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'''Paladin''' is a defensive melee warrior. He specializes into swords and blunts combined with shield, and heavy armor.
'''Paladin''' is a defensive melee warrior. He specializes into swords and blunts combined with shield, and heavy armor. He can '''Shield Stun''' and attract mobs with '''Aggression''' and '''Hate Aura'''. He gets special skills against undead. He can heal himself.
 
He can attract mobs with '''Aggression''' and '''Hate Aura'''. He gets special skills against undead. He can heal himself.


= Key Skills =
= Key Skills =
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== Active ==
== Active ==
*'''Aegis Stance''' (1) - Lowers shield success rate for protection from all directions. (46)
*'''Aegis Stance''' (1) - Lowers shield success rate for protection from all directions. (46)
*'''Aggression''' (41) - Provokes opponent's desire to attack. (24+3/28+3/32+3/36+3/40+3/43+3/46+3/49+3/52+3/55+3/58+3/60+2/62+2/64+2/66+2)
*'''Aggression''' (43) - Provokes opponent's desire to attack. (24+3/28+3/32+3/36+3/40+3/43+3/46+3/49+3/52+3/55+3/58+3/60+2/62+2/64+2/66+2/68+2)
*'''Deflect Arrow''' (4) - Increases defense against bow attacks. (24/32/43/49)
*'''Deflect Arrow''' (4) - Increases defense against bow attacks. (24/32/43/49)
*'''Divine Heal''' (9) - Recovers one's HP. (28+3/32+3/36+3)
*'''Divine Heal''' (9) - Recovers one's HP. (28+3/32+3/36+3)
*'''Drain Health''' (13) - Absorbs HP. (20+2/24+2/28+3/32+3/36+3)
*'''Drain Health''' (13) - Absorbs HP. (20+2/24+2/28+3/32+3/36+3)
*'''Hate Aura''' (29) - Provokes your opponent to attack. (40+3/43+3/46+3/49+3/52+3/55+3/58+3/60+2/62+2/64+2/66+2)
*'''Hate Aura''' (31) - Provokes your opponent to attack. (40+3/43+3/46+3/49+3/52+3/55+3/58+3/60+2/62+2/64+2/66+2/68+2)
*'''Holy Blessing''' (29) - Heals self. (40+3/43+3/46+3/49+3/52+3/55+3/58+3/60+2/62+2/64+2/66+2)
*'''Holy Blessing''' (31) - Heals self. (40+3/43+3/46+3/49+3/52+3/55+3/58+3/60+2/62+2/64+2/66+2/68+2)
*'''Holy Strike''' (18) - Inflicts damage to undead monsters. (46+2/49+2/52+2/55+2/58+2/60+2/62+2/64+2/66+2)
*'''Holy Strike''' (20) - Inflicts damage to undead monsters. (46+2/49+2/52+2/55+2/58+2/60+2/62+2/64+2/66+2/68+2)
*'''Iron Will''' (3) - Temporarily increases M. Def. (43/49/55)
*'''Iron Will''' (3) - Temporarily increases M. Def. (43/49/55)
*'''Majesty''' (3) - Temporarily decreases Evasion and increases P. Def. (20/40/58)
*'''Majesty''' (3) - Temporarily decreases Evasion and increases P. Def. (20/40/58)
*'''Power Strike''' (9) - Extra Damage on target. Sword/Blunt only. Over-hit available. (5+3/10+3/15+3)
*'''Power Strike''' (9) - Extra Damage on target. Sword/Blunt only. Over-hit available. (5+3/10+3/15+3)
*'''Remedy''' (3) - Cures own bleeding. (40/49/62)
*'''Remedy''' (3) - Cures own bleeding. (40/49/62)
*'''Sacrifice''' (17) - Recovers HP sacrificing own powers. (52+3/55+3/58+3/60+2/62+2/64+2/66+2)
