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(→‎Walkthrough: capitalizing Wizzrobe)
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*From the entrance, go right and clear this room of Wizzrobes to obtain a key.  You may use the key to open the door above and listen to a man who has a hint regarding this dungeon's boss's weakness.
*From the entrance, go right and clear this room of Wizzrobes to obtain a key.  You may use the key to open the door above and listen to a man who has a hint regarding this dungeon's boss's weakness.
*Back at the entrance, head left and then enter the room above.  Defeat the Zols and obtain the compass.
*Back at the entrance, head left and then enter the room above.  Defeat the Zols and obtain the compass.
*From the compass room, head up to the next room and obtain a key.  Head up again and avoid the traps.  Head up once again, and you must defeat the wizzrobes and the Like-Likes to proceed to the next room.
*From the compass room, head up to the next room and obtain a key.  Head up again and avoid the traps.  Head up once again, and you must defeat the Wizzrobes and the Like-Likes to proceed to the next room.
*Enter the room above and you will have two options.  You can either enter the room above and face a three headed Gleeok. Or you may bomb the right wall which enables you to effectively bypass the Gleeok.
*Enter the room above and you will have two options.  You can either enter the room above and face a three headed Gleeok. Or you may bomb the right wall which enables you to effectively bypass the Gleeok.
*In the room to the right of the Gleeok, you will discover the map.
*In the room to the right of the Gleeok, you will discover the map.
*From the map room, enter the room above and defeat the wizzrobes.  When the room is cleared, push the left block to reveal a stairwell that leads to the magic wand.  The right wall of this room can be bombed.
*From the map room, enter the room above and defeat the Wizzrobes.  When the room is cleared, push the left block to reveal a stairwell that leads to the magic wand.  The right wall of this room can be bombed.
*From the map room, the room immediately to the right contains a key.  Beyond this room, you can go up and bomb the left wall, or you can go left and walk through the above door, and you will encounter a man who shares a hint regarding lakes that do not contain fairies.
*From the map room, the room immediately to the right contains a key.  Beyond this room, you can go up and bomb the left wall, or you can go left and walk through the above door, and you will encounter a man who shares a hint regarding lakes that do not contain fairies.
*From the map room once more, head down and collect the key if you haven't already.  Head down again and defeat all of the Vires to proceed.   
*From the map room once more, head down and collect the key if you haven't already.  Head down again and defeat all of the Vires to proceed.   
*Once the Vire room is cleared, enter the room to the right and defeat the wizzrobes and Like-Likes.  When this room is cleared, push the single block to reveal a staircase to an underground passage that leads to the upper right most room in the map.
*Once the Vire room is cleared, enter the room to the right and defeat the Wizzrobes and Like-Likes.  When this room is cleared, push the single block to reveal a staircase to an underground passage that leads to the upper right most room in the map.
*From here, enter the room below and obtain a key.  Then enter the room to the left.
*From here, enter the room below and obtain a key.  Then enter the room to the left.
*From this room, you may travel up or down.  The boss is in the room above, while  you will only encounter wizzrobes at a dead end below.
*From this room, you may travel up or down.  The boss is in the room above, while  you will only encounter Wizzrobes at a dead end below.


== Boss ==
== Boss ==