Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 5: | Line 5: | ||
== Active == | == Active == | ||
*Aggression ( | *Aggression (15) - Provokes opponent's desire to attack. (24+3/28+3/32+3/36+3/40+3) | ||
*Deflect Arrow (2) - Increases defense against bow attacks. (24/32) | *Deflect Arrow (2) - Increases defense against bow attacks. (24/32) | ||
*Divine Heal (9) - Recovers one's HP. (28+3/32+3/36+3) | *Divine Heal (9) - Recovers one's HP. (28+3/32+3/36+3) | ||
*Drain Health (13) - Absorbs HP. (20+2/24+2/28+3/32+3/36+3) | *Drain Health (13) - Absorbs HP. (20+2/24+2/28+3/32+3/36+3) | ||
*Majesty ( | *Hate Aura (3) - Provokes your opponent to attack. (40+3) | ||
*Holy Blessing (3) - Heals self. (40+3) | |||
*Majesty (2) - Temporarily decreases Evasion and increases P. Def. (20/40) | |||
*Power Strike (9) - Extra Damage on target. Sword/Blunt only. Over-hit available. (5+3/10+3/15+3) | *Power Strike (9) - Extra Damage on target. Sword/Blunt only. Over-hit available. (5+3/10+3/15+3) | ||
*Shield Stun ( | *Remedy (1) - Cures own bleeding. (40) | ||
*Shield Stun (18) - Throws target into a state of shock. (20+3/24+3/28+3/32+3/36+3/40+3) | |||
*Relax (1) - Regeneration when sitting. (5) | *Relax (1) - Regeneration when sitting. (5) | ||
*Ultimate Defense (1) - Instantly increases P. Def. and M. Def. significantly. User must remain still while it takes effect. (20) | *Ultimate Defense (1) - Instantly increases P. Def. and M. Def. significantly. User must remain still while it takes effect. (20) | ||
Line 18: | Line 21: | ||
*Armor Mastery (5) - Increases P.def for heavy / P.def and Evasion for light armor. (5/10+2/15+2) | *Armor Mastery (5) - Increases P.def for heavy / P.def and Evasion for light armor. (5/10+2/15+2) | ||
*Focus Mind (1) - Increases one's MP Recovery Speed. (36) | *Focus Mind (1) - Increases one's MP Recovery Speed. (36) | ||
*Heavy Armor Mastery ( | *Heavy Armor Mastery (18) - Increases one's P.def. when one is wearing heavy armor. (20+3/24+3/28+3/32+3/36+3/40+3) | ||
*Shield Mastery ( | *Holy Armor (1) - Increases defense against undead monsters. (40) | ||
*Sword Blunt Mastery ( | *Shield Mastery (3) - Shield defense rate increases. (20/28/40) | ||
*Sword Blunt Mastery (11) - Increases P. Atk. for Swords and Blunts. (20/24/28+2/32+2/36+2/40+3) | |||
*Weapon Mastery (3) - Attack power increases. (5/10/15) | *Weapon Mastery (3) - Attack power increases. (5/10/15) |
Revision as of 09:09, 31 January 2006
Paladin is a defensive fighter, has the ability to attract mobs, and ability to heal her/himself.
Key Skills
Format: Name (Max. Level) - Description (Level[+Updates]/Next Level ...)
Active
- Aggression (15) - Provokes opponent's desire to attack. (24+3/28+3/32+3/36+3/40+3)
- Deflect Arrow (2) - Increases defense against bow attacks. (24/32)
- Divine Heal (9) - Recovers one's HP. (28+3/32+3/36+3)
- Drain Health (13) - Absorbs HP. (20+2/24+2/28+3/32+3/36+3)
- Hate Aura (3) - Provokes your opponent to attack. (40+3)
- Holy Blessing (3) - Heals self. (40+3)
- Majesty (2) - Temporarily decreases Evasion and increases P. Def. (20/40)
- Power Strike (9) - Extra Damage on target. Sword/Blunt only. Over-hit available. (5+3/10+3/15+3)
- Remedy (1) - Cures own bleeding. (40)
- Shield Stun (18) - Throws target into a state of shock. (20+3/24+3/28+3/32+3/36+3/40+3)
- Relax (1) - Regeneration when sitting. (5)
- Ultimate Defense (1) - Instantly increases P. Def. and M. Def. significantly. User must remain still while it takes effect. (20)
Passive
- Armor Mastery (5) - Increases P.def for heavy / P.def and Evasion for light armor. (5/10+2/15+2)
- Focus Mind (1) - Increases one's MP Recovery Speed. (36)
- Heavy Armor Mastery (18) - Increases one's P.def. when one is wearing heavy armor. (20+3/24+3/28+3/32+3/36+3/40+3)
- Holy Armor (1) - Increases defense against undead monsters. (40)
- Shield Mastery (3) - Shield defense rate increases. (20/28/40)
- Sword Blunt Mastery (11) - Increases P. Atk. for Swords and Blunts. (20/24/28+2/32+2/36+2/40+3)
- Weapon Mastery (3) - Attack power increases. (5/10/15)