilight Trail || When this hyperactive spike-headed Hyper Goomba charges up, its Attack rises to nine, so heads up!
| Badge Bandit
| 12
| 5
| 0
| Pit of 100 Trials
| A bandit who steals badges. His HP and attack are high. Use your Guard well to keep your badges!
|-
|-
| 77
| 7 || Gloomba || 7 || 3 || 0 || Pit of 100 Trials || A Goomba that likes dark, damp places. It must look like that because it lives below ground.
| Bald Cleft
| 2
| 1
| 2
| Shhwonk Fortress
| Basically, a rock monster with a swarthy-looking face. It attacks by charging and is impervious to fire.
|-
|-
| 44
| 8 || Paraglooma || 7 || 3 || 0 || Pit of 100 Trials || A Gloomba with wings that may or may not get moldy.
| Bandit
| 5
| 2
| 0
| Glitzville<br>Pit of 100 Trials
| A petty thief that charges at people and tries to steal coins. If you guard well, though, he can't steal a thing!
|-
|-
| 121
| 9 || Spikey Gloomba || 7 || 4 || 0 || Pit of 100 Trials || A Gloomba with a painful-looking spike that likes damp places.
| '''Beldam'''
| 9/30
| 1/5
| 0
| Boggly Woods<br>Palace of Shadow
| Leader of the three Shadow Sirens. She'll throw all sorts of magic at you and has a very unpleasant disposition.
|-
|-
| 91
| 10 || Koopa Troopa || 4 || 2 || 1 || Petal Meadows<br>Shhwonk Fortress<br>Hooktail Castle || Koopa Troopas have been around forever. Jump on them to flip them over and drop their defense to zero.
| Bill Blaster
| 5
| 0
| 2
| Pirate's Grotto
| A large black cannon that shoots Bullet Bills. Unknown wheater it is alive or not.
|-
|-
| 98
| 11 || Paratroopa || 4 || 2 || 1 || Petal Meadows<br>Shhwonk Fortress<br>Hooktail Castle || A Koopa Troopa with wings that stays airborne until you stomp on it and send it plunging to the ground.
| '''Blooper'''
| 12
| 1
| 0
| Rogueport Sewers
| A giant, squidlike thing that attacks with its ink and tentacles. Based on its dialect, it may come from the western sea.
|-
|-
| 86
| 12 || KP Koopa || 4 || 1 || 1 || Glitzville || A Koopa warrior that battles at the Glitz Pit in Glitzville. It may be a different color than your average Koopa, but its abilities are the same.
| Bob-Omb
| 4
| 2
| 1
| Glitzville<br>Pit of 100 Trials.
| A round bomb soldier that gets furious when damaged and attacks by charging and then exploding.
|-
|-
| 88
| 13 || KP Paratroopa || 4 || 1 || 1 || Glitzville || A Koopa Paratroopa who's dyed it shell. Otherwise, it's the same as any other Paratroopa, which means one stomp and it loses its wings.
| Bob-Ulk
| 10
| 4
| 2
| Pit of 100 Trials.
| A really, really big Bob-Omb that explodes after 4 turns. Take it our before then or you'll be peeling your lips off the ceiling!
|-
|-
| 94
| 14 || Shady Koopa || 8 || 3 || 1 || Glitzville<br>Pit of 100 Trials || When a Shady Koopa flips back up from its back, it attack increases. Shady Koopas have a place of honor in the Koopa family tree because of this distinction.
| Bombshell Bill
| 3
| 6
| 2
| Palace of Shadow.
| A souped-up Bullet Bill. It'll hit you hard if you don't take it out first. Its HP are low, so do it quickly!
|-
|-
| 101
| 15 || Shady Paratroopa || 8 || 3 || 1 || Glitzville<br>Pit of 100 Trials || Other than having wings, this creature isn't very different from a Shady Koopa. Once it flips off its back, it boosts its attack.
| '''Bonetail'''
| 200
| 8
| 2
| Pit of 100 Trials
| The oldest brother of Hooktail. He's just bones now and is incredibly tough... Maybe even the toughest?
|-
|-
| 71
| 16 || Dark Koopa || 8 || 4 || 2 || Pit of 100 Trials || A Koopa that prefers dark places. It has a very hard shell but you can flip it by jumping on it.
| Boo
| 7
| 3
| 0
| Creepy Steeple<br>Pit of 100 Trials
| A somewhat shy ghost that can make itself and its allies invisible. It may be a ghost, but it's pretty cute.
|-
|-
| 25
| 17 || Dark Paratroopa || 8 || 4 || 2 || Pit of 100 Trials || A Paratroopa that lives in dark, damp places. In has a very hard shell, but you can flip it over by jumping on it.
| Boomerang Brother
| 7
| 2
| 1
| Glitzille
| A Koopa who uses boomerangs instead of hammers. Beware of returning boomerangs!
|-
|-
| 41
| 18 || Koopatrol || 6 || 4 || 2 || Rogueport Sewers || Occasionally uses an attack called Charge that saves up energy, and can call in backup for support if you don't defeat it quickly.
| '''Bowser'''
| 30/70
| 3/7
| 1/2
| Glitzille<br>Palace of Shadow
| ''First Battle:'' Mario's fated enemy. Bowser the Koopa King is a foe to be feared. His typical turf is NOT Glitzville.<br><br>''Second Battle:'' Mario's sworn enemy. He's a big galoot who's come to swipe Princess Peach and the Crystal Stars.
|-
|-
| 84
| 19 || Dark Koopatrol || 25 || 5 || 2 || Glitzville<br>Pit of 100 Trials || A member of the elite forces of the Koopa clan. Its pair of red eyes is its most charming feature. After charging its attacks, it deals devastating blows, so watch yourself!
| Bristle
| 2
| 1
| 4
| Shhwonk Fortress<br>Glitzille
| A petrified spine-covered monster that attacks by charging at you and is impervious to fire. If you approach, its spikes will pop out and poke you.
|-
|-
| 87
| 20 || Dull Bones || 1 || 2 || 1 || Hooktail Castle<br>Palace of Shadow<br>Pit of 100 Trials || A Koopa Troopa that became a skeleton. It throws bones to attack and builds buddies to help it fight.
| Bulky Bob-Omb
| 6
| 2
| 1
| Pirate's Grotto<br>Pit of 100 Trials
| A big pink Bob-Omb that explodes after 4 turns. That explosion is big, so take it out before then.
|-
|-
| 92
| 21 || Red Bones || 5 || 3 || 1 || Hooktail Castle<br>Palace of Shadow || The ugly, red Dull Bones is stronger than a normal Dull bones. Even if its HP drops to zero, it can come back to life.
| Bullet Bill
| 2
| 4
| 1
| Pirate's Grotto
| A projectile that attacks after being shot from a Bill Blaster. Take it out before it slams into you.
|-
|-
| 31
| 22 || Dry Bones || 8 || 5 || 2 || Palace of Shadow<br>Pit of 100 Trials || A skeleton Koopa that sometimes builds friends. Even after it collapses at 0 HP, it will sometimes get back up.
| Buzzy Beetle
| 5
| 3
| 4
| Creepy Steeple<br>Pirate's Grotto<br>Pit of 100 Trials
| It's well-protected and immune to fire or explosion, but if you flip it over, its defense drops to zero.
|-
|-
| 89
| 23 || Dark Bones || 20 || 5 || 2 || Palace of Shadow || It's the baddest of the Bones bunch, so its HP are really high. When its HP get down to 0, it might rise again.
| Chain Chomp
| 7
| 6
| 5
| Palace of Shadow<br>Pit of 100 Trials
| It's rough to damage this creature, but it has low HP, si it's possible to take it out with one decisive blow.
|-
|-
| 79
| 24 || Hammer Brother || 7 || 4 || 1 || Glitzville<br>Rogueport Sewers || Well-known for their vicious and relentless hammer jobs, Hammer Bros. have a reputation for one of Mario's toughest enemies...
| Cleft
| 2
| 2
| 2
| Shhwonk Fortress<br>Boggly Woods
| A spikey, rock-headed jerk that's impervious to fire attacks and has a solid body.
|-
|-
| 105
| 25 || Boomerang Brother || 7 || 2 || 1 || Glitzille || A Koopa who uses boomerangs instead of hammers. Beware of returning boomerangs!
| '''Cortez'''
| 20
| 4
| 1
| Pirate's Grotto
| A pirate spirit who stayed at Keelhaul Key to guard his treasure
|-
|-
| 60
| 26 || Fire Brother || 7 || 2 || 1 || Glitzville || A relative off the Hammer Bros. who can spit fire. It one of his blasts hit you, you may catch on fire!
| Crazee Dayzee
| 7
| 2
| 0
| Twilight Trail
| This fleet-footed flower foe is super cute, and it sings one hypnotically sleepy lullaby.
|-
|-
| 23
| 27 || Lakitu || 5 || 2 || 0 || Glitzville<br>Pit of 100 Trials || A cloud-riding member of the Koopa tribe, Lakitu attacks by throwing Spiny Egss, which slowly hatch into Spinies.
