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|developer=[[Valve Software]], [[Turtle Rock Studios]] | |developer=[[Valve Software]], [[Turtle Rock Studios]] | ||
|publisher=[[Valve Software]], [[Unalis]] (Taiwan) | |publisher=[[Valve Software]], [[Unalis]] (Taiwan) | ||
| | |genre=[[FPS]] | ||
|systems=[[Windows | |systems=[[Windows]] | ||
|released={{us|2004|October 7}} | |released={{us|2004|October 7}} | ||
|players=2-32+ | |players=2-32+ | ||
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[[Category:Windows | [[Category:Windows]] | ||
[[Category:FPS]] | [[Category:FPS]] | ||
[[Category:Valve Software]] | [[Category:Valve Software]] |
Revision as of 04:23, 3 September 2007
Counter-Strike: Source is the sequel to the popular mod for Half-Life, Counter-Strike. It was designed and created from the ground up by Valve Software, using their new Source engine. Counter-Strike: Source features highly-realistic physics courtesy of the Havok physics engine, and detailed maps and models. Official maps for Counter-Strike: Source are mostly based on the original Counter-Strike maps, but there are a few new ones. Many were mapped by Turtle Rock Studios, and the rest done internally by Valve staff.
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Hostage rescue