A strong arm and quick thinking alone are not enough to achieve your goal of freeing Alefgard. Since the beginning of time, Magic has been a force in this land, shaping its history and the beings who dwell here. As you gain experience and reach particular levels and achievement, you will learn new spells that will help you succeed in your perilous quests.
At preselected levels you will learn a new spell. The first spell, Heal, is learned as you rise from level two to level three. Each time you cast a spell your Magic Points (MP) will be reduced by a set amount. The charts below show both how many MP a spell costs and at which level you learn it.
Healing spells: spells that can be used both during and outside battle;
Non-combat spells: spells that can only be used outside battle;
Support spells: battle spells that target the hero (none in this video game);
Debuff spells: battle spells that target the enemy but deal no damage;
Attack spells: battle spells that damage the enemy.
Picture
Spell
MP
Type
Target
Effect
Level
Heal
4
Healing
Hero
Your first spell is one of the most useful. If your HP is low, chant the Heal Spell to raise your HP.
3
Hurt
2
Attack
enemy
Hurl magic fire balls at the enemy with Hurt. You can go far with this spell, damaging enemies by up to 15 HP.
4
Sleep
2
Debuff
enemy
Sleep is used during a battle to put the enemy to sleep. It doesn't always work.
7
Radiant
3
Non-combat
obstacle
Did you forget to bring a torch into the cave? If you have Radiant, it doesn't matter.
9
StopSpell
2
Debuff
enemy
When you encounter an enemy who uses magic, cast this spell to protect yourself.
10
Outside
6
Non-combat
Hero
Deep in the underground caves and dungeons lurk terrible creatures. Escape from these places by chanting Outside.
12
Return
8
Non-combat
Hero
Return whisks you back to Tantegel Castle from anywhere in the overworld of Alefgard.
13
Repel
2
Non-combat
Hero
Like sprinkling Fairy Water, Repel keeps monsters at a healthy distance when you are in the countryside.
15
HealMore
10
Healing
Hero
More potent than Heal, Healmore restores up to 100 HP each time you chant it.
17
Hurtmore
5
Attack
enemy
More devastating than Hurt, with Hurtmore you can challenge even the strongest dragons.