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|developer=[[Valve Software]], [[Turtle Rock Studios]]
|developer=[[Valve Software]], [[Turtle Rock Studios]]
|publisher=[[Valve Software]], [[Unalis]] (Taiwan)
|publisher=[[Valve Software]], [[Unalis]] (Taiwan)
|categories=[[FPS]]
|genre=[[FPS]]
|systems=[[Windows NT]]
|systems=[[Windows]]
|released={{us|2004|October 7}}
|released={{us|2004|October 7}}
|players=2-32+
|players=2-32+
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[[Category:Windows NT]]
[[Category:Windows]]
[[Category:FPS]]
[[Category:FPS]]
[[Category:Valve Software]]
[[Category:Valve Software]]

Revision as of 04:23, 3 September 2007

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Counter-Strike: Source is the sequel to the popular mod for Half-Life, Counter-Strike. It was designed and created from the ground up by Valve Software, using their new Source engine. Counter-Strike: Source features highly-realistic physics courtesy of the Havok physics engine, and detailed maps and models. Official maps for Counter-Strike: Source are mostly based on the original Counter-Strike maps, but there are a few new ones. Many were mapped by Turtle Rock Studios, and the rest done internally by Valve staff.

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