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== Treasure == | == Treasure == | ||
In order of value, least to best. | |||
{| {{prettytable}} | {| {{prettytable}} | ||
! Treasure || Name || Notes | ! Treasure || Name || Notes | ||
|- | |- | ||
| [[File:Tower_of_Doom_INTV_Treasure_- | | [[File:Tower_of_Doom_INTV_Treasure_-_Candlestick.gif]] || Candlestick || | ||
|- | |- | ||
| [[File:Tower_of_Doom_INTV_Treasure_-_Bracelet.gif]] || Bracelet || | | [[File:Tower_of_Doom_INTV_Treasure_-_Bracelet.gif]] || Bracelet || | ||
|- | |- | ||
| [[File:Tower_of_Doom_INTV_Treasure_- | | [[File:Tower_of_Doom_INTV_Treasure_-_Coins.gif]] || Coins || | ||
|- | |- | ||
| [[File:Tower_of_Doom_INTV_Treasure_- | | [[File:Tower_of_Doom_INTV_Treasure_-_Gem_Necklace.gif]] || Gem Necklace || | ||
|- | |- | ||
| [[File:Tower_of_Doom_INTV_Treasure_- | | [[File:Tower_of_Doom_INTV_Treasure_-_Amulet.gif]] || Amulet || | ||
|- | |- | ||
| [[File:Tower_of_Doom_INTV_Treasure_- | | [[File:Tower_of_Doom_INTV_Treasure_-_Small_Gem.gif]] || Small Gem || | ||
|- | |- | ||
| [[File:Tower_of_Doom_INTV_Treasure_- | | [[File:Tower_of_Doom_INTV_Treasure_-_Crown.gif]] || Crown || | ||
|- | |- | ||
| [[File:Tower_of_Doom_INTV_Treasure_-_Large_Gem.gif]] || Large Gem || | | [[File:Tower_of_Doom_INTV_Treasure_-_Large_Gem.gif]] || Large Gem || | ||
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| [[File:Tower_of_Doom_INTV_Treasure_-_Rosary_Necklace.gif]] || Rosary Necklace || Also has magical effects when cashed in - see Magical Artifacts page | | [[File:Tower_of_Doom_INTV_Treasure_-_Rosary_Necklace.gif]] || Rosary Necklace || Also has magical effects when cashed in - see Magical Artifacts page | ||
|- | |- | ||
| [[File:Tower_of_Doom_INTV_Treasure_- | | [[File:Tower_of_Doom_INTV_Treasure_-_Grail.gif]] || Grail || Also has magical effects when cashed in - see Magical Artifacts page | ||
|} | |} | ||
{{Footer Nav|game=Tower of Doom|prevpage=Characters|nextpage=Magical Artifacts}} | {{Footer Nav|game=Tower of Doom|prevpage=Characters|nextpage=Magical Artifacts}} |
Revision as of 02:42, 2 June 2014
Weapons
Colors
For hand-held weapons, the color of the weapon indicates its power.
For projectile weapons, the color of the weapon indicates the number of shots remaining in that weapon. As that number decreases, the weapon will change color; however, each color can "hold" for up to four shots, and seems to vary between weapons, so it can be difficult to tell exactly how many shots remain, but the maximum number of shots per weapon is approximately 16.
The Axe, Hammer, and Spear can be used in both hand-held and projectile combat. It's unclear whether using them as projectiles makes them weaker as hand-held weapons, but given that they change color when fired as projectiles, it seems likely.
Treasure
In order of value, least to best.