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|[http://strategywiki.org/w/index.php?title=User_talk:Notmyhandle&oldid=129035 Archive <sup>#</sup>2] || April 13, 2007
|[http://strategywiki.org/w/index.php?title=User_talk:Notmyhandle&oldid=129035 Archive <sup>#</sup>2] || April 13, 2007
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|[http://strategywiki.org/w/index.php?title=User_talk:Notmyhandle&oldid=155055 Archive <sup>#</sup>3] || June 29, 2007
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|[http://strategywiki.org/w/index.php?title=User_talk:Notmyhandle&oldid=188921 Archive <sup>#</sup>4] || September 27, 2007
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|[http://strategywiki.org/w/index.php?title=User_talk:Notmyhandle&oldid=231052 Archive <sup>#</sup>5] || January 12, 2008
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|[http://strategywiki.org/w/index.php?title=User_talk:Notmyhandle&oldid=261379 Archive <sup>#</sup>6] || April 16, 2008
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|[http://strategywiki.org/w/index.php?title=User_talk:Notmyhandle&oldid=319424 Archive <sup>#</sup>7] || November 2, 2008
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|[http://strategywiki.org/w/index.php?title=User_talk:Notmyhandle&oldid=354870 Archive <sup>#</sup>8] || April 4, 2009
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|[http://strategywiki.org/w/index.php?title=User_talk:Notmyhandle&oldid=436727 Archive <sup>#</sup>9] || October 14, 2009
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|[http://strategywiki.org/w/index.php?title=User_talk:Notmyhandle&oldid=614552 Archive <sup>#</sup>10] || June 6, 2012
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|[http://strategywiki.org/w/index.php?title=User_talk:Notmyhandle&oldid=617597 Archive <sup>#</sup>11] || June 22, 2012
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|[http://strategywiki.org/w/index.php?title=User_talk:Notmyhandle&oldid=627340 Archive <sup>#</sup>12] || August 17, 2012
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|[http://strategywiki.org/w/index.php?title=User_talk:Notmyhandle&oldid=654255 Archive <sup>#</sup>13] || February 12, 2013
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|[http://strategywiki.org/w/index.php?title=User_talk:Notmyhandle&oldid=708443 Archive <sup>#</sup>14] || May 8, 2014
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|[http://strategywiki.org/w/index.php?title=User_talk:Notmyhandle&oldid=739077 Archive <sup>#</sup>15] || April 9, 2015
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Talk page topics below here
==Chrono Trigger editing==
{{-}}
 
Whoa! So people still play Chrono Trigger eh? Glad to hear that. I'll be happy to help editing the guide, just tell me what to do since I'm new to StrategyWiki(joined 2 days back).[[User:Pupul07|Pupul07]] 23:01, 20 March 2007 (CDT)
 
OK! I've written Yakra XIII(was missing) and edited Retinite and Magus. Please check them and tell me if that's the way you want 'em to be.[[User:Pupul07|Pupul07]] 23:01, 20 March 2007 (CDT)
 
Damn! I'm so sorry....keep making one mistake after the other...>__<[[User:Pupul07|Pupul07]] 23:12, 22 March 2007 (CDT)
 
Yeah no problem! But the thing is, my final board exams for the 10th are going on now so I barely get any time...I'm able to open the PC when my mom's not around lol.[[User:Pupul07|Pupul07]] 23:39, 22 March 2007 (CDT)
 
I'm going to go through and fix the links later on to point to the corresponding character on the characters page, so it's easy to get quick info on a certain character mentioned in the walkthrough if needed. --[[User:VinceIP|VinceIP]] 15:20, 7 April 2007 (CDT)
 
== Comm Issues Revert ==
 
Hi Notmyhandle.  I reverted the edits because I ended up speaking directly to Echelon about it, and while he's very interested in pursuing the project, it opened up a logistical can of worms that need to be figured out.  He does not want to divide SW's focus at this time, and suggested opening a second wiki site for the purpose of documenting video game history, but issues were raised about how to share information between the two wikis and keep redundancy to a minimum, and it became a much bigger problem than we had anticipated.  So the idea has been shelved until SW gets a little bigger, and it won't hurt SW as much if time was taken away from it for another focus.  [[User:Procyon|Procyon]] 10:11, 9 April 2007 (CDT)
 