| Dark Bones
| 20
| 5
| 2
| Palace of Shadow
| It's the baddest of the Bones bunch, so its HP are really high. When its HP get down to 0, it might rise again.
|-
|-
| 73
| 28 || Dark Lakitu || 13 || 5 || 0 || Pit of 100 Trials || A Lakitu on a dark cloud. It throws pipes at you that sometimes turn into Sky-Blue Spinies.
| Dark Boo
| 8
| 5
| 0
| Poshley Sanctum<br>Pit of 100 Trials
| A creepy-looking Boo with high HP and Attack. Get it before it turns invisible!
|-
|-
| 85
| 29 || Spiny || 3 || 3 || 3 || Glitzville<br>Pit of 100 Trials || A spine-covered member of the Koopa tribe with extremely high defense. It cannot be damaged when it rolls
| Dark Bristle
| 8
| 8
| 4
| Pit of 100 Trials
| An ancient creature made of rock. Its Defense is high. You can't jump on it because of its spikes, and you can't get close to it because of its spears.
|-
|-
| 43
| 30 || Sky-Blue Spiny || 6 || 6 || 4 || Pit of 100 Trials || Spawned from a pipe thrown by Dark Lakitu it will charge at you. When it's balled but, your attacks won't work.
| Dark Craw
| 20
| 6
| 0
| Glitzville<br>Pit of 100 Trials
| A ghastly-looking spearman that'll poke your feet if you try to stomp it when its spear is pointing up. It attacks by throwing spears or charging.
|-
|-
| 16
| 31 || Buzzy Beetle || 5 || 3 || 4 || Creepy Steeple<br>Pirate's Grotto<br>Pit of 100 Trials || It's well-protected and immune to fire or explosion, but if you flip it over, its defense drops to zero.
| Dark Koopa
| 8
| 4
| 2
| Pit of 100 Trials
| A Koopa that prefers dark places. It has a very hard shell but you can flip it by jumping on it.
|-
|-
| 19
| 32 || Spiketop || 5 || 3 || 4 || Creepy Steeple<br>Riverside Train Station<br>Pit of 100 Trials || This Buzzy has high defense and a pointy spike on its shell. You'll take damage if you stomp on it.
| Dark Koopatrol
| 25
| 5
| 2
| Glitzville<br>Pit of 100 Trials
| A member of the elite forces of the Koopa clan. Its pair of red eyes is its most charming feature. After charging its attacks, it deals devastating blows, so watch yourself!
|-
|-
| 28
| 33 || Parabuzzy || 5 || 3 || 4 || Pirate's Grotto<br>Pit of 100 Trials || A Buzzy with wings and high defense. It flies in the air, but it'll come down if you stomp on it.
| Dark Lakitu
| 13
| 5
| 0
| Pit of 100 Trials
| A Lakitu on a dark cloud. It throws pipes at you that sometimes turn into Sky-Blue Spinies.
|-
|-
| 17
| 34 || Spikey Parabuzzy || 5 || 3 || 4 || Riverside Train Station<br>Pit of 100 Trails || A Buzzy with wings and a spike. It flies, so a hammer won't reach. It's hard to fins attacks that work.
| Dark Paratroopa
| 8
| 4
| 2
| Pit of 100 Trials
| A Paratroopa that lives in dark, damp places. In has a very hard shell, but you can flip it over by jumping on it.
|-
|-
| 67
| 35 || RS Buzzy || 5 || 3 || 4 || Glitzville || The sturdies of all the Buzzy Beetles, a red spike top is impervious to fire and explosions. Plus, the spike on its back protects it from being flipped over.
| Dark Puff
| 3
| 2
| 0
| Boggly Woods<br>Glitzville<br>Pit of 100 Trials
| A thunderhead that attacks with lightning. Don't touch it when it's charged up, or you'll be in for a shock!
|-
|-
| 95
| 36 || Magikoopa || 7 || 4 || 0 || Rogueport Sewers || A Koopa wizard that'll use all sorts of magic. It breaks apart into multiple copies, so beat it as quickly as you possibly can!
| Dark Wizzerd
| 10
| 5
| 2
| Palace of Shadow<br>Pit of 100 Trials
| A part-machine, part-organic, magic-using entity. It'll multiply itself to confuse you.
|-
|-
| 104
| 37 || Red Magikoopa || 7 || 4 || 0 || Glitzville || This red-garbed Koopa wizard uses a wide variety of magic, including attack and defense boosting spells.
| '''Doopliss'''
| 40
| 4/6
| 0
| Creepy Steeple<br>Twilight Trail<br>Palace of Shadow
| A fiend who takes the shapes of Mario and friends, then attacks. Currently a member of the Shadow Sisters.
|-
|-
| 22
| 38 || White Magikoopa || 7 || 4 || 0 || Glitzville || A white-robed Koopa wizard that uses a wide variety of magic, including magic that replenishes its own HP and that of its allies.
| Dry Bones
| 8
| 5
| 2
| Palace of Shadow<br>Pit of 100 Trials
| A skeleton Koopa that sometimes builds friends. Even after it collapses at 0 HP, it will sometimes get back up.
|-
|-
| 20
| 39 || Green Magikoopa || 7 || 4 || 0 || Glitzville || A green-robed Koopa wizard that uses a variety of magic spells, including ones that electrify allies or make them invisible.
| Dull Bones
| 1
| 2
| 1
| Hooktail Castle<br>Palace of Shadow<br>Pit of 100 Trials
| A Koopa Troopa that became a skeleton. It throws bones to attack and builds buddies to help it fight.
|-
|-
| 97
| 40 || '''Kammy Koopa''' || 50 || 5 || 0 || Palace of Shadow || An old witch who's always with Bowser. She's a nasty, magic-using crone, but you should still respect your elders. Remember that!
| Elite Wizzerd
| 12
| 8
| 5
| Pit of 100 Trials
| The top of the heap for the half-machine organisms. It uses various magic moves, and if it's alone, it'll create illusions of itself.
|-
|-
| 109
| 41 || '''Bowser''' || 30/70 || 3/7 || 1/2 || Glitzille<br>Palace of Shadow || ''First Battle:'' Mario's fated enemy. Bowser the Koopa King is a foe to be feared. His typical turf is NOT Glitzville.<br><br>''Second Battle:'' Mario's sworn enemy. He's a big galoot who's come to swipe Princess Peach and the Crystal Stars.
| Elite X-Naut
| 10
| 5
| 1
| X-Naut Fortress
| The pinnacle of the X-Naut troops, this soldier tackles and throws potions. Elite X-Nauts may be enhanced with nutrients developed by X-Naut PhDs.
|-
|-
| 74
| 42 || '''Gus''' || 20 || 3 || 0 || Rogueport || A super-annoying guy with a big pointy spear that he tends to throw at people. Some think he's just a bunch of sass talk, but he's tough.
| Ember
| 8
| 3
| 0
| Keelhaul Key<br>Pirate's Grotto
| These blue flame spirits are susceptible to ice and explosive attacks. They're said to be vengeful spirits of the recent dead.
|-
|-
| 26
| 43 || Dark Craw || 20 || 6 || 0 || Glitzville<br>Pit of 100 Trials || A ghastly-looking spearman that'll poke your feet if you try to stomp it when its spear is pointing up. It attacks by throwing spears or charging.
| Fire Brother
| 7
| 2
| 1
| Glitzville
| A relative off the Hammer Bros. who can spit fire. It one of his blasts hit you, you may catch on fire!
|-
|-
| 53
| 44 || Bandit || 5 || 2 || 0 || Glitzville<br>Pit of 100 Trials || A petty thief that charges at people and tries to steal coins. If you guard well, though, he can't steal a thing!
| Flower Fuzzy
| 5
| 3
| 0
| Glitzville<br>Keelhaul Key<br>Pit of 100 Trials
| A Fuzzy with lovely coloring. It'll suck your FP and attack with magic when full.
|-
|-
| 58
| 45 || Big Bandit || 8 || 3 || 0 || Glitzville || A Bandit boss that steals items as well as coins. Guard when he charges at you to hold on to your goods!
| Frost Piranha
| 10
| 5
| 0
| Fahr Outpost<br>Pit of 100 Trials
| A Piranha Plant with ice powers that's weak against fire. Its biting attack sometimes freezes you.
|-
|-
| 50
| 46 || Badge Bandit || 12 || 5 || 0 || Pit of 100 Trials || A bandit who steals badges. His HP and attack are high. Use your Guard well to keep your badges!
| Fuzzy
| 3
| 1
| 0
| Shhwonk Fortress<br>Glitzville<br>Pit of 100 Trials
| A parasite that sucks up its opponent's HP to replenish its own. Fuzzies are so hyper that it's hard to time your Guard Action Command.
|-
|-
| 7
| 47 || Spinia || 3 || 1 || 0 || Rogueport Sewers<br>Pit of 100 Trails || A strange creature made of thin, papery boards. Still a completely mysterious species.
| Gloomba
| 7
| 3
| 0
| Pit of 100 Trials
| A Goomba that likes dark, damp places. It must look like that because it lives below ground.
|-
|-
| 100
| 48 || Spania || 3 || 1 || 0 || Rogueport Sewers, Pit of 100 Trials || A Spinia with spines on its head. If you stomp on it, you'll take damage. For whatever reason, it looks really peeved.
