From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
(cleanup, tagging for cleanup, adding footer nav)
 
(33 intermediate revisions by 12 users not shown)
Line 1: Line 1:
A Task Force is a series of missions given by a special contact which must be completed by a single team.  No new members may be added to the team once the TF starts.  People can quit, but once the team drops down to a single player, the task force is over.  No contacts other than the special TF contact will give you missions or sell you inspirations.  While the task force is going on, you can only do task force missions.  You can log off, and then log back on later to complete the TF, as long as and your teammates don't actually quit from the TF. You must fall within the level range listed below to begin the task force, though you may outlevel it during the course of the TF.  People can SK on a TF, but still must be the minimum level in order to join.  People can exemplar down to join a TF. The game now sports an auto-exemplar feature, so even a group composed entirely of 50th level characters can do Positron. They will all be auto-exemplared down to 16th. Exemplared characters receive no experience points, but they do get twice the normal amount of influence.
{{cleanup|the numbered lists can use some love}}
Note:  villains will spawn at the highest level of the TF, without regard for the levels of the heroes in the TF.  This list contains spoilers
{{Header Nav|game=City of Heroes}}
A task force is a series of missions given by a special contact which must be completed by a single team.  No new members may be added to the team once the TF starts.  People can quit, but once the team drops down to a single player, the task force is over.  No contacts other than the special TF contact will give you missions or sell you inspirations.  While the task force is going on, you can only do task force missions.  You can log off, and then log back on later to complete the TF, as long as your teammates don't actually quit from the TF.


----
You must fall within the level ranges listed below to begin the task force, though you may outlevel it during the course of the TF.  People can SK on a TF, but still must be the minimum level in order to join.  People can exemplar down to join a TF. The game now sports an auto-exemplar feature, so even a group composed entirely of 50th level characters can do Positron. They will all be auto-exemplared down to 16th. Exemplared characters receive no experience points, but they do get twice the normal amount of influence.


===Positron (Steel Canyon):  The Rule of Three===
Villains will spawn at the highest level of the TF, without regard for the levels of the heroes in the TF.
  Level Range:  10-16 (Characters 16 and above get no experience points, just influence)
  Minimum Team Size:  3
  Approximate Time Required:  6 hours
  Summary:  Battle Clockwork, Vahzilok, and Circle of Thorns to thwart their efforts to damage
            the dam.


===Synapse (Skyway): The Fall of the Clockwork King===
==Positron: The Rule of Three==
  Level Range: 15-21
*'''Location''': Steel Canyon
  Minimum Team Size: 4
*'''Level range''': 10-16 (Characters 16 and above get no experience points, just influence)
  Approximate Time Required: 5 hours
*'''Minimum team size''': 3
  Summary: 
*'''Approximate time required''': 6 hours
Battle Clockwork, Vahzilok, and Circle of Thorns to thwart their efforts to damage the dam.


===Sister Psyche (Independence Port): Clamor and Destruction===
==Synapse: The Fall of the Clockwork King==
  Level Range: 20-26
*'''Location''': Skyway
  Minimum Team Size: 5
*'''Level range''': 15-21
  Approximate Time Required: 5 hours
*'''Minimum team size''': 4
  Summary:
*'''Approximate time required''': 5 hours
  1A. Invetigate Freakshow.(Boomtown)
  1B. Defeat gang leader and his crew (The Hollows)
  2. Take Device to a man in Talos, anyone can do this
  3. Stop Punkadelic and his crew, destroy device (Board Train)
  4. Defeat Devastation and his crew, destroy last device (Board Train)
  5. Defeat all Freaks and Soldiers (Talos)
  6. Speak to Robert Koslowski (Talos)
  7. Defeat all soldiers in base (Steel Canyon or The Hollows)
  8. Defeat all Freaks and Soldiers, save 3 workers (Steel Canyon or The Hollows)
  9. Patrol Talos
  10. Bust Freak leader and his crew (Talos)
  11. Disable the Sonic Devices (Kings Row)
  12. Disable the Second Device (Skyway)
  13. Defeat Clamor and her crew (Skyway)


===Moonfire (Striga Isle): The Kheldian War ===
==Sister Psyche: Clamor and Destruction==
  Level Range23-28
*'''Location''': Independence Port
  Minimum Team Size: 6
*'''Level range'''20-25
  Approximate Time Required: 3 hours
*'''Minimum team size''': 5
  Summary:
*'''Approximate time required''': 2-3 hours
  * 1 - Defeat all vampyri in cave (Striga)
This TF rewards 40 Merits.
  * 2 - Defeat all Wolves in Cave (Striga)
#Investigate the freakshow - KR
  * 3 - Goto Stephenie Peebles (Striga)
#Defeat gang leader and his crew (Rescue Brent Thomas) - talos
  * 4 - Fart like a duck and Hunt for 20 Council (Striga)
#Take device to XXXXXXXX (Talos)
  * 5 - Find and free hostage in council base, can be breezed through with Invisiblity and Teleport (Striga)
#Defeat devastation and his crew (Destroy the sonic device) - Board train
  * 6 - Defeat all enemies, Look for Clues (one flashie) in Council Base (Striga)
#Defeat punkadelic and his crew (Destroy the sonic device) - Board train
  * 7 - Take Schematics to Dr. Engles (Skyway city)
#Defeat all Freaks and soldiers - IP
  * 8 - Defeat Archon Salavatore and his men (Striga)
#Speak to Robert Koslowski - Talos
  * 9 - Defeat 20 Council (Striga)
#Defeat all soldiers in base (Seek information on Clamor) - Atlas
  * 10 - Defeat Arakhn (Striga)
#Defeat all Freaks and soldiers (3 office workers to save) - Steel Canyon
    * Arakhn has a number of annoying traits, including Instant Healing,
#Patrol Talos for Freakshow (Visit 5 locations) - Talos
      which totally replenishes her life after about 2 minutes.
#Bust freak leader and his crew - Talos
      So, you MUST have enough damage dealing to accomodate for this.  Additionally, she's keen on stunning those
#Disable sonic devices - Kings
      adjacent to her.
#Disable the second device - Skyway
#Defeat Clamor and her crew (5 hostages to rescue, Destroy the last device!) - Skyway


