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{{Header Nav|game=Counter-Strike: Source|num=2}}
{{Header Nav|game=Counter-Strike: Source}}
{{Infobox
{{Game
|completion=2
|image=Counter-Strike Source PC Box Art.jpg
|title=Counter-Strike: Source
|title=Counter-Strike: Source
|image=css box.jpg
|developer={{colist|Valve Corporation|Turtle Rock Studios}}
|developer=[[Valve Corporation]], [[Turtle Rock Studios]]
|publisher=[[Valve Corporation]]
|publisher={{co|Valve Corporation}}{{co|Unalis|tw}}
|year=2004
|distributor=[[Steam]]
|systems={{syslist|win|macos|linux}}
|engine=[[Source Engine]]
|ratings={{ESRB|M}}{{PEGI|16}}{{OFLC|MA15}}{{USK|16}}
|genre=[[First-person shooter]]
|genre=[[First-person shooter]]
|systems=[[Windows]], [[Mac OS]]
|released={{sys|win}}{{us|2004|October 7}}
{{sys|mac}}{{rd|2010|June 23}}
|players=2-32+
|players=2-32+
|ratings={{ESRB|M}}{{PEGI|16}}{{OFLC|MA15}}{{USK|16}}
|modes=[[Multiplayer]]
|requirements={{pcreq|cpu=1200|ram=256|dx=7}}
|preceded by=[[Counter-Strike: Condition Zero]]
|preceded by=[[Counter-Strike: Condition Zero]]
|followed by=[[Counter-Strike: Global Offensive]]
|followed by=[[Counter-Strike: Global Offensive]]
|series=Counter-Strike
|series=Counter-Strike
|pcgamingwiki=Counter-Strike: Source
}}
}}
'''Counter-Strike: Source''' is the sequel to the popular mod for [[Half-Life]], [[Counter-Strike]]. It was designed and created from the ground up by [[Valve Software]], using their new Source engine. Counter-Strike: Source features highly-realistic physics courtesy of the Havok physics engine, and detailed maps and models. Official maps for Counter-Strike: Source are mostly based on the original [[Counter-Strike]] maps, but there are a few new ones. Many were mapped by [[Turtle Rock Studios]], and the rest done internally by [[Valve]] staff.
'''Counter-Strike: Source''' is the sequel to the popular mod for [[Half-Life]], [[Counter-Strike]]. It was designed and created from the ground up by [[Valve Software]], using their new Source engine. Counter-Strike: Source features highly-realistic physics courtesy of the Havok physics engine, and detailed maps and models. Official maps for Counter-Strike: Source are mostly based on the original [[Counter-Strike]] maps, but there are a few new ones. Many were mapped by [[Turtle Rock Studios]], and the rest done internally by [[Valve]] staff.


{{Continue Nav|nextpage=Gameplay strategies}}
{{ToC}}
{{ToC}}
{{Counter-Strike}}
{{Counter-Strike}}


[[Category:Windows]]
[[Category:Valve Corporation]]
[[Category:First-person shooter]]
[[Category:First-person shooter]]
[[Category:Valve Corporation]]
[[Category:Turtle Rock Studios]]
[[Category:Unalis]]
[[Category:Multiplayer]]
[[Category:Multiplayer]]
[[Category:Steam]]
[[Category:Source Engine]]

Latest revision as of 05:51, 1 September 2023

Box artwork for Counter-Strike: Source.
Box artwork for Counter-Strike: Source.
Counter-Strike: Source
Developer(s)Valve Corporation, Turtle Rock Studios
Publisher(s)Valve Corporation
Year released2004
System(s)Windows, macOS, Linux
Preceded byCounter-Strike: Condition Zero
Followed byCounter-Strike: Global Offensive
SeriesCounter-Strike
Genre(s)First-person shooter
Players2-32+
ModesMultiplayer
Rating(s)ESRB MaturePEGI Ages 16+OFLC Mature Accompanied & RestrictedUSK Ages 16+
LinksCounter-Strike: Source at PCGamingWikiCounter-Strike: Source ChannelSearchSearch

Counter-Strike: Source is the sequel to the popular mod for Half-Life, Counter-Strike. It was designed and created from the ground up by Valve Software, using their new Source engine. Counter-Strike: Source features highly-realistic physics courtesy of the Havok physics engine, and detailed maps and models. Official maps for Counter-Strike: Source are mostly based on the original Counter-Strike maps, but there are a few new ones. Many were mapped by Turtle Rock Studios, and the rest done internally by Valve staff.

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