| '''Gloomtail'''
| 80
| 8
| 2
| Palace of Shadow
| Hooktail's brother. He's a big, dark, poison-spewing baddie. Watch out for his famous mega-breath attack!
|-
|-
| 51
| 49 || Spunia || 12 || 7 || 2 || Rogueport Sewers<br>Pit of 100 Trials || A creature with a body made up of springy discs. It may not look like much, but it's pretty tough.
| '''Gold Fuzzy'''
| 10
| 1
| 0
| Shhwonk Fortress
| A gold-colored Fuzzy that attacks by charging at you. Unlike normal Fuzzies, it won't drain your HP.
|-
|-
| 1
| 50 || Fuzzy || 3 || 1 || 0 || Shhwonk Fortress<br>Glitzville<br>Pit of 100 Trials || A parasite that sucks up its opponent's HP to replenish its own. Fuzzies are so hyper that it's hard to time your Guard Action Command.
| Goomba
| 2
| 1
| 0
| Rogueport Sewers<br>Petal Meadows<br>Shhwonk Fortress<br>Hooktail Castle<br>Glitzville<br>Riverside Train Station
| The underling of underlings. No other distinguishing characteristics.
|-
|-
| 52
| 51 || '''Gold Fuzzy''' || 10 || 1 || 0 || Shhwonk Fortress || A gold-colored Fuzzy that attacks by charging at you. Unlike normal Fuzzies, it won't drain your HP.
| Green Fuzzy
| 5
| 3
| 0
| Glitzville<br>Keelhaul Key
| This minty Fuzzy replenishes its HP as it drains yours. And it can multiply.
|-
|-
| 39
| 52 || Green Fuzzy || 5 || 3 || 0 || Glitzville<br>Keelhaul Key || This minty Fuzzy replenishes its HP as it drains yours. And it can multiply.
| Green Magikoopa
| 7
| 4
| 0
| Glitzville
| A green-robed Koopa wizard that uses a variety of magic spells, including ones that electrify allies or make them invisible.
|-
|-
| 120
| 53 || Flower Fuzzy || 5 || 3 || 0 || Glitzville<br>Keelhaul Key<br>Pit of 100 Trials || A Fuzzy with lovely coloring. It'll suck your FP and attack with magic when full.
| '''Grodus'''
| 50
| 7
| 1
| X-Naut Fortress (during the Peach intermissions)<br>Palace of Shadow
| The nasty creature who kidnapped Princess Peach. He's also int world domination. Some hobby, huh?
|-
|-
| 116
| 54 || Pokey || 4 || 3 || 0 || Glitzville<br>Pit of 100 Trials || A cactus ghoul covered from head to base in nasty spines. It attacks by lobbing sections of itself at you, and can even call other Pokeys to come fight alongside it.
| '''Grodus X'''
| 3
| 4
| 0
| Palace of Shadow
| Much like the Mini-Yuxes, this enemy is an annoying magical protector of Grodus. When he has four of these, he's invincible!
|-
|-
| 42
| 55 || Poison Pokey || 8 || 4 || 0 || Riverside Train Station<br>Pit of 100 Trials || A poisonous Pokey that attacks with poison and sometimes calls in friends. Take it out quickly.
| '''Gus'''
| 20
| 3
| 0
| Rogueport
| A super-annoying guy with a big pointy spear that he tends to throw at people. Some think he's just a bunch of sass talk, but he's tough.
|-
|-
| 24
| 56 || Pale Piranha || 4 || 2 || 0 || Boggly Woods<br>Glitzville || A Cleft living on the Moon. Its defense is high, but if you turn it over with an explosion, its defense goes down to zero.
| Hammer Brother
| 7
| 4
| 1
| Glitzville<br>Rogueport Sewers
| Well-known for their vicious and relentless hammer jobs, Hammer Bros. have a reputation for one of Mario's toughest enemies...
|-
|-
| 099
| 57 || Putrid Piranha || 8 || 3 || 0 || Keelhaul Key || A poisonous Piranha Plant. It'll poison your allies. Use your guard effectibely to avoid poisoning.
| '''Hooktail'''
| 20
| 5
| 1
| Hooktail Castle
| This giant dragin attacks by munching, stomping, and breathing stinky, fiery breath. He hates things that make chirping noises, especially creatures that start with "cr" and end with "icket".
|-
|-
| 78
| 58 || Frost Piranha || 10 || 5 || 0 || Fahr Outpost<br>Pit of 100 Trials || A Piranha Plant with ice powers that's weak against fire. Its biting attack sometimes freezes you.
| Hyper Bald Cleft
| 3
| 2
| 2
| Glitzville
| A hyperactive Bald Cleft that can charge up energy, boosting its Attack to eight.
|-
|-
| 82
| 59 || Piranha Plant || 15 || 9 || 0 || Pit of 100 Trials || The strongest of the Piranha Plants. It likes to live... in pipes.
| Hyper Cleft
| 4
| 3
| 3
| Twilight Trail<br>Pit of 100 Trials
| A hyperactive Cleft that uses charge moves to boost its Attack power to nine.
|-
|-
| 4
| 60 || Crazee Dayzee || 7 || 2 || 0 || Twilight Trail || This fleet-footed flower foe is super cute, and it sings one hypnotically sleepy lullaby.
| Hyper Goomba
| 8
| 2
| 0
| Twilight Trail
| When this hyperactive Goomba charges up, its Attack rises to eight, so watch yourself!
|-
|-
| 5
| 61 || Amazy Dayzee || 20 || 20 || 1 || Twilight Trail<br>Pit of 100 Trials || A mystical Dayzee that's almost never seen. Since it has so many HP, and because it's so quick to run away, this creature is almost impossible to beat.
| Hyper Paragoomba
| 8
| 2
| 0
| Twilight Trail
| When this hyperactive Goomba charges up, its Attack rises to eight, so watch yourself!
|-
|-
| 6
| 62 || Pider || 5 || 2 || 0 || Great Tree<br>Glitzville<br>Pit of 100 Trials || A spidery creature that drops down on webs. It can shoot out three webs wads to attack consecutively.
| Hyper Spiky Goomba
| 8
| 3
| 0
| Twilight Trail
| When this hyperactive spike-headed Hyper Goomba charges up, its Attack rises to nine, so heads up!
|-
|-
| 69
| 63 || Arantula || 16 || 7 || 0 || Pit of 100 Trials || A spider-like creature that lives deep underground and spits web-wads. Its coloring is intimidating, but don't worry; it isn't poisonous.
| Ice Puff
| 9
| 4
| 0
| Fahr Outpost<br>Pit of 100 Trials
| Ruff Puff's chilly brother, it will sometimes freeze you with cold breath.
|-
|-
| 80<br><br>81
| 64 || Swooper || 6 || 3 || 0 || Glitzville<br>Creepy Steeple || A roosting creature that will hang from the ceiling until damaged.
| '''Iron Cleft'''<br>(Red: No. 80. Green: No. 81.)
| 6
| 4
| ???
| Glitzville
| Green: No attacks can pierce the defence of this hard, metallic Cleft. Since this one is wearing green shoes, it must be the younger brother.<br><br>Red: No attacks can pierce the defence of this hard, metallic Cleft. Are they impossible to defeat???
|-
|-
| 12
| 65 || Swoopula || 9 || 4 || 0 || Palace of Shadow<br>Pit of 100 Trials || An HP-sucking batlike thing. Its name comes from its swooping, bloodsucking attack.
| KP Koopa
| 4
| 1
| 1
| Glitzville
| A Koopa warrior that battles at the Glitz Pit in Glitzville. It may be a different color than your average Koopa, but its abilities are the same.
|-
|-
| 13
| 66 || Swampire || 20 || 6 || 0 || Pit of 100 Trials || A feared health-sucking bat that lives in the darkness. It steals your HP to add to its own.
| KP Paratroopa
| 4
| 1
| 1
| Glitzville
| A Koopa Paratroopa who's dyed it shell. Otherwise, it's the same as any other Paratroopa, which means one stomp and it loses its wings.
|-
|-
| 40
| 67 || Dark Puff || 3 || 2 || 0 || Boggly Woods<br>Glitzville<br>Pit of 100 Trials || A thunderhead that attacks with lightning. Don't touch it when it's charged up, or you'll be in for a shock!
| '''Kammy Koopa'''
| 50
| 5
| 0
| Palace of Shadow
| An old witch who's always with Bowser. She's a nasty, magic-using crone, but you should still respect your elders. Remember that!
|-
|-
| 10
| 68 || Ruff Puff || 7 || 4 || 0 || Riverside Train Station || A relative of the Dark Puff... or perhaps just a different-colored one. It charges up and shocks you with lightning.
| Koopa Troopa
| 4
| 2
| 1
| Petal Meadows<br>Shhwonk Fortress<br>Hooktail Castle
| Koopa Troopas have been around forever. Jump on them to flip them over and drop their defense to zero.
|-
|-
| 18
| 69 || Ice Puff || 9 || 4 || 0 || Fahr Outpost<br>Pit of 100 Trials || Ruff Puff's chilly brother, it will sometimes freeze you with cold breath.