Actually, if you stay out of melee range, you can avoid her AoE vampyric heal move. It has a long recharge, so then you can go beat up on her some more.
==Moonfire: The Kheldian War==
*'''Location''': Striga Isle
*'''Level range''': 23-28
*'''Minimum team size''': 6
*'''Approximate time required''': 3 hours


We couldn't take her out, and our attempt to complete this listing failed. Hopefully another will seize the reins and complete the guide (Wiki rocks)
#Defeat all vampyri in cave (Striga)
#Defeat all Wolves in Cave (Striga)
#Goto Stephenie Peebles (Striga)
#Hunt 20 Council (Striga)
#Find and free hostage in council base, can be breezed through with Invisibility and Teleport (Striga)
#Defeat all enemies, Look for Clues (one flashie) in Council Base (Striga)
#Take Schematics to Dr. Engles (Skyway city)
#Defeat Archon Salavatore and his men (Striga)
#Defeat 20 Council (Striga)
#Defeat Arakhn (Striga)


* We had more luck, beating her with 2 scrappers, an illusion / bubbler, and an emp / dark. We took out her guards, retreated, rested and buffed, then waded in. Though she kept healing (not always to full) we kept plugging. After about 5 minutes of solid thrashing she bit the dust. Everyone got an xp bonus and an SO (no badge).
Arakhn has a number of annoying traits, including Instant Healing, which totally replenishes her life after about two minutes. So, you ''must'' have enough damage dealing to accommodate for this. Additionally, she's keen on stunning those adjacent to her. If you stay out of melee range though, you can avoid her AoE vampyric heal move. It has a long recharge, so then you can go beat up on her some more.


===Jane Hallaway (Independence Port):  Save the Terra Volta Reactor===
You can beat her with two scrappers, an illusion / bubbler, and an emp / dark. Take out her guards, retreat and rest, then buff and wade back in. Though she'll keep healing (not always to full), just keep plugging away. After about five minutes of solid thrashing, she'll bite the dust. Everyone can get an xp bonus and an SO, although you might not get a badge.
  Level Range:  24-32
  Minimum Team Size:  4
  Approximate Time Required:  3 hours 
  Summary:  Sky Raiders
  Missions:
  * Speak to NPC - Terra Volta
  * Defeat 25 Sky Raiders - Terra Volta
  * Defeat Sgt. Clayton + men - Talos Island
  * Save reactor - Terra Volta


===Bastion (Talos Island):  Bastion's Children===
Alternatively, take her on with a team of seven: one Archery/Ice Blaster, one Energy/Devices Blaster, one Ice/EM Tank, one Fire/Fire Tank, one Storm/Electricity Defender (not necessary to have O2 Boost at exemplared level), and two Peacebringers. Have one person stealth to her and find a nice spot at the beginning of the room to teleport everyone. The two tanks should run in and four of you summon Shivan Shard pets. Arakhn won't even last 15 seconds. You only need one person to heal, and then only casual healing when someone gets down to the red (this wont' happen often). The biggest thing to remember is don't start a task force unless you have Shivan pets. This Moonfire task force can be completed in less than two hours and 30 minutes on Heroic with around 3 deaths total.
  Level Range:  25-31
  Minimum Team Size:  6
  Approximate Time Required:  5 hours
  Summary:


===Manticore (Brickstown):  Following Countess Crey===
==Jane Hallaway: Save the Terra Volta Reactor==
  Level Range: 30-35
{{sidebar|width=200px|title=Urban legend|contents=The glowies are just there for storyline flavor, they contain radiation suits and other equipment. They have nothing to do with making any of the missions harder, it's only an urban legend.}}
  Minimum Team Size: 7
*'''Location''': Independence Port
  Approximate Time Required: 5 hours
*'''Level range''': 24-32
  Summary: 
*'''Minimum team size''': 4
*'''Approximate time required''': 3 hours


===Captain James Harlan (Founder's Falls):  Save the Terra Volta Reactor===
#Speak to NPC - Terra Volta
  Level Range: 34-43
#Defeat 25 Sky Raiders - Terra Volta
  Minimum Team Size: 4
#Defeat Sgt. Clayton + men - Talos Island
  Approximate Time Required: 3 hours
#Save reactor - Terra Volta
  Summary: Freakshow
{{-}}
==Citadel: Bastion's Children==
*'''Location''': Talos Island
*'''Level range''': 25-31
*'''Minimum team size''': 6
*'''Approximate time required''': 2-3 hours
The reward for this TF is 30 Merits.
#Investigate Council base.(Defeat All)(Independence Port)
#Defeat all soldiers in base. (Independence Port)
#Defeat base leader & his guards.(Find evidence, 3 computers to disable) (Talos Island)
#Take parts to Fareed Abdullah. (Steel Canyon) (Delivery)
#Defeat base leader & his guards (Skyway City)
#Defeat base leader & his guards (Talos Island)
#Question Council soldiers. (Defeat 40 Council) (Independence Port seems like the best place to do this.)
#Defeat all soldiers in base. (3 computer systems to disable) (Talos Island)
#Defeat all soldiers in base (3 computer systems to disable) (Independence Port)
#Defeat all soldiers in base (4 computer systems to disable) (Dark Astoria)
#*Bulwark (Elite Boss): This monstrosity of a Mech man was made using the same technology that powers Citadel. it is no fit legacy for the heroic android, and must be destroyed.
#Defeat Vandal and his minions. (Talos Island or Dark Astoria)