== Diablo 2 ==
 
I was thinking that the stuff that comes standard in D2 under the regular d2 guide, and the final act V under LoD, since it isn't really part of the original game.  If there are major changes to gameplay (secret areas or items earlier) that would go in a sidebar. -- [[User:Prod|Prod]] ([[User talk:Prod|Talk]]) 19:35, 10 April 2007 (CDT)
:Hmm...I had though you moved /Act V from LoD to D2 (stupid roman numerals >.<).  All the same, I would suggest rearranging both tocs so that the d2 toc could just be transcluded to the LoD toc.  Saves having to update both toc's.  There's some guide around somewhere that already does that, just can't remember which :P. -- [[User:Prod|Prod]] ([[User talk:Prod|Talk]]) 19:57, 10 April 2007 (CDT)
::Kinda like [[Diablo II: Lord of Destruction/Table of Contents|this]], but the LoD ToC needs to be cleaned up. -- [[User:Prod|Prod]] ([[User talk:Prod|Talk]]) 20:30, 10 April 2007 (CDT)
 
==Spiderman on Cleanup==
Hi, I've done a major rewrite of this and am almost done, there is one thing though, do you know what console this is played on, I think it's the DS but I'm not sure. BTW, I've got a few huge tasks to do so if I did log on to IRC you wouldn't be able to get me, I'm renaming all the images and doing the mispellings and it's going to take '''ages'''. Cya--Rocky <span class="plainlinks">[http://strategywiki.org/wiki/User:Rocky http://media.strategywiki.org/images/thumb/7/78/Rally-X_Rock.png/25px-Rally-X_Rock.png]</span> <sup>([[User_Talk:Rocky|Talk]] - [[Special:Contributions/Rocky|Contributions]])</sup> 13:55, 13 April 2007 (CDT)
:Sorry, I didn't explain myself, the guy who made the guy says buttons and I'e got no Idea wha console it's for, I think it's the DS but I'm not sure and some will be hard to remove.--Rocky <span class="plainlinks">[http://strategywiki.org/wiki/User:Rocky http://media.strategywiki.org/images/thumb/7/78/Rally-X_Rock.png/25px-Rally-X_Rock.png]</span> <sup>([[User_Talk:Rocky|Talk]] - [[Special:Contributions/Rocky|Contributions]])</sup> 13:59, 13 April 2007 (CDT)
 
== ActRaiser/Introduction ==
 
Suggesting move to [[ActRaiser/Walkthrough]] unless you have plans for that. -- [[User:Prod|Prod]] ([[User talk:Prod|Talk]]) 12:18, 21 April 2007 (CDT)
 
==Stepmania==
I'm OK, nowhere near as good as any people I've [http://www.youtube.com/watch?v=1VmUMk1OMXc seen on youtube] though, anyway I haven't been playing recently. I've made 1 song for myself and I don't have the pack but I've been playing on and off since the end of the summer holidays but now StrategyWiki takes up most of that time.
 
== Category redirects ==
 
Please don't make category redirects, they just make it difficult to fix when people start adding pages to those cats. -- [[User:Prod|Prod]] ([[User talk:Prod|Talk]]) 08:29, 18 May 2007 (CDT)
 
== Front page formatting ==


Hi Notmyhandle.  I noticed you changed the layout on the front page of 1942.  I'm cool with it, but the fact is, it's not out of sync with all of the other front pages that I laid out in that fashion, as per the discussion we had on the Community Issues page.  I won't rollback your changes, but I'll leave it to you to decide if the page should stay that way or revert back to the way I had it so that it matches all of the other front pages.  See ya.  [[User:Procyon|Procyon]] ([[User talk:Procyon|Talk]]) 22:43, 22 May 2007 (CDT)
== Ninja Gaiden walkthrough pages ==


:The discussion was [[StrategyWiki_talk:Community_Portal#Interesting_recent_feedback|here]].  In fact, you were the only one who signed off on the very changes that I talked about making, and then applied to every pageSo now [[1942]] differs from the chnages that I took the time to apply to all of the pages that I created :/  The last thing I wanna do is change them all back now >_<;;;  [[User:Procyon|Procyon]] ([[User talk:Procyon|Talk]]) 09:37, 23 May 2007 (CDT)
Hey NMH.  In the relatively close future, I will be working on the guide for Ninja Gaiden (unfortunately, I have to get through the NES version of Godzilla first...)  One thing weird that I noticed was that the arcade version of [[Ninja Gaiden]] (which is distinct from the NES version) just has two walkthrough pages for Act V and Act VI, which you put there in February of last yearHowever, these walkthrough pages are for the NES version.  You put them there so I just wanted to double check with you about them.  Oddly enough, the NES guide is missing two pages, but their for act 4 and 5, not 5 and 6, which means there will be a collision on 6, and 4 will still be empty, which is fine with me, I just wanted to get some clarification on things before I proceedThanks man.  '''[[User:Procyon|<span style="color:red">Pro</span>]][[User talk:Procyon|<span style="color:grey">cyon</span>]]''' 23:17, 19 April 2015 (UTC)
:Completely different games.  Like, even more distinct than [[Double Dragon]] and [[Double Dragon (NES)]].  Other than the fact that the main character is a ninja, they have very little in common.  Ninja Gaiden arcade has more resemblance to [[Final Fight]].  [http://www.hardcoregaming101.net/ninjagaiden/ninjagaiden.htm Hardcodegaming101] has an incredible write up on the series. '''[[User:Procyon|<span style="color:red">Pro</span>]][[User talk:Procyon|<span style="color:grey">cyon</span>]]''' 02:00, 20 April 2015 (UTC)


