< Rappelz
Listed per skill
- Requirements to learn the skill
- Classes that can learn the skill
- Classes that cannot learn the skill
- Requirements to cast the skill
- MP is the amount of magic points required per cast of the skill.
- Cast time is the time after starting the cast of the skill before it's completed.
- Cool time is the time after casting the skill before it can be casted again.
- Effect of the skill
They're in ascending alphabetical order.
Armor Mastery
Armor Mastery Lv1
- Learning requires
- Casting requires
- not applicable, passive skill
- Effect
- Increases defense power while wearing armor.
Armor Mastery Lv2
- Learning requires
- Job Level 1
- Armor Mastery Lv1
- 800 JP
- Casting requires
- not applicable, passive skill
- Effect
- Increases defense power while wearing armor.
Creature Mastery Lv3
- Learning requires
- Job Level ?
- Armor Mastery Lv2
- 1650 JP
- Casting requires
- not applicable, passive skill
- Effect
- Increases defense power while wearing armor.
Body Training
Body Training Lv1
- Learning requires
- Casting requires
- not applicable, passive skill
- Effect
- Max HP +30.
Creature Control
Creature Control Lv1
- Learning requires
- Casting requires
- not applicable, passive skill
- Effect
- Increses number of creatures allowed in formation by 1.
Creature Mastery
- Classes that can learn this skill
- Classes that cannot learn this skill
- None
Creature Mastery Lv1
- Learning requires
- Casting requires
- not applicable, passive skill
- Effect
- Increases attack power of summoned creature.
Creature Mastery Lv2
- Learning requires
- Casting requires
- not applicable, passive skill
- Effect
- Increases attack power of summoned creature.
Creature Mastery Lv3
- Learning requires
- Job Level 10 Sorcerer
- Creature Mastery Lv2
- 800 JP
- Casting requires
- not applicable, passive skill
- Effect
- Increases attack power of summoned creature.
Creature Taming
Creature Taming Lv1
- Learning requires
- Casting requires
- MP: 100
- Cast time: 15 seconds
- Cool time: 2 minutes
- Empty Card of matching type
- Effect
- Attempts to tame selected creature.
Deep Evasion
Deep Evasion Lv1
- Learning requires
- Casting requires
- MP: 50
- Cast time: instant
- Cool time: 2 minutes
- Effect
- Evasion +18 for 30 seconds
Defense Training
Defense Training Lv1
- Learning requires
- Casting requires
- not applicable, passive skill
- Effect
- Physical Defense +3
Defensive Training Lv2
- Learning requires
- Casting requires
- not applicable, passive skill
- Effect
- Physical Defense +3
Defense Training Lv3
- Learning requires
- Casting requires
- not applicable, passive skill
- Effect
- Physical Defense +3
Dual Blade Expert
Dual Blade Expert Lv1
- Learning requires
- Job Level 20
- Bloody Blade Lv1
- 240 JP
- Casting requires
- not applicable, passive skill
- Effect
- You can equip 2 swords or 2 daggers - one in each hand.
Dual Blade Expert Lv2
- Learning requires
- Job Level 20
- Dual Blade Expert Lv1
- 1650 JP
- Casting requires
- not applicable, passive skill
- Effect
- You can equip 2 swords or 2 daggers - one in each hand.
Dual Blade Expert Lv3
- Learning requires
- Job Level 20
- Dual Blade Expert Lv2
- 6000 JP
- Casting requires
- not applicable, passive skill
- Effect
- You can equip 2 swords or 2 daggers - one in each hand.
Offense Training
Offense Training Lv1
- Learning requires
- Casting requires
- not applicable, passive skill
- Effect
- ?
Offense Training Lv2
- Learning requires
- Casting requires
- not applicable, passive skill
- Effect
- ?
Offense Training Lv3
- Learning requires
- Casting requires
- not applicable, passive skill
- Effect
- ?
Recall Creature
Recall Creature Lv1
- Learning requires
- Casting requires
- MP: 5
- Cast time: 0.5 seconds
- Cool time: instant
- Effect
- Recalls the selected summoned creature.
Smite
A basic attack skill that gathers power to inflict a heavy blow.
Smite Lv1
Smite Lv2
- Learning requires
- Casting requires
- MP: 26
- Cast time: instant
- Cool time: 5 seconds
Smite Lv3
- Learning requires
- Casting requires
- MP: 34
- Cast time: instant
- Cool time: 5 seconds
Stun Mace
- Classes that can learn this skill
- Classes that cannot learn this skill
- ?
Stun Mace Lv1
- Learning requires
- Casting requires
- MP: 30
- Cast time: instant
- Cool time: 15 seconds
- Effect
- Next blow with your character's mace deals like 20% more damage.
Stun Mace Lv2
- Learning requires
- 1380 JP
- Stun Mace Lv1
- Casting requires
- MP: 44
- Cast time: instant
- Cool time: 15 seconds
- Effect
- Next blow with your character's mace deals like 30% more damage.
Stun Mace Lv3
- Learning requires
- Job Level 30
- Stun Mace Lv2
- 5000 JP
- Casting requires
- MP: 58
- Cast time: instant
- Cool time: 15 seconds
- Effect
- Next blow with your character's mace deals like ?% more damage.
Summon Creature
Summon Creature Lv1
- Learning requires
- Casting requires
- MP: 80
- Cast time: 8 seconds
- Cool time: 1 minute
- Effect
- Summons a creature that is in your formation.
Summoner Weapon Mastery
- Classes that can learn this skill
- Classes that cannot learn this skill
- ?
Summoner Weapon Mastery Lv1
- Learning requires
- Casting requires
- not applicable, passive skill
- Effect
- Attack power increased when a dirk or staff is equipped.
Summoner Weapon Mastery Lv2
- Learning requires
- Casting requires
- not applicable, passive skill
- Effect
- Attack power increased when a dirk or staff is equipped.
Summoner Weapon Mastery Lv3
- Learning requires
- Casting requires
- not applicable, passive skill
- Effect
- Attack power increased when a dirk or staff is equipped.