===Numina (Founder's Falls): Soul of the Woodsman===
This can be done with a team of six: one Archery/Ice Blaster, one Ice/Fire Tank, one Gravity/Storm Controller, one Empathy/psy Defender, one Broadsword/Invincbility Scrapper, one Katana/Regen Scrapper. On the final Archvillain, summon a Shivan pet and a Warwolf pet. At around 25% health, the AV may disapper. When Vandal runs off into the other side of the room, he'll give you agro if he still has, for instance, Snow Storm on him. Just before running off, he may kill both your Shivan ''and'' your Warwolf pets. Be aware that Zenith Hoverbots can see through temporary power Invisibility while you're trying to stealth through missions.
  Level Range:  35-38
  Minimum Team Size:  4
  Approximate Time Required:  5 hours
  Summary:   


===Dr. Quaterfield (Fire Base Zulu): Explorers and Exploiters===
==Manticore: Following Countess Crey==
  Level Range: 40-44
*'''Location''': Brickstown
  Minimum Team Size: 8
*'''Level range''': 30-35
  Approximate Time Required: 12 hours!
*'''Minimum team size''': 7
  Summary:
*'''Approximate time required''': 2-3 hours
  1 Fight Rularuu Around Foxtrot (Firebase Zulu) Defeat 50 Soldiers of Rularuu
  2 Rescue Exploration Team (Firebase Zulu) 7 Explorers to Rescue
  3 Examine Creatures at Bravo (Firebase Zulu) Defeat 50 Soldiers of Rularuu
  4 Defeat Rularuu at X-Ray (Firebase Zulu) Defeat 50 Soldiers of Rularuu
  5 Rescue the Explorers (Firebase Zulu) 9 Explorers to Rescue
  6 Defeat Rularuu, Crey (Firebase Zulu) Defeat 25 Soldiers of Rularuu, 25 Crey
  7 Defeat Crey Leader & Guards (Firebase Zulu) 5 Explorers to Rescue
  8 Fight Crey Around Zulu (Firebase Zulu) Defeat 50 Crey
  9 Defeat Crey Base Leaders (Firebase Zulu)
10 Defeat All Crey at Base (Firebase Zulu)
11 Defeat All Crey at Base (Firebase Zulu)
12 Defeat All Crey at Base (Firebase Zulu)
13 Defeat Crey Base Leaders (Founder's Falls) Search for Clues
14 Defeat Crey Base Leaders (Brickstown) 8 Samples, Search for Clues
15 Defeat All Enemies in Base (Brickstown) Find Information, Contain Creatures
16 Defeat Negotiators (Peregrine Island) Find Information
17 Defeat All Nemesis Army in Base (Firebase Zulu) ?
18 Defeat Nemesis Base Leaders (Firebase Zulu) Find Information, ?
19 Defeat Portal Base Boss (Firebase Zulu) 2 Portal Computers
20 Defeat All Crey (Firebase Zulu) 2 Portal Computers
21 Defeat Portal Base Boss (Firebase Zulu) 4 Portal Computers
22 Defeat Portal Base Boss (Firebase Zulu) 4 Portal Computers, 2 Rularuu Portals
23 Defeat Portal Base Boss (Skyway City) 4 Portal Computers
24 Defeat all escaped Rularuu (Talos Island) 2 Rularuu Portals


===Sara Moore TF:  The Legend of Ruladak===
The reward for this TF is 25 merits.
  Level Range:  40-50
#Defeat all Security Forces - Bricks
  Minimum Team Size:  8
#Defeat all foes in lab - Atlas
  Approximate Time Required:  7 hours
#Defeat Security Chief, his men - DA
 