::Hmm... :(  Notmyhandle, I'm a little concerned, as you don't seem to be tracking with this discussion very well.  Let me start from the beginning.  We had the discussion mentioned [[StrategyWiki_talk:Community_Portal#Interesting_recent_feedback|here]].  By the end of that discussion, we decided that it would ''not'' be a good idea to add labels to the TOC, but rather (as Dan and Prod suggested) to reformat the page such that the Continue Nav and the TOC were as high up on the page as possible, so that people would be aware of the fact that there are more pages to some of the guides.  I agreed, and decided to change the formatting on some 20+ guides.  Before I went through with it, I changed [[Pac-Man]] as a test case.  You were the sole respondent when I asked for opinions, and you said that you liked it.  Upon reading your response, I proceeded to update all of the guides in that fashion, which was a arduous but worthwhile chore.  After many of the other guides (such as [[Donkey Kong]] and [[Defender]] and [[Centipede]]) have been formatted in that manner, you changed the formatting for [[1942]] to something that differs from the rest of the guides.  In my personal opinion, it would be a good idea to revert your changes to [[1942]] so that it is consistent with other guides.  But I don't want to disrespectfully undo your changes since I consider you to be a peer of equal standing on this site, and you have as much right to the say of how guides should be formatted as I do.  I'm simply trying to resolve the discrepancy.  Please let me know what you think.  [[User:Procyon|Procyon]] ([[User talk:Procyon|Talk]]) 09:59, 24 May 2007 (CDT)
== Patrolling edits ==
Sorry for butting in (but my name is mentioned already ;P).  First off, these changes are fairly minor, and don't require any knowledge of the games, so if any changes are needed, we can all help out.  Also, the previous stuff you did was a major reorg, so if anything comes out of this, it should be significantly easier.  I notice two changes that were made by NMH:
# Increase header level items below the ToC.  NMH has a point that having level 3 headings under the toc is kinda weird, they aren't technically a part of the ToC, though it does look better than level 2.
# Move the story above the ToC.  This one I'm not too sure about, and we should probably come up with a standard for this.  This actually involves two "decisions": where to put the Continue Nav; where to put the ToC.  My view is that the CN should be visible on the first "screen" that the user views (without having to scroll down).  I personally like putting the Continue Nav right after the intro, before story, since that's almost guaranteed to be on the first screen. I haven't heard enough opinions about the ToC to decide on that yet.  I guess it just really depends how important the story is.  A lot of other pages have the story above the ToC, probably because the Infobox is tall and a lot of whitespace would be left otherwise.  These guides don't have that problem due to the small ToCs.
-- [[User:Prod|Prod]] ([[User talk:Prod|Talk]]) 10:20, 24 May 2007 (CDT)
:::Thanks for the clarification Proc; anyways, Prod summarized my points pretty much.  I just think header levels should be accurate in defining a section, and that the story should go below the continue nav and above the TOC.  It's like, game info, continue to learn the game, read a little more, continue to whatever part of the guide you want, miscellaneus info, and more info outside of SW.  This then brings me to the use of [[Template:Wikipedia]]; I like how people have started placing it in the External Links section, since it keeps it out of the way but gives a good, standardized place to put it.  How do you like to use it? --[[User:Notmyhandle|Notmyhandle]] ([[User talk:Notmyhandle|talk]] <small>•</small> [[Special:Contributions/Notmyhandle|contribs]]) 11:08, 24 May 2007 (CDT)
::::I would especially like to nail this issue down.  The reformatting that I did took a lot of effort, and I don't relish having to repeat it.  Not that I don't ever expect things to change, but I thought that the matter was pretty much settled, and now I'm completely unsure.  I will start up a new discussion on [[StrategyWiki_talk:Community_Portal|Community issues]].  Thanks guys.  [[User:Procyon|Procyon]] ([[User talk:Procyon|Talk]]) 13:31, 24 May 2007 (CDT)


== MTG Cards ==
Wow, that is a daunting amount of unpatrolled edits. Is it necessary to patrol them all, or can we give more trusted editors a pass? When there are multiple unpatrolled edits for a single page, do we need to patrol every one of them or just the most recent edit, skimming the page to ensure nothing is wrong?


