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(Save often!)
(Done. Covering "Level Changes" would require having imgs; it'd be redundant to cover all changes; should be incorporated into the walkthrough instead, covering any gameplay importance. I have no idea if the special basket or the rolling balls are valid...)
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{{Header Nav|game=Super Mario Bros. 2}}
{{Header Nav|game=Super Mario Bros. 2}}
While [[Super Mario All-Stars]] contained ports that almost identically corresponded to their [[NES]] counterparts with the only real change being an audio and graphical upgrade, Super Mario Advance contains numerous differences from its previous incarnations. Here are the primary differences from Super Mario Advance and the NES version.


==General Changes==
==General Changes==
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! width=25% | Game Boy Advance
! width=25% | Game Boy Advance
|-
|-
! Heart points when starting in a level
! colspan=4 | <u>During a level</u>
| 2 out of 2 || 2 out of 2 || 1 out of 2
|-
|-
! Mushrooms per level
! Heart points when entering
| Max || Max || 1
|-
! Mushrooms
| 2 Mushrooms <br> (max 4 heart points) || 2 Mushrooms <br> (max 4 heart points) || 3 Mushrooms <br> (max 5 heart points)
| 2 Mushrooms <br> (max 4 heart points) || 2 Mushrooms <br> (max 4 heart points) || 3 Mushrooms <br> (max 5 heart points)
|-
|-
! After being defeated in a level
! After being defeated
| Cannot change character until a level is finished || Can change character || Can change character
| Cannot change character until a level is finished || Can change character || Can change character
|-
! Super Enemies
| {{no}} || {{no}} || {{yes}}
|-
|-
! After an enemy is defeated
! After an enemy is defeated
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| {{no}} || {{no}} || {{yes|Applied to defeated enemies, pulled plants, and collected coins}}
| {{no}} || {{no}} || {{yes|Applied to defeated enemies, pulled plants, and collected coins}}
|-
|-
! [[Super Mario Advance/Yoshi's Challenge|Yoshi's Challenge]]
! [[Super Mario Advance/Yoshi's Challenge|Yoshi's Challenge]] mode
| {{no}} || {{no}} || {{yes}}
| {{no}} || {{no}} || {{yes}}
|-
|-
! colspan=4 | <u>Items and Objects</u>
! colspan=4 | <u>Items and objects</u>
|-
|-
! [[Super_Mario_Bros._2/Items#Super_Mario_Advance_items|Ace Coins]]
! [[Super_Mario_Bros._2/Items#Super_Mario_Advance_items|Ace Coins]]
| {{no}} || {{no}} || {{yes}}
| {{no}} || {{no}} || {{yes}}
|-
|-
! Super Enemies and Super Vegetables
! 1-Up Mushroom in a bubble
| {{no}} || {{no}} || {{yes}}
|-
! Super Vegetables
| {{no}} || {{no}} || {{yes}}
|-
! Heart Radishes
| {{no}} || {{no}} || {{yes}}
|-
! Super POW Blocks
| {{no}} || {{no}} || {{yes}}
| {{no}} || {{no}} || {{yes}}
|-
! Birdo's bow
| {{no|Not interactable}} || {{no|Not interactable}} || {{yes|Interactable <br> (Doesn't work on a Pink Birdo or Robirdo)}}
|-
|-
! colspan=4 | Koopa Shell
! colspan=4 | Koopa Shell
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! Transitions
! Transitions
| Color background flash || Fades into black || Quick white flash
| Color background flash || Fades into black || Quick white flash
|-
! Toad's head
| White cap with blue spots || Light brown cap with red spots || White cap with red spots
|-
! Koopa Shell's appearance
| Small and unpixelated || Small and unpixelated || Large and pixelated
|-
! Clawgrip's origins
| A large crab || A large crab || A large Sidestepper
|-
! New graphics for inside a vase
| {{no}} || {{no}} || {{yes}}
|-
|-
! colspan=4 | <u>General (Audio)</u>
! colspan=4 | <u>General (Audio)</u>
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| {{no}} || {{no}} || {{yes}}
| {{no}} || {{no}} || {{yes}}
|-
|-
! colspan=4 | <u>Items and objects</u>
! New music for inside a vase
|-
| {{no}} || {{no}} || {{yes}}
! Koopa Shell
| Small and unpixelated || Small and unpixelated || Large and pixelated
|-
|-
! colspan=4 | <u>Character selection</u>
! colspan=4 | <u>Character selection</u>
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|-
|-
! Phanto
! Phanto
| White and red || Red || Yellow
| White and red || Yellow || Yellow
|-
|-
! Pidget
! Pidget
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! width=25% | Game Boy Advance
! width=25% | Game Boy Advance
|-
|-
! colspan=4 | <u>Enemies</u>
! colspan=4 | <u>Places</u>
|-
! The game's setting
| Sub Con || Sub Con || Subcon
|-
! colspan=4 | <u>Enemies and Bosses</u>
|-
! Ladybug insect
| Hoopstar || Hoopstar || Hoopster
|-
! Large crab boss
| Clawglip || Clawglip || Clawgrip
|-
|-
! Masked robe creature
! Masked robe creature
| Shyguy || Shyguy || Shy Guy
| Shyguy || Shyguy || Shy Guy
|-
|-
! Ladybug insect
! Pink dinosaur boss
| Hoopstar || Hoopstar || Hoopster
| Ostro || Ostro || Birdo
|-
! Tall bird
| Birdo || Birdo || Ostro
|}
 