#Interrogate Crey (Deafeat 25 crey) - Bricks is best
'''Summary''': When Sara Moore asked for your help to find out who had been kidnapping natives, you couldn't have known that it would lead you to uncover The Legend of Ruladak.
#Infiltrate base (hack the computer) - Bricks
You fought the Nemesis Army troops around the Cascade Archipelago, and found that they were under order to do just that. You then rescued several natives who had been captured by the Nemesis Army, who were interrogating them to find out about a native legend about a monster called 'Ruladak'. You liberated more captives from the Nemesis Army who were also being interrogated about the myths of Ruladak, including a man called 'Old Fred' who seemed to know more than he was telling. On your return, Sara Moore told you the myth of Ruladak, about a monster that tried to force natives to worship the Rularuu after 'the madness broke the world', but was imprisoned by kindness. You next struck a Nemesis Army base, and recovered a letter to a 'General Fort' of the Nemesis army, talking about plans to awaken some sleeping power and ally with the Rularuu. You next learned that Old Fred, one of the oldest and wisest of the people in the Shadow Shard, had been kidnapped by the Circle of Thorns when he was looking for a book written by his father about Ruladak. You rescued him, and he told you that Ruladak was real! The Circle, however, had already taken the book back to Oranbega. You returned to Paragon City and recovered the book from Oranbega. It detailed a great deal of information about how Ruladak the Strong had been bound by the 'Kind One'. While the book was off being analyzed, you went off looking for another group of natives who had been kidnapped. You found that they had actually been taken by the Rularuu, who were interrogating the natives for what they knew of the Nemesis Army. The worst came to pass when you attacked a Nemesis base and found that a Nemesis Army leader named General Fort had signed a treaty with the Rularuu to free Ruladak and ally with the creature in an attempt to sieze control of the Nemesis Army. You began the battle to stop the Nemesis Army from awakening Ruladak the Strong. The Nemesis Army had already gotten to the first of the 4 seals that held Ruladak imprisoned. You secured the second seal, which could be used by trained mystics to weaken Ruladak should he awaken. You were also able to secure the third seal, which kept Ruladak from fully re-connecting with the Rularuu. You went after the last seal, only to find it missing. You then battled the Nemesis Army to find the location of the 4th seal. You recovered the seal and defeated General Fort, only to learn that Fort had been used and that Ruladak the Strong was already about to awaken. You entered deep into his lair and battled Ruladak the Strong. Sara Moore could hardly contain herself, as she had just seen mythic heroes write the end chapter of the Legend of Ruladak.
#Defeat security chief, his men - 1:30 timer - Bricks
#Talk with Miss Liberty - Atlas
#Rescue Councilmen Birch
#Take on crey in creys folley.   (Defeat 40 Crey)
#Defeat Hopkins and his men - Kings Row


==Captain James Harlan: Save the Terra Volta Reactor==
*'''Location''': Founder's Falls
*'''Level range''': 34-43
*'''Minimum team size''': 4
*'''Approximate time required''': 3 hours


'''Location''': Cascade Archipelago/Molepoint Charlie It will be one of 3 ports by the IP gate.
==Numina: Soul of the Woodsman==
*'''Location''': Founder's Falls
*'''Level range''': 35-38
*'''Minimum team size''': 4
*'''Approximate time required''': 5 hours


'''Bugs''': Fanclubs once again rear their ugly head - but there's only one or two. Generally, if a mission looks ghostable, it can be. Glowies in this tf are invisible, but fortunately not inaudible - turn up your volume and locate them by sound.
==Dr. Quaterfield: Explorers and Exploiters==
*'''Location''': Fire Base Zulu
*'''Level range''': 40-44
*'''Minimum team size''': 8
*'''Approximate time required''': 12 hours


'''Unique art''': The final mission is a redress of the tunnels maps. Look closely at the walls and you can see faces carved in them.
The reward for this TF is 90 merits.
#Fight Rularuu Around Foxtrot (Firebase Zulu) Defeat 50 Soldiers of Rularuu
#Rescue Exploration Team (Firebase Zulu) 7 Explorers to Rescue
#Examine Creatures at Bravo (Firebase Zulu) Defeat 50 Soldiers of Rularuu
#Defeat Rularuu at X-Ray (Firebase Zulu) Defeat 50 Soldiers of Rularuu
#Rescue the Explorers (Firebase Zulu) 9 Explorers to Rescue
#Defeat Rularuu, Crey (Firebase Zulu) Defeat 25 Soldiers of Rularuu, 25 Crey
#Defeat Crey Leader & Guards (Firebase Zulu) 5 Explorers to Rescue
#Fight Crey Around Zulu (Firebase Zulu) Defeat 50 Crey
#Defeat Crey Base Leaders (Firebase Zulu)
#Defeat All Crey at Base (Firebase Zulu)
#Defeat All Crey at Base (Firebase Zulu)
#Defeat All Crey at Base (Firebase Zulu)
#Defeat Crey Base Leaders (Founder's Falls) Search for Clues
#Defeat Crey Base Leaders (Brickstown) 8 Samples, Search for Clues
#Defeat All Enemies in Base (Brickstown) Find Information, Contain Creatures
#Defeat Negotiators (Peregrine Island) Find Information
#Defeat All Nemesis Army in Base (Firebase Zulu) ?
#Defeat Nemesis Base Leaders (Firebase Zulu) Find Information, ?
#Defeat Portal Base Boss (Firebase Zulu) 2 Portal Computers
#Defeat All Crey (Firebase Zulu) 2 Portal Computers
#Defeat Portal Base Boss (Firebase Zulu) 4 Portal Computers
#Defeat Portal Base Boss (Firebase Zulu) 4 Portal Computers, 2 Rularuu Portals
#Defeat Portal Base Boss (Skyway City) 4 Portal Computers
#Defeat all escaped Rularuu (Talos Island) 2 Rularuu Portals


'''AV''': Ruladak the Strong himself. Ruladak only deals out Smashing/Lethal damage, but a lot of it, so you will need a tank to deal with him. He's accompanied by a typical mob of Rularuu with their usual psionic/toggle-dropping/generally irritating attacks. The map he's on is very dark, but don't worry, you can't stumble on him accidentally - there's a click-to-open door first.
A full team can finish this task force in six hours. Having people log in to start the TF, then log off and have only four people solo the missions until the last mission will cut this task force's approximate time required in half. Make sure you know everyone's <code>@Global</code> so you can reach them again. Use the CoH Forums to find people interested. Some people try to span this TF over two-three nights because they don't play the game 16 hours a day.