I really don't have any plans for them at the moment. As for your card, I'll need the following items to make it:
Lastly, does quality control concern factual information or just grammar and writing style? I patrolled early when I became a sysop, but noticed that there are a lot of edits I can't really verify the truth of due to having never played the game in question. For instance, if an anon makes a correction on an obscure game, I worry can't tell if it's an actual change or subtle vandalism. [[User:T.testLP|T.testLP]]([[User talk:T.testLP|talk]]) 05:44, 21 April 2015 (UTC)
*Cost
:Ditto on the daunting, I didn't know it was so bad. I'll try to do what I can. Do talk pages have to be patrolled though? Congrats btw. :) --[[User:E-123Wario54|<span style="color:Purple">'''Wario'''</span>]]<sup>[[User talk:E-123Wario54|<span style="color:Blue">'''Talk'''</span>]]</sup> 21:35, 21 April 2015 (UTC)
*Color (doesn't have to match cost)
*Image (one that describes your personality, appearance or something, I was thinking of Nacho Libre for Ech :P)
*Ability
*Flavor Text
*Power/Toughness


If they aren't entirely ridiculous, I'll make one for you! Currently, I only have that one, and [[:Image:SWMTG_Edit.png|this]] bright, shiny (well, not shiny) new one (once I upload it, that is). --[[User:Ryan Schmidt|Skizzerz]]<sup>[[User talk:Ryan Schmidt|Talk]] - [[Special:Contributions/Ryan Schmidt|Contribs]]</sup> 18:02, 11 June 2007 (CDT)
== Congratulations ==
:You can get a few more options w/ explanation [[User:Ryan Schmidt/MTG|here]]. The Flavor Text is the italics on the bottom, just for future reference. Also, the image I chose for you is the black image with the red and the green on your user page. Let me know if you wanted something else. --[[User:Ryan Schmidt|Skizzerz]]<sup>[[User talk:Ryan Schmidt|Talk]] - [[Special:Contributions/Ryan Schmidt|Contribs]]</sup> 12:49, 12 June 2007 (CDT)


== Your sig ==
Hey man, just wanted to congratulate you.  I know going from admin to crat doesn't really offer much in the way of function, it's really just a title, but you've been with SW for so long, and I was really impressed with your requests to the other admins.  You step up in a lot of ways, and you reach out to us outside of the site itself.  Seeing as your last promotion was in 2007 (omg...) this seemed like an overdue reward for all of your hard work.  Thanks so much man.  P.S. We need to recruit more admins :P  '''[[User:Procyon|<span style="color:red">Pro</span>]][[User talk:Procyon|<span style="color:grey">cyon</span>]]''' 14:37, 21 April 2015 (UTC)


I made a modification to the User template for an optional second parameter to give an alternate name (like in my sig, it links to my page yet displays Skizzerz). However, since you subst the template in your sig, the {{{2|Notmyhandle}}} is showing up in the wiki code of it. The way I see it, you have three options:
:Wow, thank you, Proc! That was a great surprise and reward for logging in today. I know there are some hidden functions around here but I probably won't use them much. It will take me a while to get used to not having someone above me in the wiki! :D Yeah I think a bunch of the guys would like to do more, but in some cases they aren't willing to step up without some encouragement, so the more we can talk to them the more valuable they will be to the project. It's hard to change people from one activity to another so I don't want to try that (e.g. with Namcorules, Onderduiker, or Tedium; they do what they do and they do it well). If they think they could use deletion powers for their projects, then we can consider it, but for the most part we should just work with our active admins at the moment until we see any new ones come up. I was hoping Rod would turn into an admin eventually but... well we know how that went. --{{User:Notmyhandle/Sig}} 18:15, 21 April 2015 (UTC)
#Have a page with the user template in it, and another page that calls the first (like my "sig" and "sig2" pages). Then, in your sig, you have it subst the "sig2" page (MediaWiki doesn't allow you to just include a template, it automatically substitutes it whenever you save your prefs). This will give you more flexibility in the future if you want to have a complex sig as well.
#Change your sig to <nowiki>{{subst:User|Notmyhandle|Notmyhandle}}</nowiki>. This will prevent the {{{2|Notmyhandle}}} from appearing, but gives less flexibility if you want to change your sig to something more complex later on
#Do nothing. It doesn't impede the actual page, it only adds 8 more characters to the edit box every time you sign.<br>
{{User:Ryan Schmidt/sig}} 17:40, 22 June 2007 (CDT)


