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m (Add |series parameter, fix cats using AWB)
(migrated distributor system(s) to distributor=)
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|developer=[[Valve Corporation]], [[Turtle Rock Studios]]
|developer=[[Valve Corporation]], [[Turtle Rock Studios]]
|publisher={{co|Valve Corporation}}{{co|Unalis|tw}}
|publisher={{co|Valve Corporation}}{{co|Unalis|tw}}
|distributor=[[Steam]]
|engine=[[Source Engine]]
|engine=[[Source Engine]]
|genre=[[FPS]]
|genre=[[FPS]]
|systems=[[Windows]], [[Steam]]
|systems=[[Windows]]
|released={{us|2004|October 7}}
|released={{us|2004|October 7}}
|players=2-32+
|players=2-32+

Revision as of 22:30, 28 March 2010

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Counter-Strike: Source is the sequel to the popular mod for Half-Life, Counter-Strike. It was designed and created from the ground up by Valve Software, using their new Source engine. Counter-Strike: Source features highly-realistic physics courtesy of the Havok physics engine, and detailed maps and models. Official maps for Counter-Strike: Source are mostly based on the original Counter-Strike maps, but there are a few new ones. Many were mapped by Turtle Rock Studios, and the rest done internally by Valve staff.

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