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m (Add |series parameter, fix cats using AWB) |
(migrated distributor system(s) to distributor=) |
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|developer=[[Valve Corporation]], [[Turtle Rock Studios]] | |developer=[[Valve Corporation]], [[Turtle Rock Studios]] | ||
|publisher={{co|Valve Corporation}}{{co|Unalis|tw}} | |publisher={{co|Valve Corporation}}{{co|Unalis|tw}} | ||
|distributor=[[Steam]] | |||
|engine=[[Source Engine]] | |engine=[[Source Engine]] | ||
|genre=[[FPS]] | |genre=[[FPS]] | ||
|systems=[[Windows | |systems=[[Windows]] | ||
|released={{us|2004|October 7}} | |released={{us|2004|October 7}} | ||
|players=2-32+ | |players=2-32+ |
Revision as of 22:30, 28 March 2010
Counter-Strike: Source is the sequel to the popular mod for Half-Life, Counter-Strike. It was designed and created from the ground up by Valve Software, using their new Source engine. Counter-Strike: Source features highly-realistic physics courtesy of the Havok physics engine, and detailed maps and models. Official maps for Counter-Strike: Source are mostly based on the original Counter-Strike maps, but there are a few new ones. Many were mapped by Turtle Rock Studios, and the rest done internally by Valve staff.
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