==Vandal==
== 3d classics ==
Yeah, I guess I should have been quicker with the banstick, I marked all his edis as bot edits as well so they don't clutter recent changes. Oh well, no real damage done.--[[User:Rocky|Rocky]] <span class="plainlinks">[http://strategywiki.org/wiki/User:Rocky http://media.strategywiki.org/images/thumb/7/78/Rally-X_Rock.png/25px-Rally-X_Rock.png]</span> <sup>([[User_Talk:Rocky|Talk]] - [[Special:Contributions/Rocky|Contributions]])</sup> 15:04, 23 June 2007 (CDT)
:The problem is IP's can't edit, It's auto-blocked for 1 day, I'll perm block next time a sock appears.--[[User:Rocky|Rocky]] <span class="plainlinks">[http://strategywiki.org/wiki/User:Rocky http://media.strategywiki.org/images/thumb/7/78/Rally-X_Rock.png/25px-Rally-X_Rock.png]</span> <sup>([[User_Talk:Rocky|Talk]] - [[Special:Contributions/Rocky|Contributions]])</sup> 15:11, 23 June 2007 (CDT)


== My behavior ==
Hi NMH.  I think based on the whole VC vs. non-VC discussion we've been having recently, it isn't necessarily correct to classify 3D classics as VC titles.  Basically, they strip out the background and reproduce it, typically at a higher resolution, and code it to appear in 3D using the 3DS stereoscopic screen.  Unlike the VC titles which are virtually unchanged from their original release, these are pretty substantial code changes, even though the gameplay is essentially exactly the same.  You can see the effect [http://www.nintendo.com/games/detail/Jh-8m_ayxVBEk4JRbFVlOY1CThV5Nm1H here].  It's pretty impressive actually.  '''[[User:Procyon|<span style="color:red">Pro</span>]][[User talk:Procyon|<span style="color:grey">cyon</span>]]''' 18:18, 22 April 2015 (UTC)


I realize that you guys are trying to be peaceful, but it seems like Procyon's out to get me... [[User:Myth|Myth]] 16:36, 23 June 2007 (CDT)
:Yeah I'm with you on that. I watched a couple of videos to see how the games are loaded and how it looks. I've also identified two sources that talks about feature changes (which I need to add to the page). I made the assertion, in response to Tedium's edit, in an effort to get us to start thinking about this issue (I was not 100% sure about it). It's its own software (when you're on the 3DS menu to select a game, Virtual Console games have a little subtitle on their icon; the same for 3D Classics, but a different subtitle). Technically it would have its own category, like Nintendo 3DS 3D Classics, as a software 'type'. I know that's not really a thing, but as far as we're concerned, it's on the 3DS, it's not in the 3DS VC list of games, and we have a 3D Classics category, so, with it in the 3DS system category that's fine. The distinction I am having a problem with, then, is why the Virtual Console gets its own ''system'' category, but say, 3D Classics does not? Sure the VC is an emulator, but do we really care about the sub-rendering engines of each console? What if a console has two different emulators, or 100 for thought's sake, are we going to have multiple ''system'' categories for this console? I would rather have all games in the console's category (since it can be legitimately played on that console) and have the release groups in a non-system category (the way {{c|3D Classics}} is). I hate to suggest more changes - the whole VC thing makes me tired. --{{User:Notmyhandle/Sig}} 22:51, 22 April 2015 (UTC)


== IRC channel? ==
::This discussion is continuing [http://strategywiki.org/wiki/StrategyWiki:Staff_lounge#Wii_download_games_on_Wii_U here]. --{{User:Notmyhandle/Sig}} 23:20, 22 April 2015 (UTC)


What's the IRC channel you mentioned? is it here on SW? If so, could you link it for me or tell me how to get there? Thanks ^_^ [[User:Myth|Myth]] 11:53, 24 June 2007 (CDT)
==Neutral POV Response==


== Adminship ==
Hello Notmyhandle. No problem, glad to help. I didn't know about that article, so I had to read through it. I was just going by what it says in the guide here about using a neutral point of view. I don't remember the specifics of all my edits, but hopefully they all adhere to the standards. I'll definitely try to make helpful edits in the future. [[User:Ramza66|Ramza66]] ([[User talk:Ramza66|talk]]) 08:00, 28 April 2015 (UTC)


You know, I think it's definitely about time you were nominated for adminship. If you're OK with it, I'll put you up as a candidate for sysopness, for all the good work you've done here. :-) --[[User:DrBob|DrBob]] ([[User_talk:DrBob|Talk]]) 17:58, 26 June 2007 (CDT)
==Youkai watch to Yo-Kai Watch==
: OK, I've made the nomination page [[StrategyWiki:Requests for adminship/Notmyhandle|here]], and it's just waiting for you to fill in a few things. --[[User:DrBob|DrBob]] ([[User_talk:DrBob|Talk]]) 06:39, 27 June 2007 (CDT)
Hello Notmyhandle, I was wondering if you can teach me something, how to move pages to there rightfully name like Youkai Watch is actually called Yo-Kai Watch I just need help to move the page without removing the walkthrough section. If you can't help out I can ask someone else. -- [[User:RodKimble|RodKimble]] ([[User talk:RodKimble|talk]]) 17:43, 13 November 2015 (UTC)


