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(→Archer) |
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! Defense | ! Defense | ||
! Cost | ! Cost | ||
! Prerequisite Technology | |||
! Replaces | |||
! Replaced by | |||
|- | |- | ||
| 1 | | 1 | ||
| 2 | | 2 | ||
| 10 | | 10 | ||
| | | Bronze Working | ||
| - | |||
| Pikeman | |||
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Revision as of 18:03, 2 July 2008
Building units in Civilization Revolution is essential to expanding your empire and defending your existing cities.
Settler
On Warlord and above, you will start with a single Settler unit with which to found your capital city; on the Chieftain difficulty, your capital will be founded automatically at the start of the game.
Warrior
The first attack unit you will be able to build. A Warrior unit will be available as soon as your first city is built.
Attack | Defense | Cost |
---|---|---|
1 | 1 | 1 |
Prerequisite Technology |
---|
None |
Horsemen
Good at exploring the land in the early portion of the game.
Attack | Defense | Cost |
---|---|---|
2 | 1 | 2 |
Prerequisite Technology |
---|
Horseback Riding |
Archer
Nice early defense unit.
Attack | Defense | Cost | Prerequisite Technology | Replaces | Replaced by |
---|---|---|---|---|---|
1 | 2 | 10 | Bronze Working | - | Pikeman |
Catapult
- Requires the Mathematics technology.
Legion
Cheap early offense unit.
Attack | Defense | Cost |
---|---|---|
2 | 1 | 10 |
Prerequisite Technology |
---|
Iron Working |