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[[File:Chip's Challenge Level 16.png|thumb|right|Level 16, no time limit, no chips. It's time to face...the cell. Solution: 4R 12D 4R 4U 4R 8D 4R 8U 4L 4U 20L 4D 4L 16D 4R 8D 20R 4U 4R 4D]]
[[File:Chip's Challenge Level 16.png|thumb|right|Level 16, no time limit, no chips. It's time to face...the cell. Solution: 4R 12D 4R 4U 4R 8D 4R 8U 4L 4U 20L 4D 4L 16D 4R 8D 20R 4U 4R 4D]]


''Cellblocked'' is a maze level, where any wrong turn requires you to restart, which occurs if you head upwards to read the hint. The hint basically just tells you the shortcut to restart the level is, which is Ctrl+R because if you take the wrong path, you will definitely need to restart. While ''Cellblocked'' has no deadly obstacles or time limit, unlike ''Southpole'', a mistake is as good as death. However, if a mistake ''is'' made, simply move to another level and return to your current level rather than use the restart command, as this preserves your full level score. The best time is 971 under T-Chip rules.
''Cellblocked'' is a maze level, where any wrong turn requires you to restart, which occurs if you head upwards to read the hint. The hint basically just tells you the shortcut to restart the level is, which is Ctrl+R because if you take the wrong path, you will definitely need to restart. While ''Cellblocked'' has no deadly obstacles or time limit, unlike ''Southpole'', a mistake is as good as death. However, if a mistake ''is'' made, simply move to another level and return to your current level rather than use the restart command, as this preserves your full level score.
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