== Re: Firefox Add-ons ==
: The real game name is Youkai Watch. I have translated Youkai properly before (see my user page under romanizations). Here it is again: 妖怪 -> ようかい -> Youkai (yo, u, ka, i) --{{User:Notmyhandle/Sig}} 08:15, 10 December 2015 (UTC)


Thanks for the note, and sorry I didn't get back to you sooner. SW was out again, or at least it wasn't working on my computer. [[User:Myth|Myth]] 16:58, 27 June 2007 (CDT)
== Administration nomination ==


== SC: BW ==
Hi Notmyhandle. How do you do? I was recently nominated for administrator. Can I ask you to give your opinion? It is [[StrategyWiki:Requests_for_permissions/Abacos|here]]. --[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 10:06, 9 February 2016 (UTC)


The BW link can be removed from the toc completely, it's linked on the main page.  noinclude won't work because that toc is transcluded on every page in the regular [[StarCraft]] guide as well, not just the BW guide. -- [[User:Prod|Prod]] ([[User talk:Prod|Talk]]) 18:54, 27 June 2007 (CDT)
== Redirects ==
:How about that? -- [[User:Prod|Prod]] ([[User talk:Prod|Talk]]) 19:03, 27 June 2007 (CDT)


== Sysopiness ==
Hey NMH, I apologize, but I deleted some of the weirder permutations of MS-DOS.  Part of it was I couldn't understand when someone might capitalize the O or the S, but not anything else.  But the other part of it has to do with what people see when they start typing in the search bar and what they see as an auto-complete suggestion.  I typed "MS" and got flooded with variations on the same thing, and I wanted that to be a nicer experience.  Let me know your thoughts on how to handle this better.  Thanks!  '''[[User:Procyon|<span style="color:red">Pro</span>]][[User talk:Procyon|<span style="color:grey">cyon</span>]]''' 18:16, 24 April 2019 (UTC)


Hey, congrats on becoming a sysop. You deserve it after the massive amount of work done. I'm kicking myself for not being around to vote in your election, I'm got to try to be around a little more often. Anyway, congrats and have fun with your new powers. :-) [[User:0-172|Lunar Knight]] <sup>([[User talk:0-172|Talk to me]] + [[Special:Contributions/0-172|Contribs]])</sup> 10:38, 29 June 2007 (CDT)
:I wasn't aware that redirects populate the auto-suggestion table. Perhaps we can prevent redirects from appearing there? Anyways, no worries. Just doing my redirect creation duty where I can see possible. I believe the previous consensus was to create all permutations of misspellings, though common sense dictates we only create redirects for pages that editors actually mistype. Categories like MS-DOS are less important compared to permutations of game names and their many abbreviations and acronyms. --{{User:Notmyhandle/Sig}} 18:42, 24 April 2019 (UTC)
:Don't worry, anything you do we can undo (I haven't tried banning myself....Rocky or Lunar might have...).  Only thing to be careful with is [[Special:Import]] due to what you are importing and proper attributionAs long as you don't try to ban everyone, play around with your new powers :P. -- [[User:Prod|Prod]] ([[User talk:Prod|Talk]]) 21:48, 29 June 2007 (CDT)
::I hadn't thought about the search suggestions issue, and that's probably the best option. I should put in a feature request so that if multiple results all redirect to the same page, only one is shownI wouldn't want alternate name redirects not to show up. Hiding redirects is a past feature request. -- [[User:Prod|Prod]] ([[User talk:Prod|talk]]) 18:46, 24 April 2019 (UTC)
:::Great feature request, Prod! --{{User:Notmyhandle/Sig}} 21:56, 24 April 2019 (UTC)


== My pleasure ==
== [[StrategyWiki:Featured_guides/Current_requests#Ultima IV: Quest of the Avatar|Nomination]]: Ultima IV: Quest of the Avatar for featured ==


