Category:World Stadium: Difference between revisions

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'''World Stadium''' (the complete Japanese title: '''Pro Yakyū World Stadium''' '''''プロ野球ワールドスタジアム''''', lit. ''Puro Yakyū Wārudo Sutajiamu''), is a series of eleven {{c|baseball}} arcade games that were released by [[Namco]] between [[1988]] and [[1999]], exclusively in Japan. They were inspired by that company's [[1986]] [[NES|Famicom]] game [[Pro Yakyuu Family Stadium]] (released in the United States as [[R.B.I. Baseball]]) and its immediate sequel [[Pro Yakyuu Family Stadium '87]].  
{{Series
|name=World Stadium
|image=World Stadium logo.png
|developer=[[Namco]]
|publisher=[[Namco]]
|year=1988
|genre=[[Baseball]]
}}
'''World Stadium''' (the complete Japanese title: '''Pro Yakyū World Stadium''' '''''プロ野球ワールドスタジアム''''', lit.: ''Puro Yakyū Wārudo Sutajiamu''), is a series of fourteen [[baseball]] arcade games that were released by [[Namco]] from [[1988]] to [[2001]] only in Japan; they were inspired by the company's [[1986]] [[Famicom]] title [[Pro Yakyuu Family Stadium]] (which was released in the United States as [[R.B.I. Baseball]]) and its immediate sequel [[Pro Yakyuu Family Stadium '87]].


*'''[[World Stadium]]''' ([[1988]]), '''[[World Stadium '89]]''' ([[1989]]), '''[[World Stadium '90]]''' ([[1990]]): The first three titles in the series ran on Namco System 1 hardware and featured twelve teams from the "Urban League" (the Giants, Cars, Drasans, Sparrows, Wheels, and Titans), and "Country League" (the Lionels, Bravos, Hornets, Fires, Orients, and Buckaroos); they also featured three stadiums for their matches to take place in (Kōrakuen, Kōshien and Mejā).
* '''[[World Stadium]]''' (1988), '''[[World Stadium '89]]''' ([[1989]]), '''[[World Stadium '90]]''' ([[1990]]): The first three titles in the series ran on Namco System 1 hardware and featured twelve teams from the "Urban League" (the Giants, Cars, Drasans, Sparrows, Wheels, and Titans), and "Country League" (the Lionels, Bravos, Hornets, Fires, Orients, and Buckaroos); they also featured three stadiums for their matches to take place in (Kōrakuen, Kōshien, and Mejā).
* '''[[Super World Stadium]]''' ([[1991]]), '''[[Super World Stadium '92]]''' ([[1992]]), '''[[Super World Stadium '92 Gekitōban]]''' ([[1992]]), '''[[Super World Stadium '93]]''' ([[1993]]): The next four titles in the series ran on Namco System 2 hardware, and while the fourth one yielded sixteen fictitious teams (the Lionels, Buckaroos, Fires, Orients, Giants, Cars, Wheels, Drasans, Sparrows, and Titans from the first three entries, along with six new teams: the Blue Arrows, Homes, Orbies, Fifties, Nationals, and Americans), the next three featured the twelve real-life teams from the Japanese Central League (the Yomiuri Giants, Chūnichi Dragons, Hiroshima Tōyō Carp, Yakult Swallows, Hanshin Tigers, and Yokohama Taiyo Whales, the sixth of whom became the Yokohama Baystars in 1993) & Pacific League (Seibu Lions, Orix Blue Wave, Kintetsu Buffaloes, Fukuoka Daiei Hawks, Chiba Lotte Marines, and Nippon-Ham Fighters); they also featured four stadiums for their matches to take place in (Dome, Kōshien out of the first three entries, Seaside and Manhattan).
* '''[[Super World Stadium '95]]''' ([[1995]]), '''[[Super World Stadium '96]]''' ([[1996]]), '''[[Super World Stadium '97]]''' ([[1997]]): The next three games in the series, which were based on [[Great Sluggers]], ran upon Namco's NB-1 hardware, and again featured the twelve real-life teams from the Japanese Central League & Pacific League; they also featured six stadiums that their matches could take place in (Hillside, Trad, Urban, Kaihei Dome, Air Dome, and Seaside from the last four titles). SWS '96 also introduced five "optional ball clubs" for players to select (the Sixties, Seventies, Eighties, Nineties, and USA).
* '''[[Super World Stadium '98]]''' ([[1998]]), '''[[Super World Stadium '99]]''' ([[1999]]), '''[[Super World Stadium 2000]]''' ([[2000]]), '''[[Super World Stadium 2001]]''' (2001): The last four games in the series ran on Namco System 12 hardware, and while the eleventh one featured fourteen teams (the twelve real-life ones from the last six games, along with two new teams: the User Team and Namco Stars), the twelfth one introduced four more (the Central League All-Stars, Pacific League All-Stars, USA All-Stars, and Nikotama Gals); they also featured twelve stadiums for their matches to take place in (Seaside from the last seven games & Hillside, Air Dome, Urban, Trad and Kaihei Dome from the last three, along with the new Bay Area, Owari Dome, Naniwa Dome, Forest, Setōchi, and Kasenjiki). Given that these titles ran on Namco System 12 hardware, they also featured three-dimensional polygonal graphics.