===Justin Augustine (The Chantry):  The Saga of Faathim===
Please try to avoid doing this TF with teammates you're not 100% sure of. It is one of the longest task forces in the game, so if you are starting with a pick-up group ''expect'' players to unplug their internet and make it look like they lost connection.
  Level Range:  40-50 (44 minimum?)
Having Teleport Self or Flight will cut down a lot of time. Teleport Friend makes it even faster. It's not advisable to even try this task force unless you can find someone with Teleport Friend ''and'' Teleport Group, or Group Flight, or Group Energy Flight.
  Minimum Team Size:  8
Some of the missions '''require''' four players to be present at the same time to simultaneously activate Portal Computers . Running from one computer to the one in the next room will ''not'' work.
  Approximate Time Required:  4 hours
  Summary:


===Faathim the Kind (The Chantry): The Saga of Lanaru===
==Sara Moore TF: The Legend of Ruladak==
  Level Range:  44-50
*'''Location''': Cascade Archipelago/Molepoint Charlie (it will be one of three ports by the IP gate)
  Minimum Team Size:  8, can go down to 4, but not lower unless you've beaten the Baphomet mission!
*'''Level range''': 40-50
  Approximate Time Required: 7 hours [4.5 hours with excellent team]
*'''Minimum team size''': 8
  Missions:
*'''Approximate time required''': 7 hours
      NOTE: You will NOT get Faathim's contact number.  Ever. 
      Missions listed below with the same number do not require returning to Faathim.
  * 1a) Defeat all Rularuu in first cave - Chantry vs. Rularuu
  * 1b) Defeat all Rularuu in second cave - Chantry vs. Rularuu
  * 1c) Defeat all Rularuu in third cave - Chantry vs. Rularuu
  * 2a) Anger: Defeat Malaise (AV) + 4 simultaneous glowys - Storm Palace vs. Nemesis and AV Praetorian
  * 2b) Malace: Defeat Mother Mayhem (AV) + 4 simultaneous glowys - Storm Palace vs. Nemesis and AV Praetorian
  * 3a) Torment: Defeat Nemesis army + 4 simultaneous glowys - Storm Palace vs. Nemesis
  * 3b) Hatred: Defeat Nemesis army (w/ Nemesis? AV) + 4 simultaneous glowys - Storm Palace vs. Nemesis
        and Rikti
  * 4a) Fury: Defeat Rikti + 4 simultaneous glowys - Storm Palace vs. Rikti and Knives of Artemis
  * 4b) Destruction: Defeat Rikti + 4 NON-simultaneous glowys - Storm Palace vs. Rikti and Malta
  * 5a) Find Key of Destruction + Kill Boss and Company - Steel Canyon vs. Malta, Knives (few),
        and CoT (named boss)
  * 5b) Speak with Azuria - Atlas Park
  * 5c) Find Key of Madness - Brickstown vs. Circle of Thorns
  * 5d) Speak with Azuria - Atlas Park
  * 5e) Defeat Baphomet (AV) + 4 simultaneous glowys - Train vs. Circle of Thorns
  * 6a-g) Use keys on monuments (7 different clicks) - Storm Palace
  * 6h) Defeat Lanaru the Mad (AV) - Storm Palace vs. Lanaruu and Rularuu - Very short


===Major Richard Flagg (Rikti Crash Site): Save the Terra Volta Reactor===
Ruladak only deals out Smashing/Lethal damage, but a lot of it, so you will need a tank to deal with him. He's accompanied by a typical mob of Rularuu with their usual psionic/toggle-dropping/generally irritating attacks. The map he's on is very dark, but don't worry, you can't stumble on him accidentally - there's a click-to-open door first.
  Level Range: 44-50
 
  Minimum Team Size: 4
==Justin Augustine: The Saga of Faathim==
  Approximate Time Required: 3 hours
*'''Location''': The Chantry
  Villains:  Rikti
*'''Level range''': 40-50 (44 minimum?)
  Missions:
*'''Minimum team size''': 8
  * Defeat 30 Rikti - Rikti Crash Site
*'''Approximate time required''': 4 hours
  * Defeat all in base + Rescue scientist - Peregrine Island
 
  * Patrol 3 points - Rikti Crash Site
==Faathim the Kind: The Saga of Lanaru==
  * Defeat all in base + Seek clues (1) - Rikti Crash Site
*'''Location''': The Chantry
  * Save reactor - Terra Volta
*'''Level range''': 44-50
*'''Minimum team size''': 8, can go down to 4, but not lower unless you've beaten the Baphomet mission!
*'''Approximate time required''': 7 hours [4.5 hours with excellent team]
 
Missions listed below with the same number do not require returning to Faathim.
#Defeat all Rularuu in first cave - Chantry vs. Rularuu
#Defeat all Rularuu in second cave - Chantry vs. Rularuu
#Defeat all Rularuu in third cave - Chantry vs. Rularuu
#Anger: Defeat Malaise (AV) + 4 simultaneous glowys - Storm Palace vs. Nemesis and AV Praetorian
#Malace: Defeat Mother Mayhem (AV) + 4 simultaneous glowys - Storm Palace vs. Nemesis and AV Praetorian
#Torment: Defeat Nemesis army + 4 simultaneous glowys - Storm Palace vs. Nemesis
#Hatred: Defeat Nemesis army (w/ Nemesis? AV) + 4 simultaneous glowys - Storm Palace vs. Nemesis and Rikti
#Fury: Defeat Rikti + 4 simultaneous glowys - Storm Palace vs. Rikti and Knives of Artemis
#Destruction: Defeat Rikti + 4 NON-simultaneous glowys - Storm Palace vs. Rikti and Malta
#Find Key of Destruction + Kill Boss and Company - Skyway City vs. Malta, Knives (few), and CoT (named boss)
#Speak with Azuria - Atlas Park
#Find Key of Madness - Brickstown vs. Circle of Thorns
#Speak with Azuria - Atlas Park
#Defeat Baphomet (AV) + 4 simultaneous glowys - Train vs. Circle of Thorns
#Use keys on monuments (7 different clicks) - Storm Palace
#Defeat Lanaru the Mad (AV) - Storm Palace vs. Lanaruu and Rularuu - Very short
 
