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{{Header Nav|game=King's Knight}}
{{Header Nav|game=King's Knight}}


== Standard items ==
== Standard items ==
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! Item || Name || Description
! Item || Name || Description
|-
|-
| [[Image:King's Knight Health Up.png]] || Health Up || Increases the player's or party's current health, up to the health meter's maximum.
| [[File:King's Knight Health Up.png]] || Health Up || Increases the player's or party's current health, up to the health meter's maximum.
|-
|-
| [[Image:King's Knight Health Down.png]] || Health Down || Decreases the player's or party's current health
| [[File:King's Knight Health Down.png]] || Health Down || Decreases the player's or party's current health
|-
|-
| [[Image:King's Knight Show Walls.png]] || Show Walls || If you collect this item, all of the invisible walls which normally appear when you get close to them will appear immediately.
| [[File:King's Knight Show Walls.png]] || Show Walls || If you collect this item, all of the invisible walls which normally appear when you get close to them will appear immediately.
|}
|}
== Level items ==
== Level items ==
Each character can be powered up by four particular items.  Each item raises the character's level by one for each item collected.  The maximum level that any character can reach is 20.
Each character can be powered up by four particular items.  Each item raises the character's level by one for each item collected.  The maximum level that any character can reach is 20.
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! Item || Name || Description
! Item || Name || Description
|-
|-
| [[Image:King's Knight Power Up.png]] || Power Up || Collect the power up item to increase the character's offensive power, as well as how large a hole they can punch through the terrain.  The higher the power, the deeper the hole.  You can increase your power three times.
| [[File:King's Knight Power Up.png]] || Power Up || Collect the power up item to increase the character's offensive power, as well as how large a hole they can punch through the terrain.  The higher the power, the deeper the hole.  You can increase your power three times.
|-
|-
| [[Image:King's Knight Defense Up.png]] || Defense Up || Collect the defense up item to increase the character's defensive power.  The higher the defense, the less damage you take for each hit.  You can increase your defense three times.
| [[File:King's Knight Defense Up.png]] || Defense Up || Collect the defense up item to increase the character's defensive power.  The higher the defense, the less damage you take for each hit.  You can increase your defense three times.
|-
|-
| [[Image:King's Knight Speed Up.png]] || Speed Up || By collecting the speed up item, your character will move around the terrain at a faster rate.  You can increase your speed seven times.
| [[File:King's Knight Speed Up.png]] || Speed Up || By collecting the speed up item, your character will move around the terrain at a faster rate.  You can increase your speed seven times.
|-
|-
| [[Image:King's Knight Jump Up.png]] || Jump Up || By collecting the jump up item, your character will be able to jump up to the top of the terrain at a faster rate.  You can improve your jumping ability seven times.
| [[File:King's Knight Jump Up.png]] || Jump Up || By collecting the jump up item, your character will be able to jump up to the top of the terrain at a faster rate.  You can improve your jumping ability seven times.
|}
|}
== Spell elements ==
== Spell elements ==
Each character has the ability to cast a spell in the fifth and final stage as long as all four of a particular element are collected by each of the characters in their own respective stages.  As long as all four of a particular element are collected, the character who corresponds to that element can cast the spell with {{nes|B}} at a certain point along the way.
Each character has the ability to cast a spell in the fifth and final stage as long as all four of a particular element are collected by each of the characters in their own respective stages.  As long as all four of a particular element are collected, the character who corresponds to that element can cast the spell with {{nes|B}} at a certain point along the way.
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! Item || Name || Description
! Item || Name || Description
|-
|-
| [[Image:King's Knight Element A.png]] || Element A || By collecting all four A elements, the wizard Kaliva can cast the spell of Naizath, which allows him to instantly wipe out enemies on the screen.
| [[File:King's Knight Element A.png]] || Element A || By collecting all four A elements, the wizard Kaliva can cast the spell of Naizath, which allows him to instantly wipe out enemies on the screen.
|-
|-
| [[Image:King's Knight Element B.png]] || Element B || With all four B elements, the thief Toby can cast the spell of Balbath, which instantly destroys all walls that appear in the middle of the fifth stage, and stops more walls from appearing.
| [[File:King's Knight Element B.png]] || Element B || With all four B elements, the thief Toby can cast the spell of Balbath, which instantly destroys all walls that appear in the middle of the fifth stage, and stops more walls from appearing.
|-
|-
| [[Image:King's Knight Element C.png]] || Element C || If all four C elements are collected, the monster Barusa can cast the spell of Cetune, which transforms the party into a flying dragon, which can safely pass over statues and enemies.
| [[File:King's Knight Element C.png]] || Element C || If all four C elements are collected, the monster Barusa can cast the spell of Cetune, which transforms the party into a flying dragon, which can safely pass over statues and enemies.
|-
|-
| [[Image:King's Knight Element D.png]] || Element D || The four D elements provide the knight Ray Jack with the ability to cast the spell of Zainen, which transforms the party into a pegasus which can avoid fireballs shoot Ray Jack's weapon forward.
| [[File:King's Knight Element D.png]] || Element D || The four D elements provide the knight Ray Jack with the ability to cast the spell of Zainen, which transforms the party into a pegasus which can avoid fireballs shoot Ray Jack's weapon forward.
|}
|}


{{Footer Nav|game=King's Knight|prevpage=How to play|nextpage=Walkthrough}}
{{Footer Nav|game=King's Knight|prevpage=Gameplay|nextpage=Walkthrough}}

Latest revision as of 03:59, 6 April 2021

Standard items[edit]

Item Name Description
Health Up Increases the player's or party's current health, up to the health meter's maximum.
Health Down Decreases the player's or party's current health
Show Walls If you collect this item, all of the invisible walls which normally appear when you get close to them will appear immediately.

Level items[edit]

Each character can be powered up by four particular items. Each item raises the character's level by one for each item collected. The maximum level that any character can reach is 20.

Item Name Description
Power Up Collect the power up item to increase the character's offensive power, as well as how large a hole they can punch through the terrain. The higher the power, the deeper the hole. You can increase your power three times.
Defense Up Collect the defense up item to increase the character's defensive power. The higher the defense, the less damage you take for each hit. You can increase your defense three times.
Speed Up By collecting the speed up item, your character will move around the terrain at a faster rate. You can increase your speed seven times.
Jump Up By collecting the jump up item, your character will be able to jump up to the top of the terrain at a faster rate. You can improve your jumping ability seven times.

Spell elements[edit]

Each character has the ability to cast a spell in the fifth and final stage as long as all four of a particular element are collected by each of the characters in their own respective stages. As long as all four of a particular element are collected, the character who corresponds to that element can cast the spell with B button at a certain point along the way.

Item Name Description
Element A By collecting all four A elements, the wizard Kaliva can cast the spell of Naizath, which allows him to instantly wipe out enemies on the screen.
Element B With all four B elements, the thief Toby can cast the spell of Balbath, which instantly destroys all walls that appear in the middle of the fifth stage, and stops more walls from appearing.
Element C If all four C elements are collected, the monster Barusa can cast the spell of Cetune, which transforms the party into a flying dragon, which can safely pass over statues and enemies.
Element D The four D elements provide the knight Ray Jack with the ability to cast the spell of Zainen, which transforms the party into a pegasus which can avoid fireballs shoot Ray Jack's weapon forward.