*'''[[Super World Stadium]]''' ([[1991]]), '''[[Super World Stadium '92]]''' ([[1992]]), '''[[Super World Stadium '92 Gekitōban]]''' ([[1992]]), '''[[Super World Stadium '93]]''' ([[1993]]): The next four titles in the series ran on Namco System 2 hardware and featured sixteen teams (the Lionels, Buckaroos, Fires, Orients, Giants, Cars, Wheels, Drasans, Sparrows and Titans from the first three titles, along with six new teams - the Blue Arrows, Homes, Orbies, Fifties, Nationals, and Americans); they also featured four stadiums for their matches to take place in (Dome, Kōshien from the first three games, Seaside and Manhattan).
{{World Stadium}}
 
*'''[[Super World Stadium '95]]''' ([[1995]]), '''[[Super World Stadium '96]]''' ([[1996]]), '''[[Super World Stadium '97]]''' ([[1997]]): The next three titles in the series ran upon Namco's NB-1 hardware, and featured twelve new teams from the "Central League" (the Yomiuri Giants, Chūnichi Dragons, Hiroshima Carp, Yakult Swallows, Hanshin Tigers and Yokohama Baystars) and "Pacific League" (Seibu Lions, Orix Blue Waves, Kintetsu Buffaloes, Fukuoka Daiei Hawks, Chiba Marines, and Nihonhamu Fighters); they also featured six stadiums for their matches to take place in (Hillside, Trad, Urban, Kaihei Dome, Air Dome and Seaside from the last four games). SWS '96 also introduced five "optional ball clubs" - the Sixties, Seventies, Eighties, Nineties and USA.
 
*'''[[Super World Stadium '99]]''' ([[1999]]): The eleventh and final title in the series ran upon Namco System 12 hardware, and featured eighteen teams (the twelve main teams from the last three games and the USA team from the last two, along with five new teams - the Central League, Pro Ball League, Namco Stars, Gals, and User Team). Due to the fact that it runs on System 12 hardware, it is also the only title in the series with polygonal graphics.
[[Category:Series]]

Latest revision as of 13:38, 10 July 2022

World Stadium
The logo for World Stadium.
Developer(s)Namco
Publisher(s)Namco
Year introduced1988
Genre(s)Baseball

World Stadium (the complete Japanese title: Pro Yakyū World Stadium プロ野球ワールドスタジアム, lit.: Puro Yakyū Wārudo Sutajiamu), is a series of fourteen baseball arcade games that were released by Namco from 1988 to 2001 only in Japan; they were inspired by the company's 1986 Famicom title Pro Yakyuu Family Stadium (which was released in the United States as R.B.I. Baseball) and its immediate sequel Pro Yakyuu Family Stadium '87.

  • World Stadium (1988), World Stadium '89 (1989), World Stadium '90 (1990): The first three titles in the series ran on Namco System 1 hardware and featured twelve teams from the "Urban League" (the Giants, Cars, Drasans, Sparrows, Wheels, and Titans), and "Country League" (the Lionels, Bravos, Hornets, Fires, Orients, and Buckaroos); they also featured three stadiums for their matches to take place in (Kōrakuen, Kōshien, and Mejā).
  • Super World Stadium (1991), Super World Stadium '92 (1992), Super World Stadium '92 Gekitōban (1992), Super World Stadium '93 (1993): The next four titles in the series ran on Namco System 2 hardware, and while the fourth one yielded sixteen fictitious teams (the Lionels, Buckaroos, Fires, Orients, Giants, Cars, Wheels, Drasans, Sparrows, and Titans from the first three entries, along with six new teams: the Blue Arrows, Homes, Orbies, Fifties, Nationals, and Americans), the next three featured the twelve real-life teams from the Japanese Central League (the Yomiuri Giants, Chūnichi Dragons, Hiroshima Tōyō Carp, Yakult Swallows, Hanshin Tigers, and Yokohama Taiyo Whales, the sixth of whom became the Yokohama Baystars in 1993) & Pacific League (Seibu Lions, Orix Blue Wave, Kintetsu Buffaloes, Fukuoka Daiei Hawks, Chiba Lotte Marines, and Nippon-Ham Fighters); they also featured four stadiums for their matches to take place in (Dome, Kōshien out of the first three entries, Seaside and Manhattan).
  • Super World Stadium '95 (1995), Super World Stadium '96 (1996), Super World Stadium '97 (1997): The next three games in the series, which were based on Great Sluggers, ran upon Namco's NB-1 hardware, and again featured the twelve real-life teams from the Japanese Central League & Pacific League; they also featured six stadiums that their matches could take place in (Hillside, Trad, Urban, Kaihei Dome, Air Dome, and Seaside from the last four titles). SWS '96 also introduced five "optional ball clubs" for players to select (the Sixties, Seventies, Eighties, Nineties, and USA).
  • Super World Stadium '98 (1998), Super World Stadium '99 (1999), Super World Stadium 2000 (2000), Super World Stadium 2001 (2001): The last four games in the series ran on Namco System 12 hardware, and while the eleventh one featured fourteen teams (the twelve real-life ones from the last six games, along with two new teams: the User Team and Namco Stars), the twelfth one introduced four more (the Central League All-Stars, Pacific League All-Stars, USA All-Stars, and Nikotama Gals); they also featured twelve stadiums for their matches to take place in (Seaside from the last seven games & Hillside, Air Dome, Urban, Trad and Kaihei Dome from the last three, along with the new Bay Area, Owari Dome, Naniwa Dome, Forest, Setōchi, and Kasenjiki). Given that these titles ran on Namco System 12 hardware, they also featured three-dimensional polygonal graphics.