| Koopatrol
| 6
| 4
| 2
| Rogueport Sewers
| Occasionally uses an attack called Charge that saves up energy, and can call in backup for support if you don't defeat it quickly.
|-
|-
| 27
| 70 || Poison Puff || 15 || 8 || 0 || Pit of 100 Trials || A poisonous cloud creature. It'll charge you or try to poison you, and if you touch it while it's storing poison, you'll get hurt.
| Lakitu
| 5
| 2
| 0
| Glitzville<br>Pit of 100 Trials
| A cloud-riding member of the Koopa tribe, Lakitu attacks by throwing Spiny Egss, which slowly hatch into Spinies.
|-
|-
| 75
| 71 || Boo || 7 || 3 || 0 || Creepy Steeple<br>Pit of 100 Trials || A somewhat shy ghost that can make itself and its allies invisible. It may be a ghost, but it's pretty cute.
| Lava Bubble
| 6
| 4
| 0
| Pirate's Grotto<br>Pit of 100 Trials
| This flame spirit is vulnerable to explosions and ice attacks. If you stomp on it, you'll take damage.
|-
|-
| 119
| 72 || '''Atomic Boo''' || 40 || 4 || 0 || Creepy Steeple || A massive creature made up of countless Boos. It attacks by breaking apart and sending out hundreds of Boos.
| '''Lord Crump'''
| 6/30
| 1/5
| 0
| Rogueport<br>Great Tree<br>Keelhaul Key<br>X-Naut Fortress
| The X-Naut leader. He likes to attack with body slams. Always an interesting foe...
|-
|-
| 103
| 73 || Dark Boo || 8 || 5 || 0 || Poshley Sanctum<br>Pit of 100 Trials || A creepy-looking Boo with high HP and Attack. Get it before it turns invisible!
| '''Macho Grubba'''<br>aka '''Grubba'''
| 60
| 4
| 0
| Glitzville
| Macho Grubba has the confidence to match his muscles after being powered up by the Crystal Star
|-
|-
| 76
| 74 || Ember || 8 || 3 || 0 || Keelhaul Key<br>Pirate's Grotto || These blue flame spirits are susceptible to ice and explosive attacks. They're said to be vengeful spirits of the recent dead.
| Magikoopa
| 7
| 4
| 0
| Rogueport Sewers
| A Koopa wizard that'll use all sorts of magic. It breaks apart into multiple copies, so beat it as quickly as you possibly can!
|-
|-
| 117
| 75 || Lava Bubble || 6 || 4 || 0 || Pirate's Grotto<br>Pit of 100 Trials || This flame spirit is vulnerable to explosions and ice attacks. If you stomp on it, you'll take damage.
| '''Magnus Von Grapple'''
| 30
| 2
| 1
| Great Tree
| A powerful and cutting-edge robot built by X-Naut scientists. It has all the features expected of a robot, including rocket fists.
|-
|-
| 118
| 76 || Phantom Ember || 10 || 5 || 0 || Palace of Shadow<br>Pit of 100 Trials || An angry spirit from beyond. Its flame attack will set you on fire.
| '''Magnus Von Grapple 2.0'''
| 70
| 6
| 2
| X-Naut Fortress
| The biggest upgrades seem to be the flying features. Watch out for the improved machine guns!
|-
|-
| 122
| 77 || Bald Cleft || 2 || 1 || 2 || Shhwonk Fortress || Basically, a rock monster with a swarthy-looking face. It attacks by charging and is impervious to fire.
| '''Marilyn'''
| 12/40
| 2/7
| 0
| Boggly Woods<br>Palace of Shadow
| Beldam's sister, and therefore one of the Shadow Sirens. Her Attack is high, so take her out first.
|-
|-
| 115
| 78 || Hyper Bald Cleft || 3 || 2 || 2 || Glitzville || A hyperactive Bald Cleft that can charge up energy, boosting its Attack to eight.
| Mini-X-Yux
| 1
| 0
| 0
| X-Naut Fortress
| A protector of the X-Yux. You can't attack the main until you clear these things out.
|-
|-
| 111
| 79 || Cleft || 2 || 2 || 2 || Shhwonk Fortress<br>Boggly Woods || A spikey, rock-headed jerk that's impervious to fire attacks and has a solid body.
| Mini-Yux
| 1
| 0
| 0
| Great Tree<br>X-Naut Fortress
| Each one can divide into two. As long as you clear these out first, ordinary Yux are nothing to be feared.
|-
|-
| 113
| 80 || '''Iron Cleft''' || 6 || 4 || ??? || Glitzville || No attacks can pierce the defence of this hard, metallic Cleft. Are they impossible to defeat???
| Mini-Z-Yux
| 2
| 0
| 0
| The Moon<br>X-Naut Fortress
| A protector of the Z-Yux. There can be as many as four. They must be all defeated to make the Z-Yux vulnerable.
|-
|-
| 83
| 81 || '''Iron Cleft''' || 6 || 4 || ??? || Glitzville || No attacks can pierce the defence of this hard, metallic Cleft. Since this one is wearing green shoes, it must be the younger brother.
| Moon Cleft
| 6
| 5
| 5
| The Moon<br>Pit of 100 Trials
| A Cleft living on the Moon. Its defense is high, but if you turn it over with an explosion, its defense goes down to zero.
|-
|-
| 56
| 82 || Hyper Cleft || 4 || 3 || 3 || Twilight Trail<br>Pit of 100 Trials || A hyperactive Cleft that uses charge moves to boost its Attack power to nine.
| Pale Piranha
| 4
| 2
| 0
| Boggly Woods<br>Glitzville
| A Cleft living on the Moon. Its defense is high, but if you turn it over with an explosion, its defense goes down to zero.
|-
|-
| 33
| 83 || Moon Cleft || 6 || 5 || 5 || The Moon<br>Pit of 100 Trials || A Cleft living on the Moon. Its defense is high, but if you turn it over with an explosion, its defense goes down to zero.
| Parabuzzy
| 5
| 3
| 4
| Pirate's Grotto<br>Pit of 100 Trials
| A Buzzy with wings and high defense. It flies in the air, but it'll come down if you stomp on it.
|-
|-
| 8
| 84 || Bristle || 2 || 1 || 4 || Shhwonk Fortress<br>Glitzille || A petrified spine-covered monster that attacks by charging at you and is impervious to fire. If you approach, its spikes will pop out and poke you.
| Paraglooma
| 7
| 3
| 0
| Pit of 100 Trials
| A Gloomba with wings that may or may not get moldy.
|-
|-
| 2
| 85 || Dark Bristle || 8 || 8 || 4 || Pit of 100 Trials || An ancient creature made of rock. Its Defense is high. You can't jump on it because of its spikes, and you can't get close to it because of its spears.
| Paragoomba
| 2
| 1
| 0
| Rogueport Sewers<br>Petal Meadows<br>Shhwonk Fortress<br>Hooktail Castle
| A Goomba with wings. Can't reach it with a hammer while it's in the air, but once it's damaged, its wings get clipped. It's kind of sad really.
|-
|-
| 11
| 86 || Bob-Omb || 4 || 2 || 1 || Glitzville<br>Pit of 100 Trials. || A round bomb soldier that gets furious when damaged and attacks by charging and then exploding.
| Paratroopa
| 4
| 2
| 1
| Petal Meadows<br>Shhwonk Fortress<br>Hooktail Castle
| A Koopa Troopa with wings that stays airborne until you stomp on it and send it plunging to the ground.
|-
|-
| 76
| 87 || Bulky Bob-Omb || 6 || 2 || 1 || Pirate's Grotto<br>Pit of 100 Trials || A big pink Bob-Omb that explodes after 4 turns. That explosion is big, so take it out before then.
| Phantom Ember
| 10
| 5
| 0
| Palace of Shadow<br>Pit of 100 Trials
| An angry spirit from beyond. Its flame attack will set you on fire.
|-
|-
| 62
| 88 || Bob-Ulk || 10 || 4 || 2 || Pit of 100 Trials. || A really, really big Bob-Omb that explodes after 4 turns. Take it our before then or you'll be peeling your lips off the ceiling!
| Pider
| 5
| 2
| 0
| Great Tree<br>Glitzville<br>Pit of 100 Trials
| A spidery creature that drops down on webs. It can shoot out three webs wads to attack consecutively.
|-
|-
| 59
| 89 || Chain Chomp || 7 || 6 || 5 || Palace of Shadow<br>Pit of 100 Trials || It's rough to damage this creature, but it has low HP, si it's possible to take it out with one decisive blow.
| Piranha Plant
| 15
| 9
| 0
| Pit of 100 Trials
| The strongest of the Piranha Plants. It likes to live... in pipes.
|-
|-
| 55
| 90 || Red Chomp || 6 || 5 || 3 || Glitzville<br>Pit of 100 Trials || A red, brutal Chomp-Chomp. Attack and defense are high. Rumor has it that it's so angry because someone painted it red while it was sleeping...
| Poison Pokey
| 8
| 4
| 0
| Riverside Train Station<br>Pit of 100 Trials
| A poisonous Pokey that attacks with poison and sometimes calls in friends. Take it out quickly.