==Major Richard Flagg: Save the Terra Volta Reactor==
*'''Location''': Rikti Crash Site
*'''Level range''': 44-50
*'''Minimum team size''': 4
*'''Approximate time required''': 3 hours
 
#Defeat 30 Rikti - Rikti Crash Site
#Defeat all in base + Rescue scientist - Peregrine Island
#Patrol 3 points - Rikti Crash Site
#Defeat all in base + Seek clues (1) - Rikti Crash Site
#Save reactor - Terra Volta
 
{{Footer Nav|game=City of Heroes|prevpage=Missions|nextpage=Story arcs}}

Latest revision as of 22:28, 21 September 2009

cleanup
cleanup

This article could use a cleanup in order to be more legible and/or presentable. Please help improve this article in any way possible. Remember to follow our editing guidelines when improving existing articles. If you can improve this page, please edit it, or help by discussing possible changes on the talk page.

If you need help with wiki markup, see the wiki markup page. If you want to try out wiki markup without damaging a page, why not use the sandbox?
Cleanup required: the numbered lists can use some love

A task force is a series of missions given by a special contact which must be completed by a single team. No new members may be added to the team once the TF starts. People can quit, but once the team drops down to a single player, the task force is over. No contacts other than the special TF contact will give you missions or sell you inspirations. While the task force is going on, you can only do task force missions. You can log off, and then log back on later to complete the TF, as long as your teammates don't actually quit from the TF.

You must fall within the level ranges listed below to begin the task force, though you may outlevel it during the course of the TF. People can SK on a TF, but still must be the minimum level in order to join. People can exemplar down to join a TF. The game now sports an auto-exemplar feature, so even a group composed entirely of 50th level characters can do Positron. They will all be auto-exemplared down to 16th. Exemplared characters receive no experience points, but they do get twice the normal amount of influence.

Villains will spawn at the highest level of the TF, without regard for the levels of the heroes in the TF.

Positron: The Rule of Three[edit]

  • Location: Steel Canyon
  • Level range: 10-16 (Characters 16 and above get no experience points, just influence)
  • Minimum team size: 3
  • Approximate time required: 6 hours

Battle Clockwork, Vahzilok, and Circle of Thorns to thwart their efforts to damage the dam.

Synapse: The Fall of the Clockwork King[edit]

  • Location: Skyway
  • Level range: 15-21
  • Minimum team size: 4
  • Approximate time required: 5 hours

Sister Psyche: Clamor and Destruction[edit]

  • Location: Independence Port
  • Level range: 20-25
  • Minimum team size: 5
  • Approximate time required: 2-3 hours

This TF rewards 40 Merits.

  1. Investigate the freakshow - KR
  2. Defeat gang leader and his crew (Rescue Brent Thomas) - talos
  3. Take device to XXXXXXXX (Talos)
  4. Defeat devastation and his crew (Destroy the sonic device) - Board train
  5. Defeat punkadelic and his crew (Destroy the sonic device) - Board train
  6. Defeat all Freaks and soldiers - IP
  7. Speak to Robert Koslowski - Talos
  8. Defeat all soldiers in base (Seek information on Clamor) - Atlas
  9. Defeat all Freaks and soldiers (3 office workers to save) - Steel Canyon
  10. Patrol Talos for Freakshow (Visit 5 locations) - Talos
  11. Bust freak leader and his crew - Talos
  12. Disable sonic devices - Kings
  13. Disable the second device - Skyway
  14. Defeat Clamor and her crew (5 hostages to rescue, Destroy the last device!) - Skyway

Moonfire: The Kheldian War[edit]

  • Location: Striga Isle
  • Level range: 23-28
  • Minimum team size: 6
  • Approximate time required: 3 hours
  1. Defeat all vampyri in cave (Striga)
  2. Defeat all Wolves in Cave (Striga)
  3. Goto Stephenie Peebles (Striga)
  4. Hunt 20 Council (Striga)
  5. Find and free hostage in council base, can be breezed through with Invisibility and Teleport (Striga)
  6. Defeat all enemies, Look for Clues (one flashie) in Council Base (Striga)
  7. Take Schematics to Dr. Engles (Skyway city)
  8. Defeat Archon Salavatore and his men (Striga)
  9. Defeat 20 Council (Striga)
  10. Defeat Arakhn (Striga)

Arakhn has a number of annoying traits, including Instant Healing, which totally replenishes her life after about two minutes. So, you must have enough damage dealing to accommodate for this. Additionally, she's keen on stunning those adjacent to her. If you stay out of melee range though, you can avoid her AoE vampyric heal move. It has a long recharge, so then you can go beat up on her some more.

