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Animals[edit | edit source]

Net
Net
Net
Nets hop around on the floor. They leap in whichever direction Mikey is standing.
Snakey
Snakey
Snakey
Snakeys slither across the floor to the left and right, but they never fall off the edge.
Crow
Crow
Crow
Crows will appear from the side of the screen, and fly up and down before locking on to Mikey and attempt to hit him. They travel from one side of the screen to the other, horizontally, following a sine wave-like motion. The height that they choose to lock onto appears to be random, but it occurs when they are a certain distance away from Mikey. Their hit box is large, so they can hurt Mikey when they are a whole tile above or below him.
Scoopy
Scoopy
Scoopy
The sting of a Scorpion is dangerous, especially these Scorpions who can fire their stingers like a dart.
Happy
Happy
Happy
Happys fly all about until they get a lock on Mikey with their sonar, and make one last attempt to hit him.
Peggy
Peggy
Peggy
Peggys are only at home in cold climates. They waddle back and forth on ice.
Kibala
Kibala
Kibala
Kibalas slide across the surface of the ice, pushing off whenever they slow down.
White Bobby
White Bobby
White Bobby
These Polar Bears don't mess around, they're walking on two legs. All the better to take a bite out of you.

Fratellis[edit | edit source]

Jake Fratelli
Jake Fratelli
Jake Fratelli
Jake is on the lookout for Mikey and he's toting a gun that he isn't afraid to use. Two hits will knock him down.
Cousin Pip Squeek
Cousin Pip Squeek
Cousin Pip Squeek
A shorter cousin of the Fratelli family is helping out, patrolling the less desirable portions of the house. He disappears after one hit, but will soon come after you again.
Francis Fratelli
Francis Fratelli
Francis Fratelli
Francis is out and about, particularly along the old suspension bridge, just itching to use his three-arrow bow. He moves more slowly than Jake and takes two hits to go down.
Ma Fratelli
Ma Fratelli
Ma Fratelli
Don't count Ma Fratelli out. She is out and about roaming around in the attic above where you begin the game. She throws bombs at Mikey and can climb ladders, but she is the slowest-moving member of the family. It takes four hits to put her down.

People & Creatures[edit | edit source]

Snow
Snow
Snow
Snows roam the icy regions of the hideout, fiercely protecting their domain. They toss axes at any intruders.
Iron Mask
Iron Mask
Iron Mask
These mysterious floating skulls are only found around the suspension bridge. They hunger for boomerangs.
Conagon
Conagon
Conagon
Conagons such as these prefer extremely hot environments, and are capable of generating their own special brand of heat with the fire they breathe.
Skellar Wing
Skellar Wing
Skellar Wing
This is no ordinary skeleton; whatever it was before death, it had wings. It hops around, and can take a lot of hits before going down.
Skellar
Skellar
Skellar
It will be a while before you find skeletons that can dash back and forth under the power of their own legs.
Skellar Shield
Skellar Shield
Skellar Shield
If ordinary skeletons weren't enough, you will also encounter skeletons who are skilled in the are of the sword. They pack quite a punch.
Armor Getter
Armor Getter
Armor Getter
Armor Getters are a force to be reckoned with. With their armored defense, and their powerful sword arm, you may wish to avoid them entirely.
Armor Loud
Armor Loud
Armor Loud
Armor Louds are even tougher than Armor Getters. They will dash forward when they see Mikey, attempting to slice him in half.
Rogglar
Rogglar
Rogglar
Rogglars are slow and less dangerous, but they are incredibly strong, and take a multitude of hits to eliminate. Use your Molotov Cocktails.
Ghosty
Ghosty
Ghosty
Ghostys only appear in one small section of the house. They appear to spawn from four different locations, but eventually collapse into one place.

Underwater[edit | edit source]

Chokeenie
Chokeenie
Chokeenie
Chokeenies like to be underwater, but they are still bound to land. They scuttle left and right wherever they appear.
Ohkle
Ohkle
Ohkle
The Ohkle will bob around in the water, floating slowly down before compressing the water beneath them to rise back up.
Gamby
Gamby
Gamby
Gambys are the most dangerous menace of the sea. They do a lot of damage, take three harpoon hits to kill, and can hit you twice, coming and going.
Capilla
Capilla
Capilla
The dangerous tooth filled Capilla fish swims up and down looking to take a bite out of you for its next meail.
Jellar
Jellar
Jellar
Jellars bob up and down in a stationary location. They can't be killed and their sting hurts quite a bit, so be careful.
Robus
Robus
Robus
Robuses have kind of an awkward fashion of moving, which makes avoiding them a little difficult. They can be shot by harpoon with relatively little difficulty.