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{{infobox| | <noinclude>{{infobox| | ||
|title=Counter-Strike: Source | |title=Counter-Strike: Source | ||
|boxart=[[Image:css_box.jpg|250px]] | |boxart=[[Image:css_box.jpg|250px]] | ||
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'''Counter-Strike: Source''' is the sequel to the popular mod for [[Half-Life]], [[Counter-Strike]]. It was designed and created from the ground up by [[:Category:Valve Software|Valve Software]], using their new [[Source engine]]. Counter-Strike: Source features highly realistic physics courtesy of the [[Havok physics engine]], and detailed maps and models. Official maps for Counter-Strike: Source are mostly based on the original [[Counter-Strike]] maps, but there are a few new ones. Many were mapped by [[:Category:Turtle Rock Studios|Turtle Rock Studios]], and the rest done internally by [[:Category:Valve Software|Valve]] staff. | '''Counter-Strike: Source''' is the sequel to the popular mod for [[Half-Life]], [[Counter-Strike]]. It was designed and created from the ground up by [[:Category:Valve Software|Valve Software]], using their new [[Source engine]]. Counter-Strike: Source features highly realistic physics courtesy of the [[Havok physics engine]], and detailed maps and models. Official maps for Counter-Strike: Source are mostly based on the original [[Counter-Strike]] maps, but there are a few new ones. Many were mapped by [[:Category:Turtle Rock Studios|Turtle Rock Studios]], and the rest done internally by [[:Category:Valve Software|Valve]] staff. | ||
</noinclude> | |||
<includeonly> | |||
{| width=100% cellpadding=4 cellspacing=4 style="margin:0;border-collapse:collapse;" | |||
|width=50% valign=top| | |||
__NOEDITSECTION__</includeonly> | |||
== The basics == | == The basics == | ||
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* [[/Gameplay strategies/]] | * [[/Gameplay strategies/]] | ||
* [[/Cheats|Cheats/Console commands]] | * [[/Cheats|Cheats/Console commands]] | ||
<includeonly> | |||
|width=50% valign=top|</includeonly> | |||
== Map strategies == | == Map strategies == | ||
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* [[/de_train/]] | * [[/de_train/]] | ||
* [[/de_tides/]] | * [[/de_tides/]] | ||
<includeonly> | |||
|} | |||
</includeonly> | |||
<noinclude> | |||
[[Category:PC]] | [[Category:PC]] | ||
[[Category:FPS]] | [[Category:FPS]] | ||
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[[Category:2004]] | [[Category:2004]] | ||
[[Category:October 7]] | [[Category:October 7]] | ||
</noinclude> |
Revision as of 03:30, 28 June 2006
Introduction
Counter-Strike: Source is the sequel to the popular mod for Half-Life, Counter-Strike. It was designed and created from the ground up by Valve Software, using their new Source engine. Counter-Strike: Source features highly realistic physics courtesy of the Havok physics engine, and detailed maps and models. Official maps for Counter-Strike: Source are mostly based on the original Counter-Strike maps, but there are a few new ones. Many were mapped by Turtle Rock Studios, and the rest done internally by Valve staff.