You can beat her with two scrappers, an illusion / bubbler, and an emp / dark. Take out her guards, retreat and rest, then buff and wade back in. Though she'll keep healing (not always to full), just keep plugging away. After about five minutes of solid thrashing, she'll bite the dust. Everyone can get an xp bonus and an SO, although you might not get a badge.

Alternatively, take her on with a team of seven: one Archery/Ice Blaster, one Energy/Devices Blaster, one Ice/EM Tank, one Fire/Fire Tank, one Storm/Electricity Defender (not necessary to have O2 Boost at exemplared level), and two Peacebringers. Have one person stealth to her and find a nice spot at the beginning of the room to teleport everyone. The two tanks should run in and four of you summon Shivan Shard pets. Arakhn won't even last 15 seconds. You only need one person to heal, and then only casual healing when someone gets down to the red (this wont' happen often). The biggest thing to remember is don't start a task force unless you have Shivan pets. This Moonfire task force can be completed in less than two hours and 30 minutes on Heroic with around 3 deaths total.

Jane Hallaway: Save the Terra Volta Reactor[edit]

Urban legend
The glowies are just there for storyline flavor, they contain radiation suits and other equipment. They have nothing to do with making any of the missions harder, it's only an urban legend.
  • Location: Independence Port
  • Level range: 24-32
  • Minimum team size: 4
  • Approximate time required: 3 hours
  1. Speak to NPC - Terra Volta
  2. Defeat 25 Sky Raiders - Terra Volta
  3. Defeat Sgt. Clayton + men - Talos Island
  4. Save reactor - Terra Volta

Citadel: Bastion's Children[edit]

  • Location: Talos Island
  • Level range: 25-31
  • Minimum team size: 6
  • Approximate time required: 2-3 hours

The reward for this TF is 30 Merits.

  1. Investigate Council base.(Defeat All)(Independence Port)
  2. Defeat all soldiers in base. (Independence Port)
  3. Defeat base leader & his guards.(Find evidence, 3 computers to disable) (Talos Island)
  4. Take parts to Fareed Abdullah. (Steel Canyon) (Delivery)
  5. Defeat base leader & his guards (Skyway City)
  6. Defeat base leader & his guards (Talos Island)
  7. Question Council soldiers. (Defeat 40 Council) (Independence Port seems like the best place to do this.)
  8. Defeat all soldiers in base. (3 computer systems to disable) (Talos Island)
  9. Defeat all soldiers in base (3 computer systems to disable) (Independence Port)
  10. Defeat all soldiers in base (4 computer systems to disable) (Dark Astoria)
    • Bulwark (Elite Boss): This monstrosity of a Mech man was made using the same technology that powers Citadel. it is no fit legacy for the heroic android, and must be destroyed.
  11. Defeat Vandal and his minions. (Talos Island or Dark Astoria)

This can be done with a team of six: one Archery/Ice Blaster, one Ice/Fire Tank, one Gravity/Storm Controller, one Empathy/psy Defender, one Broadsword/Invincbility Scrapper, one Katana/Regen Scrapper. On the final Archvillain, summon a Shivan pet and a Warwolf pet. At around 25% health, the AV may disapper. When Vandal runs off into the other side of the room, he'll give you agro if he still has, for instance, Snow Storm on him. Just before running off, he may kill both your Shivan and your Warwolf pets. Be aware that Zenith Hoverbots can see through temporary power Invisibility while you're trying to stealth through missions.

Manticore: Following Countess Crey[edit]

  • Location: Brickstown
  • Level range: 30-35
  • Minimum team size: 7
  • Approximate time required: 2-3 hours

The reward for this TF is 25 merits.

  1. Defeat all Security Forces - Bricks
  2. Defeat all foes in lab - Atlas
  3. Defeat Security Chief, his men - DA
  4. Interrogate Crey (Deafeat 25 crey) - Bricks is best
  5. Infiltrate base (hack the computer) - Bricks
  6. Defeat security chief, his men - 1:30 timer - Bricks
  7. Talk with Miss Liberty - Atlas
  8. Rescue Councilmen Birch
  9. Take on crey in creys folley. (Defeat 40 Crey)
  10. Defeat Hopkins and his men - Kings Row

Captain James Harlan: Save the Terra Volta Reactor[edit]

  • Location: Founder's Falls
  • Level range: 34-43
  • Minimum team size: 4
  • Approximate time required: 3 hours

Numina: Soul of the Woodsman[edit]

  • Location: Founder's Falls
  • Level range: 35-38
  • Minimum team size: 4
  • Approximate time required: 5 hours

Dr. Quaterfield: Explorers and Exploiters[edit]

  • Location: Fire Base Zulu
  • Level range: 40-44
  • Minimum team size: 8
  • Approximate time required: 12 hours

The reward for this TF is 90 merits.

