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== Healer's skills == | == Healer's skills == | ||
Healers: Keelin (1), Baird (4), Niesen (8), Sholeh (10) | Healers: Keelin (1, elemental), Baird (4, warrior), Niesen (8, elemental), Sholeh (10, star) | ||
* Lay on hands | * Lay on hands |
Revision as of 11:44, 4 October 2012
Four characters cannot learn any spell or alchemy: Abrecan, Becan, Arturo, Baird. Farris cannot learn any spell, either.
Wizards' magic
Alaron can learn any spell from any of the four schools. Any other character can only learn spells from one school, plus the neutral ones.
There are no Magic Points (MP) in Aidyn Chronicles. Instead, total Health Points (HP) are the sum of Endurance, Stamina and Level; stamina-HP and level-HP replace MP.
A character loses HP when he/she suffers damage, but also he/she loses Stamina-HP whenever he/she casts a spell or uses a skill. When all the stamina is used up, the character cannot use magic and skills anymore.
The number between brackets represents the minimum Wizard rank necessary to cast the spell. A character with a Wizard skill equal or greater than 8 can cast any spell in his School.
Spell types:
- Support spells: spells that target the caster or the allies;
- Debuff spells: spells that target the enemies but deal no damage;
- Attack spells: spells that deal damage to the enemies.
School | Support | Debuff | Attack |
---|---|---|---|
(neutral) | 5 | 4 | - |
Elemental | 4 | 2 | 5 |
Naming | 3 | 5 | 1 |
Star | 4 | 3 | 3 |
Necromancy | 5 | 5 | 3 |
Neutral spell list
Every spellcasting character can learn these.
Support spells:
- (1) Vs. elemental
- (1) Vs. naming
- (1) Vs. necromancy
- (1) Vs. Star
- (6) Mirror
Debuff spells:
- (1) Dispel elemental
- (2) Dispel naming
- (2) Dispel necromancy
- (2) Dispel star
Elemental school
Elemental mages: Brenna, Godric, Keelin, Niesen, Dougal
Support spells:
- (1) Strength
- (1) Air shield
- (2) Neutralize poison
- (4) Wind
Debuff spells:
- (2) Debilitation
- (4) Control elemental
Attack spells:
- (2) Dragon flames
- (3) Lightning
- (4) Immolation
- (5) Fireball
- (6) Earth smite
Naming school
Naming mages: Rheda, Donovan, Farris
Support spells:
- (2) Endurance
- (2) Brilliance
- (8) Teleportation
Debuff spells:
- (2) Stupidity
- (3) Sense aura
- (3) Weakness
- (3) Charming
- (3) Control marquis
Attack spells:
- (4) Banishing elementals
Star school
Star mages: Sholeh
Support spells:
- (2) Dexterity
- (2) Light
- (3) Photosynthesis
- (3) Shield of starlight
Debuff spells:
- (2) Clumsiness
- (2) Stellar gravity
- (4) Solar wrath
Attack spells:
- (3) Web of starlight
- (4) Whitefire
- (6) Frozen doom
Necromancy school
Necromancy mages: (none)
Support spells:
- (2) Darkness
- (2) Stamina
- (3) Spirit shield
- (4) Haste
- (6) Cheat death
Debuff spells:
- (2) Exhaustion
- (3) Control zombies
- (4) Aura of death
- (5) Wall of bones
- (8) Wraith touch
Attack spells:
- (3) Tap stamina
- (4) Acid bolt
- (7) Crushing death
Alchemist's potions
The number between brackets represent the skill level necessary to make the potion.
Alchemists: Godric, Niesen, Dougal, Farris. The first three are Elemental mages, Farris is a Naming mage.
Beneficial potions usable anytime
- (A1) Healing potion
- (A3) Curing potion
- (A3) Antidote potion
- (A3) Restoration potion
- (A5) Stamina potion
Potions usable only in trek mode
- (A2) Charisma potion
- (A2) Stealth potion
- (A3) Clarity potion
Combat potions
- (A2) Strength potion
- (A2) Dexterity potion
- (A2) Defense potion
- (A1) Fire flask
- (A4) Inferno flask
- (A5) Acid flask
- (A5) Sleep gas flask
Healer's skills
Healers: Keelin (1, elemental), Baird (4, warrior), Niesen (8, elemental), Sholeh (10, star)
- Lay on hands
- Heal with herbs
- Restore