*'''Sacrifice''' (19) - Recovers HP sacrificing own powers. (52+3/55+3/58+3/60+2/62+2/64+2/66+2/68+2)
*'''Sanctuary''' (7) - Instantly reduces P. Atk. of surrounding undead monsters. (52/55/58/60/62/64/66)
*'''Sanctuary''' (8) - Instantly reduces P. Atk. of surrounding undead monsters. (52/55/58/60/62/64/66/68)
*'''Shield Fortress''' (2) - Increases personal shield defense rate. Continuously consumes MP. (64/66)
*'''Shield Fortress''' (3) - Increases personal shield defense rate. Continuously consumes MP. (64/66/68)
*'''Shield Stun''' (44) - Throws target into a state of shock. (20+3/24+3/28+3/32+3/36+3/40+3/43+3/46+3/49+3/52+3/55+3/58+3/60+2/62+2/64+2/66+2)
*'''Shield Stun''' (46) - Throws target into a state of shock. (20+3/24+3/28+3/32+3/36+3/40+3/43+3/46+3/49+3/52+3/55+3/58+3/60+2/62+2/64+2/66+2/68+2)
*'''Relax''' (1) - Regeneration when sitting. (5)
*'''Relax''' (1) - Regeneration when sitting. (5)
*'''Ultimate Defense''' (2) - Instantly increases P. Def. and M. Def. significantly. User must remain still while it takes effect. (20/46)
*'''Ultimate Defense''' (2) - Instantly increases P. Def. and M. Def. significantly. User must remain still while it takes effect. (20/46)
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== Passive ==
== Passive ==
*'''Armor Mastery''' (5) - Increases P.def for heavy / P.def and Evasion for light armor. (5/10+2/15+2)
*'''Armor Mastery''' (5) - Increases P.def for heavy / P.def and Evasion for light armor. (5/10+2/15+2)
*'''Final Fortress''' (7) - Automatically increases P. Def. when HP level falls. (52/55/58/60/62/64/66)
*'''Final Fortress''' (8) - Automatically increases P. Def. when HP level falls. (52/55/58/60/62/64/66/68)
*'''Focus Mind''' (5) - Increases one's MP Recovery Speed. (36/43/49/55/64)
*'''Focus Mind''' (5) - Increases one's MP Recovery Speed. (36/43/49/55/64)
*'''Heavy Armor Mastery''' (44) - Increases P.def. with Heavy Armor. (20+3/24+3/28+3/32+3/36+3/40+3/43+3/46+3/49+3/52+3/55+3/58+3/60+2/62+2/64+2/66+2)
*'''Heavy Armor Mastery''' (46) - Increases P.def. with Heavy Armor. (20+3/24+3/28+3/32+3/36+3/40+3/43+3/46+3/49+3/52+3/55+3/58+3/60+2/62+2/64+2/66+2/68+2)
*'''Holy Armor''' (2) - Increases defense against undead monsters. (40/46)
*'''Holy Armor''' (2) - Increases defense against undead monsters. (40/46)
*'''Holy Blade''' (1) - Attacks with sacred power. (43)
*'''Holy Blade''' (1) - Attacks with sacred power. (43)
*'''Shield Mastery''' (4) - Shield defense rate increases. (20/28/40/52)
*'''Shield Mastery''' (4) - Shield defense rate increases. (20/28/40/52)
*'''Sword Blunt Mastery''' (37) - Increases P. Atk. for Swords and Blunts. (20/24/28+2/32+2/36+2/40+3/43+3/46+3/49+3/52+3/55+3/58+3/60+2/62+2/64+2/66+2)
*'''Sword Blunt Mastery''' (39) - Increases P. Atk. for Swords and Blunts. (20/24/28+2/32+2/36+2/40+3/43+3/46+3/49+3/52+3/55+3/58+3/60+2/62+2/64+2/66+2/68+2)
*'''Weapon Mastery''' (3) - Attack power increases. (5/10/15)
*'''Weapon Mastery''' (3) - Attack power increases. (5/10/15)