Carrier Command 2 saves its files as XML files that can be easily edited using Notepad (Notepad++ is recommended for ease of use). You can thus edit your save file to give yourself free items and thus a leg up on the AI if it proves to be too challenging.
Finding Your Save File[edit | edit source]
Your save file can be found in the Roaming folder in Windows. It can be usually found in the following path:
%APPDATA%\Carrier Command 2\saved_games
Ensure you save a copy of your save file before proceeding, should you accidentally mess something up.
You will then need to identify which folder contains your save data. If you only have one save it is typically located in the folder "slot_0", however if you have multiple saves you can find which slot your save is in by opening the file:
%APPDATA%\Carrier Command 2\persistent_data.xml
Editing Your Carrier Inventory[edit | edit source]
Each warehouse island and carrier has its own inventory, including the AI (which technically has a completely empty inventory).
Search for the string item_quantities using your text editor. You may find the text <item_quantities size="51">. This is NOT where your items are stored, and continue searching.
You will have gotten close when you search for the term item_quantities and find a very odd-looking set of parameters:
While promising, this is NOT your carrier's inventory as all its values are set to zero. This is the AI's carrier.
Your carrier will have actual values, as shown below:
The values indicate how many of each item you have. By altering these numbers, you can give yourself free items you normally wouldn't have access to.
However, from the items list, there is no distinction telling which item is which. Instead, you will need to refer to this list of items and find which number to edit:
- Ammo (30mm)
- Seal Chassis
- Walrus Chassis
- Bear Chassis
- Albatross Chassis
- Manta Chassis
- Razorbill Chassis
- Petrel Chassis
- !!NO ITEM!!
- 30mm Turret
- 20mm Autocannon
- Rocket Pod
- 20mm CIWS Turret
- IR Missile Launcher
- Bomb (Light)
- Bomb (Medium)
- Bomb (Heavy)
- Missile (IR)
- Missile (Laser)
- Missile (AA)
- Observation Camera
- !!NO ITEM!!
- Gimbal Camera
- Actuated Camera
- Radar (AWACS)
- Fuel Tank (Aircraft)
- Flare Launcher
- 100mm Battle Cannon
- 120mm Artillery Gun
- Cruise Missile
- Rocket
- Ammo (Flare)
- Ammo (20mm)
- Ammo (100mm)
- Ammo (120mm Shell)
- Ammo (160mm Shell)
- Fuel (1000L)
- Torpedo
- TV-Guided Missile
- Torpedo (Noise)
- Torpedo (Countermeasure)
- Radar
- Sonic Pulse Generator
- Smoke Launcher (Stream)
- Smoke Launcher (Explosive)
- Ammo (Sonic Pulse)
- Ammo (Smoke)
- 40mm Turret
- Ammo (40mm)
- 100mm Heavy Cannon
- Virus Module
- !!NO ITEM!!
- !!NO ITEM!!
- !!NO ITEM!!
- !!NO ITEM!!
- !!NO ITEM!!
- !!NO ITEM!!
- !!NO ITEM!!
- Mule Chassis
- Deployable Droid
- 30mm Gimbal Turret
Therefore, to give yourself four free bears, simply increase the fourth number from the top, as so:
Team Colour Changing[edit | edit source]
It is also possible to change the colour of your vehicles and carrier by editing your save.
Follow the procedure above to locate your save file, then search for the term pattern_index. If you are the host, or the player in a single player game, your Team ID is 1. Changing the pattern_index value changes the colour of your vehicles and your carrier.
This procedure will not change the colour of your icons on the map screen, which as of now remain fixed.