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=== Mind attributes === | === Mind attributes === | ||
'''Intelligence''' affects prices for purchasing items (except for spells); it also affects the amount of damage dealt by | '''Intelligence''' affects prices for purchasing items (except for spells); it also affects the amount of damage dealt by the "magic missile" spell. | ||
* Race: '''Human''' +5 | * Race: '''Human''' +5 | ||
* Class: '''wizard''' +10 ( | * Class: '''wizard''' +10 (also: spells +4) | ||
'''Wisdom''' affects | '''Wisdom''' affects the success rate of spells; it also affects prices for purchasing spells. | ||
* Race: '''Bobbit''' | * Race: '''Bobbit'''<ref><small>The names "Balrog" and "Hobbit" could not be used because of the copyrights on John Tolkien's works.</small></ref> +10 (but Str -5); | ||
* Class: '''cleric''' +10. | * Class: '''cleric''' +10. | ||
'''Charisma''' affects prices when selling weapons or armors. | '''Charisma''' affects prices when selling weapons or armors (the only items that can be sold). | ||
* Race: ''(none)'' | * Race: ''(none)'' | ||
* Class: ''(none)'' | * Class: ''(none)'' | ||
<references/> | |||
== Other statistics == | == Other statistics == |
Revision as of 12:01, 22 September 2015
Character attributes
Physical attributes
Agility affects the hit rate and evasion rate of physical attacks; it also affects stealing rate.
- Race: Elf +5;
- Class: fighter +10 (also: Str +10); thief +10.
Strength affects the amount of damage dealt by a successful attack.
- Race: Dwarf +5;
- Class: fighter +10 (also: Agl +10).
Stamina reduces the damage suffered, both physical and magical.
- Race: (none)
- Class: (none)
Mind attributes
Intelligence affects prices for purchasing items (except for spells); it also affects the amount of damage dealt by the "magic missile" spell.
- Race: Human +5
- Class: wizard +10 (also: spells +4)
Wisdom affects the success rate of spells; it also affects prices for purchasing spells.
- Race: Bobbit[1] +10 (but Str -5);
- Class: cleric +10.
Charisma affects prices when selling weapons or armors (the only items that can be sold).
- Race: (none)
- Class: (none)
- ↑ The names "Balrog" and "Hobbit" could not be used because of the copyrights on John Tolkien's works.
Other statistics
- Health points (HP)
- Money
- Food
- Experience
- Gender
Suggested characters
At the beginning of the game, you should fight monsters to increase HP and money. In order to do so, you need to fight enemies physically. Therefore, whatever character class and race you choose, it is better to start with Agility and Strength as high as possible.
In the following example, four characters were created by combining races and classes with similar bonuses.
Dwarf fighter |
Elf thief |
Bobit cleric |
Human wizard | |
---|---|---|---|---|
Strength | 40 | 25 | 20 | 25 |
Agility | 35 | 40 | 25 | 25 |
Stamina | 10 | 10 | 10 | 10 |
Charisma | 10 | 10 | 10 | 10 |
Wisdom | 10 | 10 | 30 | 10 |
Intelligence | 10 | 10 | 10 | 25 |
Special | - | Steal+ | - | Spells +4 |