|-
|-
| 70
| 91 || Bill Blaster || 5 || 0 || 2 || Pirate's Grotto || A large black cannon that shoots Bullet Bills. Unknown wheater it is alive or not.
| Poison Puff
| 15
| 8
| 0
| Pit of 100 Trials
| A poisonous cloud creature. It'll charge you or try to poison you, and if you touch it while it's storing poison, you'll get hurt.
|-
|-
| 54
| 92 || Bullet Bill || 2 || 4 || 1 || Pirate's Grotto || A projectile that attacks after being shot from a Bill Blaster. Take it out before it slams into you.
| Pokey
| 4
| 3
| 0
| Glitzville<br>Pit of 100 Trials
| A cactus ghoul covered from head to base in nasty spines. It attacks by lobbing sections of itself at you, and can even call other Pokeys to come fight alongside it.
|-
|-
| 57
| 93 || B. Bill Blaster || 10 || 0 || 4 || Palace of Shadow || A much tougher Bill Blaster. It's really strong, but if you don't beat it, it will keep shooting Bombshell Bills
| Putrid Piranha
| 8
| 3
| 0
| Keelhaul Key
| A poisonous Piranha Plant. It'll poison your allies. Use your guard effectibely to avoid poisoning.
|-
|-
| 35
| 94 || Bombshell Bill || 3 || 6 || 2 || Palace of Shadow. || A souped-up Bullet Bill. It'll hit you hard if you don't take it out first. Its HP are low, so do it quickly!
| RS Buzzy
| 5
| 3
| 4
| Glitzville
| The sturdies of all the Buzzy Beetles, a red spike top is impervious to fire and explosions. Plus, the spike on its back protects it from being flipped over.
|-
|-
| 102
| 95 || Dark Wizzerd || 10 || 5 || 2 || Palace of Shadow<br>Pit of 100 Trials || A part-machine, part-organic, magic-using entity. It'll multiply itself to confuse you.
| '''Rawk Hawk'''
| 40
| 3
| 1
| Glitzville
| A champion fighter. Battling him requires a certain level of artistry. "You wanna hate me, but you can't help but love the RAAAAWWWWWKKKKK!"
|-
|-
| 21
| 96 || Wizzerd || 10 || 6 || 3 || Pit of 100 Trials || A part-machine, part-organic creature who uses different kinds of magic. It looks to be the best ticklet of all time.
| Red Bones
| 5
| 3
| 1
| Hooktail Castle<br>Palace of Shadow
| The ugly, red Dull Bones is stronger than a normal Dull bones. Even if its HP drops to zero, it can come back to life.
|-
|-
| 90
| 97 || Elite Wizzerd || 12 || 8 || 5 || Pit of 100 Trials || The top of the heap for the half-machine organisms. It uses various magic moves, and if it's alone, it'll create illusions of itself.
| Red Chomp
| 6
| 5
| 3
| Glitzville<br>Pit of 100 Trials
| A red, brutal Chomp-Chomp. Attack and defense are high. Rumor has it that it's so angry because someone painted it red while it was sleeping...
|-
|-
| 37
| 98 || '''Blooper''' || 12 || 1 || 0 || Rogueport Sewers || A giant, squidlike thing that attacks with its ink and tentacles. Based on its dialect, it may come from the western sea.
| Red Magikoopa
| 7
| 4
| 0
| Glitzville
| This red-garbed Koopa wizard uses a wide variety of magic, including attack and defense boosting spells.
|-
|-
| 68
| 99 || '''Hooktail''' || 20 || 5 || 1 || Hooktail Castle || This giant dragin attacks by munching, stomping, and breathing stinky, fiery breath. He hates things that make chirping noises, especially creatures that start with "cr" and end with "icket".
| Ruff Puff
| 7
| 4
| 0
| Riverside Train Station
| A relative of the Dark Puff... or perhaps just a different-colored one. It charges up and shocks you with lightning.
|-
|-
| 124
| 100 || '''Gloomtail''' || 80 || 8 || 2 || Palace of Shadow || Hooktail's brother. He's a big, dark, poison-spewing baddie. Watch out for his famous mega-breath attack!
| '''Shadow Queen'''
| 150
| 7
| 1
| Palace of Shadow
| The demon who possessed Peach. She tried to cast the world into darkness, but Mario whipped her but good. And Peach is back to normal, thank goodness!
|-
|-
| 14
| 101 || '''Bonetail''' || 200 || 8 || 2 || Pit of 100 Trials || The oldest brother of Hooktail. He's just bones now and is incredibly tough... Maybe even the toughest?
| Shady Koopa
| 8
| 3
| 1
| Glitzville<br>Pit of 100 Trials
| When a Shady Koopa flips back up from its back, it attack increases. Shady Koopas have a place of honor in the Koopa family tree because of this distinction.
|-
|-
| 15
| 102 || '''Rawk Hawk''' || 40 || 3 || 1 || Glitzville || A champion fighter. Battling him requires a certain level of artistry. "You wanna hate me, but you can't help but love the RAAAAWWWWWKKKKK!"
| Shady Paratroopa
| 8
| 3
| 1
| Glitzville<br>Pit of 100 Trials
| Other than having wings, this creature isn't very different from a Shady Koopa. Once it flips off its back, it boosts its attack.
|-
|-
| 30
| 103 || '''Macho Grubba''' || 60 || 4 || 0 || Glitzville || Macho Grubba has the confidence to match his muscles after being powered up by the Crystal Star
| Sky-Blue Spiny
| 6
| 6
| 4
| Pit of 100 Trials
| Spawned from a pipe thrown by Dark Lakitu it will charge at you. When it's balled but, your attacks won't work.
|-
|-
| 106
| 104 || '''Doopliss''' || 40 || 4/6 || 0 || Creepy Steeple<br>Twilight Trail<br>Palace of Shadow || A fiend who takes the shapes of Mario and friends, then attacks. Currently a member of the Shadow Sisters.
| '''Smorg'''
| 50
| 5
| 1
| Excess Express
| A monster made of tons of smaller Smorgs. It uses Smorg tentacles to attack.
|-
|-
| 48
| 105 || '''Cortez''' || 20 || 4 || 1 || Pirate's Grotto || A pirate spirit who stayed at Keelhaul Key to guard his treasure
| Spania
| 3
| 1
| 0
| Rogueport Sewers, Pit of 100 Trials
| A Spinia with spines on its head. If you stomp on it, you'll take damage. For whatever reason, it looks really peeved.
|-
|-
| 32
| 106 || '''Smorg''' || 50 || 5 || 1 || Excess Express || A monster made of tons of smaller Smorgs. It uses Smorg tentacles to attack.
| Spiketop
| 5
| 3
| 4
| Creepy Steeple<br>Riverside Train Station<br>Pit of 100 Trials
| This Buzzy has high defense and a pointy spike on its shell. You'll take damage if you stomp on it.
|-
|-
| 9
| 107 || X-Naut || Regular: 4<br>Keelhaul&nbsp;Key: 6/10 || Regular: 3<br>Keelhaul&nbsp;Key: 5 || 0 || Rougeport<br>Great Tree<br>Keelhaul Key<br>X-Naut Fortress || A foot soldier that uses potions and attacks by ramming. This X-Naut is the lowest of Grodus's underlings.
| Spikey Gloomba
| 7
| 4
| 0
| Pit of 100 Trials
| A Gloomba with a painful-looking spike that likes damp places.
|-
|-
| 3
| 108 || X-Naut PhD || 9 || 4 || 0 || X-Naut Fortress || An X-Naut that throws chemicals. Research is ongoing about the effects of the chemicals they throw.
| Spikey Goomba
| 2
| 2
| 0
| Rogueport Sewers<br>Petal Meadows<br>Shhwonk Fortress<br>Hooktail Castle
| A Goomba that wears a spiked helmet. Slightly higher attack power than a typical Goomba.
|-
|-
| 34
| 109 || Elite X-Naut || 10 || 5 || 1 || X-Naut Fortress || The pinnacle of the X-Naut troops, this soldier tackles and throws potions. Elite X-Nauts may be enhanced with nutrients developed by X-Naut PhDs.
| Spikey Parabuzzy
| 5
| 3
| 4
| Riverside Train Station<br>Pit of 100 Trails
| A Buzzy with wings and a spike. It flies, so a hammer won't reach. It's hard to fins attacks that work.
|-
|-
| 47
| 110 || Yux || 3 || 2 || 0 || Great Tree<br>X-Naut Fortress || These pathetically ugly creatures were created in the X-Naut laboratories. With Mini-Yux around them, they're impervious to all attacks.
| Spinia
| 3
| 1
| 0
| Rogueport Sewers<br>Pit of 100 Trails
| A strange creature made of thin, papery boards. Still a completely mysterious species.
|-
|-
| 29
| 111 || Mini-Yux || 1 || 0 || 0 || Great Tree<br>X-Naut Fortress || Each one can divide into two. As long as you clear these out first, ordinary Yux are nothing to be feared.
