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(Superflous chatting removed. Those should be moved into general combat section.)
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'''Dark Fighter''' is the starting warrior class of the darkelves.
'''Dark Fighter''' is the starting warrior class of the darkelves.


= Key Skills =
== Key Skills ==
Format: Name (max Level) - Description (Level [+Number of Advancements] [/ ...])
Format: Name (max Level) - Description (Level [+Number of Advancements] [/ ...])


*'''Armor Mastery''' (5) - Increase p.def. (5/10+2/15+2)
*'''Armor Mastery''' (5) - Increase P.Def. (5/10+2/15+2)
*'''Attack Aura''' (1) - Temporarily increases P. Atk. Conflicts with clerical "Might" Buff. (10)
*'''Attack Aura''' (1) - Temporarily increases P.Atk. Conflicts with clerical "Might" Buff. (10)
*'''Defense Aura''' (1) - Temporarily increases P. Def. Conflicts with clerical "Shield" Buff. (5)
*'''Defense Aura''' (1) - Temporarily increases P.Def. Conflicts with clerical "Shield" Buff. (5)
*'''Drain Health''' (2) - Absorbs HP. (15+2)
*'''Drain Health''' (2) - Absorbs HP. (15+2)
*'''Moral Blow''' (9) - Potentially deadly attack upon the enemy. Dagger only. (5+3/10+3/15+3)
*'''Moral Blow''' (9) - Damage attack. Dagger only. (5+3/10+3/15+3)
*'''Power Shot''' (9) - Causes great damage from afar when using a bow. Over-hit available. (5+3/10+3/15+3)
*'''Power Shot''' (9) - Damage attack. Over-hit available. Bow only. (5+3/10+3/15+3)
*'''Power Strike''' (9) - Gathers power for a fierce strike. Sword/blunt only. Over-hit available. (5+3/10+3/15+3)
*'''Power Strike''' (9) - Damage attack. Over-hit available. Sword and Blunt only. (5+3/10+3/15+3)
*'''Shadow Sense''' (1) - Increases Accurancy at night (15)
*'''Shadow Sense''' (1) - Increases Accurancy at night (15)
*'''Weapon Mastery''' (3) - Increases p.atk (5/10/15)
*'''Weapon Mastery''' (3) - Increases P.Atk (5/10/15)
 
= Equipment =
There is little to say about equipment on this level. Just get the largest weapon you can get and having some armor won't hurt you either. Don't waste money on jewelry yet, just equip what drops for now.
 
= Playstyle =
Well, preparing your attacks with one of the lesser bows (only one ss per shot) isn't too bad.

Revision as of 18:01, 24 February 2006

Dark Fighter is the starting warrior class of the darkelves.

Key Skills

Format: Name (max Level) - Description (Level [+Number of Advancements] [/ ...])

  • Armor Mastery (5) - Increase P.Def. (5/10+2/15+2)
  • Attack Aura (1) - Temporarily increases P.Atk. Conflicts with clerical "Might" Buff. (10)
  • Defense Aura (1) - Temporarily increases P.Def. Conflicts with clerical "Shield" Buff. (5)
  • Drain Health (2) - Absorbs HP. (15+2)
  • Moral Blow (9) - Damage attack. Dagger only. (5+3/10+3/15+3)
  • Power Shot (9) - Damage attack. Over-hit available. Bow only. (5+3/10+3/15+3)
  • Power Strike (9) - Damage attack. Over-hit available. Sword and Blunt only. (5+3/10+3/15+3)
  • Shadow Sense (1) - Increases Accurancy at night (15)
  • Weapon Mastery (3) - Increases P.Atk (5/10/15)