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< Braid
Revision as of 12:01, 8 June 2015 by Fake Shemp (talk | contribs) (→‎Claw: small addition)
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Braid does not contain many enemies and most of them fill their purpose as part of game's puzzles rather than a hindrance to the players progression. These are all the enemies the player will encounter through the journey of Braid, listed in occurring order.

Regular enemies

Monstar

Braid Enemy Monstar.png

Monstars are the first and simplest enemies Tim will encounter. They will do nothing to attack Tim—simply pace back and forth in a simple pattern—but if Tim walks into them or one falls atop him, he will die. To kill them Tim simply has to jump on them. Doing so also has the added benefit of giving Tim a jump boost, bouncing him even higher up in the air than his original jump did. Boosts can be increased even more by landing on further Monstars after the first boost.

Claw

Braid Enemy Claw.png

The Claw is Braid's homage to the Pirahna Plant of Super Mario fame, and indeed they operate in a similar fashion in this game too. The Claws will pop up out of green pipes and snap at anything above, usually in timed intervals. If Tim gets chomped by the Claw while it's outside it's pipe, he will die. Other creatures, such as the Monstar or the Mimic, are not invulnerable to the Claw's attack either. If they get bitten, they will die too. It is not possible to kill the Claws, the player must avoid them by jumping over them or running past them when they are inside their pipes.

Mimic

Braid Enemy Mimic.png

Placeholder.

Bosses

Boss

Braid Enemy Boss.png

Placeholder.