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'''Code: Realize - Wintertide Miracles''', stylized as '''Code:Realize ~Wintertide Miracles~''' and released in Japan as {{nihongo|'''Code: Realize - Silver Miracles'''|コードリアライズ - 白銀の奇跡|Code: Realize - Shirogane no Kiseki}}, is an otome visual novel developed by [[Otomate]] and published by [[Idea Factory]] for the [[PlayStation Vita]] and [[PlayStation 4]]. It is a sequel to [[Code: Realize - Future Blessings]], which itself is a sequel to [[Code: Realize - Guardian of Rebirth]]. | '''Code: Realize - Wintertide Miracles''', stylized as '''Code:Realize ~Wintertide Miracles~''' and released in Japan as {{nihongo|'''Code: Realize - Silver Miracles'''|コードリアライズ - 白銀の奇跡|Code: Realize - Shirogane no Kiseki}}, is an otome visual novel developed by [[Otomate]] and published by [[Idea Factory]] for the [[PlayStation Vita]] and [[PlayStation 4]]. It is a sequel to [[Code: Realize - Future Blessings]], which itself is a sequel to [[Code: Realize - Guardian of Rebirth]]. | ||
Idea Factory published Silver Miracles in Japan on December 21, [[2017]], a year after Future Blessings. Its release was closely aligned with Christmas in order to coincide with the game's theme. Wintertide Miracles was published by [[Aksys Games]] in North America on Valentine's Day, February 14, [[2019]]. It was also released for the PlayStation 4 on the same date as the Vita release following the series' first release on the console, [[Code: Realize - Bouquet of Rainbows|Bouquet of Rainbows]]. | Idea Factory published Silver Miracles in Japan on [[December 21]], [[2017]], a year after Future Blessings. Its release was closely aligned with Christmas in order to coincide with the game's theme. Wintertide Miracles was published by [[Aksys Games]] in North America on Valentine's Day, [[February 14]], [[2019]]. It was also released for the PlayStation 4 on the same date as the Vita release following the series' first release on the console, [[Code: Realize - Bouquet of Rainbows|Bouquet of Rainbows]]. | ||
==Story== | ==Story== |