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Like a Non-aggression Pact but with additional benefits and obligations:
Like a Non-aggression Pact but with additional benefits and obligations:
*Each side's ships' range is extended as if the other's colonies and Outposts were its own. And either side may send warships to the other's systems without automatically starting a battle or blockade.
*Each side's ships' range is extended as if the other's colonies and Outposts were its own. And either side may send warships to the other's systems without automatically starting a battle or blockade.
*Your allies expect you to help them in wars. Failure to do so causes diplomatic relations between the empires to deteriorate, and eventually to cancellation of the Alliance. If you're allied with 2 empires and they go to war with each other, you ''may'' be able to persude them to make peace (see below).
*Your allies expect you to help them in wars. Failure to do so causes diplomatic relations between the empires to deteriorate, and eventually to cancellation of the Alliance. If you're allied with 2 empires and they go to war with each other, you ''may'' be able to persuade them to make peace (see below).
**Note that in a single-player game at least, agreeing to an alliance will get you dragged into every little conflict your ally gets involved in—while at the same time it's no guarantee that they will agree to help you if you're attacked.


===Make demand===
===Make demand===
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That's 5% of the other empire's ''gross'' income, not their surplus.
That's 5% of the other empire's ''gross'' income, not their surplus.
;Demand 10% tribute per turn
;Demand 10% tribute per turn
Since this would usually be crippling, the answer is usually "No"; war is a common result.
Since this would usually be crippling; the answer is usually "No". War is a common result.
;Demand support in the next Galactic Council meeting
;Demand support in the next Galactic Council meeting
"... or your empire will be taken away." Yes, that's what they say.<br />Apparently human players can't make this demand to AI players.
"... or your empire will be taken away." Yes, that's what they say.<br />Apparently human players can't make this demand to AI players.
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;Money
;Money
;A tech
;A tech
;5% of gross income every turn
;5% of (gross) income every turn
;10% of gross income every turn
;10% of (gross) income every turn
These last 2 demonstrate total subservience.
These last 2 demonstrate total subservience.


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{{Footer Nav|game=Master of Orion II: Battle at Antares|prevpage=Recommended research paths|nextpage=Diplomacy is scouting}}