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{{ | {{Header Nav|game=Counter-Strike: Source}} | ||
{{ | {{Game | ||
|completion=2 | |||
|image=Counter-Strike Source PC Box Art.jpg | |||
|title=Counter-Strike: Source | |title=Counter-Strike: Source | ||
| | |developer={{colist|Valve Corporation|Turtle Rock Studios}} | ||
| | |publisher=[[Valve Corporation]] | ||
|publisher=[[Valve | |year=2004 | ||
| | |systems={{syslist|win|macos|linux}} | ||
|systems= | |ratings={{ESRB|M}}{{PEGI|16}}{{OFLC|MA15}}{{USK|16}} | ||
| | |genre=[[First-person shooter]] | ||
|players=2-32+ | |players=2-32+ | ||
| | |modes=[[Multiplayer]] | ||
| | |preceded by=[[Counter-Strike: Condition Zero]] | ||
| | |followed by=[[Counter-Strike: Global Offensive]] | ||
|series=Counter-Strike | |||
|pcgamingwiki=Counter-Strike: Source | |||
}} | }} | ||
'''Counter-Strike: Source''' is the sequel to the popular mod for [[Half-Life]], [[Counter-Strike]]. It was designed and created from the ground up by [[Valve Software]], using their new Source engine. Counter-Strike: Source features highly-realistic physics courtesy of the Havok physics engine, and detailed maps and models. Official maps for Counter-Strike: Source are mostly based on the original [[Counter-Strike]] maps, but there are a few new ones. Many were mapped by [[Turtle Rock Studios]], and the rest done internally by [[Valve]] staff. | |||
{{ToC}} | |||
{{Counter-Strike}} | |||
[[Category:Valve Corporation]] | |||
[[Category:First-person shooter]] | |||
[[Category:Valve | |||
[[Category: | |||
[[Category:Multiplayer]] | [[Category:Multiplayer]] | ||
Latest revision as of 05:51, 1 September 2023
Counter-Strike: Source | |
---|---|
Developer(s) | Valve Corporation, Turtle Rock Studios |
Publisher(s) | Valve Corporation |
Year released | 2004 |
System(s) | Windows, macOS, Linux |
Preceded by | Counter-Strike: Condition Zero |
Followed by | Counter-Strike: Global Offensive |
Series | Counter-Strike |
Genre(s) | First-person shooter |
---|---|
Players | 2-32+ |
Modes | Multiplayer |
Rating(s) |
Counter-Strike: Source is the sequel to the popular mod for Half-Life, Counter-Strike. It was designed and created from the ground up by Valve Software, using their new Source engine. Counter-Strike: Source features highly-realistic physics courtesy of the Havok physics engine, and detailed maps and models. Official maps for Counter-Strike: Source are mostly based on the original Counter-Strike maps, but there are a few new ones. Many were mapped by Turtle Rock Studios, and the rest done internally by Valve staff.
Table of Contents
Hostage rescue
Counter-Strike series