| Spiny
| 3
| 3
| 3
| Glitzville<br>Pit of 100 Trials
| A spine-covered member of the Koopa tribe with extremely high defense. It cannot be damaged when it rolls
|-
|-
| 49
| 112 || Z-Yux || 7 || 4 || 0 || The Moon<br>X-Naut Fortress || A genetic improvement to the origianl Yux. Mini-Z-Yux often appear to restore HP or protect the main unit from damage.
| Spunia
| 12
| 7
| 2
| Rogueport Sewers<br>Pit of 100 Trials
| A creature with a body made up of springy discs. It may not look like much, but it's pretty tough.
|-
|-
| 66
| 113 || Mini-Z-Yux || 2 || 0 || 0 || The Moon<br>X-Naut Fortress || A protector of the Z-Yux. There can be as many as four. They must be all defeated to make the Z-Yux vulnerable.
| Swampire
| 20
| 6
| 0
| Pit of 100 Trials
| A feared health-sucking bat that lives in the darkness. It steals your HP to add to its own.
|-
|-
| 64
| 114 || X-Yux || 10 || 3 || 1 || X-Naut Fortress || A new Yux designed to protect important areas. Its attacks will sometimes immobilize you.
| Swooper
| 6
| 3
| 0
| Glitzville<br>Creepy Steeple
| A roosting creature that will hang from the ceiling until damaged.
|-
|-
| 65
| 115 || Mini-X-Yux || 1 || 0 || 0 || X-Naut Fortress || A protector of the X-Yux. You can't attack the main until you clear these things out.
| Swoopula
| 9
| 4
| 0
| Palace of Shadow<br>Pit of 100 Trials
| An HP-sucking batlike thing. Its name comes from its swooping, bloodsucking attack.
|-
|-
| 123
| 116 || '''Grodus X''' || 3 || 4 || 0 || Palace of Shadow || Much like the Mini-Yuxes, this enemy is an annoying magical protector of Grodus. When he has four of these, he's invincible!
| '''Vivian'''
| 10
| 1
| 0
| Boggly Woods
| One of the Shadow Sirens and Beldam's youngest sister. She's so cute, she's able to infatuate anyone.
|-
|-
| 38
| 117 || '''Magnus Von Grapple''' || 30 || 2 || 1 || Great Tree || A powerful and cutting-edge robot built by X-Naut scientists. It has all the features expected of a robot, including rocket fists.
| White Magikoopa
| 7
| 4
| 0
| Glitzville
| A white-robed Koopa wizard that uses a wide variety of magic, including magic that replenishes its own HP and that of its allies.
|-
|-
| 96
| 118 || '''Magnus Von Grapple 2.0''' || 70 || 6 || 2 || X-Naut Fortress || The biggest upgrades seem to be the flying features. Watch out for the improved machine guns!
| Wizzerd
| 10
| 6
| 3
| Pit of 100 Trials
| A part-machine, part-organic creature who uses different kinds of magic. It looks to be the best ticklet of all time.
|-
|-
| 107
| 119 || '''Lord Crump''' || 6/30 || 1/5 || 0 || Rogueport<br>Great Tree<br>Keelhaul Key<br>X-Naut Fortress || The X-Naut leader. He likes to attack with body slams. Always an interesting foe...
| X-Naut
|-
| Regular: 4
| 120 || '''Grodus''' || 50 || 7 || 1 || X-Naut Fortress (during the Peach intermissions)<br>Palace of Shadow || The nasty creature who kidnapped Princess Peach. He's also int world domination. Some hobby, huh?
 
Keelhaul Key: 6/10
| Regular: 3
 
Keelhaul Key: 5
| 0
| Rougeport<br>Great Tree<br>Keelhaul Key<br>X-Naut Fortress
| A foot soldier that uses potions and attacks by ramming. This X-Naut is the lowest of Grodus's underlings.
|-
|-
| 108
| 121 || '''Beldam''' || 9/30 || 1/5 || 0 || Boggly Woods<br>Palace of Shadow || Leader of the three Shadow Sirens. She'll throw all sorts of magic at you and has a very unpleasant disposition.
| X-Naut PhD
| 9
| 4
| 0
| X-Naut Fortress
| An X-Naut that throws chemicals. Research is ongoing about the effects of the chemicals they throw.
|-
|-
| 114
| 122 || '''Marilyn''' || 12/40 || 2/7 || 0 || Boggly Woods<br>Palace of Shadow || Beldam's sister, and therefore one of the Shadow Sirens. Her Attack is high, so take her out first.
| X-Yux
| 10
| 3
| 1
| X-Naut Fortress
| A new Yux designed to protect important areas. Its attacks will sometimes immobilize you.
|-
|-
| 110
| 123 || '''Vivian''' || 10 || 1 || 0 || Boggly Woods || One of the Shadow Sirens and Beldam's youngest sister. She's so cute, she's able to infatuate anyone.
| Yux
| 3
| 2
| 0
| Great Tree<br>X-Naut Fortress
| These pathetically ugly creatures were created in the X-Naut laboratories. With Mini-Yux around them, they're impervious to all attacks.
|-
|-
| 112
| 124 || '''Shadow Queen''' || 150 || 7 || 1 || Palace of Shadow || The demon who possessed Peach. She tried to cast the world into darkness, but Mario whipped her but good. And Peach is back to normal, thank goodness!
| Z-Yux
| 7
| 4
| 0
| The Moon<br>X-Naut Fortress
| A genetic improvement to the origianl Yux. Mini-Z-Yux often appear to restore HP or protect the main unit from damage.
|}
|}


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Revision as of 20:58, 5 April 2024

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Enemy names in bold are bosses.

No. Name HP ATK DEF Location Description
1 Goomba 2 1 0 Rogueport Sewers
Petal Meadows
Shhwonk Fortress
Hooktail Castle
Glitzville
Riverside Train Station
The underling of underlings. No other distinguishing characteristics.
2 Paragoomba 2 1 0 Rogueport Sewers
Petal Meadows
Shhwonk Fortress
Hooktail Castle
A Goomba with wings. Can't reach it with a hammer while it's in the air, but once it's damaged, its wings get clipped. It's kind of sad really.
3 Spikey Goomba 2 2 0 Rogueport Sewers
Petal Meadows
Shhwonk Fortress
Hooktail Castle
A Goomba that wears a spiked helmet. Slightly higher attack power than a typical Goomba.
4 Hyper Goomba 8 2 0 Twilight Trail When this hyperactive Goomba charges up, its Attack rises to eight, so watch yourself!
5 Hyper Paragoomba 8 2 0 Twilight Trail When this hyperactive Goomba charges up, its Attack rises to eight, so watch yourself!
6 Hyper Spiky Goomba 8 3 0 Twilight Trail When this hyperactive spike-headed Hyper Goomba charges up, its Attack rises to nine, so heads up!
7 Gloomba 7 3 0 Pit of 100 Trials A Goomba that likes dark, damp places. It must look like that because it lives below ground.
8 Paraglooma 7 3 0 Pit of 100 Trials A Gloomba with wings that may or may not get moldy.
9 Spikey Gloomba 7 4 0 Pit of 100 Trials A Gloomba with a painful-looking spike that likes damp places.
10 Koopa Troopa 4 2 1 Petal Meadows
Shhwonk Fortress
Hooktail Castle
Koopa Troopas have been around forever. Jump on them to flip them over and drop their defense to zero.
11 Paratroopa 4 2 1 Petal Meadows
Shhwonk Fortress
Hooktail Castle
A Koopa Troopa with wings that stays airborne until you stomp on it and send it plunging to the ground.
12 KP Koopa 4 1 1 Glitzville A Koopa warrior that battles at the Glitz Pit in Glitzville. It may be a different color than your average Koopa, but its abilities are the same.
13 KP Paratroopa 4 1 1 Glitzville A Koopa Paratroopa who's dyed it shell. Otherwise, it's the same as any other Paratroopa, which means one stomp and it loses its wings.
14 Shady Koopa 8 3 1 Glitzville
Pit of 100 Trials
When a Shady Koopa flips back up from its back, it attack increases. Shady Koopas have a place of honor in the Koopa family tree because of this distinction.
15 Shady Paratroopa 8 3 1 Glitzville
Pit of 100 Trials
Other than having wings, this creature isn't very different from a Shady Koopa. Once it flips off its back, it boosts its attack.
16 Dark Koopa 8 4 2 Pit of 100 Trials A Koopa that prefers dark places. It has a very hard shell but you can flip it by jumping on it.
17 Dark Paratroopa 8 4 2 Pit of 100 Trials A Paratroopa that lives in dark, damp places. In has a very hard shell, but you can flip it over by jumping on it.
18 Koopatrol 6 4 2 Rogueport Sewers Occasionally uses an attack called Charge that saves up energy, and can call in backup for support if you don't defeat it quickly.
19 Dark Koopatrol 25 5 2 Glitzville
Pit of 100 Trials
A member of the elite forces of the Koopa clan. Its pair of red eyes is its most charming feature. After charging its attacks, it deals devastating blows, so watch yourself!
20 Dull Bones 1 2 1 Hooktail Castle
Palace of Shadow
Pit of 100 Trials
A Koopa Troopa that became a skeleton. It throws bones to attack and builds buddies to help it fight.
