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If you're farming, it's almost inevitable that some colonies will have a food surplus (especially if they have Natives). No-farming planets have a food shortage unless populated only by by Lithovores and / or Androids (manufactured population, not a type of race). And new non-Lithovore colonies usually have a food shortage because it's more important for them to start building something (often Housing in the early game).
If you're farming, it's almost inevitable that some colonies will have a food surplus (especially if they have Natives). No-farming planets have a food shortage unless populated only by by Lithovores and / or Androids (manufactured population, not a type of race). And new non-Lithovore colonies usually have a food shortage because it's more important for them to start building something (often Housing in the early game).


You can use Freighters to transfer food instantly between planets. Freighters are built in fleets of 5 (50 PP; 0.5 BC per turn per individual Freighter that is actually in transit; must be researched; available to all races as they're in a "general" level at the start of the tech tree), but they can operate individually, and each can carry 1 unit of food. You need Freighters to transfer food to a colony even if another one in the same system has a surplus.
You can use Freighters to transfer food instantly between planets. Freighters are built in fleets of 5, but they can operate individually, and each can carry 1 unit of food. You need Freighters to transfer food to a colony even if another one in the same system has a surplus. Freighters must be researched, and a freighter fleet costs 50 PP to build; freighters have no maintenance cost while inactive, but there is an operating cost of 0.5 BC per turn per individual Freighter that is actually in transit.


==Blockade and its effects==
==Blockade and its effects==