  1. Fight Rularuu Around Foxtrot (Firebase Zulu) Defeat 50 Soldiers of Rularuu
  2. Rescue Exploration Team (Firebase Zulu) 7 Explorers to Rescue
  3. Examine Creatures at Bravo (Firebase Zulu) Defeat 50 Soldiers of Rularuu
  4. Defeat Rularuu at X-Ray (Firebase Zulu) Defeat 50 Soldiers of Rularuu
  5. Rescue the Explorers (Firebase Zulu) 9 Explorers to Rescue
  6. Defeat Rularuu, Crey (Firebase Zulu) Defeat 25 Soldiers of Rularuu, 25 Crey
  7. Defeat Crey Leader & Guards (Firebase Zulu) 5 Explorers to Rescue
  8. Fight Crey Around Zulu (Firebase Zulu) Defeat 50 Crey
  9. Defeat Crey Base Leaders (Firebase Zulu)
  10. Defeat All Crey at Base (Firebase Zulu)
  11. Defeat All Crey at Base (Firebase Zulu)
  12. Defeat All Crey at Base (Firebase Zulu)
  13. Defeat Crey Base Leaders (Founder's Falls) Search for Clues
  14. Defeat Crey Base Leaders (Brickstown) 8 Samples, Search for Clues
  15. Defeat All Enemies in Base (Brickstown) Find Information, Contain Creatures
  16. Defeat Negotiators (Peregrine Island) Find Information
  17. Defeat All Nemesis Army in Base (Firebase Zulu) ?
  18. Defeat Nemesis Base Leaders (Firebase Zulu) Find Information, ?
  19. Defeat Portal Base Boss (Firebase Zulu) 2 Portal Computers
  20. Defeat All Crey (Firebase Zulu) 2 Portal Computers
  21. Defeat Portal Base Boss (Firebase Zulu) 4 Portal Computers
  22. Defeat Portal Base Boss (Firebase Zulu) 4 Portal Computers, 2 Rularuu Portals
  23. Defeat Portal Base Boss (Skyway City) 4 Portal Computers
  24. Defeat all escaped Rularuu (Talos Island) 2 Rularuu Portals

A full team can finish this task force in six hours. Having people log in to start the TF, then log off and have only four people solo the missions until the last mission will cut this task force's approximate time required in half. Make sure you know everyone's @Global so you can reach them again. Use the CoH Forums to find people interested. Some people try to span this TF over two-three nights because they don't play the game 16 hours a day.

Please try to avoid doing this TF with teammates you're not 100% sure of. It is one of the longest task forces in the game, so if you are starting with a pick-up group expect players to unplug their internet and make it look like they lost connection. Having Teleport Self or Flight will cut down a lot of time. Teleport Friend makes it even faster. It's not advisable to even try this task force unless you can find someone with Teleport Friend and Teleport Group, or Group Flight, or Group Energy Flight. Some of the missions require four players to be present at the same time to simultaneously activate Portal Computers . Running from one computer to the one in the next room will not work.

Sara Moore TF: The Legend of Ruladak[edit]

  • Location: Cascade Archipelago/Molepoint Charlie (it will be one of three ports by the IP gate)
  • Level range: 40-50
  • Minimum team size: 8
  • Approximate time required: 7 hours

Ruladak only deals out Smashing/Lethal damage, but a lot of it, so you will need a tank to deal with him. He's accompanied by a typical mob of Rularuu with their usual psionic/toggle-dropping/generally irritating attacks. The map he's on is very dark, but don't worry, you can't stumble on him accidentally - there's a click-to-open door first.

Justin Augustine: The Saga of Faathim[edit]

  • Location: The Chantry
  • Level range: 40-50 (44 minimum?)
  • Minimum team size: 8
  • Approximate time required: 4 hours

Faathim the Kind: The Saga of Lanaru[edit]

  • Location: The Chantry
  • Level range: 44-50
  • Minimum team size: 8, can go down to 4, but not lower unless you've beaten the Baphomet mission!
  • Approximate time required: 7 hours [4.5 hours with excellent team]

Missions listed below with the same number do not require returning to Faathim.

  1. Defeat all Rularuu in first cave - Chantry vs. Rularuu
  2. Defeat all Rularuu in second cave - Chantry vs. Rularuu
  3. Defeat all Rularuu in third cave - Chantry vs. Rularuu
  4. Anger: Defeat Malaise (AV) + 4 simultaneous glowys - Storm Palace vs. Nemesis and AV Praetorian
  5. Malace: Defeat Mother Mayhem (AV) + 4 simultaneous glowys - Storm Palace vs. Nemesis and AV Praetorian
  6. Torment: Defeat Nemesis army + 4 simultaneous glowys - Storm Palace vs. Nemesis
  7. Hatred: Defeat Nemesis army (w/ Nemesis? AV) + 4 simultaneous glowys - Storm Palace vs. Nemesis and Rikti
  8. Fury: Defeat Rikti + 4 simultaneous glowys - Storm Palace vs. Rikti and Knives of Artemis
  9. Destruction: Defeat Rikti + 4 NON-simultaneous glowys - Storm Palace vs. Rikti and Malta
  10. Find Key of Destruction + Kill Boss and Company - Skyway City vs. Malta, Knives (few), and CoT (named boss)
  11. Speak with Azuria - Atlas Park
  12. Find Key of Madness - Brickstown vs. Circle of Thorns
  13. Speak with Azuria - Atlas Park
  14. Defeat Baphomet (AV) + 4 simultaneous glowys - Train vs. Circle of Thorns
  15. Use keys on monuments (7 different clicks) - Storm Palace
  16. Defeat Lanaru the Mad (AV) - Storm Palace vs. Lanaruu and Rularuu - Very short

Major Richard Flagg: Save the Terra Volta Reactor[edit]

  • Location: Rikti Crash Site
  • Level range: 44-50
  • Minimum team size: 4
  • Approximate time required: 3 hours
  1. Defeat 30 Rikti - Rikti Crash Site
  2. Defeat all in base + Rescue scientist - Peregrine Island
  3. Patrol 3 points - Rikti Crash Site
  4. Defeat all in base + Seek clues (1) - Rikti Crash Site
  5. Save reactor - Terra Volta