You're quite welcome NMH. Unfortunately, my badgering is a sign of my intolerance which is really something that I should be working to improve in myself.  Nevertheless, your own improvement here has been remarkable, and can easily serve as a model for the self-improvement that I must also make. So your promotion was well deserved, and I'm glad to be a teammate of yours. [[User:Procyon|Procyon]] ([[User talk:Procyon|Talk]]) 19:08, 29 June 2007 (CDT)
[[User_talk:Abacos/Archive:_2012-2017#Guide_completion|Long, long ago...]] '''[[User:Procyon|<span style="color:red">Pro</span>]][[User talk:Procyon|<span style="color:grey">cyon</span>]]''' asked me if I wanted to propose for "featured guide" one of my Ultima guides. I recently completed the guide for ''[[Ultima IV: Quest of the Avatar]]''. If there is an ''Ultima'' that deserves to be put under the limelight, this is the one. The player can learn actual '''''philosophy''''' from it! All the game invites the player to improve him/herself in real life. It is an absolutely unique game in history of role-playing video games. --[[User:Abacos|Abacos]] ([[User talk:Abacos|talk]]) 14:01, 11 June 2019 (UTC)

Latest revision as of 09:30, 20 June 2019

Archive Date Archived
Archive #1 January 26th, 2007
Archive #2 April 13, 2007
Archive #3 June 29, 2007
Archive #4 September 27, 2007
Archive #5 January 12, 2008
Archive #6 April 16, 2008
Archive #7 November 2, 2008
Archive #8 April 4, 2009
Archive #9 October 14, 2009
Archive #10 June 6, 2012
Archive #11 June 22, 2012
Archive #12 August 17, 2012
Archive #13 February 12, 2013
Archive #14 May 8, 2014
Archive #15 April 9, 2015

Talk page topics below here

Ninja Gaiden walkthrough pages[edit]

Hey NMH. In the relatively close future, I will be working on the guide for Ninja Gaiden (unfortunately, I have to get through the NES version of Godzilla first...) One thing weird that I noticed was that the arcade version of Ninja Gaiden (which is distinct from the NES version) just has two walkthrough pages for Act V and Act VI, which you put there in February of last year. However, these walkthrough pages are for the NES version. You put them there so I just wanted to double check with you about them. Oddly enough, the NES guide is missing two pages, but their for act 4 and 5, not 5 and 6, which means there will be a collision on 6, and 4 will still be empty, which is fine with me, I just wanted to get some clarification on things before I proceed. Thanks man. Procyon 23:17, 19 April 2015 (UTC)

Completely different games. Like, even more distinct than Double Dragon and Double Dragon (NES). Other than the fact that the main character is a ninja, they have very little in common. Ninja Gaiden arcade has more resemblance to Final Fight. Hardcodegaming101 has an incredible write up on the series. Procyon 02:00, 20 April 2015 (UTC)

Patrolling edits[edit]

Wow, that is a daunting amount of unpatrolled edits. Is it necessary to patrol them all, or can we give more trusted editors a pass? When there are multiple unpatrolled edits for a single page, do we need to patrol every one of them or just the most recent edit, skimming the page to ensure nothing is wrong?

Lastly, does quality control concern factual information or just grammar and writing style? I patrolled early when I became a sysop, but noticed that there are a lot of edits I can't really verify the truth of due to having never played the game in question. For instance, if an anon makes a correction on an obscure game, I worry can't tell if it's an actual change or subtle vandalism. T.testLP(talk) 05:44, 21 April 2015 (UTC)

Ditto on the daunting, I didn't know it was so bad. I'll try to do what I can. Do talk pages have to be patrolled though? Congrats btw. :) --WarioTalk 21:35, 21 April 2015 (UTC)

Congratulations[edit]

Hey man, just wanted to congratulate you. I know going from admin to crat doesn't really offer much in the way of function, it's really just a title, but you've been with SW for so long, and I was really impressed with your requests to the other admins. You step up in a lot of ways, and you reach out to us outside of the site itself. Seeing as your last promotion was in 2007 (omg...) this seemed like an overdue reward for all of your hard work. Thanks so much man. P.S. We need to recruit more admins :P Procyon 14:37, 21 April 2015 (UTC)

Wow, thank you, Proc! That was a great surprise and reward for logging in today. I know there are some hidden functions around here but I probably won't use them much. It will take me a while to get used to not having someone above me in the wiki! :D Yeah I think a bunch of the guys would like to do more, but in some cases they aren't willing to step up without some encouragement, so the more we can talk to them the more valuable they will be to the project. It's hard to change people from one activity to another so I don't want to try that (e.g. with Namcorules, Onderduiker, or Tedium; they do what they do and they do it well). If they think they could use deletion powers for their projects, then we can consider it, but for the most part we should just work with our active admins at the moment until we see any new ones come up. I was hoping Rod would turn into an admin eventually but... well we know how that went. --Notmyhandle (talk contribs) 18:15, 21 April 2015 (UTC)

3d classics[edit]