21 Red Bones 5 3 1 Hooktail Castle
Palace of Shadow
The ugly, red Dull Bones is stronger than a normal Dull bones. Even if its HP drops to zero, it can come back to life.
22 Dry Bones 8 5 2 Palace of Shadow
Pit of 100 Trials
A skeleton Koopa that sometimes builds friends. Even after it collapses at 0 HP, it will sometimes get back up.
23 Dark Bones 20 5 2 Palace of Shadow It's the baddest of the Bones bunch, so its HP are really high. When its HP get down to 0, it might rise again.
24 Hammer Brother 7 4 1 Glitzville
Rogueport Sewers
Well-known for their vicious and relentless hammer jobs, Hammer Bros. have a reputation for one of Mario's toughest enemies...
25 Boomerang Brother 7 2 1 Glitzille A Koopa who uses boomerangs instead of hammers. Beware of returning boomerangs!
26 Fire Brother 7 2 1 Glitzville A relative off the Hammer Bros. who can spit fire. It one of his blasts hit you, you may catch on fire!
27 Lakitu 5 2 0 Glitzville
Pit of 100 Trials
A cloud-riding member of the Koopa tribe, Lakitu attacks by throwing Spiny Egss, which slowly hatch into Spinies.
28 Dark Lakitu 13 5 0 Pit of 100 Trials A Lakitu on a dark cloud. It throws pipes at you that sometimes turn into Sky-Blue Spinies.
29 Spiny 3 3 3 Glitzville
Pit of 100 Trials
A spine-covered member of the Koopa tribe with extremely high defense. It cannot be damaged when it rolls
30 Sky-Blue Spiny 6 6 4 Pit of 100 Trials Spawned from a pipe thrown by Dark Lakitu it will charge at you. When it's balled but, your attacks won't work.
31 Buzzy Beetle 5 3 4 Creepy Steeple
Pirate's Grotto
Pit of 100 Trials
It's well-protected and immune to fire or explosion, but if you flip it over, its defense drops to zero.
32 Spiketop 5 3 4 Creepy Steeple
Riverside Train Station
Pit of 100 Trials
This Buzzy has high defense and a pointy spike on its shell. You'll take damage if you stomp on it.
33 Parabuzzy 5 3 4 Pirate's Grotto
Pit of 100 Trials
A Buzzy with wings and high defense. It flies in the air, but it'll come down if you stomp on it.
34 Spikey Parabuzzy 5 3 4 Riverside Train Station
Pit of 100 Trails
A Buzzy with wings and a spike. It flies, so a hammer won't reach. It's hard to fins attacks that work.
35 RS Buzzy 5 3 4 Glitzville The sturdies of all the Buzzy Beetles, a red spike top is impervious to fire and explosions. Plus, the spike on its back protects it from being flipped over.
36 Magikoopa 7 4 0 Rogueport Sewers A Koopa wizard that'll use all sorts of magic. It breaks apart into multiple copies, so beat it as quickly as you possibly can!
37 Red Magikoopa 7 4 0 Glitzville This red-garbed Koopa wizard uses a wide variety of magic, including attack and defense boosting spells.
38 White Magikoopa 7 4 0 Glitzville A white-robed Koopa wizard that uses a wide variety of magic, including magic that replenishes its own HP and that of its allies.
39 Green Magikoopa 7 4 0 Glitzville A green-robed Koopa wizard that uses a variety of magic spells, including ones that electrify allies or make them invisible.
40 Kammy Koopa 50 5 0 Palace of Shadow An old witch who's always with Bowser. She's a nasty, magic-using crone, but you should still respect your elders. Remember that!
41 Bowser 30/70 3/7 1/2 Glitzille
Palace of Shadow
First Battle: Mario's fated enemy. Bowser the Koopa King is a foe to be feared. His typical turf is NOT Glitzville.

Second Battle: Mario's sworn enemy. He's a big galoot who's come to swipe Princess Peach and the Crystal Stars.
42 Gus 20 3 0 Rogueport A super-annoying guy with a big pointy spear that he tends to throw at people. Some think he's just a bunch of sass talk, but he's tough.
43 Dark Craw 20 6 0 Glitzville
Pit of 100 Trials
A ghastly-looking spearman that'll poke your feet if you try to stomp it when its spear is pointing up. It attacks by throwing spears or charging.
44 Bandit 5 2 0 Glitzville
Pit of 100 Trials
A petty thief that charges at people and tries to steal coins. If you guard well, though, he can't steal a thing!
45 Big Bandit 8 3 0 Glitzville A Bandit boss that steals items as well as coins. Guard when he charges at you to hold on to your goods!
46 Badge Bandit 12 5 0 Pit of 100 Trials A bandit who steals badges. His HP and attack are high. Use your Guard well to keep your badges!
47 Spinia 3 1 0 Rogueport Sewers
Pit of 100 Trails
A strange creature made of thin, papery boards. Still a completely mysterious species.
48 Spania 3 1 0 Rogueport Sewers, Pit of 100 Trials A Spinia with spines on its head. If you stomp on it, you'll take damage. For whatever reason, it looks really peeved.
49 Spunia 12 7 2 Rogueport Sewers
Pit of 100 Trials
A creature with a body made up of springy discs. It may not look like much, but it's pretty tough.
50 Fuzzy 3 1 0 Shhwonk Fortress
Glitzville
Pit of 100 Trials
A parasite that sucks up its opponent's HP to replenish its own. Fuzzies are so hyper that it's hard to time your Guard Action Command.
51 Gold Fuzzy 10 1 0 Shhwonk Fortress A gold-colored Fuzzy that attacks by charging at you. Unlike normal Fuzzies, it won't drain your HP.
52 Green Fuzzy 5 3 0 Glitzville
Keelhaul Key
This minty Fuzzy replenishes its HP as it drains yours. And it can multiply.
53 Flower Fuzzy 5 3 0 Glitzville
Keelhaul Key
Pit of 100 Trials
A Fuzzy with lovely coloring. It'll suck your FP and attack with magic when full.
54 Pokey 4 3 0 Glitzville
Pit of 100 Trials
A cactus ghoul covered from head to base in nasty spines. It attacks by lobbing sections of itself at you, and can even call other Pokeys to come fight alongside it.
55 Poison Pokey 8 4 0 Riverside Train Station
Pit of 100 Trials
A poisonous Pokey that attacks with poison and sometimes calls in friends. Take it out quickly.
56 Pale Piranha 4 2 0 Boggly Woods
Glitzville
A Cleft living on the Moon. Its defense is high, but if you turn it over with an explosion, its defense goes down to zero.
57 Putrid Piranha 8 3 0 Keelhaul Key A poisonous Piranha Plant. It'll poison your allies. Use your guard effectibely to avoid poisoning.
58 Frost Piranha 10 5 0 Fahr Outpost
Pit of 100 Trials
A Piranha Plant with ice powers that's weak against fire. Its biting attack sometimes freezes you.
59 Piranha Plant 15 9 0 Pit of 100 Trials The strongest of the Piranha Plants. It likes to live... in pipes.
60 Crazee Dayzee 7 2 0 Twilight Trail This fleet-footed flower foe is super cute, and it sings one hypnotically sleepy lullaby.
61 Amazy Dayzee 20 20 1 Twilight Trail
Pit of 100 Trials
A mystical Dayzee that's almost never seen. Since it has so many HP, and because it's so quick to run away, this creature is almost impossible to beat.
62 Pider 5 2 0 Great Tree
Glitzville
Pit of 100 Trials
A spidery creature that drops down on webs. It can shoot out three webs wads to attack consecutively.
63 Arantula 16 7 0 Pit of 100 Trials A spider-like creature that lives deep underground and spits web-wads. Its coloring is intimidating, but don't worry; it isn't poisonous.
64 Swooper 6 3 0 Glitzville
Creepy Steeple
A roosting creature that will hang from the ceiling until damaged.
65 Swoopula 9 4 0 Palace of Shadow
Pit of 100 Trials
An HP-sucking batlike thing. Its name comes from its swooping, bloodsucking attack.
66 Swampire 20 6 0 Pit of 100 Trials A feared health-sucking bat that lives in the darkness. It steals your HP to add to its own.
67 Dark Puff 3 2 0 Boggly Woods
Glitzville
Pit of 100 Trials
A thunderhead that attacks with lightning. Don't touch it when it's charged up, or you'll be in for a shock!
68 Ruff Puff 7 4 0 Riverside Train Station A relative of the Dark Puff... or perhaps just a different-colored one. It charges up and shocks you with lightning.
69 Ice Puff 9 4 0 Fahr Outpost
Pit of 100 Trials
Ruff Puff's chilly brother, it will sometimes freeze you with cold breath.
70 Poison Puff 15 8 0 Pit of 100 Trials A poisonous cloud creature. It'll charge you or try to poison you, and if you touch it while it's storing poison, you'll get hurt.
71 Boo 7 3 0 Creepy Steeple
Pit of 100 Trials
A somewhat shy ghost that can make itself and its allies invisible. It may be a ghost, but it's pretty cute.