==Level Changes==
{| {{prettytable|text center=1}}
! width=25% | Item
! width=25% | NES
! width=25% | SNES
! width=25% | Game Boy Advance
|-
! Enemies
| Less || Less || More
|-
! Hearts
| Less || Less || More
|-
! Vases
| Less || Less || More
|-
! 1-1: Super Shy Guy and Platform in the first area
| {{no}} || {{no}} || {{yes}}
|-
! 2-3 Boss
| Mouser || Mouser || Robirdo
|-
! 6-3 Boss
| Tryclyde || Tryclyde || Mouser
 
|}
|}


{{Footer Nav|game=Super Mario Bros. 2}}
{{Footer Nav|game=Super Mario Bros. 2}}

Revision as of 07:58, 22 March 2014

While Super Mario All-Stars contained ports that almost identically corresponded to their NES counterparts with the only real change being an audio and graphical upgrade, Super Mario Advance contains numerous differences from its previous incarnations. Here are the primary differences from Super Mario Advance and the NES version.

General Changes

Item NES SNES Game Boy Advance
Screen resolution 256 × 240 256 × 224 240 × 160
Save option No Yes Yes

Gameplay Changes

Item NES SNES Game Boy Advance
During a level
Heart points when entering Max Max 1
Mushrooms 2 Mushrooms
(max 4 heart points)
2 Mushrooms
(max 4 heart points)
3 Mushrooms
(max 5 heart points)
After being defeated Cannot change character until a level is finished Can change character Can change character
Super Enemies No No Yes
After an enemy is defeated Reappears when out of the player's view Reappears when out of the player's view Reappears upon reentering the enemy's area
Points No No Applied to defeated enemies, pulled plants, and collected coins
Yoshi's Challenge mode No No Yes
Items and objects
Ace Coins No No Yes
1-Up Mushroom in a bubble No No Yes
Super Vegetables No No Yes
Heart Radishes No No Yes
Super POW Blocks No No Yes
Birdo's bow Not interactable Not interactable Interactable
(Doesn't work on a Pink Birdo or Robirdo)
Koopa Shell
After defeating enemies Nothing happens Nothing happens Hearts appear
Hitting a wall It disappears It disappears It bounces back
Harming the player No No Yes
Bonus Chance
Slot stop timing Instant Delayed Delayed
"7" icon No Yes Yes

Audio / Visual Changes

Item NES SNES Game Boy Advance
General (Visual)
Transitions Color background flash Fades into black Quick white flash
Toad's head White cap with blue spots Light brown cap with red spots White cap with red spots
Koopa Shell's appearance Small and unpixelated Small and unpixelated Large and pixelated
Clawgrip's origins A large crab A large crab A large Sidestepper
New graphics for inside a vase No No Yes
General (Audio)
Voice samples No No Main characters and bosses
Boss forewarning music No No Yes
New music for inside a vase No No Yes
Character selection
Selection orientation In a row In a row In a circle
Character ratings No No Yes
Palette changes
Autobomb Black Blue Grey
Hoopster Red Red Yellow
Phanto White and red Yellow Yellow
Pidget Black Blue Purple
Pidget's carpet White Yellow Red

Naming Changes

Item NES SNES Game Boy Advance
Places
The game's setting Sub Con Sub Con Subcon
Enemies and Bosses
Ladybug insect Hoopstar Hoopstar Hoopster
Large crab boss Clawglip Clawglip Clawgrip
Masked robe creature Shyguy Shyguy Shy Guy
Pink dinosaur boss Ostro Ostro Birdo
Tall bird Birdo Birdo Ostro

Level Changes

Item NES SNES Game Boy Advance
Enemies Less Less More
Hearts Less Less More
Vases Less Less More
1-1: Super Shy Guy and Platform in the first area No No Yes
2-3 Boss Mouser Mouser Robirdo
6-3 Boss Tryclyde Tryclyde Mouser