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==Overview== | ==Overview== | ||
*'''Corporations''': A new gameplay feature, similar to religion allows players to create corporations and spread them throughout the world. Each corporation provides benefits in exchange for certain resources. | *'''Corporations''': A new gameplay feature, similar to religion, allows players to create corporations and spread them throughout the world. Each corporation provides benefits in exchange for certain resources. | ||
*'''Espionage''': Now available much earlier in the game, this expanded feature offers players many new ways to spy on opponents, stir citizen unrest and defend their government’s secrets. | *'''Espionage''': Now available much earlier in the game, this expanded feature offers players many new ways to spy on opponents, stir citizen unrest and defend their government’s secrets. | ||
*'''Random Events''': New random events such as natural disasters, pleas for help, or demands from their citizens will challenge players to overcome obstacles in order for their civilizations to prosper. | *'''Random Events''': New random events such as natural disasters, pleas for help, or demands from their citizens will challenge players to overcome obstacles in order for their civilizations to prosper. | ||
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*'''Expanded Space Victory''': Obtaining a space victory is now more difficult and requires more strategy and decision-making than before. | *'''Expanded Space Victory''': Obtaining a space victory is now more difficult and requires more strategy and decision-making than before. | ||
*'''Expanded Diplomatic Victory''': It is now possible to achieve diplomatic victories much earlier in the game, and to defy resolutions. | *'''Expanded Diplomatic Victory''': It is now possible to achieve diplomatic victories much earlier in the game, and to defy resolutions. | ||
*'''New Game Options''': Beyond the Sword offers various new game options, like new world | *'''New Game Options''': Beyond the Sword offers various new game options, like new world types and the option to play any leader-civilization combination. | ||
{{ToC}} | {{ToC}} |
Revision as of 16:29, 12 October 2020
Civilization IV: Beyond the Sword | |
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Developer(s) | Firaxis Games |
Publisher(s) | Take Two Interactive |
Year released | |
System(s) | Windows, Mac OS |
Preceded by | Civilization IV |
Series | Civilization |
Genre(s) | Turn-based strategy |
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Modes | Single player, multiplayer |
Latest version | 3.19 (June 10, 2009) |
Rating(s) |
Civilization IV: Beyond the Sword is the second official expansion pack of the critically-acclaimed turn-based strategy video game Civilization IV. The expansion focuses on adding content to the in-game time periods following the invention of gunpowder, and includes more general content such as 11 new scenarios, 10 new civilizations, and 16 new leaders.
Overview
- Corporations: A new gameplay feature, similar to religion, allows players to create corporations and spread them throughout the world. Each corporation provides benefits in exchange for certain resources.
- Espionage: Now available much earlier in the game, this expanded feature offers players many new ways to spy on opponents, stir citizen unrest and defend their government’s secrets.
- Random Events: New random events such as natural disasters, pleas for help, or demands from their citizens will challenge players to overcome obstacles in order for their civilizations to prosper.
- Advanced Starts: When starting the game in any era, this new option allows the player to purchase components for an already-developed nation.
- Expanded Space Victory: Obtaining a space victory is now more difficult and requires more strategy and decision-making than before.
- Expanded Diplomatic Victory: It is now possible to achieve diplomatic victories much earlier in the game, and to defy resolutions.
- New Game Options: Beyond the Sword offers various new game options, like new world types and the option to play any leader-civilization combination.
Table of Contents
Factions
New Factions
Civilization series