There are various vehicles you will command in Carrier Command 2, and fall broadly in two categories: Amphibious assets and air assets.
Abbreviation | Name |
---|---|
SEL | Seal |
WLR | Walrus |
BER | Bear |
RZR | Razorbill |
PTR | Petrel |
ALB | Albatross |
MNT | Manta |
NDL | Needlefish |
SWD | Swordfish |
Amphibious Assets
Seal
Light amphibious chassis
Walrus
Medium amphibious chassis
Bear
Heavy tracked amphibious chassis
Albatross
Light fixed wing chassis
Manta
Heavy fixed wing chassis
Razorbill
Light rotary wing chassis
Petrel
Heavy rotary wing chassis
Island Assets
Turrets
Some islands have fixed gun installations that will attack enemy vehicles that get too close. As with other vehicles, they can be remote controlled, though they cannot be repaired.
Escort Ships
More heavily defended islands have coastal patrol craft that must be destroyed. They consist of the Needlefish and its larger cousin, the Swordfish. Both are very powerful adversaries and should generally be taken down from range by ship-launched torpedoes. Both are armed usually with a SAM battery to launch missiles at aircraft, and a deck gun capable of destroying huge numbers of enemy amphibious assets.
For best results, target them with shipbourne torpedoes.