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==Archer== | ==Archer== | ||
Nice early defense unit. | |||
{| class="wikitable" | |||
|- | |||
! Attack | |||
! Defense | |||
! Cost | |||
|- | |||
| 1 | |||
| 2 | |||
| 1 | |||
|} | |||
{| class="wikitable" | |||
|- | |||
!Prerequisite Technology | |||
|- | |||
|Bronze Working | |||
|} | |||
==Catapult== | ==Catapult== |
Revision as of 17:53, 2 July 2008
Building units in Civilization Revolution is essential to expanding your empire and defending your existing cities.
Settler
On Warlord and above, you will start with a single Settler unit with which to found your capital city; on the Chieftain difficulty, your capital will be founded automatically at the start of the game.
Warrior
The first attack unit you will be able to build. A Warrior unit will be available as soon as your first city is built.
Horsemen
Archer
Nice early defense unit.
Attack | Defense | Cost |
---|---|---|
1 | 2 | 1 |
Prerequisite Technology |
---|
Bronze Working |
Catapult
- Requires the Mathematics technology.
Legion
- Requires the Ironworking technology.