72 Atomic Boo 40 4 0 Creepy Steeple A massive creature made up of countless Boos. It attacks by breaking apart and sending out hundreds of Boos.
73 Dark Boo 8 5 0 Poshley Sanctum
Pit of 100 Trials
A creepy-looking Boo with high HP and Attack. Get it before it turns invisible!
74 Ember 8 3 0 Keelhaul Key
Pirate's Grotto
These blue flame spirits are susceptible to ice and explosive attacks. They're said to be vengeful spirits of the recent dead.
75 Lava Bubble 6 4 0 Pirate's Grotto
Pit of 100 Trials
This flame spirit is vulnerable to explosions and ice attacks. If you stomp on it, you'll take damage.
76 Phantom Ember 10 5 0 Palace of Shadow
Pit of 100 Trials
An angry spirit from beyond. Its flame attack will set you on fire.
77 Bald Cleft 2 1 2 Shhwonk Fortress Basically, a rock monster with a swarthy-looking face. It attacks by charging and is impervious to fire.
78 Hyper Bald Cleft 3 2 2 Glitzville A hyperactive Bald Cleft that can charge up energy, boosting its Attack to eight.
79 Cleft 2 2 2 Shhwonk Fortress
Boggly Woods
A spikey, rock-headed jerk that's impervious to fire attacks and has a solid body.
80 Iron Cleft 6 4 ??? Glitzville No attacks can pierce the defence of this hard, metallic Cleft. Are they impossible to defeat???
81 Iron Cleft 6 4 ??? Glitzville No attacks can pierce the defence of this hard, metallic Cleft. Since this one is wearing green shoes, it must be the younger brother.
82 Hyper Cleft 4 3 3 Twilight Trail
Pit of 100 Trials
A hyperactive Cleft that uses charge moves to boost its Attack power to nine.
83 Moon Cleft 6 5 5 The Moon
Pit of 100 Trials
A Cleft living on the Moon. Its defense is high, but if you turn it over with an explosion, its defense goes down to zero.
84 Bristle 2 1 4 Shhwonk Fortress
Glitzille
A petrified spine-covered monster that attacks by charging at you and is impervious to fire. If you approach, its spikes will pop out and poke you.
85 Dark Bristle 8 8 4 Pit of 100 Trials An ancient creature made of rock. Its Defense is high. You can't jump on it because of its spikes, and you can't get close to it because of its spears.
86 Bob-Omb 4 2 1 Glitzville
Pit of 100 Trials.
A round bomb soldier that gets furious when damaged and attacks by charging and then exploding.
87 Bulky Bob-Omb 6 2 1 Pirate's Grotto
Pit of 100 Trials
A big pink Bob-Omb that explodes after 4 turns. That explosion is big, so take it out before then.
88 Bob-Ulk 10 4 2 Pit of 100 Trials. A really, really big Bob-Omb that explodes after 4 turns. Take it our before then or you'll be peeling your lips off the ceiling!
89 Chain Chomp 7 6 5 Palace of Shadow
Pit of 100 Trials
It's rough to damage this creature, but it has low HP, si it's possible to take it out with one decisive blow.
90 Red Chomp 6 5 3 Glitzville
Pit of 100 Trials
A red, brutal Chomp-Chomp. Attack and defense are high. Rumor has it that it's so angry because someone painted it red while it was sleeping...
91 Bill Blaster 5 0 2 Pirate's Grotto A large black cannon that shoots Bullet Bills. Unknown wheater it is alive or not.
92 Bullet Bill 2 4 1 Pirate's Grotto A projectile that attacks after being shot from a Bill Blaster. Take it out before it slams into you.
93 B. Bill Blaster 10 0 4 Palace of Shadow A much tougher Bill Blaster. It's really strong, but if you don't beat it, it will keep shooting Bombshell Bills
94 Bombshell Bill 3 6 2 Palace of Shadow. A souped-up Bullet Bill. It'll hit you hard if you don't take it out first. Its HP are low, so do it quickly!
95 Dark Wizzerd 10 5 2 Palace of Shadow
Pit of 100 Trials
A part-machine, part-organic, magic-using entity. It'll multiply itself to confuse you.
96 Wizzerd 10 6 3 Pit of 100 Trials A part-machine, part-organic creature who uses different kinds of magic. It looks to be the best ticklet of all time.
97 Elite Wizzerd 12 8 5 Pit of 100 Trials The top of the heap for the half-machine organisms. It uses various magic moves, and if it's alone, it'll create illusions of itself.
98 Blooper 12 1 0 Rogueport Sewers A giant, squidlike thing that attacks with its ink and tentacles. Based on its dialect, it may come from the western sea.
99 Hooktail 20 5 1 Hooktail Castle This giant dragin attacks by munching, stomping, and breathing stinky, fiery breath. He hates things that make chirping noises, especially creatures that start with "cr" and end with "icket".
100 Gloomtail 80 8 2 Palace of Shadow Hooktail's brother. He's a big, dark, poison-spewing baddie. Watch out for his famous mega-breath attack!
101 Bonetail 200 8 2 Pit of 100 Trials The oldest brother of Hooktail. He's just bones now and is incredibly tough... Maybe even the toughest?
102 Rawk Hawk 40 3 1 Glitzville A champion fighter. Battling him requires a certain level of artistry. "You wanna hate me, but you can't help but love the RAAAAWWWWWKKKKK!"
103 Macho Grubba 60 4 0 Glitzville Macho Grubba has the confidence to match his muscles after being powered up by the Crystal Star
104 Doopliss 40 4/6 0 Creepy Steeple
Twilight Trail
Palace of Shadow
A fiend who takes the shapes of Mario and friends, then attacks. Currently a member of the Shadow Sisters.
105 Cortez 20 4 1 Pirate's Grotto A pirate spirit who stayed at Keelhaul Key to guard his treasure
106 Smorg 50 5 1 Excess Express A monster made of tons of smaller Smorgs. It uses Smorg tentacles to attack.
107 X-Naut Regular: 4
Keelhaul Key: 6/10
Regular: 3
Keelhaul Key: 5
0 Rougeport
Great Tree
Keelhaul Key
X-Naut Fortress
A foot soldier that uses potions and attacks by ramming. This X-Naut is the lowest of Grodus's underlings.
108 X-Naut PhD 9 4 0 X-Naut Fortress An X-Naut that throws chemicals. Research is ongoing about the effects of the chemicals they throw.
109 Elite X-Naut 10 5 1 X-Naut Fortress The pinnacle of the X-Naut troops, this soldier tackles and throws potions. Elite X-Nauts may be enhanced with nutrients developed by X-Naut PhDs.
110 Yux 3 2 0 Great Tree
X-Naut Fortress
These pathetically ugly creatures were created in the X-Naut laboratories. With Mini-Yux around them, they're impervious to all attacks.
111 Mini-Yux 1 0 0 Great Tree
X-Naut Fortress
Each one can divide into two. As long as you clear these out first, ordinary Yux are nothing to be feared.
112 Z-Yux 7 4 0 The Moon
X-Naut Fortress
A genetic improvement to the origianl Yux. Mini-Z-Yux often appear to restore HP or protect the main unit from damage.
113 Mini-Z-Yux 2 0 0 The Moon
X-Naut Fortress
A protector of the Z-Yux. There can be as many as four. They must be all defeated to make the Z-Yux vulnerable.
114 X-Yux 10 3 1 X-Naut Fortress A new Yux designed to protect important areas. Its attacks will sometimes immobilize you.
115 Mini-X-Yux 1 0 0 X-Naut Fortress A protector of the X-Yux. You can't attack the main until you clear these things out.
116 Grodus X 3 4 0 Palace of Shadow Much like the Mini-Yuxes, this enemy is an annoying magical protector of Grodus. When he has four of these, he's invincible!
117 Magnus Von Grapple 30 2 1 Great Tree A powerful and cutting-edge robot built by X-Naut scientists. It has all the features expected of a robot, including rocket fists.
118 Magnus Von Grapple 2.0 70 6 2 X-Naut Fortress The biggest upgrades seem to be the flying features. Watch out for the improved machine guns!
119 Lord Crump 6/30 1/5 0 Rogueport
Great Tree
Keelhaul Key
X-Naut Fortress
The X-Naut leader. He likes to attack with body slams. Always an interesting foe...
120 Grodus 50 7 1 X-Naut Fortress (during the Peach intermissions)
Palace of Shadow
The nasty creature who kidnapped Princess Peach. He's also int world domination. Some hobby, huh?
121 Beldam 9/30 1/5 0 Boggly Woods
Palace of Shadow
Leader of the three Shadow Sirens. She'll throw all sorts of magic at you and has a very unpleasant disposition.
122 Marilyn 12/40 2/7 0 Boggly Woods
Palace of Shadow
Beldam's sister, and therefore one of the Shadow Sirens. Her Attack is high, so take her out first.
123 Vivian 10 1 0 Boggly Woods One of the Shadow Sirens and Beldam's youngest sister. She's so cute, she's able to infatuate anyone.
124 Shadow Queen 150 7 1 Palace of Shadow The demon who possessed Peach. She tried to cast the world into darkness, but Mario whipped her but good. And Peach is back to normal, thank goodness!