Hi NMH. I think based on the whole VC vs. non-VC discussion we've been having recently, it isn't necessarily correct to classify 3D classics as VC titles. Basically, they strip out the background and reproduce it, typically at a higher resolution, and code it to appear in 3D using the 3DS stereoscopic screen. Unlike the VC titles which are virtually unchanged from their original release, these are pretty substantial code changes, even though the gameplay is essentially exactly the same. You can see the effect here. It's pretty impressive actually. Procyon 18:18, 22 April 2015 (UTC)

Yeah I'm with you on that. I watched a couple of videos to see how the games are loaded and how it looks. I've also identified two sources that talks about feature changes (which I need to add to the page). I made the assertion, in response to Tedium's edit, in an effort to get us to start thinking about this issue (I was not 100% sure about it). It's its own software (when you're on the 3DS menu to select a game, Virtual Console games have a little subtitle on their icon; the same for 3D Classics, but a different subtitle). Technically it would have its own category, like Nintendo 3DS 3D Classics, as a software 'type'. I know that's not really a thing, but as far as we're concerned, it's on the 3DS, it's not in the 3DS VC list of games, and we have a 3D Classics category, so, with it in the 3DS system category that's fine. The distinction I am having a problem with, then, is why the Virtual Console gets its own system category, but say, 3D Classics does not? Sure the VC is an emulator, but do we really care about the sub-rendering engines of each console? What if a console has two different emulators, or 100 for thought's sake, are we going to have multiple system categories for this console? I would rather have all games in the console's category (since it can be legitimately played on that console) and have the release groups in a non-system category (the way 3D Classics is). I hate to suggest more changes - the whole VC thing makes me tired. --Notmyhandle (talk contribs) 22:51, 22 April 2015 (UTC)
This discussion is continuing here. --Notmyhandle (talk contribs) 23:20, 22 April 2015 (UTC)

Neutral POV Response[edit]

Hello Notmyhandle. No problem, glad to help. I didn't know about that article, so I had to read through it. I was just going by what it says in the guide here about using a neutral point of view. I don't remember the specifics of all my edits, but hopefully they all adhere to the standards. I'll definitely try to make helpful edits in the future. Ramza66 (talk) 08:00, 28 April 2015 (UTC)

Youkai watch to Yo-Kai Watch[edit]

Hello Notmyhandle, I was wondering if you can teach me something, how to move pages to there rightfully name like Youkai Watch is actually called Yo-Kai Watch I just need help to move the page without removing the walkthrough section. If you can't help out I can ask someone else. -- RodKimble (talk) 17:43, 13 November 2015 (UTC)

The real game name is Youkai Watch. I have translated Youkai properly before (see my user page under romanizations). Here it is again: 妖怪 -> ようかい -> Youkai (yo, u, ka, i) --Notmyhandle (talk contribs) 08:15, 10 December 2015 (UTC)

Administration nomination[edit]

Hi Notmyhandle. How do you do? I was recently nominated for administrator. Can I ask you to give your opinion? It is here. --Abacos (talk) 10:06, 9 February 2016 (UTC)

Redirects[edit]

Hey NMH, I apologize, but I deleted some of the weirder permutations of MS-DOS. Part of it was I couldn't understand when someone might capitalize the O or the S, but not anything else. But the other part of it has to do with what people see when they start typing in the search bar and what they see as an auto-complete suggestion. I typed "MS" and got flooded with variations on the same thing, and I wanted that to be a nicer experience. Let me know your thoughts on how to handle this better. Thanks! Procyon 18:16, 24 April 2019 (UTC)

I wasn't aware that redirects populate the auto-suggestion table. Perhaps we can prevent redirects from appearing there? Anyways, no worries. Just doing my redirect creation duty where I can see possible. I believe the previous consensus was to create all permutations of misspellings, though common sense dictates we only create redirects for pages that editors actually mistype. Categories like MS-DOS are less important compared to permutations of game names and their many abbreviations and acronyms. --Notmyhandle (talk contribs) 18:42, 24 April 2019 (UTC)
I hadn't thought about the search suggestions issue, and that's probably the best option. I should put in a feature request so that if multiple results all redirect to the same page, only one is shown. I wouldn't want alternate name redirects not to show up. Hiding redirects is a past feature request. -- Prod (talk) 18:46, 24 April 2019 (UTC)
Great feature request, Prod! --Notmyhandle (talk contribs) 21:56, 24 April 2019 (UTC)

Nomination: Ultima IV: Quest of the Avatar for featured[edit]

Long, long ago... Procyon asked me if I wanted to propose for "featured guide" one of my Ultima guides. I recently completed the guide for Ultima IV: Quest of the Avatar. If there is an Ultima that deserves to be put under the limelight, this is the one. The player can learn actual philosophy from it! All the game invites the player to improve him/herself in real life. It is an absolutely unique game in history of role-playing video games. --Abacos (talk) 14:01, 11 June 2019 (UTC)